Slay the Spire Wiki
(added Update History section)
(Added fitting Attack Names, Removed unnecessary note)
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{{Monster_Infobox|title1 = Writhing Mass|image1 = Writhing_Mass.png|hp = 160
 
{{Monster_Infobox|title1 = Writhing Mass|image1 = Writhing_Mass.png|hp = 160
 
175 (Ascension 7+)|in_party_with = None|debut_floor = Act 3|starting_buff = Malleable 3
 
175 (Ascension 7+)|in_party_with = None|debut_floor = Act 3|starting_buff = Malleable 3
Reactive}}Malleable 3 - On taking [[Attack]] damage, gains 3 {{KW|Block}}. {{KW|Block}} gain increases by 1 for the next attack as Malleable is triggered. Resets to 3 at the start of your turn.
+
Reactive}}Malleable 3 - On taking [[Attack]] damage, gains 3 {{KW|Block}}. {{KW|Block}} gain increases by 1 for the next attack as Malleable is triggered. Resets to 3 at the start of your turn.
   
 
Reactive - Changes its intent every time it takes damage.
 
Reactive - Changes its intent every time it takes damage.
   
 
=== Pattern ===
 
=== Pattern ===
Has an equal chance of using Attack 1, Attack 2, Attack + Defend, or Attack Debuff on the first turn.
+
Has an equal chance of using Multi-Strike, Strong Strike, Flail, or Wither on the first turn.
   
Afterwards, has a 10% chance of using Mega Debuff, 30% chance of using Attack + Defend, 20% chance of using Attack + Debuff, 30% chance of using Attack 1 and 10% chance of using Attack 2 every turn. These chances also apply when changing intent due to Reactive.
+
Afterwards, has a 10% chance of using Implant, 30% chance of using Flail, 20% chance of using Wither, 30% chance of using Multi-Strike and 10% chance of using Strong Strike every turn. These chances also apply when changing intent due to Reactive.
   
Can use Mega Debuff only once per combat.
+
Can use Implant only once per combat.
   
 
Cannot use a move twice in a row, and cannot roll the same intent to the previous one when triggering Reactive.
 
Cannot use a move twice in a row, and cannot roll the same intent to the previous one when triggering Reactive.
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!Asc 2+
 
!Asc 2+
 
|-
 
|-
  +
|Implant
|Mega Debuff
 
 
|[[File:Debuff2.png]]
 
|[[File:Debuff2.png]]
|Permanently adds a {{C|Parasite}}* to your deck.
+
|Permanently adds a {{C|Parasite}} to your deck.
|Permanently adds a {{C|Parasite}}* to your deck.
+
|Permanently adds a {{C|Parasite}} to your deck.
 
|-
 
|-
  +
|Flail
|Attack + Defend
 
 
|[[File:Attack Defend.png]]
 
|[[File:Attack Defend.png]]
 
|Deal 15 damage, gain 16 {{KW|Block}}.
 
|Deal 15 damage, gain 16 {{KW|Block}}.
 
|Deal 16 damage, gain 18 {{KW|Block}}.
 
|Deal 16 damage, gain 18 {{KW|Block}}.
 
|-
 
|-
  +
|Wither
|Attack + Debuff
 
 
|[[File:Intent - Debuff - Sword.png]]
 
|[[File:Intent - Debuff - Sword.png]]
 
|Deal 10 damage, apply 2 {{KW|Weak}} and 2 {{KW|Vulnerable}}.
 
|Deal 10 damage, apply 2 {{KW|Weak}} and 2 {{KW|Vulnerable}}.
 
|Deal 12 damage, apply 2 {{KW|Weak}} and 2 {{KW|Vulnerable}}.
 
|Deal 12 damage, apply 2 {{KW|Weak}} and 2 {{KW|Vulnerable}}.
 
|-
 
|-
  +
|Multi-Strike
|Attack 1
 
 
|[[File: Attack intent 5.png]]
 
|[[File: Attack intent 5.png]]
 
|Deal 7 x 3 damage.
 
|Deal 7 x 3 damage.
 
|Deal 9 x 3 damage.
 
|Deal 9 x 3 damage.
 
|-
 
|-
  +
|Strong Strike
|Attack 2
 
 
|[[File:Intent - Attack - Sickle.png]]
 
|[[File:Intent - Attack - Sickle.png]]
 
|Deal 32 damage.
 
|Deal 32 damage.
 
|Deal 38 damage.
 
|Deal 38 damage.
 
|}
 
|}
* <nowiki>*</nowiki>The {{C|Parasite}} {{KW|Curse}} appears in future combats.
 
   
 
==Update History==
 
==Update History==

Revision as of 19:34, 31 January 2020

Malleable 3 - On taking Attack damage, gains 3 Icon Block Block. Icon Block Block gain increases by 1 for the next attack as Malleable is triggered. Resets to 3 at the start of your turn.

Reactive - Changes its intent every time it takes damage.

Pattern

Has an equal chance of using Multi-Strike, Strong Strike, Flail, or Wither on the first turn.

Afterwards, has a 10% chance of using Implant, 30% chance of using Flail, 20% chance of using Wither, 30% chance of using Multi-Strike and 10% chance of using Strong Strike every turn. These chances also apply when changing intent due to Reactive.

Can use Implant only once per combat.

Cannot use a move twice in a row, and cannot roll the same intent to the previous one when triggering Reactive.

Name Intent Effect Asc 2+
Implant Debuff2 Permanently adds a Parasite to your deck. Permanently adds a Parasite to your deck.
Flail Attack Defend Deal 15 damage, gain 16 Icon Block Block. Deal 16 damage, gain 18 Icon Block Block.
Wither Intent - Debuff - Sword Deal 10 damage, apply 2 Icon Weak Weak and 2 Icon Vulnerable Vulnerable. Deal 12 damage, apply 2 Icon Weak Weak and 2 Icon Vulnerable Vulnerable.
Multi-Strike Attack intent 5 Deal 7 x 3 damage. Deal 9 x 3 damage.
Strong Strike Intent - Attack - Sickle Deal 32 damage. Deal 38 damage.

Update History

  • Weekly Patch 56: The Collector
    • Writhing Mass' strong hit damage nerfed 34 -> 32. 40 -> 38 (Ascension 2)
  • Weekly Patch 51: Recursion
    • Writhing Mass enemy's attacks deal slightly less damage.
    • Fixed issue when Writhing Mass enemy would sometimes not change its intent when hit.
  • Weekly Patch 47: Metamorphosis
    • Fixing issues with Writhing Mass displaying the incorrect intent on turn 1.
  • Weekly Patch 46: Adrenaline
    • A Writhing Mass wriggles into Act 3.