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Wound is an unplayable Status card.

Sources of Wound Edit

Interactions Edit

  • You can use the Evolve power card to draw another card from your deck, effectively negating the penalty. Multiple Evolves will allow you to draw more per wound, but you are still limited to 10 cards in your hand, which can lead to a hand full of wounds.
  • Exhaust synergies (such as Second Wind) can make use out of Wounds.
  • Clash builds are stopped dead by Wounds.
  • Medical Kit allows Wounds to be played and exhausted for no penalty.
Neutral Cards
Attacks BiteDramatic EntranceFlash of SteelHand Of GreedMind BlastRitual DaggerShivSwift Strike
Skills ApotheosisApparitionBandage UpBlindChrysalisDark ShacklesDeep BreathDiscoveryEnlightenmentFinesseForethoughtGood InstinctsImpatienceJ.A.X.Jack Of All TradesMadnessMaster of StrategyMetamorphosisPanaceaPanic ButtonPuritySecret TechniqueSecret WeaponThe BombThinking AheadTransmutationTripViolence
Powers MagnetismMayhemPanacheSadistic Nature
Statuses BurnDazedSlimedVoidWound
Curses Ascender's BaneClumsyDecayDoubtInjuryNecronomicurseNormalityPainParasitePrideRegretShameWrithe