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Weak creatures deal 25% less damage with Attacks.

When an enemy is Weakened, they deal 25% less damage with Attacks (40% less with Paper Krane).

When the player is Weakened, they deal 25% less damage with Attacks (0% less with Ginger).

Weak does not affect Poison or Thorns damage; it only applies to Attack cards.

Stacks of Weak only increase the duration. For example, 2 weak will last 2 turns, and 5 weak will last 5 turns, but in both cases they will deal 25% less damage.

Weak damage is rounded down. For example, Byrd deals 1 damage at a time. While weak it deals 0 instead of 0,75. 

Interactions Edit

Any Character Edit

  • Doubt (Curse): Gain 1 Weak at the end of your turn.
  • Ginger (Relic): Player is immune to Weak.
  • Gremlin Visage (Relic): Start each combat with 1 Weak.
  • Red Mask (Relic): At the start of combat, apply 1 Weak to all enemies.
  • Weak Potion: Apply 3 Weak to target enemy.

Defect Edit

Ironclad Edit

Silent Edit

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