Watcher cards are gained from Card Reward screens during games played with the Watcher. They can also be gained from merchant shops and from the effects of events, relics, and other Watcher cards. Watcher cards come in three rarities: common, uncommon, and rare.

Name Picture Rarity Type Energy Description
Defend
Defend P.png
Starter Skill 1 Gain 5(8) Icon Block.png Block.
Eruption
Eruption.png
Starter Attack 2(1) Deal 9 damage. Enter Wrath.
Strike
Strike P.png
Starter Attack 1 Deal 6(9) damage.
Vigilance
Vigilance.png
Starter Skill 2 Enter Calm. Gain 8(12) Icon Block.png Block.
Bowling Bash
BowlingBash.png
Common Attack 1 Deal 7(10) damage for each enemy in combat.
Consecrate
Consecrate.png
Common Attack 0 Deal 5(8) damage to ALL enemies.
Crescendo
Crescendo.png
Common Skill 1(0) Icon Retain.png Retain. Enter Wrath. Exhaust.
Crush Joints
CrushJoints.png
Common Attack 1 Deal 8(11) damage. If the previous card played was a skill, apply 1(2) Icon Vulnerable.png Vulnerable.
Cut Through Fate
CutThroughFate.png
Common Attack 1 Deal 7(9) damage. Scry 2(3). Draw 1 card.
Empty Body
EmptyBody.png
Common Skill 1 Gain 7(10) Icon Block.png Block. Exit your Stance.
Empty Fist
EmptyFist.png
Common Attack 1 Deal 9(14) damage. Exit your Stance.
Evaluate
Evaluate.png
Common Skill 1 Gain 6(10) Icon Block.png Block. Shuffle an Insight into your draw pile.
Flurry of Blows
FlurryOfBlows.png
Common Attack 0 Deal 4(6) damage. On Stance change, returns from the Discard Pile into your hand.
Flying Sleeves
FlyingSleeves.png
Common Attack 1 Icon Retain.png Retain. Deal 4(6) damage twice.
Follow-Up
Follow-Up.png
Common Attack 1 Deal 7(11) damage. If the previous card played was an Attack, gain Energy.
Halt
Halt.png
Common Skill 0 Gain 3(4) Icon Block.png Block. Wrath: Gain 9(14) additional Icon Block.png block.
Just Lucky
JustLucky.png
Common Attack 0 Scry 1(2). Gain 2(3) Icon Block.png Block. Deal 3(4) damage.
Pressure Points
PressurePoints.png
Common Skill 1 Apply 8(11) Mark. ALL enemies lose HP equal to their Mark.
Prostrate
Prostrate.png
Common Skill 0 Gain 2(3) Icon Mantra.png Mantra. Gain 4 Icon Block.png Block.
Protect
Protect.png
Common Skill 2 Icon Retain.png Retain. Gain 12(16) Icon Block.png Block.
Sash Whip
SashWhip.png
Common Attack 1 Deal 8(10) damage. If the last card played this combat was an Attack, apply 1(2) Icon Weak.png Weak.
Third Eye
ThirdEye.png
Common Skill 1 Gain 7(9) Icon Block.png Block. Scry 3(5).
Tranquility
Tranquility.png
Common Skill 1(0) Icon Retain.png Retain. Enter Calm. Exhaust.
Battle Hymn
BattleHymn.png
Uncommon Power 1 (Innate.) At the start of each turn add a Smite into your hand.
Carve Reality
CarveReality.png
Uncommon Attack 1 Deal 6(10) damage. Add a Smite into your hand.
Collect
Collect.png
Uncommon Skill X Put an Upgraded Miracle into your hand at the start of your next X(+1) turns. Exhaust.
Conclude
Conclude.png
Uncommon Attack 1 Deal 12(16) damage to ALL enemies. End your turn.
Deceive Reality
DeceiveReality.png
Uncommon Skill 1 Gain 4(7) Icon Block.png Block. Add a Safety to your hand.
Empty Mind
EmptyMind.png
Uncommon Skill 1 Exit your Stance. Draw 2(3) cards.
Fasting
Fasting.png
Uncommon Power 2 Gain 3(4) Icon Strength.png Strength. Gain 3(4) Icon Dexterity.png Dexterity. Gain 1 less Energy at the start of each turn.
Fear No Evil
FearNoEvil.png
Uncommon Attack 1 Deal 8(11) damage. If the enemy intends to Attack, enter Calm.
Foreign Influence
ForeignInfluence.png
Uncommon Skill 0 Choose 1 of 3 Attacks of any color to add to your hand. (It costs 0 this turn.) Exhaust.
Foresight
Foresight.png
Uncommon Power 1 At the start of your turn, Scry 3(4).
Indignation
Indignation.png
Uncommon Skill 1 If you are in Wrath, apply 3(5) Icon Vulnerable.png Vulnerable to ALL enemies, otherwise enter Wrath.
Inner Peace
InnerPeace.png
Uncommon Skill 1 If you are in Calm, draw 3(4) cards, otherwise Enter Calm.
Like Water
LikeWater.png
Uncommon Power 1 At the end of your turn, if you are in Calm, gain 5(7) Icon Block.png Block.
Meditate
Meditate.png
Uncommon Skill 1 Put 1(2) card(s) from your discard pile into your hand and Icon Retain.png Retain it. Enter Calm. End your turn.
Mental Fortress
MentalFortress.png
Uncommon Power 1 Whenever you switch Stances, gain 4(6) Icon Block.png Block.
Nirvana
Nirvana.png
Uncommon Power 1 Whenever you Scry, gain 3(4) Icon Block.png Block.
Perseverance
Perseverance.png
Uncommon Skill 1 Icon Retain.png Retain. Gain 5(7) Icon Block.png Block. Whenever this card is Icon Retain.png Retained, increase its Icon Block.png Block by 2(3).
Pray
Pray.png
Uncommon Skill 1 Gain 3(4) Icon Mantra.png Mantra. Shuffle an Insight into your draw pile.
Reach Heaven
ReachHeaven.png
Uncommon Attack 2 Deal 10(15) damage. Shuffle a Through Violence into your draw pile.
Rushdown
Rushdown.png
Uncommon Power 1(0) Whenever you enter Wrath, draw 2 cards.
Sanctity
Sanctity.png
Uncommon Skill 1 Gain 6(9) Icon Block.png Block. If the previous card played was a Skill, draw 2 card.
Sands of Time
SandsofTime.png
Uncommon Attack 4 Icon Retain.png Retain. Deal 20(26) damage. Whenever this card is Icon Retain.png Retained, lower its cost by 1.
Signature Move
SignatureMove.png
Uncommon Attack 2 Can only be played if this is the only attack in your hand. Deal 30(40) damage.
Simmering Fury
SimmeringFury.png
Uncommon Skill 1 At the start of your next turn, enter Wrath and draw 2(3) cards.
Study
Study.png
Uncommon Power 2(1) At the end of your turn, shuffle an Insight into your draw pile.
Swivel
Swivel.png
Uncommon Skill 2 Gain 8(11) Icon Block.png Block. The next Attack you play costs 0.
Talk to the Hand
TalktotheHand.png
Uncommon Attack 1 Deal 5(7) damage. Whenever you attack this enemy, gain 2(3) Icon Block.png Block. Exhaust.
Tantrum
Tantrum.png
Uncommon Attack 1 Deal 3 damage 3(4) times. Enter Wrath. Shuffle this card into your draw pile.
Wallop
Wallop.png
Uncommon Attack 2 Deal 9(12) damage. Gain Icon Block.png Block equal to unblocked damage dealt.
Wave of the Hand
WaveoftheHand.png
Uncommon Skill 1 Whenever you gain Icon Block.png Block this turn, apply 1(2) Icon Weak.png Weak to ALL enemies.
Weave
Weave.png
Uncommon Attack 0 Deal 4(6) damage. Whenever you Scry and would discard this card, add it into your hand instead.
Wheel Kick
WheelKick.png
Uncommon Attack 2 Deal 15(20) damage. Draw 2 cards.
Windmill Strike
WindmillStrike.png
Uncommon Attack 2 Icon Retain.png Retain. Deal 7(10) damage. Whenever this card is Icon Retain.png Retained, increase its damage by 4(5).
Worship
Worship.png
Uncommon Skill 2 (Icon Retain.png Retain.) Gain 5 Icon Mantra.png Mantra.
Wreath of Flame
WreathofFlame.png
Uncommon Skill 1 Your next Attack deals 5(8) additional damage.
Alpha
Alpha.png
Rare Skill 1 (Innate.) Shuffle a Beta into your draw pile. Exhaust.
Blasphemy
Blasphemy.png
Rare Skill 1 (Retain.) Enter Divinity. Die next turn. Exhaust.
Brilliance
Brilliance.png
Rare Attack 1 Deal 12(16) damage. Deals additional damage for all Icon Mantra.png Mantra gained this combat.
Conjure Blade
ConjureBlade.png
Rare Skill X Shuffle an Expunger with X(+1) into your draw pile. Exhaust.
Deus Ex Machina
DeusExMachina.png
Rare Skill Unplayable Unplayable. When you draw this card, add 2(3) Miracles into your hand. Exhaust.
Deva Form
DevaForm.png
Rare Power 3 Ethereal. At the start of your turn, gain Energy and increase this gain by 1. (not Ethereal.)
Devotion
Devotion.png
Rare Power 1 At the start of your turn, gain 2(3) Icon Mantra.png Mantra.
Establishment
Establishment.png
Rare Power 1 (Innate.) Whenever a card is Icon Retain.png Retained, lower its cost by 1.
Judgment
Judgment.png
Rare Skill 1 If the enemy has 30(40) or less HP, set their HP to 0.
Lesson Learned
LessonLearned.png
Rare Attack 2 Deal 10(12) damage. If this kills an enemy, Upgrade a random card in your deck. Exhaust.
Master Reality
MasterReality.png
Rare Power 1(0) Whenever a card is created during combat, Upgrade it.
Omniscience
Omniscience.png
Rare Skill 4(3) Choose a card in your draw pile. Play the chosen card twice and Exhaust it. Exhaust.
Ragnarok
Ragnarok.png
Rare Attack 3 Deal 5(6) damage to a random enemy 5(6) times.
Scrawl
Scrawl.png
Rare Skill 1(0) Draw cards until your hand is full. Exhaust.
Spirit Shield
SpiritShield.png
Rare Skill 2 Gain 3(4) Icon Block.png Block for each card in your hand.
Vault
Vault.png
Rare Skill 3(2) Skip the next enemy turn. End your turn. Exhaust.
Wish
Wish.png
Rare Skill 3 Choose one: Gain 6(8) Icon PlatedArmor.png Plated Armor, 3(4) Icon Strength.png Strength, or 25(30) Gold. Exhaust.
Community content is available under CC-BY-SA unless otherwise noted.