Vulnerable creatures take 50% more damage from Attacks.
When an enemy is Vulnerable, they will receive 50% more damage from your Attacks (75% with the Paper Phrog relic).
When the player is Vulnerable, they will receive 50% more damage from enemy Attacks (25% with the Odd Mushroom relic).
Does not affect Poison, Orbs or Thorns. Only cards of the Attack type receive the bonus damage.
Stacks of Vulnerable only increase the duration, not the intensity. For example, 2 Vulnerable will last for 2 turns, and 5 Vulnerable will last for 5 turns, but in both cases they will take 50% more damage.
Vulnerable damage is always rounded down to a whole number. For example, Headbutt deals 9 damage. With Vulnerable applied to an enemy, it will deal 13 damage despite the fact that 9 times 1.5 is equal to 13.5.
Sources of Vulnerable
- Enemies
- Cards
- Relics
- Potions
- Fear Potion
Interactions
- Relics
- Odd Mushroom reduces the effect of Vulnerable on the player.
- Paper Phrog makes Vulnerable more powerful on enemies.
- Champion Belt makes any stack of Vulnerable on enemies also apply 1 Weak.
Update History
- Weekly Update 44: Chrysalis
- Keywords are now always gold in descriptions. Block, Vulnerable, etc.