Vulnerable creatures take 50% more damage from Attacks.
When the player is Vulnerable, they will receive 50% more damage from enemy Attacks (25% with the Odd Mushroom relic).
Stacks of Vulnerable only increase the duration, not the intensity. For example, 2 Vulnerable will last for 2 turns, and 5 Vulnerable will last for 5 turns, but in both cases they will take 50% more damage.
Vulnerable damage is rounded down. For example, Headbutt deals 9 damage. With vulnerable it deals 13 instead of 13,5.
Sources of VulnerableEdit
- Fear Potion
- Weekly Update 44: Chrysalis
- Keywords are now always gold in descriptions. Block, Vulnerable, etc.