Slay the Spire Wiki
(Semantics. 13 is the rounded down number and 14 is rounded up. AFAIK you can only do whole number damage anyways so the statement "13 instead of 13.5" is little incorrect.)
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When the player is Vulnerable, they will receive 50% more damage from enemy Attacks (25% with the [[Odd mushroom|Odd Mushroom]] relic).
 
When the player is Vulnerable, they will receive 50% more damage from enemy Attacks (25% with the [[Odd mushroom|Odd Mushroom]] relic).
   
Does not affect [[Poison]]s, [[The Defect#Orbs|Orbs]] or [[Thorns]]. Only cards of the Attack type receive the bonus damage.
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Does not affect [[Poison]], [[The Defect#Orbs|Orbs]] or [[Thorns]]. Only cards of the Attack type receive the bonus damage.
   
 
Stacks of Vulnerable only increase the duration, not the intensity. For example, 2 Vulnerable will last for 2 turns, and 5 Vulnerable will last for 5 turns, but in both cases they will take 50% more damage.
 
Stacks of Vulnerable only increase the duration, not the intensity. For example, 2 Vulnerable will last for 2 turns, and 5 Vulnerable will last for 5 turns, but in both cases they will take 50% more damage.
   
Vulnerable damage is rounded down. For example, [[Headbutt]] deals 9 damage. With vulnerable it deals 13 instead of 14.
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Vulnerable damage is always rounded down to a whole number. For example, [[Headbutt]] deals 9 damage. With Vulnerable applied to an enemy, it will deal 13 damage despite the fact that 9 times 1.5 is equal to 13.5.
   
 
==Sources of Vulnerable==
 
==Sources of Vulnerable==

Revision as of 05:09, 26 May 2020

Vulnerable creatures take 50% more damage from Attacks.

When an enemy is Vulnerable, they will receive 50% more damage from your Attacks (75% with the Paper Phrog relic).

When the player is Vulnerable, they will receive 50% more damage from enemy Attacks (25% with the Odd Mushroom relic).

Does not affect Poison, Orbs or Thorns. Only cards of the Attack type receive the bonus damage.

Stacks of Vulnerable only increase the duration, not the intensity. For example, 2 Vulnerable will last for 2 turns, and 5 Vulnerable will last for 5 turns, but in both cases they will take 50% more damage.

Vulnerable damage is always rounded down to a whole number. For example, Headbutt deals 9 damage. With Vulnerable applied to an enemy, it will deal 13 damage despite the fact that 9 times 1.5 is equal to 13.5.

Sources of Vulnerable

Interactions

  • Relics
    • Odd Mushroom reduces the effect of Vulnerable on the player.
    • Paper Phrog makes Vulnerable more powerful on enemies.
    • Champion Belt makes any stack of Vulnerable on enemies also apply 1 Weak.

Update History

  • Weekly Update 44: Chrysalis
    • Keywords are now always gold in descriptions. Block, Vulnerable, etc.