Vulnerable creatures take 50% more damage from Attacks.
When an enemy is Vulnerable, they will receive 50% more damage from your Attacks (75% with the Paper Phrog relic).
When the player is Vulnerable, they will receive 50% more damage from enemy Attacks (25% with the Odd Mushroom relic).
Does not affect non-attack damage such as Poison, Orbs, or Thorns. Only cards of the Attack type receive the bonus damage.
Stacks of Vulnerable only increase the duration, not the intensity. For example, 2 Vulnerable will last for 2 turns, and 5 Vulnerable will last for 5 turns, but in both cases they will take 50% more damage.
Vulnerable damage is rounded down. For example, Headbutt deals 9 damage. To a Vulnerable enemy it deals 13 instead of 13.5 or 14.
Sources of Vulnerable[]
- Enemies
- Cards
- Relics
- Potions
Interactions[]
- Relics
- Odd Mushroom reduces the effect of Vulnerable on the player.
- Paper Phrog makes Vulnerable more powerful on enemies.
- Champion Belt makes any stack of Vulnerable on enemies also apply 1 Weak.
Update History[]
- Weekly Update 44: Chrysalis
- Keywords are now always gold in descriptions. Block, Vulnerable, etc.