Vulnerable creatures take 50% more damage from Attacks.
When an enemy is
Vulnerable, they will receive 50% more damage from your Attacks (75% with the
Paper Phrog relic).
When the player is
Vulnerable, they will receive 50% more damage from enemy Attacks (25% with the
Odd Mushroom relic).
Does not affect non-attack damage such as
Poison, Orbs, or
Thorns. Only cards of the Attack type receive the bonus damage.
Stacks of
Vulnerable only increase the duration, not the intensity. For example, 2
Vulnerable will last for 2 turns, and 5
Vulnerable will last for 5 turns, but in both cases they will take 50% more damage.
Vulnerable damage is rounded down. For example, Headbutt deals 9 damage. To a
Vulnerable enemy it deals 13 instead of 13.5 or 14.
Sources of Vulnerable[]
- Enemies
- Cards
- Relics
- Potions
Interactions[]
- Relics
Odd Mushroom reduces the effect of
Vulnerable on the player.
Paper Phrog makes
Vulnerable more powerful on enemies.
Champion Belt makes any stack of
Vulnerable on enemies also apply 1
Weak.
Update History[]
- Weekly Update 44: Chrysalis
- Keywords are now always gold in descriptions. Block, Vulnerable, etc.