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Event - Vampires

Vampires is an Event found in Act 2.

Navigating an unlit street, you come across several hooded figures in the midst of some dark ritual. As you approach, they turn to you in eerie unison. The tallest among them bares fanged teeth and extends a long, pale hand towards you.

"Join us [brother/sister/broken one], and feel the warmth of the Spire."

[Offer: Blood Vial] Remove all Strikes. Receive 5 Bites.

[Accept] Remove all Strikes. Receive 5 Bites. Lose 30% Max HP.

[Refuse] (Nothing happens)

[Offer: Blood Vial] Remove all Strikes. Receive 5 Bites. Edit

The pale figures gasp as you take out the Blood Vial.

"The master's blood... the master's blood! THE MASTER'S BLOOD!"

They all chant fervently as the tall one bows before you. "Drink from His blood, and become one with Him."

The chant growing louder, you consume the contents of the vial. Your vision immediately warps and fades to darkness.

You wake up some time later, alone. An intense hunger passes through your belly. You must feed.

All Strikes are removed from your deck and 5 Bites are added. You lose the Blood Vial.

[Accept] Remove all Strikes. Receive 5 Bites. Lose 30% Max HP. Edit

The tall figure grabs your arm, pulls you forward, and sinks his fangs into your neck. You feel a dark force pour into your neck and course through your body.

...

You wake up some time later, alone. An intense hunger passes through your belly. You must feed.

All Strikes are removed from your deck and 5 Bites are added. You lose 30% of your Max HP.

[Refuse] (Nothing happens) Edit

You step back and raise your weapon in defiance. The tall figure sighs. "Very well." The entire group of hooded figures morph into a thick black fogs that flows away from you.

You are alone once more.

 Strategy Edit

  • If the number of strikes in your deck is less than 5, you are given 5 bites regardless
  • Only removes the basic card strike, other cards with strike in their name are not affected
  • The Ironclad's Feed
    Feed
    card can be used to offset the reduction to max HP, albeit very slowly.

Update HistoryEdit

  • Patch V1.1: The Dealer
    • Vampires and Council of Ghosts events now show how much Max HP is lost (rather than showing %)
  • Weekly Patch 51: Recursion
    • Minor text cleanup for Vampires event.
  • Weekly Patch 40: Forethought
    • When accepting to become a vampire, a SFX now plays.
  • Weekly Patch 30: Skewer
    • Fix for Vampire and Ghost Council event which could set your HP to 0.
  • Weekly Patch 5: Happy Holidays!
    • Vampires event dialog option is slightly shortened so it fits in the option.
  • Weekly Patch 1: The First of Many!
    • Vampires event text now displays the correct options if you reject them.
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