(Inherent debuff) Fading: Dies in 5 turns
(Inherent debuff) Shifting: Whenever Transient takes damage, it loses that much Strength until the end of the turn.
The Transient's attack will increase by 10 each turn until it dies on the fifth turn. Its first attack will deal 30 damage, and its last attack will deal 70 damage.
Whenever the Transient takes any kind of damage, it will get X shackled, where X is equal to the damage dealt. This value stacks, and of course disappears at the end of the turn.