FANDOM


(added Update History section)
 
(4 intermediate revisions by 2 users not shown)
Line 1: Line 1:
 
{{Monster_Template|hp = 999|debut_floor = Act 3|title1 = Transient|image1 = The Transient.png|row4 = None|powers = Fading 5 + Shifting
 
{{Monster_Template|hp = 999|debut_floor = Act 3|title1 = Transient|image1 = The Transient.png|row4 = None|powers = Fading 5 + Shifting
Fading 6 + Shifting (Ascension 17+)}}Fading X: Creature dies in X turns.
+
Fading 6 + Shifting (Ascension 17+)}}
  +
{{Modifiers_Templete|title1 = Fading|image1 = File:Icon_Fading.png|description = Dies in X turns.|type = [[Buff]]|stacking_behavior = Duration}}
  +
{{Modifiers_Templete|title1 = Shifting|image1 = Icon_Shifting.png|description = Upon losing HP, loses that much {{KW|Strength}} until the end of the turn.|type = [[Debuff]]|stacking_behavior = No}}
   
Shifting: Loses {{KW|Strength}} equal to damage taken during this turn. {{KW|Strength}} resets back to normal at the end of the enemy turn.
 
 
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:650px;"
 
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:650px;"
 
|-
 
|-
Line 16: Line 15:
 
|}
 
|}
 
<nowiki>*</nowiki>X = turn number - 1
 
<nowiki>*</nowiki>X = turn number - 1
  +
  +
== Notes ==
  +
There is an ''achievement'' ("The Transient") related to this enemy, which is gained if the monster is conventionally killed (by removing its 999 HP) before it dies from the ''Fading'' effect.
   
 
==Update History==
 
==Update History==
Line 30: Line 32:
 
*Weekly Patch 33: Terror
 
*Weekly Patch 33: Terror
 
**Adding enemy Transient.
 
**Adding enemy Transient.
  +
{{Monsters Navbox}}
 
[[Category:Monster]]
 
[[Category:Monster]]
 
[[Category:Act III]]
 
[[Category:Act III]]

Latest revision as of 21:05, July 27, 2020


Name Intent Effect Asc 2+
Attack
Intent - Attack - Sickle
Deals 30 + X*10 damage. Deals 40 + X*10 damage.

*X = turn number - 1

Notes Edit

There is an achievement ("The Transient") related to this enemy, which is gained if the monster is conventionally killed (by removing its 999 HP) before it dies from the Fading effect.

Update HistoryEdit

  • Patch V1.1: The Dealer
    • Fixed Rip and Tear, Sword Boomerang, and Thunder Strike continuing its hits over Thorns and Shifting powers.
  • Weekly Patch 55: Blur
    • Shifting power no longer triggers when Transient receives 0 damage.
  • Weekly Patch 46: Adrenaline
    • Fixed issue where Transient had HP/damage buffs at incorrect Ascension levels.
  • Weekly Patch 42: Reboot
    • Updating icon for Shifting power.
  • Weekly Patch 40: Forethought
    • Shifting Power (Transient) should now interact correctly, even if the owner has Artifact.
  • Weekly Patch 33: Terror
    • Adding enemy Transient.
Monsters, Elites, and Bosses
MonsterMapIcon

AcidSlimeIconSpikeSlimeIconCultistIconJawWormIconLousesIconFungiBeastIconGremlinsIconLooterIconBlueSlaverIconRedSlaverIcon

EliteMapIcon

GremlinNobIconLagavulinIconSentriesIcon

BossMapIcon

GuardianHexaghostAchievementSlimeBossAchievement

MonsterMapIcon

ByrdIconChosenIconMuggerIconShelledParasiteIconSphericGuardianIconCenturionMysticIconSnakePlantIconSneckoIcon

CultistIconFungiBeastIconGremlinsIconLooterIconSentrySoloIconBlueSlaverIconRedSlaverIcon

EliteMapIcon

BookOfStabbingIconGremlinLeaderIconTaskmasterIcon

BossMapIcon

AutomatonAchievementChampCollectorAchievement

MonsterMapIcon

DarklingIconOrbWalkerIconShapesIconMawIconSpireGrowthIconTransientIconWrithingMassIcon

CultistIconJawWormIconSphericGuardianIcon

EliteMapIcon

GiantHeadIconNemesisIconReptomancerIcon

BossMapIcon

AwakenedOneAchievementDonuAndDecaIconTimeEaterAchievement

EliteMapIcon

SpireShieldIconSpireSpearIcon

BossMapIcon

CorruptHeartIcon

Community content is available under CC-BY-SA unless otherwise noted.