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− | {{Monster_Template|hp = 999|debut_floor = Act |
+ | {{Monster_Template|hp = 999|debut_floor = Act 3|title1 = Transient|image1 = The Transient.png|row4 = None|powers = Fading 5 + Shifting |
+ | Fading 6 + Shifting (Ascension 17+)}} |
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+ | {{Modifiers_Templete|title1 = Fading|image1 = File:Icon_Fading.png|description = Dies in X turns.|type = [[Buff]]|stacking_behavior = Duration}} |
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+ | {{Modifiers_Templete|title1 = Shifting|image1 = Icon_Shifting.png|description = Upon losing HP, loses that much {{KW|Strength}} until the end of the turn.|type = [[Debuff]]|stacking_behavior = No}} |
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− | ! scope="col"|Name |
+ | ! scope="col" |Name |
− | ! scope="col"|Intent |
+ | ! scope="col" |Intent |
− | ! scope="col"| |
+ | ! scope="col" |Effect |
+ | !Asc 2+ |
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− | ! scope="col"|Other |
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+ | |Attack |
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− | | |
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|[[File:Intent_-_Attack_-_Sickle.png|thumb|left]] |
|[[File:Intent_-_Attack_-_Sickle.png|thumb|left]] |
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+ | |Deals 30 + X*10 damage. |
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− | |30 |
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+ | |Deals 40 + X*10 damage. |
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− | |- |
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− | |[[File:Intent_-_Attack_-_Sickle.png|thumb|left]] |
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− | |40 |
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− | | |
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− | |- |
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− | |[[File:Intent_-_Attack_-_Sickle.png|thumb|left]] |
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− | |50 |
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− | | |
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− | |- |
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− | |[[File:Intent_-_Attack_-_Sickle.png|thumb|left]] |
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− | |60? |
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− | | |
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− | |- |
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− | |[[File:Intent_-_Attack_-_Sickle.png|thumb|left]] |
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− | |70? |
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− | | |
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+ | <nowiki>*</nowiki>X = turn number - 1 |
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+ | == Notes == |
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− | (Inherent debuff) Fading: Dies in 5 turns |
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+ | There is an ''achievement'' ("The Transient") related to this enemy, which is gained if the monster is conventionally killed (by removing its 999 HP) before it dies from the ''Fading'' effect. |
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− | (Inherent debuff) Shifting: Whenever Transient takes damage, it loses that much Strength until the end of the turn. |
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− | The Transient's attack will increase by 10 each turn until it dies. Except it might stop at 50? (citation needed) |
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+ | ==Update History== |
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− | Whenever the Transient takes any kind of damage, it will get X [[debuff|shackled]], where X is equal to the damage dealt. This value stacks, and of course disappears at the end of the turn. |
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+ | *Patch V1.1: The Dealer |
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+ | **Fixed Rip and Tear, Sword Boomerang, and Thunder Strike continuing its hits over Thorns and Shifting powers. |
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+ | *Weekly Patch 55: Blur |
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+ | **Shifting power no longer triggers when Transient receives 0 damage. |
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+ | *Weekly Patch 46: Adrenaline |
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+ | **Fixed issue where Transient had HP/damage buffs at incorrect Ascension levels. |
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+ | *Weekly Patch 42: Reboot |
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+ | **Updating icon for Shifting power. |
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+ | *Weekly Patch 40: Forethought |
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+ | **Shifting Power (Transient) should now interact correctly, even if the owner has Artifact. |
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+ | *Weekly Patch 33: Terror |
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+ | **Adding enemy Transient. |
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+ | {{Monsters Navbox}} |
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+ | [[Category:Monster]] |
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+ | [[Category:Act III]] |
Revision as of 21:05, 27 July 2020
Name | Intent | Effect | Asc 2+ |
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Attack | Deals 30 + X*10 damage. | Deals 40 + X*10 damage. |
*X = turn number - 1
Notes
There is an achievement ("The Transient") related to this enemy, which is gained if the monster is conventionally killed (by removing its 999 HP) before it dies from the Fading effect.
Update History
- Patch V1.1: The Dealer
- Fixed Rip and Tear, Sword Boomerang, and Thunder Strike continuing its hits over Thorns and Shifting powers.
- Weekly Patch 55: Blur
- Shifting power no longer triggers when Transient receives 0 damage.
- Weekly Patch 46: Adrenaline
- Fixed issue where Transient had HP/damage buffs at incorrect Ascension levels.
- Weekly Patch 42: Reboot
- Updating icon for Shifting power.
- Weekly Patch 40: Forethought
- Shifting Power (Transient) should now interact correctly, even if the owner has Artifact.
- Weekly Patch 33: Terror
- Adding enemy Transient.
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