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LooterEdit

Thievery X: X gold is stolen with every attack. Total gold stolen is returned if the enemy is killed.

Pattern Edit

  • Uses Mug the first two turns.
  • On the third turn, has a 50% chance to use Lunge and a 50% chance to use Smoke Bomb.
  • If used Lunge turn 3, uses Smoke Bomb afterwards.
  • Uses Escape after Smoke Bomb.
Name Intent Effect Effect (Asc 2+)
Mug Intent - Aggressive - Sword Deal 10 damage. Deal 11 damage.
Lunge Intent - Aggressive - Sword Deal 12 damage. Deal 14 damage.
Smoke Bomb Defend Gain 6 Block. Gain 6 Block.
Escape Escape Escape from combat, taking all your gold. Escape from combat, taking all your gold.

Mugger Edit

Thievery X: X gold is stolen with every attack. Total gold stolen is returned if the enemy is killed.

Pattern Edit

Identical to Looter's pattern.

Name Intent Effect Asc 2+ Asc 17+
Mug Intent - Aggressive - Sword Deal 10 damage. Deal 11 damage. Deal 11 damage.
Lunge Attack intent 4 Deal 16 damage. Deal 18 damage. Deal 18 damage.
Smoke Bomb Defend Gain 11 Block. Gain 11 Block. Gain 17 Block.
Escape Escape Escape from combat, taking all your gold. Escape from combat, taking all your gold. Escape from combat, taking all your gold.

Update HistoryEdit

  • Weekly Patch 36: Power Through
    • Slaver/Looter and Slaver/Monster encounters in Act 1 swap positions to prevent Vulnerable + Attack turns.
  • Weekly Patch 6: We're Back!
    • Looter is moved from weak monster pool to regular monster pool (only appears after fighting 3 other 'weak' encounters on level 1)
    • Looter + Mugger fight no longer allows you to steal back extra gold if you ran out of gold.
    • Thievery Power now has correct name being applied to the Power.
  • Weekly Patch 3: Balance Balance Balance
    • Mugger doesn't give back gold it didn't steal
  • Day 1 Patch
    • Looter only refunds gold that was stolen now.
    • Thievery power now displays how much gold is stolen per attack.
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