Slay the Spire Wiki
Advertisement


Offensive Mode:

Pattern

Will always perform the pattern Charging Up, Fierce Bash, Vent Steam, and then Whirlwind. When returning from Defensive Mode, the next attack will be Whirlwind, and then continues the pattern as normal.

Its Mode Shift status reduces in number equal to damage it has received. Once it reaches 0, it will shift into Defensive Mode, interrupting any previous intentions and instantly changing its intent to Defensive Mode.

In addition, shifting back to Offensive Mode will add 10 to Mode Shift.

Name Intent Effect Asc 4+
Charging Up Defend Gains 9 Block. Gains 9 Block.
Fierce Bash Intent - Attack - Sickle Deals 32 damage. Deals 36 damage.
Vent Steam Debuff2 Inflicts 2 Vulnerable and 2 Weak. Inflicts 2 Vulnerable and 2 Weak.
Whirlwind Attack intent 5 Deals 5 x 4 damage. Deals 5 x 4 damage.

Defensive Mode:

Immediately gains 20 Block when shifting to Defensive Mode. Will perform the pattern Defensive Mode, Roll Attack, and Twin Slam. Will lose Sharp Hide when switching to Offensive Mode. Also note that the damage done by Sharp Hide can be blocked, so don't be too afraid to attack.

Sharp Hide works similarly to Thorns, except it activates when you play attack cards, not when you hit the enemy. Therefore, using a Twin Strike will activate it only once, and using a Skewer at 0 energy will also activate it once.

Name Intent Effect Asc 4+ Asc 19+
Defensive Mode Intent - Buff Gain 3 Sharp Hide. Gain 3 Sharp Hide. Gain 4 Sharp Hide.
Roll Attack Intent - Aggressive - Sword Deals 9 damage. Deals 10 damage. Deals 10 damage.
Twin Slam Intent - Attack Buff Deals 8 x 2 damage, removes Sharp Hide and shifts back to Offensive mode. Deals 8 x 2 damage, removes Sharp Hide and shifts back to Offensive mode. Deals 8 x 2 damage, removes Sharp Hide and shifts back to Offensive mode.
Advertisement