Slay the Spire Wiki
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File:The Champ Map Icon.png

The Champ's icon on the map

Stage 1

HP: 420

Abilities

Name Intent Strength Other
Defensive Stance
Intent - Buff - Defend
- Applies 15 defense to itself and grants the Metallicize ability, giving itself 5 block at the end of its turn. Metallicize can stack.
Face Slap
Intent - Debuff - Sword
10 Deals 10 damage to the player and applies Frail 2, Vulnerable 2 to the player.
Strategic
Debuff1
- Says either "You call that a weapon?" or "Give it a shot! Futile Weakling!" and applies Weakened 2 and Vulnerable 4 to the player.
Aggressive Cutlass 18 Deals 18 damage to the player.
Aggressive
File:Intent - Attack - Axe.png
27 Deals 27 damage to the player.
Strategic
Intent - Buff
- Applies 2 strength to itself.

Once The Champ gets to less than half of its health, it will erase all current debuffs (including poison). Then, its current intent will be interrupted and it will go into its second phase, shouting "DEFEAT? IMPOSSIBLE!" or "You've done it now..."

Stage 2

HP: Unchanged

Loses all negative debuffs.

Abilities

Name Intent Strength Other
Strategic
Intent - Buff
- Applies 6 strength and 5 defense to itself. This ability will always start off stage 2, and won't occur after stage 2 starts.
Strategic
Intent - Buff
- Applies 2 strength to itself.
Defensive Stance
Intent - Buff - Defend
- Applies 15 defense to itself and grants the Metallicize ability, giving itself 5 block at the end of it's turn. Metallicize can stack.
Face Slap
Intent - Debuff - Sword
10 Deals 10 damage to the player and applies Frail 2, Vulnerable 2 to the player. 
Execution
File:Intent - Attack - Axe.png
14x3 Deals 14 damage to the player 3 times.

It is important to consider that by the time The Champ uses its stage 2 attacks, its strength will be very high, making the attacks do much more than their base damage. Combined with the frail and vulnerable debuff The Champ inflicts, the fight becomes very dangerous thus burst damage is highly needed. Execution is the most deadly attack, which can end up dealing damage in the twenties 3 times, and The Champ will usually use Execution right after stage 2 has started.

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