Wiki Targeted (Games)
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- Flex - 2 (4) Strength. At the end of your turn, lose 2(4) Strength.
- Inflame - 2 (3) Strength.
- Rupture - 1 (2) Strength whenever you lose HP from a card.
- Spot Weakness - 3 (4) Strength if target enemy intends to attack.
- Demon Form - 2 (3) Strength at the start of your turn.
- Limit Break - Doubles your Strength.
- Reprogram - 1 (2) Strength.
- J.A.X. - 2 (3) Strength.
- Vajra - 1 Strength.
- Girya - Adds the Lift option to Rest Site. Use to gain a permanent 1 Strength, up to 3 times per run.
- Shuriken - 1 Strength for every 3 Attack cards played in a single turn.
- Du-Vu Doll - 1 Strength for each Curse in your deck.
- Sling of Courage - 2 Strength at the start of each Elite combat.
- Mutagenic Strength - 3 Strength at the start each combat that is lost at the end of your turn.
- Flex Potion - 5( 10) Strength. At the end of your turn, lose 5( 10) Strength.
- Strength Potion - 2( 4) Strength.
- Heavy Blade - Strength affects this card 3(5) times.
- Weekly Patch 51: Recursion
- Fixed issue where Jaxxed achievement was obtained when enemies gained 50 Strength.
- Negative Strength power typo fix.
- Weekly Patch 50: The Final Act
- Red Skull relic's Strength gain is now correctly applied to the cards in your hand at start of combats.
- Weekly Patch 48: Creative AI
- Certain enemies no longer gain extra strength when removing Piercing Wail or Dark Shackles from themselves.
- Weekly Patch 44: Chrysalis
- Hotfix: BUG FIX: Red Skull relic now correctly loses bonus strength when healing above 50% HP.
- Weekly Patch 42: Reboot
- Fixed issue where upgraded card from Warped Tongs wasn't showing the correct value if you had Strength/Dexterity.
- Weekly Patch 22: Testing the Chird Character
- Localization: Strength and Dexterity power can now properly utilize localized periods.
- Weekly Patch 6: We're Back!
- Corpse Explosion is now affected by Powers (Vulnerable, Strength, Pen Nib, etc)
- Weekly Patch 2: Slimes!
- Strength and Dexterity now cap at 999 and -999.