Spire Growth is a Monster fought in Act 3 of the Spire.
Constricted X: At the end of your turn, take X damage.
- If the player is not Constricted:
50% chance of using Constrict, 50% chance of using Smash.
- If the player is Constricted or if Constrict was used last turn:
50% chance of using Quick Tackle, 50% chance of using Smash.
- In Ascension 17+, Spire Growth will use Constrict on its first turn. Spire Growth will also always use Constrict if the player is not Constricted and it has not used Constrict last turn.
- Spire Growth cannot use either attack 3 times in a row.
|Name||Intent||Effect||Asc 2+||Asc 17+|
|Quick Tackle||Deal 16 damage.||Deal 18 damage.||Deal 18 damage.|
|Smash||Deal 22 damage.||Deal 25 damage.||Deal 25 damage.|
|Constrict||Applies 10 Constricted.||Applies 10 Constricted.||Applies 12 Constricted.|
- Weekly Patch 56: The Collector
- Spire Growth's constrict power nerfed 15 -> 12 on Ascension 18.
- Weekly Patch 42: Reboot
- Updating SFX for Constricted Power.
- Weekly Patch 40: Forethought
- Adding SFX for Time Warp, Flight, Constricted, and Entangle Powers.
- Weekly Patch 37: Darkness
- Spire Growth enemy is now affected by Ascension 2 and Ascension 7.
- Weekly Patch 33: Terror
- Adding enemy Spire Growth.