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Slay the Spire Wiki
Welcome! Greetings, wanderer! Prepare your decks, potions and relics and sit comfortably. Here you will learn all there is to know about Slay the Spire. -
Relics
Relics are permanent items that provide a passive bonus for the rest of the run. Most relics are available to all characters, with some exceptions (indicated for each relic). The Ironclad and Silent each have -
Ironclad
"The remaining soldier of the Ironclads. Sold his soul to harness demonic energies." The Ironclad is one of four playable characters in Slay the Spire. He wields an arsenal of powerful strikes, boasts formidable -
Watcher
"A blind ascetic who has come to "Evaluate" the Spire. Master of the divine Stances." The Watcher is one of four playable characters in Slay the Spire. She is a monk that utilizes the -
Defect
"Combat automaton which became self-aware. Ancient technology allows manipulation of Orbs." The Defect is one of four playable characters in Slay the Spire. Once was among the like of Orb Walkers and Bronze -
Silent
"A deadly huntress from the foglands. Eradicates foes with daggers and poisons" The Silent is one of four playable characters in Slay the Spire. She is a huntress themed on a rogue fantasy build -
Ascension
Ascension is a game mode that adds new challenge modifiers to runs for added difficulty. In order to unlock Ascension 1 for one character, you need to beat all three acts with that character. -
Corrupt Heart
The Corrupt Heart is the final boss, fought in Act 4. It is very powerful; its innate powers and buffs it gains throughout the fight can prove very difficult to counter. Because of its Invincible -
Act 4
Act 4 or The Ending is the fourth and final act of Slay the Spire. Act 4 is a bonus Act that can only be accessed through repeated gameplay — it is not accessible until the -
Bosses
Bosses are incredibly difficult monsters that are encountered at the end of each Act. Compared to both normal monsters and elites, bosses typically sport a much higher health pool, much more damaging attacks, and utilize -
Keys
Once the Act 3 Boss has been defeated with all characters except the Watcher at least once in a normal run, three keys will begin to appear in subsequent normal runs. If all three keys -
Cards
Cards are the main feature in battle in Slay the Spire. Card Types[] Attack - A card that deals direct damage to an enemy and may have a secondary effect. Attacks have pentagonal frame. -
Face Trader (Event)
Face Trader is an event that can appear in Act 1 and Act 2. You found a mysterious man, who is very interested in your face. Both the positive masks— Face of Cleric and Ssserpent -
Bonfire Spirits
Bonfire Spirits is an event that can appear in Act 1, Act 2, and Act 3. You encounter an enchanted bonfire with dancing spirits. This event can be exploited for a quick healing or for -
Events
Events are special scenarios that will only occur after entering an unknown location. Events are not guaranteed to occur, but they are the most probable outcome of entering an unknown location. The event a player -
Cursed Tome
Cursed Tome is an event found exclusively in Act 2. It involves a cursed book with insight on Neow's origins. The player may read the book to obtain it or walk away. [Read] [Continue -
Cultist Headpiece
Cultist Headpiece is an Event Relic. It is obtained from the Face Trader Event. This relic makes your character scream "CAW! CAAAW" at the start of each battle. -
Spirit Poop
Spirit Poop is a relic obtained by offering a Curse during the Bonfire Spirits event. This relic reduces your final score by 1 point. At the end of the game, Spirit Poop is worth a -
Awakened One
The Awakened One is one of the three bosses encountered at the end of Act 3. Always begins with Slash. Has a 25% chance of using Soul Strike and a 75% chance of using Slash -
Time Eater
The Time Eater is one of the three bosses encountered at the end of Act 3. If its HP drops below 50%, will use Haste next turn. Can use Haste only once per battle. -
Infinite Combo
An infinite combo is a setup that allows you to keep playing the same cards forever in a single turn, either spending no Energy or continually regaining the energy used. Infinite combos are powerful as -
Elites
Elites are stronger monsters that are marked separately from normal ones on the map. Defeating an elite will grant you a random relic, 25-35 gold, a card reward and add a score bonus. Depending -
Omega
The Omega card is only generated by Beta. Beta in turn must be generated by Alpha. Playing the Omega card provides the Omega buff, which deals 50(60) damage per turn to all enemies. For -
Ironclad Cards
Ironclad cards are gained from Card Reward screens during games played with the Ironclad. They can also be gained from merchant shops and from the effects of events, relics, and other Ironclad cards. Ironclad cards -
Dead Branch
Dead Branch is a Rare Relic that adds a random card to your hand whenever you exhaust a card. It is very powerful when combined with Corruption, other exhaust synergies, or cards that generate Shivs
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