(specified card cost for blood for blood) Tag: Visual edit |
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+ | {{Monster_Infobox|image1 = Snecko.png|hp = 114-120 <br> 120-125 (Ascension 7+)|in_party_with= None|debut_floor = 2|starting_buff=None}}'''Snecko''' is a [[Monsters|Normal Encounter]] found in Act 2. Its usage of {{KW|Confused}} combined with its ability to make the player {{KW|Vulnerable}} may make it appear to be a strong encounter, but many higher-cost decks will benefit from the {{KW|Confused}} and defeat the snecko easily. Lower cost decks, however, may have a more difficult time. |
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− | This dude is a fucking douche. He randomizes all your card costs, but like blood for blood exists so like cheap ass shit costs fuckin 2 or 3 on average, some times 4. Basically fuck this guy |
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+ | |||
+ | == Pattern == |
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+ | Always starts with Perplexing Glare. |
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+ | |||
+ | Afterwards, it has a 60% chance of using Bite and a 40% chance of using Tail Whip every turn. |
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+ | Snecko cannot use Bite 3 times in a row. |
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+ | {| class="article-table" style="width:650px;" cellspacing="1" cellpadding="1" border="0" |
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+ | !Name |
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+ | !Intent |
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+ | !Effect |
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+ | !Asc 2+ |
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+ | !Asc 17+ |
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+ | |- |
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+ | |Perplexing Glare |
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+ | |[[File:Debuff2.png|thumb|left]] |
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+ | |Inflicts {{KW|Confused}}. |
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+ | |Inflicts {{KW|Confused}}. |
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+ | |Inflicts {{KW|Confused}}. |
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+ | |- |
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+ | |Tail Whip |
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+ | |[[File:Attack Intent 2.png]] |
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+ | |Deals 8 damage, applies 2 {{KW|Vulnerable}}. |
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+ | |Deals 10 damage, applies 2 {{KW|Vulnerable}}. |
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+ | |Deals 10 damage, applies 2 {{KW|Vulnerable}} and 2 {{KW|Weak}}. |
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+ | |- |
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+ | |Bite |
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+ | |[[File:Attack intent 4.png]] |
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+ | |Deals 15 damage. |
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+ | |Deals 18 damage. |
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+ | |Deals 18 damage. |
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+ | |} |
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+ | |||
+ | == Tips == |
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+ | * Because Snecko inflicts {{KW|Confused}}, deck filled with costly cards (such as those using {{C|Perfected Strike}}) will actually benefit from the debuff rather than suffer. |
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+ | ** Decks that rely on low-cost cards can instead negate the {{KW|Confused}} debuff with any source of {{KW|Artifact}} or {{R|Orange Pellets}}. |
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+ | * {{R|Odd Mushroom}} is useful in this fight because it makes the {{KW|Vulnerable}} Snecko applies less potent. |
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+ | |||
+ | == Trivia == |
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+ | * The name 'Snecko' is a combination of the words 'Snake' and 'Gecko'. |
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+ | |||
+ | ==Update History== |
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+ | *Patch V1.1: The Dealer |
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+ | **WobblyLine VFX used in Snecko's glare is now larger and scales correctly with resolution. |
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+ | *Weekly Patch 42: Reboot |
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+ | **Adding SFX for Snecko's glare. |
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+ | **Updating SFX for Confusion Power. |
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+ | *Weekly Patch 3: Balance Balance Balance |
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+ | **Snecko enemy buff. |
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+ | *Weekly Patch 1: The First of Many! |
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+ | **Snecko uses a Bite VFX when it bites now. |
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+ | {{Monsters Navbox}} |
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+ | [[Category:Monster]] |
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+ | [[Category:Act II]] |
Revision as of 20:06, 27 July 2020
Snecko is a Normal Encounter found in Act 2. Its usage of Confused combined with its ability to make the player Vulnerable may make it appear to be a strong encounter, but many higher-cost decks will benefit from the Confused and defeat the snecko easily. Lower cost decks, however, may have a more difficult time.
Pattern
Always starts with Perplexing Glare.
Afterwards, it has a 60% chance of using Bite and a 40% chance of using Tail Whip every turn. Snecko cannot use Bite 3 times in a row.
Name | Intent | Effect | Asc 2+ | Asc 17+ |
---|---|---|---|---|
Perplexing Glare | Inflicts Confused. | Inflicts Confused. | Inflicts Confused. | |
Tail Whip | Deals 8 damage, applies 2 Vulnerable. | Deals 10 damage, applies 2 Vulnerable. | Deals 10 damage, applies 2 Vulnerable and 2 Weak. | |
Bite | Deals 15 damage. | Deals 18 damage. | Deals 18 damage. |
Tips
- Because Snecko inflicts Confused, deck filled with costly cards (such as those using Perfected Strike) will actually benefit from the debuff rather than suffer.
- Decks that rely on low-cost cards can instead negate the Confused debuff with any source of Artifact or Orange Pellets.
- Odd Mushroom is useful in this fight because it makes the Vulnerable Snecko applies less potent.
Trivia
- The name 'Snecko' is a combination of the words 'Snake' and 'Gecko'.
Update History
- Patch V1.1: The Dealer
- WobblyLine VFX used in Snecko's glare is now larger and scales correctly with resolution.
- Weekly Patch 42: Reboot
- Adding SFX for Snecko's glare.
- Updating SFX for Confusion Power.
- Weekly Patch 3: Balance Balance Balance
- Snecko enemy buff.
- Weekly Patch 1: The First of Many!
- Snecko uses a Bite VFX when it bites now.
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