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Snecko is a Normal Encounter found in Act 2. Its usage of Icon Confused Confused combined with its ability to make the player Icon Vulnerable Vulnerable may make it appear to be a strong encounter, but many higher-cost decks will benefit from the Icon Confused Confused and defeat the snecko easily. Lower cost decks, however, may have a more difficult time.

Pattern Edit

Always starts with Perplexing Glare.

Afterwards, it has a 60% chance of using Bite and a 40% chance of using Tail Whip every turn. Snecko cannot use Bite 3 times in a row.

Name Intent Effect Asc 2+ Asc 17+
Perplexing Glare
Debuff2
Inflicts Icon Confused Confused. Inflicts Icon Confused Confused. Inflicts Icon Confused Confused.
Tail Whip Attack Intent 2 Deals 8 damage, applies 2 Icon Vulnerable Vulnerable. Deals 10 damage, applies 2 Icon Vulnerable Vulnerable. Deals 10 damage, applies 2 Icon Vulnerable Vulnerable and 2 Icon Weak Weak.
Bite Attack intent 4 Deals 15 damage. Deals 18 damage. Deals 18 damage.

Tips Edit

  • Because Snecko inflicts Icon Confused Confused, higher cost decks(such as those usingPerfected Strike
    PerfectedStrike
    ) will actually benefit from the debuff rather than suffer.
    • Decks that rely on low-cost cards can instead negate the Icon Confused Confused debuff with any source of Icon Artifact Artifact.

Trivia Edit

  • The name 'Snecko' is a combination of the words 'Snake' and 'Gecko'.

Update HistoryEdit

  • Patch V1.1: The Dealer
    • WobblyLine VFX used in Snecko's glare is now larger and scales correctly with resolution.
  • Weekly Patch 42: Reboot
    • Adding SFX for Snecko's glare.
    • Updating SFX for Confusion Power.
  • Weekly Patch 3: Balance Balance Balance
    • Snecko enemy buff.
  • Weekly Patch 1: The First of Many!
    • Snecko uses a Bite VFX when it bites now.
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