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Sneaky Strike is an Attack card for The Silent that can deal damage at effectively zero Energy. Upgrading Sneaky Strike increases the damage dealt from 12 to 16.


Strategy[]

Sneaky Strike is a standard act 1 damage card. It is usually worth it with one two discard effect in addition of the base deck.

Most Silent deck will benefit from the addition of draw manipulation like Acrobatics or Prepared, and Sneaky Strike can be part of the damage solution. At uncommon Eviscerate will usually be preferred as it fills the same role more efficiently.

When playing with Sneaky Strike, play slowly and sequence your moves carefully. Accidentally playing Sneaky Strike before your discard enabler can be a fatal mistake.

Synergies[]

Sneaky Strike requires a huge number of discard effects to function, as well as card draw to find it.

Tools of the Trade makes this much easier to play, because it guarantees a discard every turn for the remainder of combat. However, it won't help you if you draw Sneaky Strike before (or on the same turn as) the power.

Reducing the card's cost with Enlightenment, Madness, or SneckoEye Snecko Eye makes it generate Energy, enabling very high-tempo plays.

Like 0-cost cards, Sneaky Strike should be accompanied by card draw or expensive cards to make the most of the 'refunded' Energy.

Decks with Calculated Gamble to accelerate draw can sprinkle in Sneaky Strike for a bit of extra damage.

Trivia[]

Early in development, Sneaky Strike was named Underhanded Strike, an apt name given the tender spot being pummeled in the card's art.

Update History[]

  • Patch V2.2: Happy Holidays!
    • Sneaky Strike card buffed. Damage increased from 10 -> 12.
    • Sneaky Strike+ card buffed. Damage increased from 14 -> 16.
  • Weekly Patch 21: Channel Lightning
    • Sneaky Strike card buff. 8 -> 10 damage. Upgraded: 12 -> 14 damage.
  • Weekly Patch 17: Patched in the Face
    • Underhand Strike is now called Sneaky Strike.
  • Weekly Patch 16: Back to Work
    • Underhanded Strike card rework: Cost 2: Deal 8 damage. If you have discarded a card this turn, gain 2 Energy.
  • Weekly Patch 13: Thinking Ahead
    • We removed one level of unlocks! Three additional cards are now available by default in the card pool for both The Silent and Ironclad. The following cards are now added to the card pool by default: Underhanded Strike, Reflex, Tactician
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