Smite is a 1-cost card for the Watcher. It cannot be obtained by itself; instead, Smites are added to your hand by other cards. Smites are created, Retained, and exhausted on use, which opens a number of synergies with powers and relics.
Smites, as with other generated cards, can be upgraded using Master Reality.
Sources of Smites[]
- Carve Reality: Deal damage, Add 1 Smite.
- Battle Hymn: Add 1 Smite at the start of the turn.
Interactions[]
- Master Reality will upgrade each Smite upon creation, increasing their damage.
- Since Smite cards are exhausted on use, Dead Branch will add a card to your deck for each Smite played.
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Attacks | Uncommon
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Rare
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Special
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Skills | Uncommon
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Bandage Up • Blind • Dark Shackles • Deep Breath • Discovery • Enlightenment • Finesse • Forethought • Good Instincts • Impatience • Jack of All Trades • Madness • Panacea • Panic Button • Purity • Trip
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Rare
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Special
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Powers | Rare
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Special
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