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Slimed is a Status card that can be given by slime enemies. Unlike Wounds, Slimed can be Exhausted but costs 1 Energy in the process.

Sources of Slimed[]

Interactions[]

  • Evolve: Draw 1 more card for each Slimed you draw. Stacking Evolves can allow you to draw 2 more cards when you draw a Slimed. Can still lead to a hand of 10 Slimed, however. (***Verification needed: Slimed statuses given by the Time Eater does not appear to trigger the Evolve effect upon being drawn at the beginning of the turn.)
  • Exhaust synergies can use Slimed as exhaust fuel. In addition, Slimed can be played for any benefits from exhausting, such as from Feel No Pain.
  • MedicalKit.png Medical Kit has no effect on Slimed, unlike other statuses. Since Slimed is already playable, it has no effect.
  • Slimed's cost can be changed by any effect that normally changes a card's cost, such as MummifiedHand.png Mummified Hand or Icon Confused.png Confused.

Update History[]

  • Weekly Patch 51: Recursion
    • Medical Kit relic will no longer cause Slimed cards to glow as if they could be played when you have no energy.
    • Medical Kit will no longer allow the player to sometimes play Slimed when out of energy.
  • Weekly Patch 17: Patched in the Face
    • Slimed: Replaces Wounds and Draw Reduction debuff from Slime enemies.
Debuff1.png Status Cards Debuff1.png
BurnDazedSlimedVoidWound
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