Strategy[]
- Skewer is a good Act 1 draft, but falls off later in the game as it doesn't scale well.
- Allows for increased burst damage when you need it.
- Can be played for 0 energy. At 0 energy it doesn't do anything, but allows you to synergize with cards/relics that benefit from playing attacks/cards or playing 0-cost cards.
Chemical X may be worth picking up for Skewer, as the Silent has other strong X-cost cards such as Malaise and Doppelganger.
Trivia[]
The Red Louse is featured in the card art.
Update History[]
- Weekly Patch 10: Quality of Life
- Removing 'Spend all [R].' from all X-cost cards for consistency.
- Fixed bug where cost X cards do not work with energy gain cards if played too fast.
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Starters | |||
Attacks | Common
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Bane • Dagger Spray • Dagger Throw • Flying Knee • Poisoned Stab • Quick Slash • Slice • Sneaky Strike • Sucker Punch
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Uncommon
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All-Out Attack • Backstab • Choke • Dash • Endless Agony • Eviscerate • Finisher • Flechettes • Heel Hook • Masterful Stab • Predator • Riddle with Holes • Skewer
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Rare
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Skills | Common
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Uncommon
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Blur • Bouncing Flask • Calculated Gamble • Catalyst • Concentrate • Crippling Cloud • Distraction • Escape Plan • Expertise • Leg Sweep • Reflex • Setup • Tactician • Terror
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Rare
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Powers | Uncommon
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Rare
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