Silent cards are gained from Card Reward screens during games played with the Silent. They can also be gained from merchant shops and from the effects of events, relics, and other Silent cards. Silent cards come in three rarities: common, uncommon, and rare.
Name | Picture | Rarity | Type | Energy | Description |
---|---|---|---|---|---|
A Thousand Cuts | Rare | Power | 2 | Whenever you play a card, deal 1 (2) damage to ALL enemies. | |
Accuracy | Uncommon | Power | 1 | Shivs deal 3 (5) additional damage. | |
Acrobatics | Common | Skill | 1 | Draw 3 (4) cards. Discard 1 card. | |
Adrenaline | Rare | Skill | 1 | Gain 1 (2) Energy. Draw 2 cards. Exhaust. | |
After Image | Rare | Power | 1 | (Innate.)
Whenever you play a card, gain 1 Block. | |
All Out Attack | Uncommon | Attack | 1 | Deal 10 (14) damage to ALL enemies. Draw 1 less card next turn. | |
Backflip | old artwork. | Common | Skill | 1 | Gain 5 (8) block. Draw 2 cards. |
Backstab | old picture. | Uncommon | Attack | 0 | Deal 11 (15) damage. Innate. Exhaust. |
Bane | Common | Attack | 1 | Deal 7 (10) damage. If the enemy is Poisoned, deal 7 (10) damage again. | |
Blade Dance | Uncommon | Skill | 1 | Add 2 (3) Shivs to your hand. | |
Blur | Uncommon | Skill | 1 | Gain 5 (8) Block. Block is not removed at the start of your next turn. | |
Bouncing Flask | Uncommon | Skill | 2 | Apply 3 poison to a random enemy 3 (4) times. | |
Bullet Time | Rare | Skill | 3 (2) | You cannot draw any cards this turn. Reduce the cost of cards in your hand to 0 this turn. | |
Burst | Rare | Skill | 1 | This turn your next 1 Skill is (2 Skills are) played twice. | |
Calculated Gamble | Uncommon | Skill | 0 |
Discard your hand, then draw that many cards. Exhaust. (Don't exhaust) | |
Caltrops | Uncommon | Power | 1 | Whenever you are attacked, deal 3 (5) damage to the attacker. | |
Catalyst | Uncommon | Skill | 1 | Double (Triple) an enemy's Poison. Exhaust. | |
Choke | Uncommon | Attack | 2 | Deal 12 damage. Whenever you play a card this turn, targeted enemy loses 3 (5) HP. | |
Cloak And Dagger | Common | Skill | 1 | Gain 6 Block. Add 1 (2) Shiv(s) to your hand. | |
Concentrate | Unommon | Skill | 0 | Discard 3 (2) cards. Gain 2 Energy. | |
Corpse Explosion | Rare | Attack | 2 | Enemy loses all Poison. Deal damage equal to twice (3 times) the amount lost to ALL enemies. | |
Crippling Poison | Uncommon | Skill | 2 | Apply 3 (5) Poison. Apply 3 (5) Weak. | |
Dagger Spray | Common | Attack | 1 | Deal 4 (6) damage to ALL enemies twice. | |
Dagger Throw | Common | Attack | 1 | Deal 9 (12) damage. Draw 1 card. Discard 1 card. | |
Dash | Uncommon | Attack | 2 | Gain 10 (13) Block. Deal 10 (13) damage. | |
Deadly Poison | Common | Skill | 1 | Apply 4 (6) Poison. | |
Defend | Common | Skill | 1 | Gain 5 (8) Block. | |
Deflect | Common | Skill | 0 | Gain 4 (6) Block. | |
Die Die Die | Rare | Attack | 1 |
Deal 13 (17) damage to ALL enemies. | |
Distraction | Uncommon | Skill | 1 (0) | Add a random Skill to your hand. It costs 0 this turn. Exhaust. | |
Dodge and Roll | Common | Skill | 1 | Gain 4 (6) Block. Next turn gain 4 (6) Block. | |
Doppelganger | Rare | Skill | X | Next turn, draw X(+1) cards and gain X(+1) Energy. | |
Endless Agony | Uncommon | Attack | 0 | Whenever you draw this card, add a copy of it to your hand. Deal 4 (6) damage. Exhaust. | |
Envenom | Rare | Power | 2 (1) | Whenever an attack deals unblocked damage, apply 1 Poison. | |
Escape Plan | Uncommon | Skill | 0 | Draw 1 card. If the card is a Skill, gain 3 (5) Block. | |
Eviscerate | Uncommon | Attack | 4 | Costs 1 less Energy for each card discarded this turn. Deal 6 (8) damage three times. | |
Expertise | Uncommon | Skill | 1 | Draw cards until you have 6 (8) in hand. | |
Finisher | Uncommon | Attack | 1 | Deal 6 (8) damage for each Attack played this turn. | |
Flechettes | Uncommon | Attack | 1 | Deal 4 (6) damage for each Skill in your hand. | |
Flying Knee | Common | Attack | 1 | Deal 8 (11) damage. Next turn gain 1 Energy. | |
Footwork | Uncommon | Power | 1 | Gain 2 (3) Dexterity. | |
Glass Knife | Rare | Attack | 1 | Deal 8 (12) damage twice. Glass Knife's damage is lowered by 2 this combat. | |
Grand Finale | Rare | Attack | 1 | Can only be played if there are no cards in your draw pile. Deal 40 (50) damage to ALL enemies. | |
Heel Hook | Uncommon | Attack | 1 | Deal 5 (7) damage. If the enemy is Weak, Gain 1 Energy and draw 1 card. | |
Infinite Blades | Uncommon | Power | 1 | (Innate.) | |
Leg Sweep | Uncommon | Skill | 2 | Apply 2 (3) Weak. Gain 12 (15) Block. | |
Malaise | Uncommon | Skill | X | Spend all Energy. Enemy loses X (+1) Strength. Apply X (+1) Weak. Exhaust. | |
Masterful Stab | Uncommon | Attack | 0 | Can only be played if there are no other cards in your hand. Deal 15 (20) damage. | |
Neutralize | Common | Attack | 0 | Deal 3 (4) damage. Apply 1 (2) Weak. | |
Nightmare | Rare | Skill | 3 (2) | Choose a card.
Next turn, add 3 copies of that card into your hand. | |
Noxious Fumes | Uncommon | Power | 1 | At the start of your turn, apply 2 (3) Poison to ALL enemies. | |
Outmaneuver | Common | Skill | 1 | Next turn gain 2 (3) Energy. | |
Phantasmal Killer | Rare | Skill | 2 (1) | On your next turn, your Attack damage is doubled. | |
Piercing Wail | Common | Skill | 1 | ALL enemies lose 6 (8) Strength for 1 turn. Exhaust. | |
Poisoned Stab | Common | Attack | 1 | Deal 5 (6) damage. Apply 3 (4) Poison. | |
Predator | Uncommon | Attack | 2 | Deal 15 (20) damage. Draw 2 more cards next turn. | |
Prepared | Common | Skill | 0 | Draw 1 (2) card(s). Discard 1 (2) card(s). | |
Quick Slash | Common | Attack | 1 | Deal 8 (12) damage. Draw 1 card. | |
Reflex | Uncommon | Skill | Unplayable. If this card is discarded from your hand, draw 1 (2) cards. | ||
Riddle With Holes | Uncommon | Attack | 2 | Deal 3 (4) damage 5 times. | |
Setup | Uncommon | Skill | 1 (0) | Place a card in your hand on top of your draw pile. It cost 0 until it is played. | |
Skewer | Uncommon | Attack | X | Spend all Energy. Deal 7 (10) damage X times. | |
Slice | Common | Attack | 0 | Deal 5 (8) damage. | |
Storm of Steel | Rare | Skill | 2 | Discard your hand. Add 1 (Upgraded) Shiv to your hand for each card discarded. | |
Strike | Common | Attack | 1 | Deal 6 (9) damage. | |
Sucker Punch | Common | Attack | 1 | Deal 7 (9) damage. Apply 1 (2) Weak. | |
Survivor | Common | Skill | 1 | Gain 8 (11) Block. Discard a card. | |
Tactician | Rare | Skill | Unplayable. If this card is discarded from your hand, gain 1 (2) Energy. | ||
Terror | Uncommon | Skill | 1 (0) | Apply 99 Vulnerable. Exhaust. | |
Tools of the Trade | Rare | Power | 1 (0) | At the start of your turn, draw 1 card and discard 1 card. | |
Underhanded Strike | Common | Attack | Unplayable. If this card is discarded from your hand, deal 7 (10) damage to a random enemy. | ||
Unload | Rare | Attack | 1 | Deal 12 (16) damage. Discard ALL non-Attack cards. | |
Well-Laid Plans | Uncommon | Skill | 0 | At the end of your turn, Retain up to 1 (2) card(s). | |
Wraith Form | Rare | Power | 3 | Whenever you play a Skill, deal 3 (5) damage to a random enemy. |