Silent cards are gained from Card Reward screens during games played with the Silent. They can also be gained from merchant shops and from the effects of events, relics, and other Silent cards. Silent cards come in three rarities: common, uncommon, and rare.

Information for upgraded cards is shown in parentheses. Ex: A Thousand Cuts deals 1 damage, A Thousand Cuts+ deals (2) damage.

Name Picture Rarity Type Energy Description
Defend
Defend G.png
Starter Skill 1 Gain 5(8) Block.
Neutralize
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Starter Attack 0 Deal 3(4) damage. Apply 1(2) Weak.
Strike
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Starter Attack 1 Deal 6(9) damage.
Survivor
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Starter Skill 1 Gain 8(11) Block. Discard a card.
Acrobatics
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Common Skill 1 Draw 3(4) cards. Discard 1 card.
Backflip
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Common Skill 1 Gain 5(8) block. Draw 2 cards.
Bane
Bane.png
Common Attack 1 Deal 7(10) damage. If the enemy is Poisoned, deal 7(10) damage again.
Blade Dance
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Common Skill 1 Add 2(3) Shivs to your hand.
Cloak And Dagger
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Common Skill 1 Gain 6 Block. Add 1(2) Shiv(s) to your hand.
Dagger Spray
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Common Attack 1 Deal 4(6) damage to ALL enemies twice.
Dagger Throw
R dagger-throw.png
Common Attack 1 Deal 9(12) damage. Draw 1 card. Discard 1 card.
Deadly Poison
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Common Skill 1 Apply 5(7) Poison.
Deflect
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Common Skill 0 Gain 4(7) Block.
Dodge and Roll
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Common Skill 1 Gain 4(6) Block. Next turn gain 4(6) Block.
Flying Knee
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Common Attack 1 Deal 8(11) damage. Next turn gain 1 Energy.
Outmaneuver
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Common Skill 1 Next turn gain 2(3) Energy.
Piercing Wail
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Common Skill 1 ALL enemies lose 6(8) Strength for 1 turn. Exhaust.
Poisoned Stab
PoisonedStab.png
Common Attack 1 Deal 6(8) damage. Apply 3(4) Poison.
Prepared
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Common Skill 0 Draw 1(2) card(s). Discard 1(2) card(s).
Quick Slash
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Common Attack 1 Deal 8(12) damage. Draw 1 card.
Slice
Slice.png
Common Attack 0 Deal 5(8) damage.
Sneaky Strike
SneakyStrike.png
Common Attack 2 Deal 10(14) damage. If you have discarded a card this turn, gain 2 Energy.
Sucker Punch
SuckerPunch.png
Common Attack 1 Deal 7(9) damage. Apply 1(2) Weak.
Accuracy
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Uncommon Power 1 Shivs deal 3(5) additional damage.
All-Out Attack
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Uncommon Attack 1 Deal 10(14) damage to ALL enemies. Discard 1 card at random.
Backstab
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Uncommon Attack 0 Deal 11(15) damage. Innate. Exhaust.
Blur
Blur.png
Uncommon Skill 1 Gain 5(8) Block. Block is not removed at the start of your next turn.
Bouncing Flask
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Uncommon Skill 2 Apply 3 poison to a random enemy 3(4) times.
Calculated Gamble
CalculatedGamble.png
Uncommon Skill 0

Discard your hand, then draw that many cards.

Exhaust. (Don't exhaust)

Caltrops
Caltrops.png
Uncommon Power 1 Whenever you are attacked, deal 3(5) damage to the attacker.
Catalyst
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Uncommon Skill 1 Double(Triple) an enemy's Poison. Exhaust.
Choke
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Uncommon Attack 2 Deal 12 damage. Whenever you play a card this turn, targeted enemy loses 3(5) HP.
Concentrate
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Uncommon Skill 0 Discard 3(2) cards. Gain 2 Energy.
Crippling Cloud
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Uncommon Skill 2 Apply 4(7) Poison and 2 Weak to ALL enemies. Exhaust.
Dash
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Uncommon Attack 2 Gain 10(13) Block. Deal 10(13) damage.
Distraction
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Uncommon Skill 1(0) Add a random Skill to your hand. It costs 0 this turn. Exhaust.
Endless Agony
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Uncommon Attack 0 Whenever you draw this card, add a copy of it to your hand. Deal 4(6) damage. Exhaust.
Escape Plan
EscapePlan.png
Uncommon Skill 0 Draw 1 card. If the card is a Skill, gain 3(5) Block.
Eviscerate
Eviscerate.png
Uncommon Attack 3 Costs 1 less Energy for each card discarded this turn. Deal 6(8) damage three times.
Expertise
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Uncommon Skill 1 Draw cards until you have 6(7) in your hand.
Finisher
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Uncommon Attack 1 Deal 6(8) damage for each Attack played this turn.
Flechettes
Flechettes.png
Uncommon Attack 1 Deal 4(6) damage for each Skill in your hand.
Footwork
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Uncommon Power 1 Gain 2(3) Dexterity.
Heel Hook
HeelHook.png
Uncommon Attack 1 Deal 5(8) damage. If the enemy is Weak, Gain 1 Energy and draw 1 card.
Infinite Blades
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Uncommon Power 1 (Innate.)

At the start of your turn, add a Shiv to your hand.

Leg Sweep
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Uncommon Skill 2 Apply 2(3) Weak. Gain 11(14) Block.
Masterful Stab
MasterfulStab.png
Uncommon Attack 0 Costs 1 additional Energy for each time you lose HP this combat. Deal 12(16) damage.
Noxious Fumes
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Uncommon Power 1 At the start of your turn, apply 2(3) Poison to ALL enemies.
Predator
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Uncommon Attack 2 Deal 15(20) damage. Draw 2 more cards next turn.
Reflex
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Uncommon Skill Unplayable. If this card is discarded from your hand, draw 1(2) cards.
Riddle With Holes
RiddleWithHoles.png
Uncommon Attack 2 Deal 3(4) damage 5 times.
Setup
Setup.png
Uncommon Skill 1(0) Place a card in your hand on top of your draw pile. It costs 0 until it is played.
Skewer
Skewer.png
Uncommon Attack X Deal 7(10) damage X times.
Tactician
Tactician.png
Uncommon Skill Unplayable. If this card is discarded from your hand, gain 1(2) Energy.
Terror
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Uncommon Skill 1(0) Apply 99 Vulnerable. Exhaust.
Well-Laid Plans
Well-LaidPlans.png
Uncommon Power 1 At the end of your turn, Retain up to 1(2) card(s).
A Thousand Cuts
AThousandCuts.png
Rare Power 2 Whenever you play a card, deal 1(2) damage to ALL enemies.
Adrenaline
Adrenaline.png
Rare Skill 1 Gain 1(2) Energy. Draw 2 cards. Exhaust.
After Image
AfterImage.png
Rare Power 1 (Innate.)

Whenever you play a card, gain 1 Block.

Alchemize
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Rare Skill 1(0) Obtain a random potion.

Exhaust.

Bullet Time
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Rare Skill 3(2) You cannot draw additional cards this turn. Reduce the cost of cards in your hand to 0 this turn.
Burst
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Rare Skill 1 This turn your next 1(2) Skill(s) is(are) played twice.
Corpse Explosion
CorpseExplosion.png
Rare Skill 2 Apply 6(9) Poison. When the enemy dies, deal damage equal to its max HP to ALL enemies.
Die Die Die
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Rare Attack 1

Deal 13(17) damage to ALL enemies. 

Exhaust.

Doppelganger
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Rare Skill X Next turn, draw X(+1) cards and gain X(+1) Energy.
Envenom
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Rare Power 2(1) Whenever an attack deals unblocked damage, apply 1 Poison.
Glass Knife
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Rare Attack 1 Deal 8(12) damage twice. Glass Knife's damage is lowered by 2 this combat.
Grand Finale
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Rare Attack 0 Can only be played if there are no cards in your draw pile. Deal 50(60) damage to ALL enemies.
Malaise
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Rare Skill X Enemy loses X(+1) Strength. Apply X(+1) Weak. Exhaust.
Nightmare
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Rare Skill 3(2) Choose a card.

Next turn, add 3 copies of that card into your hand.

Exhaust.

Phantasmal Killer
PhantasmalKiller.png
Rare Skill 2(1) On your next turn, your Attack damage is doubled.
Storm of Steel
StormofSteel.png
Rare Skill 2 Discard your hand. Add 1 (Upgraded) Shiv to your hand for each card discarded.
Tools of the Trade
ToolsoftheTrade.png
Rare Power 1(0) At the start of your turn, draw 1 card and discard 1 card.
Unload
Unload.png
Rare Attack 1 Deal 14(18) damage. Discard all non-Attack cards.
Wraith Form
WraithForm.png
Rare Power 3 Gain 2(3) Intangible. At the end of your turn, lose 1 Dexterity.
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