Slay the Spire Wiki
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Pattern

Cannot use Fell on turn 1, and has a 50% chance of using Suck and a 50% chance of using Double Strike.

Afterwards, has a 40% chance of using Double Strike, a 40% chance of using Suck and a 20% chance of using Fell.

Cannot use Double Strike three times in a row, cannot use Suck three times in a row and cannot use Fell twice in a row.

It is stunned if the plated armor is reduced to zero, interrupting its current intent. Always uses Fell the turn after it's stunned.

In Ascension 17+, always starts with Fell on turn 1.

Name Intent Effect Asc 2+
Double Strike Intent - Aggressive - Sword Deals 6 x 2 damage. Deals 7 x 2 damage.
Suck Intent - Attack Buff Deals 10 damage, gains HP equal to unblocked damage dealt. Deals 12 damage, gains HP equal to unblocked damage dealt.
Fell Intent - Debuff - Saber Deals 18 damage and applies 2 Icon Frail Frail. Deals 21 damage and applies 2 Icon Frail Frail.

General Strategy

Due to Shelled Parasite's ability, it may be a good idea to use a high damage attack first in the turn, then hit as many times as possible once the Icon Block Block is broken to lower its total stacks of Icon PlatedArmor Plated Armor, if unable to kill this turn.

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