(Put all the shapes together in one page.) Tag: Visual edit |
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== Spiker == |
== Spiker == |
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{{Monster_Infobox|title1 = Spiker|image1 = Spiker-pretty.png|in_party_with = 2 other Shapes |
{{Monster_Infobox|title1 = Spiker|image1 = Spiker-pretty.png|in_party_with = 2 other Shapes |
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3 other Shapes |
3 other Shapes |
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− | [[Spheric Guardian]] and 1 other Shape |
+ | [[Spheric Guardian]] and 1 other Shape|debut_floor = Act 3|starting_buff = 3 {{KW|Thorns}} |
⚫ | |||
− | |||
− | [[Orb Walker]] and 1 other Shape (Event)|debut_floor = Act 3|starting_buff = 3 Thorns |
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⚫ | |||
− | 7 Thorns (Ascension 17+)|hp = 42-56 |
+ | 7 {{KW|Thorns}} (Ascension 17+)|hp = 42-56 |
44-60 (Ascension 7+)}} |
44-60 (Ascension 7+)}} |
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+ | Thorns X: When this receives Attack damage, deal X damage to the attacker. |
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=== Pattern === |
=== Pattern === |
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− | Has a 50% chance of |
+ | Has a 50% chance of using Cut and a 50% chance of using Spike every turn. Cannot use Cut twice in a row. |
− | Can |
+ | Can use Spike up to 6 times maximum per battle. |
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:650px;" |
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:650px;" |
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!Name |
!Name |
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!Asc 2+ |
!Asc 2+ |
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|- |
|- |
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+ | |Cut |
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− | |Attack |
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− | |[[File:Attack Intent 2.png |
+ | |[[File:Attack Intent 2.png]] |
|Deal 7 damage. |
|Deal 7 damage. |
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|Deal 9 damage. |
|Deal 9 damage. |
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|- |
|- |
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+ | |Spike |
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− | |Buff |
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− | |[[File:Intent - Buff.png |
+ | |[[File:Intent - Buff.png]] |
− | |Gains 2 |
+ | |Gains 2 {{KW|Thorns}}. |
− | |Gains 2 |
+ | |Gains 2 {{KW|Thorns}}. |
|} |
|} |
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3 other Shapes |
3 other Shapes |
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− | [[Spheric Guardian]] and 1 other Shape |
+ | [[Spheric Guardian]] and 1 other Shape|debut_floor = Act 3|starting_buff = Explode 3}} |
+ | Explode X: Dies and deals 30 damage in X turns. |
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− | |||
− | [[Orb Walker]] and 1 other Shape (Event)|debut_floor = Act 3|starting_buff = Explode 3}}Explode: Dies and deals 30 damage on the 3rd turn. |
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=== Pattern === |
=== Pattern === |
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− | + | Uses Slam twice, then uses Explode. |
|
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:650px;" |
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:650px;" |
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!Name |
!Name |
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!Asc 2+ |
!Asc 2+ |
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|- |
|- |
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+ | |Slam |
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− | |Attack |
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|[[File:Attack Intent 2.png]] |
|[[File:Attack Intent 2.png]] |
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|Deal 9 damage. |
|Deal 9 damage. |
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3 other Shapes |
3 other Shapes |
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− | [[Spheric Guardian]] and 1 other Shape |
+ | [[Spheric Guardian]] and 1 other Shape|debut_floor = Act 3|starting_buff = None}} |
− | |||
− | [[Orb Walker]] and 1 other Shape (Event)|debut_floor = Act 3|starting_buff = None}} |
||
=== Pattern === |
=== Pattern === |
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− | Has a 20% chance of |
+ | Has a 20% chance of using Bash and an 80% chance of using Repulse every turn. Cannot use Bash twice in a row. |
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:650px;" |
{| class="article-table" border="0" cellspacing="1" cellpadding="1" style="width:650px;" |
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!Name |
!Name |
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!Asc 2+ |
!Asc 2+ |
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|- |
|- |
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+ | |Bash |
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− | |Attack |
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|[[File:Intent - Aggressive - Sword.png]] |
|[[File:Intent - Aggressive - Sword.png]] |
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|Deal 11 damage. |
|Deal 11 damage. |
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|Deal 13 damage. |
|Deal 13 damage. |
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|- |
|- |
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+ | |Repulse |
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− | |Debuff |
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|[[File:Debuff1.png]] |
|[[File:Debuff1.png]] |
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− | |Shuffles 2 |
+ | |Shuffles 2 |
− | | |
+ | {{C|Dazed}} into the draw pile. |
+ | |Shuffles 2 |
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+ | {{C|Dazed}} into the draw pile. |
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|} |
|} |
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+ | |||
+ | ==Update History== |
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+ | *Patch V1.1: The Dealer |
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+ | **Fixed enemies not applying powers if they died in the process (e.g. Thorns). |
||
+ | **Fixed Rip and Tear, Sword Boomerang, and Thunder Strike continuing its hits over Thorns and Shifting powers. |
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+ | *Weekly Patch 51: Recursion |
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+ | **Fixed issue where stacked Thorns on Spiker enemies was not interacting correctly with relics and powers. |
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+ | *Weekly Patch 46: Adrenaline |
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+ | **The Mysterious Sphere event in Act 3 now uses the Double Orb Walker combat. (was 2 Shapes and Orb Walker) |
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+ | *Weekly Patch 40: Forethought |
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+ | **Ascension 17 Repulsors no longer put 3 dazes into your draw pile. |
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+ | *Weekly Patch 39: We Meet Again! |
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+ | **Asc 17 Exploder enemy no longer explodes a turn earlier. |
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+ | *Weekly Patch 23: Testing Continues... |
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+ | **Spiker enemy was doing a Fire VFX with attacks, now doing a poke/slash. |
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+ | *Weekly Patch 21: Channel Lightning |
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+ | **Thorns now correctly works when killing the spiker as the last enemy in fast mode. |
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+ | *Weekly Patch 18: Paranormal |
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+ | **Exploder now explodes on its turn, so Poison will trigger before its explosion. |
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+ | *Weekly Patch 17: Patched in the Face |
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+ | **Fixed issue where Specimen triggering + Exploder Explosion caused a crash. |
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+ | **Exploder no longer gains Block so it is easier to kill. |
||
+ | **Exploder's intent now telegraphs the explosion. |
||
+ | **Exploder's explosion no longer ignores block. |
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+ | *Weekly Patch 16: Back to Work |
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+ | **Exploder enemy rework. They now explode in 3 turns, deals more damage, and has less HP. |
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+ | *Weekly Patch 13: Thinking Ahead |
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+ | **If damage type is thorns, then the damage is dealt even if the owner is dead (Spiker/Guardian). |
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+ | *Weekly Patch 9: Ascension |
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+ | **Fixed bug where Centennial Puzzle doesn't trigger off of enemy thorns. |
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+ | *Weekly Patch 6: We're Back! |
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+ | **Reaper now heals as part of the attack now, not after (you heal before thorns hit you). |
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+ | **Runic Cube now triggers off of Thorns as intended. |
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+ | *Weekly Patch 3: Balance Balance Balance |
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+ | **2 Shapes + Sphere combat, the enemies now attack left -> right. |
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+ | **Repulsor enemy reworked. |
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+ | **Thorns power now triggers on-damage effects. |
||
+ | *Weekly Patch 2: Slimes! |
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+ | **New strong encounter in the Beyond: 2 shapes and a sphere. |
||
+ | **Plated Armor no longer decrements from non-attack damage (like thorns). |
||
+ | *Day 1 Patch |
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+ | **If you fight the Ancient Shapes on level 3, you can't fight them again the subsequent combat. |
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+ | [[Category:Monster]] |
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+ | [[Category:Act III]] |
Revision as of 18:22, 31 January 2020
Spiker
Thorns X: When this receives Attack damage, deal X damage to the attacker.
Pattern
Has a 50% chance of using Cut and a 50% chance of using Spike every turn. Cannot use Cut twice in a row.
Can use Spike up to 6 times maximum per battle.
Name | Intent | Effect | Asc 2+ |
---|---|---|---|
Cut | Deal 7 damage. | Deal 9 damage. | |
Spike | Gains 2 Thorns. | Gains 2 Thorns. |
Exploder
Explode X: Dies and deals 30 damage in X turns.
Pattern
Uses Slam twice, then uses Explode.
Name | Intent | Effect | Asc 2+ |
---|---|---|---|
Slam | Deal 9 damage. | Deal 11 damage. | |
Explode | Dies and deals 30 damage. | Dies and deals 30 damage. |
Repulsor
Pattern
Has a 20% chance of using Bash and an 80% chance of using Repulse every turn. Cannot use Bash twice in a row.
Name | Intent | Effect | Asc 2+ |
---|---|---|---|
Bash | Deal 11 damage. | Deal 13 damage. | |
Repulse | Shuffles 2
Dazed into the draw pile. |
Shuffles 2
Dazed into the draw pile. |
Update History
- Patch V1.1: The Dealer
- Fixed enemies not applying powers if they died in the process (e.g. Thorns).
- Fixed Rip and Tear, Sword Boomerang, and Thunder Strike continuing its hits over Thorns and Shifting powers.
- Weekly Patch 51: Recursion
- Fixed issue where stacked Thorns on Spiker enemies was not interacting correctly with relics and powers.
- Weekly Patch 46: Adrenaline
- The Mysterious Sphere event in Act 3 now uses the Double Orb Walker combat. (was 2 Shapes and Orb Walker)
- Weekly Patch 40: Forethought
- Ascension 17 Repulsors no longer put 3 dazes into your draw pile.
- Weekly Patch 39: We Meet Again!
- Asc 17 Exploder enemy no longer explodes a turn earlier.
- Weekly Patch 23: Testing Continues...
- Spiker enemy was doing a Fire VFX with attacks, now doing a poke/slash.
- Weekly Patch 21: Channel Lightning
- Thorns now correctly works when killing the spiker as the last enemy in fast mode.
- Weekly Patch 18: Paranormal
- Exploder now explodes on its turn, so Poison will trigger before its explosion.
- Weekly Patch 17: Patched in the Face
- Fixed issue where Specimen triggering + Exploder Explosion caused a crash.
- Exploder no longer gains Block so it is easier to kill.
- Exploder's intent now telegraphs the explosion.
- Exploder's explosion no longer ignores block.
- Weekly Patch 16: Back to Work
- Exploder enemy rework. They now explode in 3 turns, deals more damage, and has less HP.
- Weekly Patch 13: Thinking Ahead
- If damage type is thorns, then the damage is dealt even if the owner is dead (Spiker/Guardian).
- Weekly Patch 9: Ascension
- Fixed bug where Centennial Puzzle doesn't trigger off of enemy thorns.
- Weekly Patch 6: We're Back!
- Reaper now heals as part of the attack now, not after (you heal before thorns hit you).
- Runic Cube now triggers off of Thorns as intended.
- Weekly Patch 3: Balance Balance Balance
- 2 Shapes + Sphere combat, the enemies now attack left -> right.
- Repulsor enemy reworked.
- Thorns power now triggers on-damage effects.
- Weekly Patch 2: Slimes!
- New strong encounter in the Beyond: 2 shapes and a sphere.
- Plated Armor no longer decrements from non-attack damage (like thorns).
- Day 1 Patch
- If you fight the Ancient Shapes on level 3, you can't fight them again the subsequent combat.