Rushdown is a Power card for the Watcher. After it is played, you immediately draw 2 cards when entering the Wrath Stance.
When Upgraded, Rushdown's cost becomes 0.
Mechanics[]
- The Rushdown buff is stackable, so playing multiple copies of Rushdown will draw even more cards upon entering Wrath.
- Rushdown triggers after the card that enters Wrath is put into the discard pile.
Infinite Combos[]
Rushdown is a key component of Stance-based infinite combos. All that is required for an infinite combo, in addition to Rushdown itself, is:
- A deck that is thin enough to hold all cards in hand
- 1 card that enters Wrath and 1 card that enters Calm, with these characteristics:
- They cost at most 2 Energy in total (or at most 3 Energy if you have
Violet Lotus)
- They deal any amount of damage, or you have another damage source such as Panache or
Letter Opener
- They cost at most 2 Energy in total (or at most 3 Energy if you have
Once the whole deck is held in hand, enter Calm, then enter Wrath. You will immediately draw the Calm and Wrath cards again and gain 2 Energy from exiting Calm.
Trivia[]
- During beta testing for the Watcher, Rushdown was called Adaptation and triggered on all Stance changes.
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Starters | |||
Attacks | Common
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Uncommon
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Carve Reality • Conclude • Fear No Evil • Reach Heaven • Sands of Time • Signature Move • Talk to the Hand • Tantrum • Wallop • Weave • Wheel Kick • Windmill Strike
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Rare
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Skills | Common
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Crescendo • Empty Body • Evaluate • Halt • Pressure Points • Prostrate • Protect • Third Eye • Tranquility
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Uncommon
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Collect • Deceive Reality • Empty Mind • Foreign Influence • Indignation • Inner Peace • Meditate • Perseverance • Pray • Sanctity • Simmering Fury • Swivel • Wave of the Hand • Worship • Wreath of Flame
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Rare
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Alpha • Blasphemy • Conjure Blade • Deus Ex Machina • Judgment • Omniscience • Scrawl • Spirit Shield • Vault • Wish
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Powers | Uncommon
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Rare
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