Slay the Spire Wiki
(added Update History section)
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{{CardAutobox}}
 
{{CardAutobox}}
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{{Modifiers_Templete|title1 = Rupture|image1 = Icon Rupture.png|description = Whenever you lose HP from a card, gain X {{KW|Strength}}.|type=[[Buffs|Buff]]|stacking_behavior = Intensity}}
 
 
Rupture is a [[Power]] card for the [[Ironclad]]. For every turn after it's played, the user will gain 1 {{KW|Strength}} every time a card causes them to lose HP. As an Uncommon card, it appears as a reward for combat, although less often than Commons.
 
Rupture is a [[Power]] card for the [[Ironclad]]. For every turn after it's played, the user will gain 1 {{KW|Strength}} every time a card causes them to lose HP. As an Uncommon card, it appears as a reward for combat, although less often than Commons.
   
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==Interactions==
 
==Interactions==
   
*This card works with cards like {{C|Bloodletting}} and {{C|Hemokinesis}}.
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*This card works with cards like{{C|Bloodletting}} and{{C|Hemokinesis}}.
*Has very good synergy with {{C|Brutality}} and {{C|Combust}}, as well as {{C|Offering}} or {{C|J.A.X.}} Multiple Brutality or Combust will not trigger a single Rupture multiple times. However, multiple Ruptures will stack, and be triggered by Brutality or Combust.
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*Has very good synergy with{{C|Brutality}} and{{C|Combust}}, as well as{{C|Offering}} or{{C|J.A.X.}} Multiple Brutality or Combust will not trigger a single Rupture multiple times. However, multiple Ruptures will stack, and be triggered by Brutality or Combust.
 
*Status effects that drain your HP (derived from cards you previously played) trigger this every time you lose HP from them.
 
*Status effects that drain your HP (derived from cards you previously played) trigger this every time you lose HP from them.
**{{C|Pain}} triggers Rupture with every card played.
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**{{C|Pain}}triggers Rupture with every card played.
**{{C|Burn|Burns}} and {{C|Decay}} will only trigger if the damage is unblocked.
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**{{C|Burn|Burns}}and{{C|Decay}} will only trigger if the damage is unblocked.
**{{C|Regret}} only triggers Rupture once per turn.
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**{{C|Regret}}only triggers Rupture once per turn.
   
 
==Update History==
 
==Update History==

Revision as of 00:49, 7 February 2020

Rupture is a Power card for the Ironclad. For every turn after it's played, the user will gain 1 Icon Strength Strength every time a card causes them to lose HP. As an Uncommon card, it appears as a reward for combat, although less often than Commons.

Upon upgrade, it becomes free.

Interactions

  • This card works with cards likeBloodletting andHemokinesis.
  • Has very good synergy withBrutality andCombust, as well asOffering orJ.A.X. Multiple Brutality or Combust will not trigger a single Rupture multiple times. However, multiple Ruptures will stack, and be triggered by Brutality or Combust.
  • Status effects that drain your HP (derived from cards you previously played) trigger this every time you lose HP from them.
    • Paintriggers Rupture with every card played.
    • BurnsandDecay will only trigger if the damage is unblocked.
    • Regretonly triggers Rupture once per turn.

Update History

  • Weekly Patch 42: Reboot
    • Updating icon for Rupture power.
RedEnergy Ironclad Cards RedEnergy
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Attacks
Common
Uncommon
Rare
Skills
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Uncommon
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