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**{{C|Burn|Burns}} and {{C|Decay}} will only trigger if the damage is unblocked.
 
**{{C|Burn|Burns}} and {{C|Decay}} will only trigger if the damage is unblocked.
 
**{{C|Regret}} only triggers Rupture once per turn.
 
**{{C|Regret}} only triggers Rupture once per turn.
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==Update History==
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*Weekly Patch 42: Reboot
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**Updating icon for Rupture power.
   
 
{{Ironclad Card Navbox}}
 
{{Ironclad Card Navbox}}

Revision as of 16:54, August 20, 2019

Rupture is a Power card for the Ironclad. For every turn after it's played, the user will gain 1 Icon Strength Strength every time a card causes them to lose HP. As an Uncommon card, it appears as a reward for combat, although less often than Commons.

Upon upgrade, it becomes free.

Interactions

  • This card works with cards like Bloodletting
    Bloodletting
    and Hemokinesis
    Hemokinesis
    .
  • Has very good synergy with Brutality
    Brutality
    and Combust
    Combust
    , as well as Offering
    Offering
    or J.A.X.
    J.A.X.
    Multiple Brutality or Combust will not trigger a single Rupture multiple times. However, multiple Ruptures will stack, and be triggered by Brutality or Combust.
  • Status effects that drain your HP (derived from cards you previously played) trigger this every time you lose HP from them.
    • Pain
      Pain
      triggers Rupture with every card played.
    • Burns
      Burn
      and Decay
      Decay
      will only trigger if the damage is unblocked.
    • Regret
      Regret
      only triggers Rupture once per turn.

Update History

  • Weekly Patch 42: Reboot
    • Updating icon for Rupture power.
RedEnergy Ironclad Cards RedEnergy
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
Rare
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