FANDOM


(Created page with "{{Card_Infobox|class = Ironclad|image1 = W rupture.png|type = Power|rarity = Uncommon|effect = Whenever you lose HP from a card, gain 1 Strength.|cost = 1|effect_plus = Whenev...")
 
(Interactions: added brutality synergy)
Line 10: Line 10:
   
 
*This card does absolutely nothing without something like [[Bloodletting]] or [[Hemokinesis]].
 
*This card does absolutely nothing without something like [[Bloodletting]] or [[Hemokinesis]].
  +
*Has very good synergy with Brutality
   
 
{{Ironclad Card Navbox}}
 
{{Ironclad Card Navbox}}

Revision as of 16:22, January 7, 2018


Rupture is a Power card for the Ironclad. For every turn after it's played, the user will gain 1 Strength every time a card causes them to lose HP. As an Uncommon card, it appears as a reward for combat, although less often than Commons.

Upon upgrade, it comes free.

Interactions

  • This card does absolutely nothing without something like Bloodletting or Hemokinesis.
  • Has very good synergy with Brutality
RedEnergy Ironclad Cards RedEnergy
Starters
Attacks
Common
Uncommon
Rare
Skills
Common
Uncommon
Rare
Powers
Uncommon
Rare
Community content is available under CC-BY-SA unless otherwise noted.