Slay the Spire Wiki
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Reprogram is an Uncommon Skill for The Defect that sends many cards directly to the discard pile while refining next turn's draws. Upgrading Reprogram increases the number of cards you look at from 4 to 6.
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== Strategy ==
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Reprogram is in itself quite weak - it has no effect the turn you play it, making it a source of card disadvantage. It should not be picked unless its effect synergizes with your deck.
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Playing Reprogram introduces a decision of which cards to play and which to discard. Don't impulsively discard all of the cards - think of how many turns remain in your deck.
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If your deck includes [[All for One]], try to make your deck have a number of cards divisible by 5, so you don't reshuffle if All for One is at the bottom of the deck.
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== Synergies ==
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Reprogram is the ultimate enabler for [[All for One]] - it sends up to six relevant cards to the discard pile, draws you closer to All for One, then comes back after you play All for One to bring you closer to shuffling.
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The card is also strong with a [[Hologram]] or card-draw effect, allowing you to dig through the top few cards of your deck to find the perfect play.
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Reprogram enables shuffle-counting effects like [[Sundial]], especially with a small deck.{{Defect Card Navbox}}

Revision as of 22:30, 17 May 2019

Reprogram is an Uncommon Skill for The Defect that sends many cards directly to the discard pile while refining next turn's draws. Upgrading Reprogram increases the number of cards you look at from 4 to 6.

Strategy

Reprogram is in itself quite weak - it has no effect the turn you play it, making it a source of card disadvantage. It should not be picked unless its effect synergizes with your deck.

Playing Reprogram introduces a decision of which cards to play and which to discard. Don't impulsively discard all of the cards - think of how many turns remain in your deck.

If your deck includes All for One, try to make your deck have a number of cards divisible by 5, so you don't reshuffle if All for One is at the bottom of the deck.

Synergies

Reprogram is the ultimate enabler for All for One - it sends up to six relevant cards to the discard pile, draws you closer to All for One, then comes back after you play All for One to bring you closer to shuffling.

The card is also strong with a Hologram or card-draw effect, allowing you to dig through the top few cards of your deck to find the perfect play.

Reprogram enables shuffle-counting effects like Sundial, especially with a small deck.

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