FANDOM


(updated relic images)
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Characters can start with these relics.
 
Characters can start with these relics.
   
<span class="basic-tooltip" title="Burning Blood (Ironclad only)\nAt the end of combat, heal 6 HP.">[[File:BurningBlood.png|link=Burning Blood|Burning Blood (Ironclad only): At the end of combat, heal 6 HP.|72x72px]]</span><span class="basic-tooltip" title="Cracked Core (Defect only)\nAt the Start of each Combat, Channel 1 Lightning.">[[File:CrackedCore.png|link=Cracked Core|Cracked Core (Defect only): At the start of each Combat, Channel 1 Lightning.|72x72px]]</span><span class="basic-tooltip" title="Ring of the Snake (Silent only)\nAt the start of each combat, draw 2 additional cards.">[[File:RingoftheSnake.png|link=Ring of the Snake|Ring of the Snake (Silent only): At the start of each combat, draw 2 additional cards.|72x72px]]</span>
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<span class="basic-tooltip" title="Burning Blood (Ironclad only)\nAt the end of combat, heal 6 HP.">[[File:BurningBlood.png|link=Burning Blood|Burning Blood (Ironclad only): At the end of combat, heal 6 HP.|66x66px]]</span><span class="basic-tooltip" title="Cracked Core (Defect only)\nAt the Start of each Combat, Channel 1 Lightning.">[[File:CrackedCore.png|link=Cracked Core|Cracked Core (Defect only): At the start of each Combat, Channel 1 Lightning.|66x66px]]</span><span class="basic-tooltip" title="Ring of the Snake (Silent only)\nAt the start of each combat, draw 2 additional cards.">[[File:RingoftheSnake.png|link=Ring of the Snake|Ring of the Snake (Silent only): At the start of each combat, draw 2 additional cards.|66x66px]]</span>
   
 
<h3 id="Common">'''Common'''</h3>
 
<h3 id="Common">'''Common'''</h3>
 
Weak relics that are found commonly.
 
Weak relics that are found commonly.
   
<span class="basic-tooltip" title="Anchor\nStart each combat with 10 Block.">[[File:Anchor.png|link=Anchor|Anchor: Start each combat with 10 Block.|72x72px]]</span>
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<span class="basic-tooltip" title="Anchor\nStart each combat with 10 Block.">[[File:Anchor.png|link=Anchor|Anchor: Start each combat with 10 Block.|66x66px]]</span>
<span class="basic-tooltip" title="Ancient Tea Set\nWhenever you enter a Rest Site, start the next combat with 2 Energy.">[[File:AncientTeaSet.png|link=Ancient Tea Set|Ancient Tea Set: Whenever you enter a Rest Site, start the next combat with 2 Energy.|72x72px]]</span>
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<span class="basic-tooltip" title="Ancient Tea Set\nWhenever you enter a Rest Site, start the next combat with 2 Energy.">[[File:AncientTeaSet.png|link=Ancient Tea Set|Ancient Tea Set: Whenever you enter a Rest Site, start the next combat with 2 Energy.|66x66px]]</span>
<span class="basic-tooltip" title="Art of War\nIf you do not play any Attacks during your turn, gain an extra Energy next turn.">[[File:ArtofWar.png|link=Art of War|Art of War: If you do not play any Attacks during your turn, gain an extra Energy next turn.|72x72px]]</span>
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<span class="basic-tooltip" title="Art of War\nIf you do not play any Attacks during your turn, gain an extra Energy next turn.">[[File:ArtofWar.png|link=Art of War|Art of War: If you do not play any Attacks during your turn, gain an extra Energy next turn.|66x66px]]</span>
<span class="basic-tooltip" title="Bag of Marbles\nAt the start of each combat, apply 1 Vulnerable to ALL enemies.">[[File:BagofMarbles.png|link=Bag of Marbles|Bag of Marbles: At the start of each combat, apply 1 Vulnerable to ALL enemies.|72x72px]]</span>
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<span class="basic-tooltip" title="Bag of Marbles\nAt the start of each combat, apply 1 Vulnerable to ALL enemies.">[[File:BagofMarbles.png|link=Bag of Marbles|Bag of Marbles: At the start of each combat, apply 1 Vulnerable to ALL enemies.|66x66px]]</span>
<span class="basic-tooltip" title="Bag of Preparation\nAt the start of each combat, draw 2 additional cards.">[[File:BagofPreparation.png|link=Bag of Preparation|Bag of Preparation: At the start of each combat, draw 2 additional cards.|72x72px]]</span>
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<span class="basic-tooltip" title="Bag of Preparation\nAt the start of each combat, draw 2 additional cards.">[[File:BagofPreparation.png|link=Bag of Preparation|Bag of Preparation: At the start of each combat, draw 2 additional cards.|66x66px]]</span>
<span class="basic-tooltip" title="Blood Vial\nAt the start of each combat, heal 2 HP.">[[File:BloodVial.png|link=Blood Vial|Blood Vial: At the start of each combat, heal 2 HP.|72x72px]]</span>
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<span class="basic-tooltip" title="Blood Vial\nAt the start of each combat, heal 2 HP.">[[File:BloodVial.png|link=Blood Vial|Blood Vial: At the start of each combat, heal 2 HP.|66x66px]]</span>
<span class="basic-tooltip" title="Bronze Scales\nWhenever you take damage, deal 3 damage back.">[[File:BronzeScales.png|link=Bronze Scales|Bronze Scales: Whenever you take damage, deal 3 damage back.|72x72px]]</span>
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<span class="basic-tooltip" title="Bronze Scales\nWhenever you take damage, deal 3 damage back.">[[File:BronzeScales.png|link=Bronze Scales|Bronze Scales: Whenever you take damage, deal 3 damage back.|66x66px]]</span>
<span class="basic-tooltip" title="Centennial Puzzle\nThe first time you lose HP each combat, draw 3 cards.">[[File:CentennialPuzzle.png|link=Centennial Puzzle|Centennial Puzzle: The first time you lose HP each combat, draw 3 cards.|72x72px]]</span>
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<span class="basic-tooltip" title="Centennial Puzzle\nThe first time you lose HP each combat, draw 3 cards.">[[File:CentennialPuzzle.png|link=Centennial Puzzle|Centennial Puzzle: The first time you lose HP each combat, draw 3 cards.|66x66px]]</span>
<span class="basic-tooltip" title="Data Disk (Defect only)\nStart each combat with 1 Focus.">[[File:DataDisk.png|link=Data Disk|Data Disk (Defect only): Start each combat with 1 Focus.|72x72px]]</span>
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<span class="basic-tooltip" title="Data Disk (Defect only)\nStart each combat with 1 Focus.">[[File:DataDisk.png|link=Data Disk|Data Disk (Defect only): Start each combat with 1 Focus.|66x66px]]</span>
<span class="basic-tooltip" title="Dream Catcher\nWhenever you rest, you may add a card to your deck.">[[File:DreamCatcher.png|link=Dream Catcher|Dream Catcher: Whenever you rest, you may add a card to your deck.|72x72px]]</span>
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<span class="basic-tooltip" title="Dream Catcher\nWhenever you rest, you may add a card to your deck.">[[File:DreamCatcher.png|link=Dream Catcher|Dream Catcher: Whenever you rest, you may add a card to your deck.|66x66px]]</span>
   
   
<span class="basic-tooltip" title="Happy Flower\nEvery 3 turns, gain 1 Energy.">[[File:HappyFlower.png|link=Happy Flower|Happy Flower: Every 3 turns, gain 1 Energy.|72x72px]]</span>
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<span class="basic-tooltip" title="Happy Flower\nEvery 3 turns, gain 1 Energy.">[[File:HappyFlower.png|link=Happy Flower|Happy Flower: Every 3 turns, gain 1 Energy.|66x66px]]</span>
<span class="basic-tooltip" title="Juzu Bracelet\nRegular enemy combats are no longer encountered in ? rooms.">[[File:juzuBracelet.png|link=Juzu Bracelet|Juzu Bracelet: Regular enemy combats are no longer encountered in ? rooms.|72x72px]]</span>
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<span class="basic-tooltip" title="Juzu Bracelet\nRegular enemy combats are no longer encountered in ? rooms.">[[File:juzuBracelet.png|link=Juzu Bracelet|Juzu Bracelet: Regular enemy combats are no longer encountered in ? rooms.|66x66px]]</span>
<span class="basic-tooltip" title="Lantern\nGain 1 Energy on the first turn of each combat.">[[File:lantern.png|link=Lantern|Lantern: Gain 1 Energy on the first turn of each combat.|72x72px]]</span>
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<span class="basic-tooltip" title="Lantern\nGain 1 Energy on the first turn of each combat.">[[File:lantern.png|link=Lantern|Lantern: Gain 1 Energy on the first turn of each combat.|66x66px]]</span>
<span class="basic-tooltip" title="Maw Bank\nWhenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.">[[File:MawBank.png|link=Maw Bank|Maw Bank: Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.|72x72px]]</span>
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<span class="basic-tooltip" title="Maw Bank\nWhenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.">[[File:MawBank.png|link=Maw Bank|Maw Bank: Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.|66x66px]]</span>
<span class="basic-tooltip" title="Oddly Smooth Stone\nAt the start of each combat, gain 1 Dexterity.">[[File:OddlySmoothStone.png|link=Oddly Smooth Stone|Oddly Smooth Stone: At the start of each combat, gain 1 Dexterity.|72x72px]]</span>
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<span class="basic-tooltip" title="Oddly Smooth Stone\nAt the start of each combat, gain 1 Dexterity.">[[File:OddlySmoothStone.png|link=Oddly Smooth Stone|Oddly Smooth Stone: At the start of each combat, gain 1 Dexterity.|66x66px]]</span>
<span class="basic-tooltip" title="Omamori\nNegate the next 2 Curses you obtain.">[[File:Omamori.png|link=Omamori|Omamori: Negate the next 2 Curses you obtain.|72x72px]]</span>
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<span class="basic-tooltip" title="Omamori\nNegate the next 2 Curses you obtain.">[[File:Omamori.png|link=Omamori|Omamori: Negate the next 2 Curses you obtain.|66x66px]]</span>
<span class="basic-tooltip" title="Orichalcum\nIf you end your turn without Block, gain 6 Block.">[[File:orichalcum.png|link=Orichalcum|Orichalcum: If you end your turn without Block, gain 6 Block.|72x72px]]</span>
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<span class="basic-tooltip" title="Orichalcum\nIf you end your turn without Block, gain 6 Block.">[[File:orichalcum.png|link=Orichalcum|Orichalcum: If you end your turn without Block, gain 6 Block.|66x66px]]</span>
<span class="basic-tooltip" title="Pen Nib\nEvery 10th Attack you play deals double damage.">[[File:penNib.png|link=Pen Nib|Pen Nib: Every 10th Attack you play deals double damage.|72x72px]]</span>
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<span class="basic-tooltip" title="Pen Nib\nEvery 10th Attack you play deals double damage.">[[File:penNib.png|link=Pen Nib|Pen Nib: Every 10th Attack you play deals double damage.|66x66px]]</span>
<span class="basic-tooltip" title="Potion Belt\nUpon pickup, gain 2 Potion slots.">[[File:PotionBelt.png|link=Potion Belt|Potion Belt: Upon pickup, gain 1 Potion slot.|72x72px]]</span>
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<span class="basic-tooltip" title="Potion Belt\nUpon pickup, gain 2 Potion slots.">[[File:PotionBelt.png|link=Potion Belt|Potion Belt: Upon pickup, gain 1 Potion slot.|66x66px]]</span>
<span class="basic-tooltip" title="Preserved Insect\nEnemies in Elite rooms have 25% less HP.">[[File:PreservedInsect.png|link=Preserved Insect|Preserved Insect: Enemies in Elite rooms have 25% less HP.|72x72px]]</span>
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<span class="basic-tooltip" title="Preserved Insect\nEnemies in Elite rooms have 25% less HP.">[[File:PreservedInsect.png|link=Preserved Insect|Preserved Insect: Enemies in Elite rooms have 25% less HP.|66x66px]]</span>
   
<span class="basic-tooltip" title="Red Skull (Ironclad only)\nWhile your HP is at or below 50%, you have 3 additional Strength.">[[File:redSkull.png|link=Red Skull|Red Skull (Ironclad only): While your HP is at or below 50%, you have 3 additional Strength.|72x72px]]</span>
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<span class="basic-tooltip" title="Red Skull (Ironclad only)\nWhile your HP is at or below 50%, you have 3 additional Strength.">[[File:redSkull.png|link=Red Skull|Red Skull (Ironclad only): While your HP is at or below 50%, you have 3 additional Strength.|66x66px]]</span>
<span class="basic-tooltip" title="Regal Pillow\nHeal an additional 15 HP when you Rest.">[[File:RegalPillow.png|link=Regal Pillow|Regal Pillow: Heal an additional 15 HP when you Rest.|72x72px]]</span>
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<span class="basic-tooltip" title="Regal Pillow\nHeal an additional 15 HP when you Rest.">[[File:RegalPillow.png|link=Regal Pillow|Regal Pillow: Heal an additional 15 HP when you Rest.|66x66px]]</span>
<span class="basic-tooltip" title="Smiling Mask\nThe merchant's card removal service now always costs 50 Gold.">[[File:SmilingMask.png|link=Smiling Mask|Smiling Mask: The merchant's card removal service now always costs 50 Gold.|72x72px]]</span>
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<span class="basic-tooltip" title="Smiling Mask\nThe merchant's card removal service now always costs 50 Gold.">[[File:SmilingMask.png|link=Smiling Mask|Smiling Mask: The merchant's card removal service now always costs 50 Gold.|66x66px]]</span>
<span class="basic-tooltip" title="Snecko Skull (Silent only)\nWhenever you apply Poison, apply an additional 1 Poison.">[[File:SneckoSkull.png|link=Snecko Skull|Snecko Skull (Silent only): Whenever you apply Poison, apply an additional 1 Poison.|72x72px]]</span>
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<span class="basic-tooltip" title="Snecko Skull (Silent only)\nWhenever you apply Poison, apply an additional 1 Poison.">[[File:SneckoSkull.png|link=Snecko Skull|Snecko Skull (Silent only): Whenever you apply Poison, apply an additional 1 Poison.|66x66px]]</span>
<span class="basic-tooltip" title="Strawberry\nRaise your Max HP by 7.">[[File:Strawberry.png|link=Strawberry|Strawberry: Raise your Max HP by 7.|72x72px]]</span>
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<span class="basic-tooltip" title="Strawberry\nRaise your Max HP by 7.">[[File:Strawberry.png|link=Strawberry|Strawberry: Raise your Max HP by 7.|66x66px]]</span>
<span class="basic-tooltip" title="The Boot\nWhenever you would deal 4 or less unblocked Attack damage, increase it to 5.">[[File:TheBoot.png|link=The Boot|Relic: Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.|72x72px]]</span>
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<span class="basic-tooltip" title="The Boot\nWhenever you would deal 4 or less unblocked Attack damage, increase it to 5.">[[File:TheBoot.png|link=The Boot|Relic: Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.|66x66px]]</span>
<span class="basic-tooltip" title="Tiny Chest\nGain 30 Gold. You are 10% more likely to find treasure in ? rooms.">[[File:TinyChest.png|link=Tiny Chest|Tiny Chest: Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.|72x72px]]</span>
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<span class="basic-tooltip" title="Tiny Chest\nGain 30 Gold. You are 10% more likely to find treasure in ? rooms.">[[File:TinyChest.png|link=Tiny Chest|Tiny Chest: Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.|66x66px]]</span>
<span class="basic-tooltip" title="Vajra\nAt the start of each combat, gain 1 Strength.">[[File:Vajra.png|link=Vajra|Vajra: At the start of each combat, gain 1 Strength.|72x72px]]</span>
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<span class="basic-tooltip" title="Vajra\nAt the start of each combat, gain 1 Strength.">[[File:Vajra.png|link=Vajra|Vajra: At the start of each combat, gain 1 Strength.|66x66px]]</span>
<span class="basic-tooltip" title="War Paint\nUpon pick up, Upgrade 2 random Skills.">[[File:WarPaint.png|link=War Paint|War Paint: Upon pick up, Upgrade 2 random Skills.|72x72px]]</span>
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<span class="basic-tooltip" title="War Paint\nUpon pick up, Upgrade 2 random Skills.">[[File:WarPaint.png|link=War Paint|War Paint: Upon pick up, Upgrade 2 random Skills.|66x66px]]</span>
<span class="basic-tooltip" title="Whetstone\nUpon pick up, Upgrade 2 random Attacks.">[[File:Whetstone.png|link=Whetstone|Whetstone: Upon pick up, Upgrade 2 random Attacks.|72x72px]]</span>
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<span class="basic-tooltip" title="Whetstone\nUpon pick up, Upgrade 2 random Attacks.">[[File:Whetstone.png|link=Whetstone|Whetstone: Upon pick up, Upgrade 2 random Attacks.|66x66px]]</span>
   
   
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Stronger relics which appear less often than common relics.
 
Stronger relics which appear less often than common relics.
   
<span class="basic-tooltip" title="Blue Candle\nCurse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.">[[File:blueCandle.png|link=Blue Candle|Blue Candle: Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.|72x72px]]</span>
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<span class="basic-tooltip" title="Blue Candle\nCurse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.">[[File:blueCandle.png|link=Blue Candle|Blue Candle: Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.|66x66px]]</span>
<span class="basic-tooltip" title="Bottled Flame\nUpon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.">[[File:bottledFlame.png|link=Bottled Flame|Bottled Flame: Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.|72x72px]]</span>
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<span class="basic-tooltip" title="Bottled Flame\nUpon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.">[[File:bottledFlame.png|link=Bottled Flame|Bottled Flame: Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.|66x66px]]</span>
<span class="basic-tooltip" title="Bottled Lightning\nUpon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.">[[File:bottledLightning.png|link=Bottled Lightning|Bottled Lightning: Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.|72x72px]]</span>
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<span class="basic-tooltip" title="Bottled Lightning\nUpon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.">[[File:bottledLightning.png|link=Bottled Lightning|Bottled Lightning: Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.|66x66px]]</span>
<span class="basic-tooltip" title="Bottled Tornado\nUpon pick up, choose a Power card. At the start of each combat, this card will be in your hand.">[[File:bottledTornado.png|link=Bottled Tornado|Bottled Tornado: Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.|72x72px]]</span>
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<span class="basic-tooltip" title="Bottled Tornado\nUpon pick up, choose a Power card. At the start of each combat, this card will be in your hand.">[[File:bottledTornado.png|link=Bottled Tornado|Bottled Tornado: Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.|66x66px]]</span>
<span class="basic-tooltip" title="Darkstone Periapt\nWhenever you obtain a Curse, increase your Max HP by 6.">[[File:DarkstonePeriapt.png|link=Darkstone Periapt|Darkstone Periapt: Whenever you obtain a Curse, increase your Max HP by 6.|72x72px]]</span>
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<span class="basic-tooltip" title="Darkstone Periapt\nWhenever you obtain a Curse, increase your Max HP by 6.">[[File:DarkstonePeriapt.png|link=Darkstone Periapt|Darkstone Periapt: Whenever you obtain a Curse, increase your Max HP by 6.|66x66px]]</span>
<span class="basic-tooltip" title="Frozen Egg\nWhenever you add a Power card to your deck, it is Upgraded.">[[File:FrozenEgg.png|link=Frozen Egg|Frozen Egg: Whenever you add a Power card to your deck, it is Upgraded.|72x72px]]</span>
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<span class="basic-tooltip" title="Frozen Egg\nWhenever you add a Power card to your deck, it is Upgraded.">[[File:FrozenEgg.png|link=Frozen Egg|Frozen Egg: Whenever you add a Power card to your deck, it is Upgraded.|66x66px]]</span>
<span class="basic-tooltip" title="Gold-Plated Cables (Defect only)\nYour rightmost Orb triggers its passive an additional time.">[[File:GoldPlatedCables.png|link=Gold-Plated Cables|Gold-Plated Cables (Defect only): Your rightmost Orb triggers its passive an additional time.|72x72px]]</span>
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<span class="basic-tooltip" title="Gold-Plated Cables (Defect only)\nYour rightmost Orb triggers its passive an additional time.">[[File:GoldPlatedCables.png|link=Gold-Plated Cables|Gold-Plated Cables (Defect only): Your rightmost Orb triggers its passive an additional time.|66x66px]]</span>
<span class="basic-tooltip" title="Gremlin Horn\nWhenever an enemy dies, gain 1 Energy and draw 1 card.">[[File:gremlinHorn.png|link=Gremlin Horn|Gremlin Horn: Whenever an enemy dies, gain 1 Energy and draw 1 card.|72x72px]]</span>
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<span class="basic-tooltip" title="Gremlin Horn\nWhenever an enemy dies, gain 1 Energy and draw 1 card.">[[File:gremlinHorn.png|link=Gremlin Horn|Gremlin Horn: Whenever an enemy dies, gain 1 Energy and draw 1 card.|66x66px]]</span>
<span class="basic-tooltip" title="Kunai\nEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.">[[File:kunai.png|link=Kunai|Kunai: Every time you play 3 Attacks in a single turn, gain 1 Dexterity.|72x72px]]</span>
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<span class="basic-tooltip" title="Kunai\nEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.">[[File:kunai.png|link=Kunai|Kunai: Every time you play 3 Attacks in a single turn, gain 1 Dexterity.|66x66px]]</span>
<span class="basic-tooltip" title="Letter Opener\nEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.">[[File:letterOpener.png|link=Letter Opener|Letter Opener: Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.|72x72px]]</span>
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<span class="basic-tooltip" title="Letter Opener\nEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.">[[File:letterOpener.png|link=Letter Opener|Letter Opener: Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.|66x66px]]</span>
   
<span class="basic-tooltip" title="Matryoshka\nThe next 2 chests you open contain 2 Relics. (Excludes boss chests)">[[File:matryoshka.png|link=Matryoshka|Matryoshka: The next 2 chests you open contain 2 Relics. (Excludes boss chests)|72x72px]]</span>
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<span class="basic-tooltip" title="Matryoshka\nThe next 2 chests you open contain 2 Relics. (Excludes boss chests)">[[File:matryoshka.png|link=Matryoshka|Matryoshka: The next 2 chests you open contain 2 Relics. (Excludes boss chests)|66x66px]]</span>
<span class="basic-tooltip" title="Meat on the Bone\nIf your HP is at or below 50% at the end of combat, heal 12 HP.">[[File:MeatontheBone.png|link=Meat on the Bone|Meat on the Bone: If your HP is at or below 50% at the end of combat, heal 12 HP.|72x72px]]</span>
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<span class="basic-tooltip" title="Meat on the Bone\nIf your HP is at or below 50% at the end of combat, heal 12 HP.">[[File:MeatontheBone.png|link=Meat on the Bone|Meat on the Bone: If your HP is at or below 50% at the end of combat, heal 12 HP.|66x66px]]</span>
<span class="basic-tooltip" title="Mercury Hourglass\nAt the start of your turn, deal 3 damage to ALL enemies.">[[File:hourglass.png|link=Mercury Hourglass|Mercury Hourglass: At the start of your turn, deal 3 damage to ALL enemies.|72x72px]]</span>
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<span class="basic-tooltip" title="Mercury Hourglass\nAt the start of your turn, deal 3 damage to ALL enemies.">[[File:MercuryHourglass.png|link=Mercury Hourglass|Mercury Hourglass: At the start of your turn, deal 3 damage to ALL enemies.|66x66px]]</span>
<span class="basic-tooltip" title="Molten Egg\nWhenever you add an Attack card to your deck, it is Upgraded.">[[File:stoneEgg.png|link=Molten Egg|Molten Egg: Whenever you add an Attack card to your deck, it is Upgraded.|72x72px]]</span>
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<span class="basic-tooltip" title="Molten Egg\nWhenever you add an Attack card to your deck, it is Upgraded.">[[File:MoltenEgg.png|link=Molten Egg|Molten Egg: Whenever you add an Attack card to your deck, it is Upgraded.|66x66px]]</span>
<span class="basic-tooltip" title="Mummified Hand\nWhenever you play a Power, a random card in your hand costs 0 for the turn.">[[File:mummifiedHand.png|link=Mummified Hand|Mummified Hand: Whenever you play a Power, a random card in your hand costs 0 for the turn.|72x72px]]</span>
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<span class="basic-tooltip" title="Mummified Hand\nWhenever you play a Power, a random card in your hand costs 0 for the turn.">[[File:mummifiedHand.png|link=Mummified Hand|Mummified Hand: Whenever you play a Power, a random card in your hand costs 0 for the turn.|66x66px]]</span>
<span class="basic-tooltip" title="Ninja Scroll (Silent only)\nStart each combat with 3 Shivs in hand.">[[File:ninjaScroll.png|link=Ninja Scroll|Ninja Scroll (Silent only): Start each combat with 3 Shivs in hand.|72x72px]]</span>
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<span class="basic-tooltip" title="Ninja Scroll (Silent only)\nStart each combat with 3 Shivs in hand.">[[File:ninjaScroll.png|link=Ninja Scroll|Ninja Scroll (Silent only): Start each combat with 3 Shivs in hand.|66x66px]]</span>
<span class="basic-tooltip" title="Ornamental Fan\nEvery time you play 3 Attacks in a single turn, gain 4 Block.">[[File:ornamentalFan.png|link=Ornamental Fan|Ornamental Fan: Every time you play 3 Attacks in a single turn, gain 4 Block.|72x72px]]</span>
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<span class="basic-tooltip" title="Ornamental Fan\nEvery time you play 3 Attacks in a single turn, gain 4 Block.">[[File:ornamentalFan.png|link=Ornamental Fan|Ornamental Fan: Every time you play 3 Attacks in a single turn, gain 4 Block.|66x66px]]</span>
<span class="basic-tooltip" title="Pantograph\nAt the start of boss combats, heal 25 HP.">[[File:pantograph.png|link=Pantograph|Pantograph: At the start of boss combats, heal 25 HP.|72x72px]]</span>
+
<span class="basic-tooltip" title="Pantograph\nAt the start of boss combats, heal 25 HP.">[[File:pantograph.png|link=Pantograph|Pantograph: At the start of boss combats, heal 25 HP.|66x66px]]</span>
<span class="basic-tooltip" title="Paper Krane (Silent only)\nEnemies with Weak deal 40% less damage rather than 25%.">[[File:paperKrane.png|link=Paper Krane|Paper Krane (Silent only): Enemies with Weak deal 40% less damage rather than 25%.|72x72px]]</span>
+
<span class="basic-tooltip" title="Paper Krane (Silent only)\nEnemies with Weak deal 40% less damage rather than 25%.">[[File:paperKrane.png|link=Paper Krane|Paper Krane (Silent only): Enemies with Weak deal 40% less damage rather than 25%.|66x66px]]</span>
<span class="basic-tooltip" title="Paper Phrog (Ironclad only)\nEnemies with Vulnerable take 75% more damage rather than 50%.">[[File:paperPhrog.png|link=Paper Phrog|Paper Phrog (Ironclad only): Enemies with Vulnerable take 75% more damage rather than 50%.|72x72px]]</span>
+
<span class="basic-tooltip" title="Paper Phrog (Ironclad only)\nEnemies with Vulnerable take 75% more damage rather than 50%.">[[File:paperPhrog.png|link=Paper Phrog|Paper Phrog (Ironclad only): Enemies with Vulnerable take 75% more damage rather than 50%.|66x66px]]</span>
   
<span class="basic-tooltip" title="Pear\nRaise your Max HP by 10.">[[File:pear.png|link=Pear|Pear: Raise your Max HP by 10.|72x72px]]</span>
+
<span class="basic-tooltip" title="Pear\nRaise your Max HP by 10.">[[File:pear.png|link=Pear|Pear: Raise your Max HP by 10.|66x66px]]</span>
<span class="basic-tooltip" title="Question Card\nOn Card Reward screens, choose from 4 cards instead of 3.">[[File:questionCard.png|link=Question Card|Question Card: On Card Reward screens, choose from 4 cards instead of 3.|72x72px]]</span>
+
<span class="basic-tooltip" title="Question Card\nOn Card Reward screens, choose from 4 cards instead of 3.">[[File:questionCard.png|link=Question Card|Question Card: On Card Reward screens, choose from 4 cards instead of 3.|66x66px]]</span>
<span class="basic-tooltip" title="Runic Dodecahedron\nIf your HP is full, gain 1 Energy at the start of each turn.">[[File:RunicDodecahedron.png|link=Runic Dodecahedron|Runic Dodecahedron: If your HP is full, gain 1 Energy at the start of each turn.|72x72px]]</span>
+
<span class="basic-tooltip" title="Runic Dodecahedron\nIf your HP is full, gain 1 Energy at the start of each turn.">[[File:RunicDodecahedron.png|link=Runic Dodecahedron|Runic Dodecahedron: If your HP is full, gain 1 Energy at the start of each turn.|66x66px]]</span>
<span class="basic-tooltip" title="Self-Forming Clay (Ironclad only)\nWhenever you lose HP in combat, gain 3 Block next turn.">[[File:SelfFormingClay.png|link=Self-Forming Clay|Self-Forming Clay (Ironclad only): Whenever you lose HP in combat, gain 3 Block next turn.|72x72px]]</span>
+
<span class="basic-tooltip" title="Self-Forming Clay (Ironclad only)\nWhenever you lose HP in combat, gain 3 Block next turn.">[[File:SelfFormingClay.png|link=Self-Forming Clay|Self-Forming Clay (Ironclad only): Whenever you lose HP in combat, gain 3 Block next turn.|66x66px]]</span>
<span class="basic-tooltip" title="Shuriken\nEvery time you play 3 Attacks in a single turn, gain 1 Strength.">[[File:shuriken.png|link=Shuriken|Shuriken: Every time you play 3 Attacks in a single turn, gain 1 Strength.|72x72px]]</span>
+
<span class="basic-tooltip" title="Shuriken\nEvery time you play 3 Attacks in a single turn, gain 1 Strength.">[[File:shuriken.png|link=Shuriken|Shuriken: Every time you play 3 Attacks in a single turn, gain 1 Strength.|66x66px]]</span>
<span class="basic-tooltip" title="Singing Bowl\nWhen adding cards to your deck, you may gain +2 Max HP instead.">[[File:singingBowl.png|link=Singing Bowl|Singing Bowl: When adding cards to your deck, you may gain +2 Max HP instead.|72x72px]]</span>
+
<span class="basic-tooltip" title="Singing Bowl\nWhen adding cards to your deck, you may gain +2 Max HP instead.">[[File:singingBowl.png|link=Singing Bowl|Singing Bowl: When adding cards to your deck, you may gain +2 Max HP instead.|66x66px]]</span>
<span class="basic-tooltip" title="Sundial\nEvery 3 times you shuffle your deck, gain 2 Energy.">[[File:Sundial.png|link=Sundial|Sundial: Every 3 times you shuffle your deck, gain 2 Energy.|72x72px]]</span>
+
<span class="basic-tooltip" title="Sundial\nEvery 3 times you shuffle your deck, gain 2 Energy.">[[File:Sundial.png|link=Sundial|Sundial: Every 3 times you shuffle your deck, gain 2 Energy.|66x66px]]</span>
<span class="basic-tooltip" title="Symbiotic Virus (Defect only)\nAt the Start of each combat, Channel 1 Dark.">[[File:SymbioticVirus.png|link=Symbiotic Virus|Symbiotic Virus (Defect only): At the Start of each combat, Channel 1 Dark.|72x72px]]</span>
+
<span class="basic-tooltip" title="Symbiotic Virus (Defect only)\nAt the Start of each combat, Channel 1 Dark.">[[File:SymbioticVirus.png|link=Symbiotic Virus|Symbiotic Virus (Defect only): At the Start of each combat, Channel 1 Dark.|66x66px]]</span>
<span class="basic-tooltip" title="The Courier\nThe merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.">[[File:TheCourier.png|link=The Courier|The Courier: The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.|72x72px]]</span>
+
<span class="basic-tooltip" title="The Courier\nThe merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.">[[File:TheCourier.png|link=The Courier|The Courier: The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.|66x66px]]</span>
<span class="basic-tooltip" title="Toxic Egg\nWhenever you add a Skill card to your deck, it is Upgraded.">[[File:ToxicEgg.png|link=Toxic Egg|Toxic Egg: Whenever you add a Skill card to your deck, it is Upgraded.|72x72px]]</span>
+
<span class="basic-tooltip" title="Toxic Egg\nWhenever you add a Skill card to your deck, it is Upgraded.">[[File:ToxicEgg.png|link=Toxic Egg|Toxic Egg: Whenever you add a Skill card to your deck, it is Upgraded.|66x66px]]</span>
   
   
Line 94: Line 94:
 
Unique and powerful relics which are rarely seen.
 
Unique and powerful relics which are rarely seen.
   
<span class="basic-tooltip" title="Bird-Faced Urn\nWhenever you play a Power, heal 2 HP.">[[File:BirdFacedUrn.png|link=Bird-Faced Urn|Bird-Faced Urn: Whenever you play a Power, heal 2 HP.|72x72px]]</span>
+
<span class="basic-tooltip" title="Bird-Faced Urn\nWhenever you play a Power, heal 2 HP.">[[File:BirdFacedUrn.png|link=Bird-Faced Urn|Bird-Faced Urn: Whenever you play a Power, heal 2 HP.|66x66px]]</span>
<span class="basic-tooltip" title="Calipers\nAt the start of your turn, lose 15 Block rather than all of your Block.">[[File:calipers.png|link=Calipers|Calipers: At the start of your turn, lose 15 Block rather than all of your Block.|72x72px]]</span>
+
<span class="basic-tooltip" title="Calipers\nAt the start of your turn, lose 15 Block rather than all of your Block.">[[File:calipers.png|link=Calipers|Calipers: At the start of your turn, lose 15 Block rather than all of your Block.|66x66px]]</span>
<span class="basic-tooltip" title="Champion Belt (Ironclad only)\nWhenever you apply Vulnerable, also apply 1 Weak.">[[File:championBelt.png|link=Champion Belt|Champion Belt (Ironclad only): Whenever you apply Vulnerable, also apply 1 Weak.|72x72px]]</span>
+
<span class="basic-tooltip" title="Champion Belt (Ironclad only)\nWhenever you apply Vulnerable, also apply 1 Weak.">[[File:championBelt.png|link=Champion Belt|Champion Belt (Ironclad only): Whenever you apply Vulnerable, also apply 1 Weak.|66x66px]]</span>
<span class="basic-tooltip" title="Charon's Ashes (Ironclad only)\nWhenever you Exhaust a card, deal 3 damage to ALL enemies.">[[File:CharonsAshes.png|link=Charon's Ashes|Charon's Ashes (Ironclad only): Whenever you Exhaust a card, deal 3 damage to ALL enemies.|72x72px]]</span>
+
<span class="basic-tooltip" title="Charon's Ashes (Ironclad only)\nWhenever you Exhaust a card, deal 3 damage to ALL enemies.">[[File:CharonsAshes.png|link=Charon's Ashes|Charon's Ashes (Ironclad only): Whenever you Exhaust a card, deal 3 damage to ALL enemies.|66x66px]]</span>
<span class="basic-tooltip" title="Dead Branch\nWhenever you Exhaust a card, add a random card to your hand.">[[File:deadBranch.png|link=Dead Branch|Dead Branch: Whenever you Exhaust a card, add a random card to your hand.|72x72px]]</span>
+
<span class="basic-tooltip" title="Dead Branch\nWhenever you Exhaust a card, add a random card to your hand.">[[File:deadBranch.png|link=Dead Branch|Dead Branch: Whenever you Exhaust a card, add a random card to your hand.|66x66px]]</span>
<span class="basic-tooltip" title="Du-Vu Doll\nFor each Curse in your deck, start each combat with 1 additional Strength.">[[File:DuVuDoll.png|link=Du-Vu Doll|Du-Vu Doll: For each Curse in your deck, start each combat with 1 additional Strength.|72x72px]]</span>
+
<span class="basic-tooltip" title="Du-Vu Doll\nFor each Curse in your deck, start each combat with 1 additional Strength.">[[File:DuVuDoll.png|link=Du-Vu Doll|Du-Vu Doll: For each Curse in your deck, start each combat with 1 additional Strength.|66x66px]]</span>
<span class="basic-tooltip" title="Emotion Chip (Defect only)\nAt the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.">[[File:EmotionChip.png|link=Emotion Chip|Emotion Chip (Defect only): At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.|72x72px]]</span>
+
<span class="basic-tooltip" title="Emotion Chip (Defect only)\nAt the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.">[[File:EmotionChip.png|link=Emotion Chip|Emotion Chip (Defect only): At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.|66x66px]]</span>
<span class="basic-tooltip" title="Fossilized Helix\nPrevent the first time you would lose HP in combat.">[[File:FossilizedHelix.png|link=Fossilized Helix|Fossilized Helix: Prevent the first time you would lose HP in combat.|65x65px]]</span>
+
<span class="basic-tooltip" title="Fossilized Helix\nPrevent the first time you would lose HP in combat.">[[File:FossilizedHelix.png|link=Fossilized Helix|Fossilized Helix: Prevent the first time you would lose HP in combat.|66x66px]]</span>
<span class="basic-tooltip" title="Gambling Chip\nAt the start of each combat, discard any number of cards then draw that many.">[[File:gamblingChip.png|link=Gambling Chip|Gambling Chip: At the start of each combat, discard any number of cards then draw that many.|72x72px]]</span>
+
<span class="basic-tooltip" title="Gambling Chip\nAt the start of each combat, discard any number of cards then draw that many.">[[File:gamblingChip.png|link=Gambling Chip|Gambling Chip: At the start of each combat, discard any number of cards then draw that many.|66x66px]]</span>
<span class="basic-tooltip" title="Ginger\nYou can no longer become Weakened.">[[File:ginger.png|link=Ginger|Ginger: You can no longer become Weakened.|72x72px]]</span>
+
<span class="basic-tooltip" title="Ginger\nYou can no longer become Weakened.">[[File:ginger.png|link=Ginger|Ginger: You can no longer become Weakened.|66x66px]]</span>
<span class="basic-tooltip" title="Girya\nYou can now gain Strength at Rest Sites. (3 times max)">[[File:Girya.png|link=Girya|Girya: You can now gain Strength at Rest Sites. (3 times max)|72x72px]]</span>
 
<span class="basic-tooltip" title="Ice Cream\nEnergy is now conserved between turns.">[[File:iceCream.png|link=Ice Cream|Ice Cream: Energy is now conserved between turns.|72x72px]]</span>
 
<span class="basic-tooltip" title="Incense Burner\nEvery 6 turns, gain 1 Intangible.">[[File:IncenseBurner.png|link=Incense Burner|Incense Burner: Every 6 turns, gain 1 Intangible.|72x72px]]</span>
 
<span class="basic-tooltip" title="Magic Flower (Ironclad only)\nHealing is 50% more effective during combat.">[[File:magicFlower.png|link=Magic Flower|Magic Flower (Ironclad only): Healing is 50% more effective during combat.|72x72px]]</span>
 
<span class="basic-tooltip" title="Mango\nRaise your Max HP by 14.">[[File:mango.png|link=Mango|Mango: Raise your Max HP by 14.|72x72px]]</span>
 
<span class="basic-tooltip" title="Nunchaku\nEvery time you play 10 Attacks, gain 1 Energy.">[[File:Nunchaku.png|link=Nunchaku|Nunchaku: Every time you play 10 Attacks, gain 1 Energy.|70x70px]]</span>
 
<span class="basic-tooltip" title="Old Coin\nGain 300 Gold.">[[File:oldCoin.png|link=Old Coin|Old Coin: Gain 300 Gold.|72x72px]]</span>
 
<span class="basic-tooltip" title="Peace Pipe\nYou can now remove cards from your deck at Rest Sites.">[[File:peacePipe.png|link=Peace Pipe|Peace Pipe: You can now remove cards from your deck at Rest Sites.|72x72px]]</span>
 
<span class="basic-tooltip" title="Pocketwatch\nWhenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn."> [[File:Pocketwatch.png|link=Pocketwatch|Pocketwatch: Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.|72x72px]]</span>
 
<span class="basic-tooltip" title="Prayer Wheel\nNormal enemies drop an additional card reward.">[[File:prayerWheel.png|link=Prayer Wheel|Prayer Wheel: Normal enemies drop an additional card reward.|72x72px]]</span>
 
   
<span class="basic-tooltip" title="Shovel\nYou can now Dig for loot at Rest Sites.">[[File:shovel.png|link=Shovel|Shovel: You can now Dig for loot at Rest Sites.|72x72px]]</span>
+
<span class="basic-tooltip" title="Girya\nYou can now gain Strength at Rest Sites. (3 times max)">[[File:Girya.png|link=Girya|Girya: You can now gain Strength at Rest Sites. (3 times max)|66x66px]]</span>
<span class="basic-tooltip" title="Stone Calendar\nAt the end of turn 7, deal 40 damage to ALL enemies.">[[File:StoneCalendar.png|link=Stone Calendar|Stone Calendar: At the end of turn 7, deal 40 damage to ALL enemies.|72x72px]]</span>
+
<span class="basic-tooltip" title="Ice Cream\nEnergy is now conserved between turns.">[[File:iceCream.png|link=Ice Cream|Ice Cream: Energy is now conserved between turns.|66x66px]]</span>
<span class="basic-tooltip" title="The Specimen (Silent only)\nWhenever an enemy dies, transfer any Poison it has to a random enemy.">[[File:TheSpecimen.png|link=The Specimen|The Specimen (Silent only): Whenever an enemy dies, transfer any Poison it has to a random enemy.|72x72px]]</span>
+
<span class="basic-tooltip" title="Incense Burner\nEvery 6 turns, gain 1 Intangible.">[[File:IncenseBurner.png|link=Incense Burner|Incense Burner: Every 6 turns, gain 1 Intangible.|66x66px]]</span>
<span class="basic-tooltip" title="Thread and Needle\nAt the start of each combat, gain 4 Plated Armor.">[[File:ThreadandNeedle.png|link=Thread and Needle|Thread and Needle: At the start of each combat, gain 4 Plated Armor.|72x72px]]</span>
+
<span class="basic-tooltip" title="Magic Flower (Ironclad only)\nHealing is 50% more effective during combat.">[[File:magicFlower.png|link=Magic Flower|Magic Flower (Ironclad only): Healing is 50% more effective during combat.|66x66px]]</span>
<span class="basic-tooltip" title="Tingsha (Silent only)\nWhenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.">[[File:tingsha.png|link=Tingsha|Tingsha (Silent only): Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.|72x72px]]</span>
+
<span class="basic-tooltip" title="Mango\nRaise your Max HP by 14.">[[File:mango.png|link=Mango|Mango: Raise your Max HP by 14.|66x66px]]</span>
<span class="basic-tooltip" title="Torii\nWhenever you would receive 5 or less unblocked Attack damage, reduce it to 1.">[[File:torii.png|link=Torii|Torii: Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.|72x72px]]</span>
+
<span class="basic-tooltip" title="Nunchaku\nEvery time you play 10 Attacks, gain 1 Energy.">[[File:Nunchaku.png|link=Nunchaku|Nunchaku: Every time you play 10 Attacks, gain 1 Energy.|66x66px]]</span>
<span class="basic-tooltip" title="Tough Bandages (Silent only)\nWhenever you discard a card during your turn, gain 3 Block.">[[File:toughBandages.png|link=Tough Bandages|Tough Bandages (Silent only): Whenever you discard a card during your turn, gain 3 Block.|72x72px]]</span>
+
<span class="basic-tooltip" title="Old Coin\nGain 300 Gold.">[[File:oldCoin.png|link=Old Coin|Old Coin: Gain 300 Gold.|66x66px]]</span>
<span class="basic-tooltip" title="Turnip\nYou can no longer become Frail.">[[File:Turnip.png|link=Turnip|Turnip: You can no longer become Frail.|72x72px]]</span>
+
<span class="basic-tooltip" title="Peace Pipe\nYou can now remove cards from your deck at Rest Sites.">[[File:peacePipe.png|link=Peace Pipe|Peace Pipe: You can now remove cards from your deck at Rest Sites.|66x66px]]</span>
<span class="basic-tooltip" title="Unceasing Top\nWhenever you have no cards in hand during your turn, draw a card.">[[File:UnceasingTop.png|link=Unceasing Top|Unceasing Top: Whenever you have no cards in hand during your turn, draw a card.|72x72px]]</span>
+
<span class="basic-tooltip" title="Pocketwatch\nWhenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn."> [[File:Pocketwatch.png|link=Pocketwatch|Pocketwatch: Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.|66x66px]]</span>
<span class="basic-tooltip" title="Wing Boots\nYou may ignore paths when choosing the next room to travel to 3 times.">[[File:WingBoots.png|link=Wing Boots|Wing Boots: You may ignore paths when choosing the next room to travel to 3 times.|72x72px]]</span>
+
<span class="basic-tooltip" title="Prayer Wheel\nNormal enemies drop an additional card reward.">[[File:prayerWheel.png|link=Prayer Wheel|Prayer Wheel: Normal enemies drop an additional card reward.|66x66px]]</span>
  +
  +
<span class="basic-tooltip" title="Shovel\nYou can now Dig for loot at Rest Sites.">[[File:shovel.png|link=Shovel|Shovel: You can now Dig for loot at Rest Sites.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Stone Calendar\nAt the end of turn 7, deal 40 damage to ALL enemies.">[[File:StoneCalendar.png|link=Stone Calendar|Stone Calendar: At the end of turn 7, deal 40 damage to ALL enemies.|66x66px]]</span>
  +
<span class="basic-tooltip" title="The Specimen (Silent only)\nWhenever an enemy dies, transfer any Poison it has to a random enemy.">[[File:TheSpecimen.png|link=The Specimen|The Specimen (Silent only): Whenever an enemy dies, transfer any Poison it has to a random enemy.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Thread and Needle\nAt the start of each combat, gain 4 Plated Armor.">[[File:ThreadandNeedle.png|link=Thread and Needle|Thread and Needle: At the start of each combat, gain 4 Plated Armor.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Tingsha (Silent only)\nWhenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.">[[File:tingsha.png|link=Tingsha|Tingsha (Silent only): Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Torii\nWhenever you would receive 5 or less unblocked Attack damage, reduce it to 1.">[[File:torii.png|link=Torii|Torii: Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Tough Bandages (Silent only)\nWhenever you discard a card during your turn, gain 3 Block.">[[File:toughBandages.png|link=Tough Bandages|Tough Bandages (Silent only): Whenever you discard a card during your turn, gain 3 Block.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Turnip\nYou can no longer become Frail.">[[File:Turnip.png|link=Turnip|Turnip: You can no longer become Frail.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Unceasing Top\nWhenever you have no cards in hand during your turn, draw a card.">[[File:UnceasingTop.png|link=Unceasing Top|Unceasing Top: Whenever you have no cards in hand during your turn, draw a card.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Wing Boots\nYou may ignore paths when choosing the next room to travel to 3 times.">[[File:WingBoots.png|link=Wing Boots|Wing Boots: You may ignore paths when choosing the next room to travel to 3 times.|66x66px]]</span>
   
   
Line 120: Line 120:
 
Relics found only within Boss chests.
 
Relics found only within Boss chests.
   
<span class="basic-tooltip" title="Astrolabe\nUpon pickup, choose and Transform 3 cards, then Upgrade them.">[[File:astrolabe.png|link=Astrolabe|Astrolabe: Upon pickup, choose and Transform 3 cards, then Upgrade them.|72x72px]]</span>
+
<span class="basic-tooltip" title="Astrolabe\nUpon pickup, choose and Transform 3 cards, then Upgrade them.">[[File:astrolabe.png|link=Astrolabe|Astrolabe: Upon pickup, choose and Transform 3 cards, then Upgrade them.|66x66px]]</span>
<span class="basic-tooltip" title="Black Blood (Ironclad only)\nReplaces Burning Blood. At the end of combat, heal 10 HP.">[[File:blackBlood.png|link=Black Blood|Black Blood (Ironclad only): Replaces Burning Blood. At the end of combat, heal 10 HP.|72x72px]]</span>
+
<span class="basic-tooltip" title="Black Blood (Ironclad only)\nReplaces Burning Blood. At the end of combat, heal 10 HP.">[[File:blackBlood.png|link=Black Blood|Black Blood (Ironclad only): Replaces Burning Blood. At the end of combat, heal 10 HP.|66x66px]]</span>
<span class="basic-tooltip" title="Black Star\nElites now drop 2 Relics when defeated.">[[File:BlackStar.png|link=Black Star|Black Star: Elites now drop 2 Relics when defeated.|72x72px]]</span>
+
<span class="basic-tooltip" title="Black Star\nElites now drop 2 Relics when defeated.">[[File:BlackStar.png|link=Black Star|Black Star: Elites now drop 2 Relics when defeated.|66x66px]]</span>
<span class="basic-tooltip" title="Busted Crown\nGain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.">[[File:BustedCrown.png|link=Busted Crown|Busted Crown: Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.|72x72px]]</span>
+
<span class="basic-tooltip" title="Busted Crown\nGain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.">[[File:BustedCrown.png|link=Busted Crown|Busted Crown: Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.|66x66px]]</span>
<span class="basic-tooltip" title="Calling Bell\nObtain 3 Curses and 3 Relics.">[[File:CallingBell.png|link=Calling Bell|Calling Bell: Obtain 3 Curses and 3 Relics.|72x72px]]</span>
+
<span class="basic-tooltip" title="Calling Bell\nObtain 3 Curses and 3 Relics.">[[File:CallingBell.png|link=Calling Bell|Calling Bell: Obtain 3 Curses and 3 Relics.|66x66px]]</span>
<span class="basic-tooltip" title="Coffee Dripper\nGain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.">[[File:CoffeeDripper.png|link=Coffee Dripper|Coffee Dripper: Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.|72x72px]]</span>
+
<span class="basic-tooltip" title="Coffee Dripper\nGain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.">[[File:CoffeeDripper.png|link=Coffee Dripper|Coffee Dripper: Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.|66x66px]]</span>
<span class="basic-tooltip" title="Cursed Key\nGain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.">[[File:cursedKey.png|link=Cursed Key|Cursed Key: Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.|72x72px]]</span>
+
<span class="basic-tooltip" title="Cursed Key\nGain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.">[[File:cursedKey.png|link=Cursed Key|Cursed Key: Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.|66x66px]]</span>
<span class="basic-tooltip" title="Ectoplasm\nGain 1 Energy at the start of each turn. You can no longer gain Gold.">[[File:ectoplasm.png|link=Ectoplasm|Ectoplasm: Gain 1 Energy at the start of each turn. You can no longer gain Gold.|72x72px]]</span>
+
<span class="basic-tooltip" title="Ectoplasm\nGain 1 Energy at the start of each turn. You can no longer gain Gold.">[[File:ectoplasm.png|link=Ectoplasm|Ectoplasm: Gain 1 Energy at the start of each turn. You can no longer gain Gold.|66x66px]]</span>
<span class="basic-tooltip" title="Empty Cage\nUpon pickup, remove 2 cards from your deck.">[[File:EmptyCage.png|link=Empty Cage|Empty Cage: Upon pickup, remove 2 cards from your deck.|72x72px]]</span>
+
<span class="basic-tooltip" title="Empty Cage\nUpon pickup, remove 2 cards from your deck.">[[File:EmptyCage.png|link=Empty Cage|Empty Cage: Upon pickup, remove 2 cards from your deck.|66x66px]]</span>
<span class="basic-tooltip" title="Eternal Feather\nFor every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.">[[File:eternalFeather.png|link=Eternal Feather|Eternal Feather: For every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.|72x72px]]</span>
+
<span class="basic-tooltip" title="Eternal Feather\nFor every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.">[[File:eternalFeather.png|link=Eternal Feather|Eternal Feather: For every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.|66x66px]]</span>
   
<span class="basic-tooltip" title="Frozen Core (Defect only)\nReplaces Cracked Core. If you end your turn with empty Orb slots, channel 1 Frost.">[[File:FrozenCore.png|link=Frozen Core|Frozen Core (Defect only): Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.|72x72px]]</span>
+
<span class="basic-tooltip" title="Frozen Core (Defect only)\nReplaces Cracked Core. If you end your turn with empty Orb slots, channel 1 Frost.">[[File:FrozenCore.png|link=Frozen Core|Frozen Core (Defect only): Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.|66x66px]]</span>
<span class="basic-tooltip" title="Fusion Hammer\nGain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.">[[File:FusionHammer.png|link=Fusion Hammer|Fusion Hammer: Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.|72x72px]]</span>
+
<span class="basic-tooltip" title="Fusion Hammer\nGain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.">[[File:FusionHammer.png|link=Fusion Hammer|Fusion Hammer: Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.|66x66px]]</span>
<span class="basic-tooltip" title="Hovering Kite (Silent only)\nGain 1 Energy and discard 2 cards at the start of each turn.">[[File:HoveringKite.png|link=Hovering Kite|Hovering Kite (Silent only): Gain 1 Energy and discard 2 cards at the start of each turn.|72x72px]]</span>
+
<span class="basic-tooltip" title="Hovering Kite (Silent only)\nGain 1 Energy and discard 2 cards at the start of each turn.">[[File:HoveringKite.png|link=Hovering Kite|Hovering Kite (Silent only): Gain 1 Energy and discard 2 cards at the start of each turn.|66x66px]]</span>
<span class="basic-tooltip" title="Inserter (Defect only)\nEvery 2 turns, gain 1 Orb slot.">[[File:Inserter.png|link=Inserter|Inserter (Defect only): Every 2 turns, gain 1 Orb slot.|72x72px]]</span>
+
<span class="basic-tooltip" title="Inserter (Defect only)\nEvery 2 turns, gain 1 Orb slot.">[[File:Inserter.png|link=Inserter|Inserter (Defect only): Every 2 turns, gain 1 Orb slot.|66x66px]]</span>
<span class="basic-tooltip" title="Lizard Tail\nWhen you would die, heal to 50% of your Max HP instead (works once).">[[File:lizardTail.png|link=Lizard Tail|Lizard Tail: When you would die, heal to 50% of your Max HP instead (works once).|72x72px]]</span>
+
<span class="basic-tooltip" title="Lizard Tail\nWhen you would die, heal to 50% of your Max HP instead (works once).">[[File:lizardTail.png|link=Lizard Tail|Lizard Tail: When you would die, heal to 50% of your Max HP instead (works once).|66x66px]]</span>
<span class="basic-tooltip" title="Mark of Pain (Ironclad only)\nGain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.">[[File:MarkofPain.png|link=Mark of Pain|Mark of Pain (Ironclad only): Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.|72x72px]]</span>
+
<span class="basic-tooltip" title="Mark of Pain (Ironclad only)\nGain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.">[[File:MarkofPain.png|link=Mark of Pain|Mark of Pain (Ironclad only): Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.|66x66px]]</span>
<span class="basic-tooltip" title="Nuclear Battery (Defect only)\nAt the start of each combat, Channel 1 Plasma.">[[File:NuclearBattery.png|72x72px|link=Nuclear Battery|Nuclear Battery (Defect only): At the start of each combat, Channel 1 Plasma.]]</span>
+
<span class="basic-tooltip" title="Nuclear Battery (Defect only)\nAt the start of each combat, Channel 1 Plasma.">[[File:NuclearBattery.png|66x66px|link=Nuclear Battery|Nuclear Battery (Defect only): At the start of each combat, Channel 1 Plasma.]]</span>
<span class="basic-tooltip" title="Orrery\nChoose and add 5 cards to your deck.">[[File:orrery.png|link=Orrery|Orrery: Choose and add 5 cards to your deck.|72x72px]]</span>
+
<span class="basic-tooltip" title="Orrery\nChoose and add 5 cards to your deck.">[[File:orrery.png|link=Orrery|Orrery: Choose and add 5 cards to your deck.|66x66px]]</span>
<span class="basic-tooltip" title="Pandora's Box\nTransform all Strikes and Defends.">[[File:pandorasBox.png|link=Pandora's Box|Pandora's Box: Transform all Strikes and Defends.|72x72px]]</span>
+
<span class="basic-tooltip" title="Pandora's Box\nTransform all Strikes and Defends.">[[File:pandorasBox.png|link=Pandora's Box|Pandora's Box: Transform all Strikes and Defends.|66x66px]]</span>
<span class="basic-tooltip" title="Philosopher's Stone\nGain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.">[[File:PhilosophersStone.png|link=Philosopher's Stone|Philosopher's Stone: Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.|72x72px]]</span>
+
<span class="basic-tooltip" title="Philosopher's Stone\nGain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.">[[File:PhilosophersStone.png|link=Philosopher's Stone|Philosopher's Stone: Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.|66x66px]]</span>
   
<span class="basic-tooltip" title="Ring of the Serpent (Silent only)\nReplaces Ring of the Snake. At the start of your turn, draw 1 additional card.">[[File:RingoftheSerpent.png|link=Ring of the Serpent|Ring of the Serpent (Silent only): Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.|72x72px]]</span>
+
<span class="basic-tooltip" title="Ring of the Serpent (Silent only)\nReplaces Ring of the Snake. At the start of your turn, draw 1 additional card.">[[File:RingoftheSerpent.png|link=Ring of the Serpent|Ring of the Serpent (Silent only): Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.|66x66px]]</span>
<span class="basic-tooltip" title="Runic Cube (Ironclad only)\nWhenever you lose HP, draw 1 card.">[[File:runicCube.png|link=Runic Cube|Runic Cube (Ironclad only): Whenever you lose HP, draw 1 card.|72x72px]]</span>
+
<span class="basic-tooltip" title="Runic Cube (Ironclad only)\nWhenever you lose HP, draw 1 card.">[[File:runicCube.png|link=Runic Cube|Runic Cube (Ironclad only): Whenever you lose HP, draw 1 card.|66x66px]]</span>
<span class="basic-tooltip" title="Runic Dome\nGain 1 Energy at the start of each turn. You can no longer see enemy Intents.">[[File:runicDome.png|link=Runic Dome|Runic Dome: Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.|72x72px]]</span>
+
<span class="basic-tooltip" title="Runic Dome\nGain 1 Energy at the start of each turn. You can no longer see enemy Intents.">[[File:runicDome.png|link=Runic Dome|Runic Dome: Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.|66x66px]]</span>
<span class="basic-tooltip" title="Runic Pyramid\nAt the end of your turn, you no longer discard your hand.">[[File:runicPyramid.png|link=Runic Pyramid|Runic Pyramid: At the end of your turn, you no longer discard your hand.|72x72px]]</span>
+
<span class="basic-tooltip" title="Runic Pyramid\nAt the end of your turn, you no longer discard your hand.">[[File:runicPyramid.png|link=Runic Pyramid|Runic Pyramid: At the end of your turn, you no longer discard your hand.|66x66px]]</span>
<span class="basic-tooltip" title="Snecko Eye\nDraw 2 additional cards each turn. Start each combat Confused.">[[File:sneckoEye.png|link=Snecko Eye|Snecko Eye: Draw 2 additional cards each turn. Start each combat Confused.|72x72px]]</span>
+
<span class="basic-tooltip" title="Snecko Eye\nDraw 2 additional cards each turn. Start each combat Confused.">[[File:sneckoEye.png|link=Snecko Eye|Snecko Eye: Draw 2 additional cards each turn. Start each combat Confused.|66x66px]]</span>
<span class="basic-tooltip" title="Sozu\nGain 1 Energy at the start of each turn. You can no longer obtain potions.">[[File:sozu.png|link=Sozu|Sozu: Gain 1 Energy at the start of each turn. You can no longer obtain potions.|72x72px]]</span>
+
<span class="basic-tooltip" title="Sozu\nGain 1 Energy at the start of each turn. You can no longer obtain potions.">[[File:sozu.png|link=Sozu|Sozu: Gain 1 Energy at the start of each turn. You can no longer obtain potions.|66x66px]]</span>
<span class="basic-tooltip" title="Tiny House\nObtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.">[[File:tinyHouse.png|link=Tiny House|Tiny House: Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.|72x72px]]</span>
+
<span class="basic-tooltip" title="Tiny House\nObtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.">[[File:tinyHouse.png|link=Tiny House|Tiny House: Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.|66x66px]]</span>
<span class="basic-tooltip" title="Velvet Choker\nGain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.">[[File:VelvetChoker.png|link=Velvet Choker|Velvet Choker: Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.|72x72px]]</span>
+
<span class="basic-tooltip" title="Velvet Choker\nGain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.">[[File:VelvetChoker.png|link=Velvet Choker|Velvet Choker: Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.|66x66px]]</span>
<span class="basic-tooltip" title="White Beast Statue\nPotions always drop after combat.">[[File:whiteBeastStatue.png|link=White Beast Statue|White Beast Statue: Potions always drop after combat.|72x72px]]</span>
+
<span class="basic-tooltip" title="White Beast Statue\nPotions always drop after combat.">[[File:whiteBeastStatue.png|link=White Beast Statue|White Beast Statue: Potions always drop after combat.|66x66px]]</span>
<span class="basic-tooltip" title="Wrist Blade (Silent only)\nAttacks that cost 0 deal 3 additional damage.">[[File:WristBlade.png|link=Wrist Blade|Wrist Blade (Silent only): Attacks that cost 0 deal 3 additional damage.|72x72px]]</span>
+
<span class="basic-tooltip" title="Wrist Blade (Silent only)\nAttacks that cost 0 deal 3 additional damage.">[[File:WristBlade.png|link=Wrist Blade|Wrist Blade (Silent only): Attacks that cost 0 deal 3 additional damage.|66x66px]]</span>
   
 
<h3 id="Event">'''Event'''</h3>
 
<h3 id="Event">'''Event'''</h3>
 
Relics which can only be obtained through events.
 
Relics which can only be obtained through events.
   
<span class="basic-tooltip" title="Bloody Idol\nWhenever you gain Gold, heal 5 HP.">[[File:BloodyIdol.png|link=Bloody Idol|Bloody Idol: Whenever you gain Gold, heal 5 HP.|72x72px]]</span>
+
<span class="basic-tooltip" title="Bloody Idol\nWhenever you gain Gold, heal 5 HP.">[[File:BloodyIdol.png|link=Bloody Idol|Bloody Idol: Whenever you gain Gold, heal 5 HP.|66x66px]]</span>
<span class="basic-tooltip" title="Cultist Headpiece\nYou feel more talkative.">[[File:CultistHeadpiece.png|link=Cultist Headpiece|Cultist Headpiece: You feel more talkative.|72x72px]]</span>
+
<span class="basic-tooltip" title="Cultist Headpiece\nYou feel more talkative.">[[File:CultistHeadpiece.png|link=Cultist Headpiece|Cultist Headpiece: You feel more talkative.|66x66px]]</span>
<span class="basic-tooltip" title="Enchiridion\nAt the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.">[[File:enchiridion.png|link=Enchiridion|Enchiridion: At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.|72x72px]]</span>
+
<span class="basic-tooltip" title="Enchiridion\nAt the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.">[[File:enchiridion.png|link=Enchiridion|Enchiridion: At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.|66x66px]]</span>
<span class="basic-tooltip" title="Face of Cleric\nRaise your Max HP by 1 after each combat.">[[File:FaceofCleric.png|link=Face of Cleric|Relic: Raise your Max HP by 1 after each combat.|72x72px]]</span>
+
<span class="basic-tooltip" title="Face of Cleric\nRaise your Max HP by 1 after each combat.">[[File:FaceofCleric.png|link=Face of Cleric|Relic: Raise your Max HP by 1 after each combat.|66x66px]]</span>
<span class="basic-tooltip" title="Golden Idol\nEnemies drop 25% more Gold.">[[File:goldenIdol.png|link=Golden Idol (Relic)|Golden Idol: Enemies drop 25% more Gold.|72x72px]]</span>
+
<span class="basic-tooltip" title="Golden Idol\nEnemies drop 25% more Gold.">[[File:goldenIdol.png|link=Golden Idol (Relic)|Golden Idol: Enemies drop 25% more Gold.|66x66px]]</span>
<span class="basic-tooltip" title="Gremlin Visage\nStart each combat with 1 Weak.">[[File:GremlinVisage.png|link=Gremlin Visage|Gremlin Visage: Start each combat with 1 Weak|72x72px]]</span>
+
<span class="basic-tooltip" title="Gremlin Visage\nStart each combat with 1 Weak.">[[File:GremlinVisage.png|link=Gremlin Visage|Gremlin Visage: Start each combat with 1 Weak|66x66px]]</span>
<span class="basic-tooltip" title="Mark of the Bloom\nYou can no longer heal.">[[File:MarkoftheBloom.png|link=Mark of the Bloom|Mark of the Bloom: You can no longer heal.|72x72px]]</span>
+
<span class="basic-tooltip" title="Mark of the Bloom\nYou can no longer heal.">[[File:MarkoftheBloom.png|link=Mark of the Bloom|Mark of the Bloom: You can no longer heal.|66x66px]]</span>
<span class="basic-tooltip" title="Mutagenic Strength\nStart each combat with 3 Strength that is lost at the end of your turn.">[[File:MutagenicStrength.png|link=Mutagenic Strength|Mutagenic Strength: Start each combat with 3 Strength that is lost at the end of your turn.|72x72px]]</span>
+
<span class="basic-tooltip" title="Mutagenic Strength\nStart each combat with 3 Strength that is lost at the end of your turn.">[[File:MutagenicStrength.png|link=Mutagenic Strength|Mutagenic Strength: Start each combat with 3 Strength that is lost at the end of your turn.|66x66px]]</span>
<span class="basic-tooltip" title="Nloth's Gift\nTriples the chance of receiving rare cards as monster rewards.">[[File:nlothsGift.png|link=Nloth's Gift|Nloth's Gift: Triples the chance of receiving rare cards as monster rewards.|72x72px]]</span>
+
<span class="basic-tooltip" title="Nloth's Gift\nTriples the chance of receiving rare cards as monster rewards.">[[File:nlothsGift.png|link=Nloth's Gift|Nloth's Gift: Triples the chance of receiving rare cards as monster rewards.|66x66px]]</span>
<span class="basic-tooltip" title="N'loth's Hungry Face\nThe next non-boss chest you open is empty.">[[File:NlothsHungryFace.png|link=N'loth's Hungry Face|Relic: The next non-boss chest you open is empty.|72x72px]]</span>
+
<span class="basic-tooltip" title="N'loth's Hungry Face\nThe next non-boss chest you open is empty.">[[File:NlothsHungryFace.png|link=N'loth's Hungry Face|Relic: The next non-boss chest you open is empty.|66x66px]]</span>
   
<span class="basic-tooltip" title="Necronomicon\nThe first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.">[[File:Necronomicon.png|link=Necronomicon|Necronomicon: The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.|72x72px]]</span>
+
<span class="basic-tooltip" title="Necronomicon\nThe first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.">[[File:Necronomicon.png|link=Necronomicon|Necronomicon: The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.|66x66px]]</span>
<span class="basic-tooltip" title="Neow's Lament\nEnemies in your first 3 combats will have 1 HP.">[[File:NeowsLament.png|link=Neow's Lament|Neow's Lament: Enemies in your first 3 combats will have 1 HP.|72x72px]]</span>
+
<span class="basic-tooltip" title="Neow's Lament\nEnemies in your first 3 combats will have 1 HP.">[[File:NeowsLament.png|link=Neow's Lament|Neow's Lament: Enemies in your first 3 combats will have 1 HP.|66x66px]]</span>
<span class="basic-tooltip" title="Nilry's Codex\nAt the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.">[[File:NilrysCodex.png|link=Nilry's Codex|Nilry's Codex: At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.|72x72px]]</span>
+
<span class="basic-tooltip" title="Nilry's Codex\nAt the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.">[[File:NilrysCodex.png|link=Nilry's Codex|Nilry's Codex: At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.|66x66px]]</span>
<span class="basic-tooltip" title="Odd Mushroom\nWhen Vulnerable, take 25% more damage rather than 50%.">[[File:OddMushroom.png|link=Odd Mushroom|Odd Mushroom: When Vulnerable, take 25% more damage rather than 50%.|72x72px]]</span>
+
<span class="basic-tooltip" title="Odd Mushroom\nWhen Vulnerable, take 25% more damage rather than 50%.">[[File:OddMushroom.png|link=Odd Mushroom|Odd Mushroom: When Vulnerable, take 25% more damage rather than 50%.|66x66px]]</span>
<span class="basic-tooltip" title="Red Mask\nAt the start of each combat, apply 1 Weak to ALL enemies.">[[File:redMask.png|link=Red Mask|Red Mask: At the start of each combat, apply 1 Weak to ALL enemies.|72x72px]]</span>
+
<span class="basic-tooltip" title="Red Mask\nAt the start of each combat, apply 1 Weak to ALL enemies.">[[File:redMask.png|link=Red Mask|Red Mask: At the start of each combat, apply 1 Weak to ALL enemies.|66x66px]]</span>
<span class="basic-tooltip" title="Spirit Poop\nIt's unpleasant.">[[File:spiritPoop.png|link=Spirit Poop|Spirit Poop: It's unpleasant.|72x72px]]</span>
+
<span class="basic-tooltip" title="Spirit Poop\nIt's unpleasant.">[[File:spiritPoop.png|link=Spirit Poop|Spirit Poop: It's unpleasant.|66x66px]]</span>
<span class="basic-tooltip" title="Ssserpent Head\nWhenever you enter a ? room, gain 50 Gold.">[[File:SsserpentHead.png|link=Ssserpent Head|Ssserpent Head: Whenever you enter a ? room, gain 50 gold.|72x72px]]</span>
+
<span class="basic-tooltip" title="Ssserpent Head\nWhenever you enter a ? room, gain 50 Gold.">[[File:SsserpentHead.png|link=Ssserpent Head|Ssserpent Head: Whenever you enter a ? room, gain 50 gold.|66x66px]]</span>
<span class="basic-tooltip" title="Warped Tongs\nAt the start of your turn, Upgrade a random card in your hand for the rest of combat.">[[File:WarpedTongs.png|link=Warped Tongs|Warped Tongs: At the start of your turn, Upgrade a random card in your hand for the rest of combat.|72x72px]]</span>
+
<span class="basic-tooltip" title="Warped Tongs\nAt the start of your turn, Upgrade a random card in your hand for the rest of combat.">[[File:WarpedTongs.png|link=Warped Tongs|Warped Tongs: At the start of your turn, Upgrade a random card in your hand for the rest of combat.|66x66px]]</span>
   
   
Line 180: Line 180:
 
Relics which can only be purchased from the Merchant.
 
Relics which can only be purchased from the Merchant.
   
<span class="basic-tooltip" title="Brimstone (Ironclad only)\nAt the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.">[[File:Brimstone.png|link=Brimstone|Brimstone (Ironclad only): At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.|72x72px]]</span>
+
<span class="basic-tooltip" title="Brimstone (Ironclad only)\nAt the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.">[[File:Brimstone.png|link=Brimstone|Brimstone (Ironclad only): At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.|66x66px]]</span>
<span class="basic-tooltip" title="Cauldron\nWhen obtained, brews 5 random potions.">[[File:cauldron.png|link=Cauldron|Cauldron: When obtained, brews 5 random potions.|72x72px]]</span>
+
<span class="basic-tooltip" title="Cauldron\nWhen obtained, brews 5 random potions.">[[File:cauldron.png|link=Cauldron|Cauldron: When obtained, brews 5 random potions.|66x66px]]</span>
<span class="basic-tooltip" title="Chemical X\nThe effects of your cost X cards are increased by 2.">[[File:ChemicalX.png|link=Chemical X|Chemical X: The effects of your cost X cards are increased by 2.|72x72px]]</span>
+
<span class="basic-tooltip" title="Chemical X\nThe effects of your cost X cards are increased by 2.">[[File:ChemicalX.png|link=Chemical X|Chemical X: The effects of your cost X cards are increased by 2.|66x66px]]</span>
<span class="basic-tooltip" title="Clockwork Souvenir\nAt the start of each combat, gain 1 Artifact.">[[File:ClockworkSouvenir.png|link=Clockwork Souvenir|Clockwork Souvenir: At the start of each combat, gain 1 Artifact.|72x72px]]</span>
+
<span class="basic-tooltip" title="Clockwork Souvenir\nAt the start of each combat, gain 1 Artifact.">[[File:ClockworkSouvenir.png|link=Clockwork Souvenir|Clockwork Souvenir: At the start of each combat, gain 1 Artifact.|66x66px]]</span>
<span class="basic-tooltip" title="Dolly's Mirror\nUpon pickup, obtain an additional copy of a card in your deck.">[[File:DollysMirror.png|link=Dolly's Mirror|Dolly's Mirror: Upon pickup, obtain an additional copy of a card in your deck.|72x72px]]</span>
+
<span class="basic-tooltip" title="Dolly's Mirror\nUpon pickup, obtain an additional copy of a card in your deck.">[[File:DollysMirror.png|link=Dolly's Mirror|Dolly's Mirror: Upon pickup, obtain an additional copy of a card in your deck.|66x66px]]</span>
<span class="basic-tooltip" title="Frozen Eye\nWhen viewing your Draw Pile, the cards are now shown in order.">[[File:frozenEye.png|link=Frozen Eye|Frozen Eye: When viewing your Draw Pile, the cards are now shown in order.|72x72px]]</span>
+
<span class="basic-tooltip" title="Frozen Eye\nWhen viewing your Draw Pile, the cards are now shown in order.">[[File:frozenEye.png|link=Frozen Eye|Frozen Eye: When viewing your Draw Pile, the cards are now shown in order.|66x66px]]</span>
<span class="basic-tooltip" title="Hand Drill\nWhenever you break an enemy's Block, apply 2 Vulnerable.">[[File:HandDrill.png|link=Hand Drill|Hand Drill: Whenever you break an enemy's Block, apply 2 Vulnerable.|72x72px]]</span>
+
<span class="basic-tooltip" title="Hand Drill\nWhenever you break an enemy's Block, apply 2 Vulnerable.">[[File:HandDrill.png|link=Hand Drill|Hand Drill: Whenever you break an enemy's Block, apply 2 Vulnerable.|66x66px]]</span>
<span class="basic-tooltip" title="Lee's Waffle\nRaise your Max HP by 7 and heal all of your HP.">[[File:LeesWaffle.png|link=Lee's Waffle|Lee's Waffle: Raise your Max HP by 7 and heal all of your HP.|72x72px]]</span>
+
<span class="basic-tooltip" title="Lee's Waffle\nRaise your Max HP by 7 and heal all of your HP.">[[File:LeesWaffle.png|link=Lee's Waffle|Lee's Waffle: Raise your Max HP by 7 and heal all of your HP.|66x66px]]</span>
<span class="basic-tooltip" title="Meal Ticket\nWhenever you enter a shop room, heal 10 HP.">[[File:MealTicket.png|link=Meal Ticket|Meal Ticket: Whenever you enter a shop room, heal 10 HP.|72x72px]]</span>
+
<span class="basic-tooltip" title="Meal Ticket\nWhenever you enter a shop room, heal 10 HP.">[[File:MealTicket.png|link=Meal Ticket|Meal Ticket: Whenever you enter a shop room, heal 10 HP.|66x66px]]</span>
<span class="basic-tooltip" title="Medical Kit\nStatus cards can now be played. Playing a Status will Exhaust the card.">[[File:medicalKit.png|link=Medical Kit|Medical Kit: Status cards can now be played. Playing a Status will Exhaust the card.|72x72px]]</span>
+
<span class="basic-tooltip" title="Medical Kit\nStatus cards can now be played. Playing a Status will Exhaust the card.">[[File:medicalKit.png|link=Medical Kit|Medical Kit: Status cards can now be played. Playing a Status will Exhaust the card.|66x66px]]</span>
   
<span class="basic-tooltip" title="Membership Card\n50% discount on all products!">[[File:membershipCard.png|link=Membership Card|Membership Card:50% discount on all products!|72x72px]]</span>
+
<span class="basic-tooltip" title="Membership Card\n50% discount on all products!">[[File:membershipCard.png|link=Membership Card|Membership Card:50% discount on all products!|66x66px]]</span>
<span class="basic-tooltip" title="Orange Pellets\nWhenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.">[[File:OrangePellets.png|link=Orange Pellets|Orange Pellets: Whenever you play a Power, Attack, and Skill in the same turn, remove all your Debuffs.|72x72px]]</span>
+
<span class="basic-tooltip" title="Orange Pellets\nWhenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.">[[File:OrangePellets.png|link=Orange Pellets|Orange Pellets: Whenever you play a Power, Attack, and Skill in the same turn, remove all your Debuffs.|66x66px]]</span>
<span class="basic-tooltip" title="Prismatic Shard\nCombat reward screens now contain colorless cards and cards from other colors.">[[File:PrismaticShard.png|link=Prismatic Shard|Prismatic Shard: Combat reward screens now contain colorless cards and cards from other colors.|72x72px]]</span>
+
<span class="basic-tooltip" title="Prismatic Shard\nCombat reward screens now contain colorless cards and cards from other colors.">[[File:PrismaticShard.png|link=Prismatic Shard|Prismatic Shard: Combat reward screens now contain colorless cards and cards from other colors.|66x66px]]</span>
<span class="basic-tooltip" title="Runic Capacitor (Defect only)\nStart each combat with 3 additional Orb slots.">[[File:RunicCapacitor.png|link=Runic Capacitor|Runic Capacitor (Defect only): Start each combat with 3 additional Orb slots.|72x72px]]</span>
+
<span class="basic-tooltip" title="Runic Capacitor (Defect only)\nStart each combat with 3 additional Orb slots.">[[File:RunicCapacitor.png|link=Runic Capacitor|Runic Capacitor (Defect only): Start each combat with 3 additional Orb slots.|66x66px]]</span>
<span class="basic-tooltip" title="Sling of Courage\nStart each Elite combat with 2 Strength.">[[File:SlingofCourage.png|link=Sling of Courage|Sling of Courage: Start each Elite combat with 2 Strength.|72x72px]]</span>
+
<span class="basic-tooltip" title="Sling of Courage\nStart each Elite combat with 2 Strength.">[[File:SlingofCourage.png|link=Sling of Courage|Sling of Courage: Start each Elite combat with 2 Strength.|66x66px]]</span>
<span class="basic-tooltip" title="Strange Spoon\nCards which Exhaust when played will instead discard 50% of the time.">[[File:StrangeSpoon.png|link=Strange Spoon|Strange Spoon: Cards which Exhaust when played will instead discard 50% of the time.|72x72px]]</span>
+
<span class="basic-tooltip" title="Strange Spoon\nCards which Exhaust when played will instead discard 50% of the time.">[[File:StrangeSpoon.png|link=Strange Spoon|Strange Spoon: Cards which Exhaust when played will instead discard 50% of the time.|66x66px]]</span>
<span class="basic-tooltip" title="The Abacus\nGain 6 Block whenever you shuffle your draw pile.">[[File:TheAbacus.png|link=The Abacus|The Abacus: Gain 6 Block whenever you shuffle your draw pile.|72x72px]]</span>
+
<span class="basic-tooltip" title="The Abacus\nGain 6 Block whenever you shuffle your draw pile.">[[File:TheAbacus.png|link=The Abacus|The Abacus: Gain 6 Block whenever you shuffle your draw pile.|66x66px]]</span>
<span class="basic-tooltip" title="Toolbox\nAt the start of each combat, add a random colorless card to your hand.">[[File:toolbox.png|link=Toolbox|Toolbox: At the start of each combat, add a random colorless card to your hand.|72x72px]]</span>
+
<span class="basic-tooltip" title="Toolbox\nAt the start of each combat, add a random colorless card to your hand.">[[File:toolbox.png|link=Toolbox|Toolbox: At the start of each combat, add a random colorless card to your hand.|66x66px]]</span>
<span class="basic-tooltip" title="Toy Ornithopter\nWhenever you use a potion, heal 5 HP.">[[File:ToyOrnithopter.png|link=Toy Ornithopter|Toy Ornithopter: Whenever you use a potion, heal 5 HP.|72x72px]]</span>
+
<span class="basic-tooltip" title="Toy Ornithopter\nWhenever you use a potion, heal 5 HP.">[[File:ToyOrnithopter.png|link=Toy Ornithopter|Toy Ornithopter: Whenever you use a potion, heal 5 HP.|66x66px]]</span>
<span class="basic-tooltip" title="Twisted Funnel (Silent only)\nAt the start of each combat, apply 4 Poison to ALL enemies.">[[File:TwistedFunnel.png|link=Twisted Funnel|Twisted Funnel (Silent only): At the start of each combat, apply 4 Poison to ALL enemies.|72x72px]]</span>
+
<span class="basic-tooltip" title="Twisted Funnel (Silent only)\nAt the start of each combat, apply 4 Poison to ALL enemies.">[[File:TwistedFunnel.png|link=Twisted Funnel|Twisted Funnel (Silent only): At the start of each combat, apply 4 Poison to ALL enemies.|66x66px]]</span>
   
 
<h3 id="Special">'''Special'''</h3>
 
<h3 id="Special">'''Special'''</h3>
 
Relic which only appears if you have every other relic in a relic pool. You can have more than one. It is not listed in the in-game Compendium and has no effects.
 
Relic which only appears if you have every other relic in a relic pool. You can have more than one. It is not listed in the in-game Compendium and has no effects.
   
<span class="basic-tooltip" title="Circlet\nCollect as many as you can.">[[File:Circlet.png|link=Circlet|Circlet: Collect as many as you can.|72x72px]]</span>
+
<span class="basic-tooltip" title="Circlet\nCollect as many as you can.">[[File:Circlet.png|link=Circlet|Circlet: Collect as many as you can.|66x66px]]</span>
   
 
<h2>Detailed collection</h2>
 
<h2>Detailed collection</h2>
Line 215: Line 215:
 
!Description
 
!Description
 
|-
 
|-
|[[File:BurningBlood_73x80.png|frame|left|link=Burning Blood]]
+
|[[File:BurningBlood.png|frame|left|link=Burning Blood|66x66px]]
 
|[[Burning Blood]]
 
|[[Burning Blood]]
 
|Starter ([[Ironclad]] only)
 
|Starter ([[Ironclad]] only)
 
|At the end of combat, heal 6 HP.
 
|At the end of combat, heal 6 HP.
 
|-
 
|-
|[[File:Cracked Core.png|left|thumb|70x70px]]
+
|[[File:CrackedCore.png|left|thumb|link=Cracked Core|66x66px]]
 
|[[Cracked Core]]
 
|[[Cracked Core]]
 
|Starter
 
|Starter
Line 226: Line 226:
 
|At the Start of each combat, Channel 1 Lightning.
 
|At the Start of each combat, Channel 1 Lightning.
 
|-
 
|-
|[[File:snakeRing.png|link=Ring of the Snake|72x72px]]
+
|[[File:RingoftheSnake.png|link=Ring of the Snake|66x66px]]
 
|[[Ring of the Snake]]
 
|[[Ring of the Snake]]
 
|Starter ([[Silent]] only)
 
|Starter ([[Silent]] only)
 
|At the start of each combat, draw 2 additional cards.
 
|At the start of each combat, draw 2 additional cards.
 
|-
 
|-
|[[File:anchor.png|frame|left|link=Anchor]]
+
|[[File:anchor.png|frame|left|link=Anchor|66x66px]]
 
|[[Anchor]]
 
|[[Anchor]]
 
|Common
 
|Common
 
|Start each combat with 10 [[Block]].
 
|Start each combat with 10 [[Block]].
 
|-
 
|-
|[[File:teaSet.png|frame|left|link=Ancient Tea Set]]
+
|[[File:AncientTeaSet.png|frame|left|link=Ancient Tea Set|66x66px]]
 
|[[Ancient Tea Set]]
 
|[[Ancient Tea Set]]
 
|Common
 
|Common
 
|Whenever you enter a [[Rest Site]], start the next combat with 2 [[Energy]].
 
|Whenever you enter a [[Rest Site]], start the next combat with 2 [[Energy]].
 
|-
 
|-
|[[File:artOfWar.png|frame|left|link=Art of War]]
+
|[[File:ArtofWar.png|frame|left|link=Art of War|66x66px]]
 
|[[Art of War]]
 
|[[Art of War]]
 
|Common
 
|Common
 
|If you do not play any [[Attack]]s during your turn, gain an extra [[Energy]] next turn.
 
|If you do not play any [[Attack]]s during your turn, gain an extra [[Energy]] next turn.
 
|-
 
|-
|[[File:marbles.png|frame|left|link=Bag of Marbles]]
+
|[[File:BagofMarbles.png|frame|left|link=Bag of Marbles|66x66px]]
 
|[[Bag of Marbles]]
 
|[[Bag of Marbles]]
 
|Common
 
|Common
 
|At the start of each combat, apply 1 [[Vulnerable]] to ALL enemies.
 
|At the start of each combat, apply 1 [[Vulnerable]] to ALL enemies.
 
|-
 
|-
|[[File:bagOfPreparation.png|frame|left|link=Bag of Preparation]]
+
|[[File:BagofPreparation.png|frame|left|link=Bag of Preparation|66x66px]]
 
|[[Bag of Preparation]]
 
|[[Bag of Preparation]]
 
|Common
 
|Common
 
|At the start of each combat, draw 2 additional cards.
 
|At the start of each combat, draw 2 additional cards.
 
|-
 
|-
|[[File:bloodVial.png|frame|left|link=Blood Vial]]
+
|[[File:bloodVial.png|frame|left|link=Blood Vial|66x66px]]
 
|[[Blood Vial]]
 
|[[Blood Vial]]
 
|Common
 
|Common
 
|At the start of each combat, heal 2 HP.
 
|At the start of each combat, heal 2 HP.
 
|-
 
|-
|[[File:bronzeScales.png|frame|left|link=Bronze Scales]]
+
|[[File:bronzeScales.png|frame|left|link=Bronze Scales|66x66px]]
 
|[[Bronze Scales]]
 
|[[Bronze Scales]]
 
|Common
 
|Common
 
|Whenever you take damage, deal 3 damage back.
 
|Whenever you take damage, deal 3 damage back.
 
|-
 
|-
|[[File:centennialPuzzle.png|frame|left|link=Centennial Puzzle]]
+
|[[File:centennialPuzzle.png|frame|left|link=Centennial Puzzle|66x66px]]
 
|[[Centennial Puzzle]]
 
|[[Centennial Puzzle]]
 
|Common
 
|Common
 
|The first time you lose HP each combat, draw 3 cards.
 
|The first time you lose HP each combat, draw 3 cards.
 
|-
 
|-
|[[File:Data Disk.png|left|thumb|73x73px]]
+
|[[File:DataDisk.png|left|thumb|66x66px]]
 
|[[Data Disk]]
 
|[[Data Disk]]
 
|Common
 
|Common
Line 277: Line 277:
 
|Start each combat with 1 Focus.
 
|Start each combat with 1 Focus.
 
|-
 
|-
|[[File:dreamCatcher.png|frame|left|link=Dream Catcher]]
+
|[[File:dreamCatcher.png|frame|left|link=Dream Catcher|66x66px]]
 
|[[Dream Catcher]]
 
|[[Dream Catcher]]
 
|Common
 
|Common
 
|Whenever you [[Rest Site|rest]], you may add a card to your deck.
 
|Whenever you [[Rest Site|rest]], you may add a card to your deck.
 
|-
 
|-
|[[File:sunflower.png|frame|left|link=Happy Flower]]
+
|[[File:HappyFlower.png|frame|left|link=Happy Flower|66x66px]]
 
|[[Happy Flower]]
 
|[[Happy Flower]]
 
|Common
 
|Common
 
|Every 3 turns, gain 1 [[Energy]].
 
|Every 3 turns, gain 1 [[Energy]].
 
|-
 
|-
|[[File:juzuBracelet.png|frame|left|link=Juzu Bracelet]]
+
|[[File:juzuBracelet.png|frame|left|link=Juzu Bracelet|66x66px]]
 
|[[Juzu Bracelet]]
 
|[[Juzu Bracelet]]
 
|Common
 
|Common
 
|Regular enemy combats are no longer encountered in [[Map locations|? rooms]].
 
|Regular enemy combats are no longer encountered in [[Map locations|? rooms]].
 
|-
 
|-
|[[File:lantern.png|frame|left|link=Lantern]]
+
|[[File:lantern.png|frame|left|link=Lantern|66x66px]]
 
|[[Lantern]]
 
|[[Lantern]]
 
|Common
 
|Common
 
|Gain 1 [[Energy]] on the first turn of each combat.
 
|Gain 1 [[Energy]] on the first turn of each combat.
 
|-
 
|-
|[[File:Maw Bank.png|frame|left|link=Maw Bank|75x75px]]
+
|[[File:MawBank.png|frame|left|link=Maw Bank|66x66px]]
 
|[[Maw Bank]]
 
|[[Maw Bank]]
 
|Common
 
|Common
 
|Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
 
|Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
 
|-
 
|-
|[[File:smoothStone.png|frame|left|link=Oddly Smooth Stone]]
+
|[[File:OddlySmoothStone.png|frame|left|link=Oddly Smooth Stone|66x66px]]
 
|[[Oddly Smooth Stone]]
 
|[[Oddly Smooth Stone]]
 
|Common
 
|Common
 
|At the start of each combat, gain 1 [[Dexterity]].
 
|At the start of each combat, gain 1 [[Dexterity]].
 
|-
 
|-
|[[File:omamori.png|frame|left|link=Omamori]]
+
|[[File:omamori.png|frame|left|link=Omamori|66x66px]]
 
|[[Omamori]]
 
|[[Omamori]]
 
|Common
 
|Common
 
|Negate the next 2 [[Curse]]s you obtain.
 
|Negate the next 2 [[Curse]]s you obtain.
 
|-
 
|-
|[[File:orichalcum.png|frame|left|link=Orichalcum]]
+
|[[File:orichalcum.png|frame|left|link=Orichalcum|66x66px]]
 
|[[Orichalcum]]
 
|[[Orichalcum]]
 
|Common
 
|Common
 
|If you end your turn without [[Block]], gain 6 [[Block]].
 
|If you end your turn without [[Block]], gain 6 [[Block]].
 
|-
 
|-
|[[File:penNib.png|frame|left|link=Pen Nib]]
+
|[[File:PenNib.png|frame|left|link=Pen Nib|66x66px]]
 
|[[Pen Nib]]
 
|[[Pen Nib]]
 
|Common
 
|Common
 
|Every 10th [[Attack]] you play deals double damage.
 
|Every 10th [[Attack]] you play deals double damage.
 
|-
 
|-
|[[File:Potion Belt.png|frame|left|67x67px|link=Potion Belt]]
+
|[[File:PotionBelt.png|frame|left|66x66px|link=Potion Belt|66x66px]]
 
|[[Potion Belt]]
 
|[[Potion Belt]]
 
|Common
 
|Common
 
|Upon pickup, gain 2 Potion slots.
 
|Upon pickup, gain 2 Potion slots.
 
|-
 
|-
|[[File:Preserved Insect.png|frame|left|link=Preserved Insect|61x61px]]
+
|[[File:PreservedInsect.png|frame|left|link=Preserved Insect|61x61px]]
 
|[[Preserved Insect]]
 
|[[Preserved Insect]]
 
|Common
 
|Common
 
|Enemies in Elite rooms have 25% less HP.
 
|Enemies in Elite rooms have 25% less HP.
 
|-
 
|-
|[[File:RedSkull.png|frame|left|link=Red Skull]]
+
|[[File:RedSkull.png|frame|left|link=Red Skull|66x66px]]
 
|[[Red Skull]]
 
|[[Red Skull]]
 
|Common
 
|Common
Line 338: Line 338:
 
|While your HP is at or below 50%, you have 3 additional Strength.
 
|While your HP is at or below 50%, you have 3 additional Strength.
 
|-
 
|-
|[[File:pillow.png|frame|left|link=Regal Pillow]]
+
|[[File:RegalPillow.png|frame|left|link=Regal Pillow|66x66px]]
 
|[[Regal Pillow]]
 
|[[Regal Pillow]]
 
|Common
 
|Common
 
|Heal an additional 15 HP when you [[Rest Site|Rest]].
 
|Heal an additional 15 HP when you [[Rest Site|Rest]].
 
|-
 
|-
|[[File:snakeSkull.png|frame|left|link=Snecko Skull]]
+
|[[File:sneckoSkull.png|frame|left|link=Snecko Skull|66x66px]]
 
|[[Snecko Skull]]
 
|[[Snecko Skull]]
 
|Common ([[Silent]] only)
 
|Common ([[Silent]] only)
 
|Whenever you apply [[Poison]], apply an additional 1 [[Poison]].
 
|Whenever you apply [[Poison]], apply an additional 1 [[Poison]].
 
|-
 
|-
|[[File:strawberry.png|frame|left|link=Strawberry]]
+
|[[File:strawberry.png|frame|left|link=Strawberry|66x66px]]
 
|[[Strawberry]]
 
|[[Strawberry]]
 
|Common
 
|Common
 
|Raise your Max HP by 7.
 
|Raise your Max HP by 7.
 
|-
 
|-
|[[File:The Boot.png|frame|left|link=The Boot|67x67px]]
+
|[[File:TheBoot.png|frame|left|link=The Boot|66x66px]]
 
|[[The Boot]]
 
|[[The Boot]]
 
|Common
 
|Common
 
|Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
 
|Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
 
|-
 
|-
|[[File:tinyChest.png|frame|left|link=Tiny Chest]]
+
|[[File:tinyChest.png|frame|left|link=Tiny Chest|66x66px]]
 
|[[Tiny Chest]]
 
|[[Tiny Chest]]
 
|Common
 
|Common
 
|Gain 30 [[Gold]]. You are 10% more likely to find treasure in [[Map Locations|? rooms.]]
 
|Gain 30 [[Gold]]. You are 10% more likely to find treasure in [[Map Locations|? rooms.]]
 
|-
 
|-
|[[File:vajra.png|frame|left|link=Vajra]]
+
|[[File:vajra.png|frame|left|link=Vajra|66x66px]]
 
|[[Vajra]]
 
|[[Vajra]]
 
|Common
 
|Common
 
|At the start of each combat, gain 1 [[Strength]].
 
|At the start of each combat, gain 1 [[Strength]].
 
|-
 
|-
|[[File:warPaint.png|frame|left|link=War Paint]]
+
|[[File:warPaint.png|frame|left|link=War Paint|66x66px]]
 
|[[War Paint]]
 
|[[War Paint]]
 
|Common
 
|Common
 
|Upon pick up, [[Upgrade]] 2 random [[Skill]]s.
 
|Upon pick up, [[Upgrade]] 2 random [[Skill]]s.
 
|-
 
|-
|[[File:whetstone.png|frame|left|link=Whetstone]]
+
|[[File:whetstone.png|frame|left|link=Whetstone|66x66px]]
 
|[[Whetstone]]
 
|[[Whetstone]]
 
|Common
 
|Common
 
|Upon pick up, [[Upgrade]] 2 random [[Attack]]s.
 
|Upon pick up, [[Upgrade]] 2 random [[Attack]]s.
 
|-
 
|-
|[[File:blueCandle.png|frame|left|link=Blue Candle]]
+
|[[File:blueCandle.png|frame|left|link=Blue Candle|66x66px]]
 
|[[Blue Candle]]
 
|[[Blue Candle]]
 
|Uncommon
 
|Uncommon
 
|[[Curse]] cards can now be played. Playing a Curse will make you lose 1 HP and [[Exhaust]]s the card.
 
|[[Curse]] cards can now be played. Playing a Curse will make you lose 1 HP and [[Exhaust]]s the card.
 
|-
 
|-
|[[File:flameBottle.png|frame|left|link=Bottled Flame]]
+
|[[File:BottledFlame.png|frame|left|link=Bottled Flame|66x66px]]
 
|[[Bottled Flame]]
 
|[[Bottled Flame]]
 
|Uncommon
 
|Uncommon
 
|Upon pick up, choose an [[Attack]] card. At the start of each combat, this card will be in your hand.
 
|Upon pick up, choose an [[Attack]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
|[[File:bottledLightning.png|frame|left|link=Bottled Lightning|64x64px]]
+
|[[File:bottledLightning.png|frame|left|link=Bottled Lightning|66x66px]]
 
|[[Bottled Lightning]]
 
|[[Bottled Lightning]]
 
|Uncommon
 
|Uncommon
Line 398: Line 398:
 
|Upon pick up, choose a [[Power]] card. At the start of each combat, this card will be in your hand.
 
|Upon pick up, choose a [[Power]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
|[[File:darkstone.png|frame|left|link=Darkstone Periapt]]
+
|[[File:darkstonePeriapt.png|frame|left|link=Darkstone Periapt|66x66px]]
 
|[[Darkstone Periapt]]
 
|[[Darkstone Periapt]]
 
|Uncommon
 
|Uncommon
 
|Whenever you obtain a [[Curse]], increase your Max HP by 6.
 
|Whenever you obtain a [[Curse]], increase your Max HP by 6.
 
|-
 
|-
|[[File:frozenEgg.png|frame|left|link=Frozen Egg]]
+
|[[File:frozenEgg.png|frame|left|link=Frozen Egg|66x66px]]
 
|[[Frozen Egg]]
 
|[[Frozen Egg]]
 
|Uncommon
 
|Uncommon
 
|Whenever you add a [[Power]] card to your deck, it is [[Upgrade]]d.
 
|Whenever you add a [[Power]] card to your deck, it is [[Upgrade]]d.
 
|-
 
|-
|[[File:Gold Plated Cables.png|left|thumb|70x70px]]
+
|[[File:GoldPlatedCables.png|left|thumb|66x66px]]
 
|[[Gold-Plated Cables]]
 
|[[Gold-Plated Cables]]
 
|Uncommon
 
|Uncommon
Line 414: Line 414:
 
|Your rightmost Orb triggers its passive an additional time.
 
|Your rightmost Orb triggers its passive an additional time.
 
|-
 
|-
|[[File:gremlinHorn.png|frame|left|link=Gremlin Horn]]
+
|[[File:gremlinHorn.png|frame|left|link=Gremlin Horn|66x66px]]
 
|[[Gremlin Horn]]
 
|[[Gremlin Horn]]
 
|Uncommon
 
|Uncommon
 
|Whenever an enemy dies, gain 1 [[Energy]] and draw 1 card.
 
|Whenever an enemy dies, gain 1 [[Energy]] and draw 1 card.
 
|-
 
|-
|[[File:kunai.png|frame|left|link=Kunai]]
+
|[[File:kunai.png|frame|left|link=Kunai|66x66px]]
 
|[[Kunai]]
 
|[[Kunai]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Dexterity]].
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Dexterity]].
 
|-
 
|-
|[[File:letterOpener.png|frame|left|link=Letter Opener]]
+
|[[File:letterOpener.png|frame|left|link=Letter Opener|66x66px]]
 
|[[Letter Opener]]
 
|[[Letter Opener]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Skill]]s in a single turn, deal 5 damage to ALL enemies.
 
|Every time you play 3 [[Skill]]s in a single turn, deal 5 damage to ALL enemies.
 
|-
 
|-
|[[File:matryoshka.png|frame|left|link=Matryoshka]]
+
|[[File:matryoshka.png|frame|left|link=Matryoshka|66x66px]]
 
|[[Matryoshka]]
 
|[[Matryoshka]]
 
|Uncommon
 
|Uncommon
 
|The next 2 [[Chest|chests]] you open contain 2 Relics. (Excludes boss chests)
 
|The next 2 [[Chest|chests]] you open contain 2 Relics. (Excludes boss chests)
 
|-
 
|-
|[[File:meat.png|frame|left|link=Meat on the Bone]]
+
|[[File:MeatontheBone.png|frame|left|link=Meat on the Bone|66x66px]]
 
|[[Meat on the Bone]]
 
|[[Meat on the Bone]]
 
|Uncommon
 
|Uncommon
 
|If your HP is at or below 50% at the end of combat, heal 12 HP.
 
|If your HP is at or below 50% at the end of combat, heal 12 HP.
 
|-
 
|-
|[[File:hourglass.png|frame|left|link=Mercury Hourglass]]
+
|[[File:MercuryHourglass.png|frame|left|link=Mercury Hourglass|66x66px]]
 
|[[Mercury Hourglass]]
 
|[[Mercury Hourglass]]
 
|Uncommon
 
|Uncommon
 
|At the start of your turn, deal 3 damage to ALL enemies.
 
|At the start of your turn, deal 3 damage to ALL enemies.
 
|-
 
|-
|[[File:stoneEgg.png|frame|left|link=Molten Egg]]
+
|[[File:MoltenEgg.png|frame|left|link=Molten Egg|66x66px]]
 
|[[Molten Egg]]
 
|[[Molten Egg]]
 
|Uncommon
 
|Uncommon
 
|Whenever you add an [[Attack]] card to your deck, it is [[Upgrade]]d.
 
|Whenever you add an [[Attack]] card to your deck, it is [[Upgrade]]d.
 
|-
 
|-
|[[File:mummifiedHand.png|frame|left|link=Mummified Hand]]
+
|[[File:mummifiedHand.png|frame|left|link=Mummified Hand|66x66px]]
 
|[[Mummified Hand]]
 
|[[Mummified Hand]]
 
|Uncommon
 
|Uncommon
 
|Whenever you play a [[Power]], a random card in your hand costs 0 for the turn.
 
|Whenever you play a [[Power]], a random card in your hand costs 0 for the turn.
 
|-
 
|-
|[[File:ninjaScroll.png|frame|left|link=Ninja Scroll]]
+
|[[File:ninjaScroll.png|frame|left|link=Ninja Scroll|66x66px]]
 
|[[Ninja Scroll]]
 
|[[Ninja Scroll]]
 
|Uncommon ([[Silent]] only)
 
|Uncommon ([[Silent]] only)
 
|Start each combat with 3 [[Shiv]]s in hand.
 
|Start each combat with 3 [[Shiv]]s in hand.
 
|-
 
|-
|[[File:ornamentalFan.png|frame|left|link=Ornamental Fan]]
+
|[[File:ornamentalFan.png|frame|left|link=Ornamental Fan|66x66px]]
 
|[[Ornamental Fan]]
 
|[[Ornamental Fan]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Attack]]s in a single turn, gain 4 [[Block]].
 
|Every time you play 3 [[Attack]]s in a single turn, gain 4 [[Block]].
 
|-
 
|-
|[[File:pantograph.png|frame|left|link=Pantograph]]
+
|[[File:pantograph.png|frame|left|link=Pantograph|66x66px]]
 
|[[Pantograph]]
 
|[[Pantograph]]
 
|Uncommon
 
|Uncommon
 
|At the start of [[Bosses|boss]] combats, heal 25 HP.
 
|At the start of [[Bosses|boss]] combats, heal 25 HP.
 
|-
 
|-
|[[File:paperCrane.png|frame|left|link=Paper Krane]]
+
|[[File:paperKrane.png|frame|left|link=Paper Krane|66x66px]]
 
|[[Paper Krane]]
 
|[[Paper Krane]]
 
|Uncommon([[Silent]] only)
 
|Uncommon([[Silent]] only)
 
|Enemies with [[Weak]] deal 40% less damage rather than 25%.
 
|Enemies with [[Weak]] deal 40% less damage rather than 25%.
 
|-
 
|-
|[[File:paperFrog.png|frame|left|link=Paper Phrog]]
+
|[[File:paperPhrog.png|frame|left|link=Paper Phrog|66x66px]]
 
|[[Paper Phrog]]
 
|[[Paper Phrog]]
 
|Uncommon([[Ironclad]] only)
 
|Uncommon([[Ironclad]] only)
 
|Enemies with [[Vulnerable]] take 75% more damage rather than 50%.
 
|Enemies with [[Vulnerable]] take 75% more damage rather than 50%.
 
|-
 
|-
|[[File:pear.png|frame|left|link=Pear]]
+
|[[File:pear.png|frame|left|link=Pear|66x66px]]
 
|[[Pear]]
 
|[[Pear]]
 
|Uncommon
 
|Uncommon
 
|Raise your Max HP by 10.
 
|Raise your Max HP by 10.
 
|-
 
|-
|[[File:questionCard.png|frame|left|link=Question Card]]
+
|[[File:questionCard.png|frame|left|link=Question Card|66x66px]]
 
|[[Question Card]]
 
|[[Question Card]]
 
|Uncommon
 
|Uncommon
 
|On future Card Reward screens you have 1 additional card to choose from.
 
|On future Card Reward screens you have 1 additional card to choose from.
 
|-
 
|-
|[[File:dodecahedron.png|frame|left|link=Runic Dodecahedron]]
+
|[[File:RunicDodecahedron.png|frame|left|link=Runic Dodecahedron|66x66px]]
 
|[[Runic Dodecahedron]]
 
|[[Runic Dodecahedron]]
 
|Uncommon
 
|Uncommon
 
|If your HP is full, gain 1 [[Energy]] at the start of each turn.
 
|If your HP is full, gain 1 [[Energy]] at the start of each turn.
 
|-
 
|-
|[[File:SelfFormingClay.png|frame|left|link=Self-Forming Clay]]
+
|[[File:SelfFormingClay.png|frame|left|link=Self-Forming Clay|66x66px]]
 
|[[Self-Forming Clay]]
 
|[[Self-Forming Clay]]
 
|Uncommon
 
|Uncommon
Line 500: Line 500:
 
|Whenever you lose HP in combat, gain 3 [[Block]] next turn.
 
|Whenever you lose HP in combat, gain 3 [[Block]] next turn.
 
|-
 
|-
|[[File:shuriken.png|frame|left|link=Shuriken]]
+
|[[File:shuriken.png|frame|left|link=Shuriken|66x66px]]
 
|[[Shuriken]]
 
|[[Shuriken]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Strength]].
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Strength]].
 
|-
 
|-
|[[File:singingBowl.png|frame|left|link=Singing Bowl]]
+
|[[File:singingBowl.png|frame|left|link=Singing Bowl|66x66px]]
 
|[[Singing Bowl]]
 
|[[Singing Bowl]]
 
|Uncommon
 
|Uncommon
 
|When adding cards to your deck, you may gain +2 Max HP instead.
 
|When adding cards to your deck, you may gain +2 Max HP instead.
 
|-
 
|-
|[[File:merchantMask.png|frame|left|link=Smiling Mask]]
+
|[[File:SmilingMask.png|frame|left|link=Smiling Mask|66x66px]]
 
|[[Smiling Mask]]
 
|[[Smiling Mask]]
 
|Uncommon
 
|Uncommon
 
|The [[Merchant|merchant's]] card removal service now always costs 50 [[Gold]].
 
|The [[Merchant|merchant's]] card removal service now always costs 50 [[Gold]].
 
|-
 
|-
|[[File:sundial.png|frame|left|link=Sundial]]
+
|[[File:sundial.png|frame|left|link=Sundial|66x66px]]
 
|[[Sundial]]
 
|[[Sundial]]
 
|Uncommon
 
|Uncommon
 
|Every 3 times you shuffle your deck, gain 2 [[Energy]].
 
|Every 3 times you shuffle your deck, gain 2 [[Energy]].
 
|-
 
|-
|[[File:Symbiotic Virus.png|frame|left|link=Symbiotic Virus|62x62px]]
+
|[[File:SymbioticVirus.png|frame|left|link=Symbiotic Virus|66x66px]]
 
|[[Symbiotic Virus]]
 
|[[Symbiotic Virus]]
 
|Uncommon
 
|Uncommon
Line 526: Line 526:
 
|At the start of each combat, Channel 1 Dark.
 
|At the start of each combat, Channel 1 Dark.
 
|-
 
|-
|[[File:courier.png|frame|left|link=The Courier]]
+
|[[File:TheCourier.png|frame|left|link=The Courier|66x66px]]
 
|[[The Courier]]
 
|[[The Courier]]
 
|Uncommon
 
|Uncommon
 
|The [[Merchant|merchant]] no longer runs out of [[cards]], relics, or [[potions]] and his prices are reduced by 20%.
 
|The [[Merchant|merchant]] no longer runs out of [[cards]], relics, or [[potions]] and his prices are reduced by 20%.
 
|-
 
|-
|[[File:toxicEgg.png|frame|left|link=Toxic Egg]]
+
|[[File:toxicEgg.png|frame|left|link=Toxic Egg|66x66px]]
 
|[[Toxic Egg]]
 
|[[Toxic Egg]]
 
|Uncommon
 
|Uncommon
 
|Whenever you add a [[Skill]] card to your deck, it is [[Upgrade]]d.
 
|Whenever you add a [[Skill]] card to your deck, it is [[Upgrade]]d.
 
|-
 
|-
|[[File:ancientUrn.png|frame|left|link=Bird-Faced Urn]]
+
|[[File:ancientUrn.png|frame|left|link=Bird-Faced Urn|66x66px]]
 
|[[Bird-Faced Urn]]
 
|[[Bird-Faced Urn]]
 
|Rare
 
|Rare
 
|Whenever you play a [[Power]], heal 2 HP.
 
|Whenever you play a [[Power]], heal 2 HP.
 
|-
 
|-
|[[File:calipers.png|frame|left|link=Calipers]]
+
|[[File:calipers.png|frame|left|link=Calipers|66x66px]]
 
|[[Calipers]]
 
|[[Calipers]]
 
|Rare
 
|Rare
 
|At the start of your turn, lose 15 [[Block]] rather than all of your [[Block]].
 
|At the start of your turn, lose 15 [[Block]] rather than all of your [[Block]].
 
|-
 
|-
|[[File:championBelt.png|frame|left|link=Champion Belt]]
+
|[[File:championBelt.png|frame|left|link=Champion Belt|66x66px]]
 
|[[Champion Belt]]
 
|[[Champion Belt]]
 
|Rare ([[Ironclad]] only)
 
|Rare ([[Ironclad]] only)
 
|Whenever you apply [[Vulnerable]], also apply 1 [[Weak]].
 
|Whenever you apply [[Vulnerable]], also apply 1 [[Weak]].
 
|-
 
|-
|[[File:ashes.png|frame|left|link=Charon's Ashes]]
+
|[[File:CharonsAshes.png|frame|left|link=Charon's Ashes|66x66px]]
 
|[[Charon's Ashes]]
 
|[[Charon's Ashes]]
 
|Rare ([[Ironclad]] only)
 
|Rare ([[Ironclad]] only)
 
|Whenever you [[Exhaust]] a card, deal 3 damage to ALL enemies.
 
|Whenever you [[Exhaust]] a card, deal 3 damage to ALL enemies.
 
|-
 
|-
|[[File:deadBranch.png|frame|left|link=Dead Branch]]
+
|[[File:deadBranch.png|frame|left|link=Dead Branch|66x66px]]
 
|[[Dead Branch]]
 
|[[Dead Branch]]
 
|Rare
 
|Rare
 
|Whenever you [[Exhaust]] a card, add a random card to your hand.
 
|Whenever you [[Exhaust]] a card, add a random card to your hand.
 
|-
 
|-
|[[File:duvuDoll.png|frame|left|link=Du-Vu Doll]]
+
|[[File:DuVuDoll.png|frame|left|link=Du-Vu Doll|66x66px]]
 
|[[Du-Vu Doll]]
 
|[[Du-Vu Doll]]
 
|Rare
 
|Rare
 
|For each [[Curse]] in your deck, start each combat with 1 additional [[Strength]].
 
|For each [[Curse]] in your deck, start each combat with 1 additional [[Strength]].
 
|-
 
|-
|[[File:Emotion Chip.png|left|thumb|69x69px]]
+
|[[File:EmotionChip.png|left|thumb|66x66px]]
 
|[[Emotion Chip]]
 
|[[Emotion Chip]]
 
|Rare
 
|Rare
Line 572: Line 572:
 
|At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
 
|At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
 
|-
 
|-
|[[File:Fossilized Helix.png|frame|left|link=Fossilized Helix|66x66px]]
+
|[[File:FossilizedHelix.png|frame|left|link=Fossilized Helix|66x66px]]
 
|[[Fossilized Helix]]
 
|[[Fossilized Helix]]
 
|Rare
 
|Rare
 
|Prevent the first time you would lose HP in combat.
 
|Prevent the first time you would lose HP in combat.
 
|-
 
|-
|[[File:gamblingChip.png|frame|left|link=Gambling Chip]]
+
|[[File:gamblingChip.png|frame|left|link=Gambling Chip|66x66px]]
 
|[[Gambling Chip]]
 
|[[Gambling Chip]]
 
|Rare
 
|Rare
 
|At the start of each combat, discard any number of cards then draw that many.
 
|At the start of each combat, discard any number of cards then draw that many.
 
|-
 
|-
|[[File:ginger.png|frame|left|link=Ginger]]
+
|[[File:ginger.png|frame|left|link=Ginger|66x66px]]
 
|[[Ginger]]
 
|[[Ginger]]
 
|Rare
 
|Rare
 
|You can no longer become [[Weak]]ened.
 
|You can no longer become [[Weak]]ened.
 
|-
 
|-
|[[File:kettlebell.png|frame|left|link=Girya]]
+
|[[File:Girya.png|frame|left|link=Girya|66x66px]]
 
|[[Girya]]
 
|[[Girya]]
 
|Rare
 
|Rare
 
|You can now gain [[Strength]] at [[Rest Site]]s. (3 times max)
 
|You can now gain [[Strength]] at [[Rest Site]]s. (3 times max)
 
|-
 
|-
|[[File:iceCream.png|frame|left|link=Ice Cream]]
+
|[[File:iceCream.png|frame|left|link=Ice Cream|66x66px]]
 
|[[Ice Cream]]
 
|[[Ice Cream]]
 
|Rare
 
|Rare
 
|[[Energy]] is now conserved between turns.
 
|[[Energy]] is now conserved between turns.
 
|-
 
|-
|[[File:Incense Burner.png|frame|left|link=Incense Burner|71x71px]]
+
|[[File:IncenseBurner.png|frame|left|link=Incense Burner|66x66px]]
 
|[[Incense Burner]]
 
|[[Incense Burner]]
 
|Rare
 
|Rare
 
|Every 6 turns, gain 1 [[Intangible]].
 
|Every 6 turns, gain 1 [[Intangible]].
 
|-
 
|-
|[[File:magicFlower.png|frame|left|link=Magic Flower]]
+
|[[File:magicFlower.png|frame|left|link=Magic Flower|66x66px]]
 
|[[Magic Flower]]
 
|[[Magic Flower]]
 
|Rare([[Ironclad]] only)
 
|Rare([[Ironclad]] only)
 
|Healing is 50% more effective during combat.
 
|Healing is 50% more effective during combat.
 
|-
 
|-
|[[File:mango.png|frame|left|link=Mango]]
+
|[[File:mango.png|frame|left|link=Mango|66x66px]]
 
|[[Mango]]
 
|[[Mango]]
 
|Rare
 
|Rare
Line 617: Line 617:
 
|Every time you play 10 Attacks, gain 1 Energy.
 
|Every time you play 10 Attacks, gain 1 Energy.
 
|-
 
|-
|[[File:oldCoin.png|frame|left|link=Old Coin]]
+
|[[File:oldCoin.png|frame|left|link=Old Coin|66x66px]]
 
|[[Old Coin]]
 
|[[Old Coin]]
 
|Rare
 
|Rare
 
|Gain 300 [[Gold]].
 
|Gain 300 [[Gold]].
 
|-
 
|-
|[[File:peacePipe.png|frame|left|link=Peace Pipe]]
+
|[[File:peacePipe.png|frame|left|link=Peace Pipe|66x66px]]
 
|[[Peace Pipe]]
 
|[[Peace Pipe]]
 
|Rare
 
|Rare
 
|You can now remove cards from your deck at [[Rest Site]]s.
 
|You can now remove cards from your deck at [[Rest Site]]s.
 
|-
 
|-
|[[File:Pocketwatch.png|frame|left|link=Pocketwatch|69x69px]]
+
|[[File:Pocketwatch.png|frame|left|link=Pocketwatch|66x66px]]
 
|[[Pocketwatch]]
 
|[[Pocketwatch]]
 
|Rare
 
|Rare
 
|Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
 
|Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
 
|-
 
|-
|[[File:prayerWheel.png|frame|left|link=Prayer Wheel]]
+
|[[File:prayerWheel.png|frame|left|link=Prayer Wheel|66x66px]]
 
|[[Prayer Wheel]]
 
|[[Prayer Wheel]]
 
|Rare
 
|Rare
 
|Normal enemies drop an additional card reward.
 
|Normal enemies drop an additional card reward.
 
|-
 
|-
|[[File:shovel.png|frame|left|link=Shovel]]
+
|[[File:shovel.png|frame|left|link=Shovel|66x66px]]
 
|[[Shovel]]
 
|[[Shovel]]
 
|Rare
 
|Rare
 
|You can now Dig for loot at [[Rest Site]]s.
 
|You can now Dig for loot at [[Rest Site]]s.
 
|-
 
|-
|[[File:Stone Calendar.png|frame|left|link=Stone Calendar|67x67px]]
+
|[[File:StoneCalendar.png|frame|left|link=Stone Calendar|66x66px]]
 
|[[Stone Calendar]]
 
|[[Stone Calendar]]
 
|Rare
 
|Rare
 
|At the end of turn 7, deal 40 damage to ALL enemies.
 
|At the end of turn 7, deal 40 damage to ALL enemies.
 
|-
 
|-
|[[File:specimen.png|frame|left|link=The Specimen]]
+
|[[File:TheSpecimen.png|frame|left|link=The Specimen|66x66px]]
 
|[[The Specimen]]
 
|[[The Specimen]]
 
|Rare ([[Silent]] only)
 
|Rare ([[Silent]] only)
 
|Whenever an enemy dies, transfer any [[Poison]] it has to a random enemy.
 
|Whenever an enemy dies, transfer any [[Poison]] it has to a random enemy.
 
|-
 
|-
|[[File:threadAndNeedle.png|frame|left|link=Thread and Needle]]
+
|[[File:ThreadandNeedle.png|frame|left|link=Thread and Needle|66x66px]]
 
|[[Thread and Needle]]
 
|[[Thread and Needle]]
 
|Rare
 
|Rare
 
|At the start of each combat, gain 4 Plated Armor.
 
|At the start of each combat, gain 4 Plated Armor.
 
|-
 
|-
|[[File:tingsha.png|frame|left|link=Tingsha]]
+
|[[File:tingsha.png|frame|left|link=Tingsha|66x66px]]
 
|[[Tingsha]]
 
|[[Tingsha]]
 
|Rare ([[Silent]] only)
 
|Rare ([[Silent]] only)
 
|Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
 
|Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
 
|-
 
|-
|[[File:torii.png|frame|left|link=Torii]]
+
|[[File:torii.png|frame|left|link=Torii|66x66px]]
 
|[[Torii]]
 
|[[Torii]]
 
|Rare
 
|Rare
 
|Whenever you would receive 5 or less unblocked [[Attack]] damage, reduce it to 1.
 
|Whenever you would receive 5 or less unblocked [[Attack]] damage, reduce it to 1.
 
|-
 
|-
|[[File:toughBandages.png|frame|left|link=Tough Bandages]]
+
|[[File:toughBandages.png|frame|left|link=Tough Bandages|66x66px]]
 
|[[Tough Bandages]]
 
|[[Tough Bandages]]
 
|Rare ([[Silent]] only)
 
|Rare ([[Silent]] only)
 
|Whenever you discard a card during your turn, gain 3 Block.
 
|Whenever you discard a card during your turn, gain 3 Block.
 
|-
 
|-
|[[File:Turnip.png|left|thumb|69x69px]]
+
|[[File:Turnip.png|left|thumb|66x66px]]
 
|[[Turnip]]
 
|[[Turnip]]
 
|Rare
 
|Rare
 
|You can no longer become Frail.
 
|You can no longer become Frail.
 
|-
 
|-
|[[File:top.png|frame|left|link=Unceasing Top]]
+
|[[File:UnceasingTop.png|frame|left|link=Unceasing Top|66x66px]]
 
|[[Unceasing Top]]
 
|[[Unceasing Top]]
 
|Rare
 
|Rare
 
|Whenever you have no cards in hand during your turn, draw a card.
 
|Whenever you have no cards in hand during your turn, draw a card.
 
|-
 
|-
|[[File:Wing Boots.png|frame|left|link=Wing Boots|70x70px]]
+
|[[File:WingBoots.png|frame|left|link=Wing Boots|66x66px]]
 
|[[Wing Boots]]
 
|[[Wing Boots]]
 
|Rare
 
|Rare
 
|You may ignore paths when choosing the next room to travel to 3 times.
 
|You may ignore paths when choosing the next room to travel to 3 times.
 
|-
 
|-
|[[File:astrolabe.png|frame|left|link=Astrolabe]]
+
|[[File:astrolabe.png|frame|left|link=Astrolabe|66x66px]]
 
|[[Astrolabe]]
 
|[[Astrolabe]]
 
|Boss
 
|Boss
 
|Upon pickup, choose and [[Transform]] 3 cards, then [[Upgrade]] them.
 
|Upon pickup, choose and [[Transform]] 3 cards, then [[Upgrade]] them.
 
|-
 
|-
|[[File:blackBlood.png|frame|left|link=Black Blood]]
+
|[[File:blackBlood.png|frame|left|link=Black Blood|66x66px]]
 
|[[Black Blood]]
 
|[[Black Blood]]
 
|Boss ([[Ironclad]] only)
 
|Boss ([[Ironclad]] only)
 
|Replaces [[Burning Blood]]. At the end of combat, heal 10 HP.
 
|Replaces [[Burning Blood]]. At the end of combat, heal 10 HP.
 
|-
 
|-
|[[File:blackstar.png|frame|left|link=Black Star]]
+
|[[File:blackStar.png|frame|left|link=Black Star|66x66px]]
 
|[[Black Star]]
 
|[[Black Star]]
 
|Boss
 
|Boss
 
|[[Elites]] now drop 2 Relics when defeated.
 
|[[Elites]] now drop 2 Relics when defeated.
 
|-
 
|-
|[[File:Busted Crown.png|left|thumb|69x69px]]
+
|[[File:BustedCrown.png|left|thumb|66x66px]]
 
|[[Busted Crown]]
 
|[[Busted Crown]]
 
|Boss
 
|Boss
 
|Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
 
|Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
 
|-
 
|-
|[[File:bell.png|frame|left|link=Calling Bell]]
+
|[[File:CallingBell.png|frame|left|link=Calling Bell|66x66px]]
 
|[[Calling Bell]]
 
|[[Calling Bell]]
 
|Boss
 
|Boss
 
|Obtain 3 [[Curse]]s and 3 Relics.
 
|Obtain 3 [[Curse]]s and 3 Relics.
 
|-
 
|-
|[[File:Coffee Dripper.png|left|thumb|67x67px]]
+
|[[File:CoffeeDripper.png|left|thumb|66x66px|66x66px]]
 
|[[Coffee Dripper]]
 
|[[Coffee Dripper]]
 
|Boss
 
|Boss
 
|Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
 
|Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
 
|-
 
|-
|[[File:cursedKey.png|frame|left|link=Cursed Key]]
+
|[[File:cursedKey.png|frame|left|link=Cursed Key|66x66px]]
 
|[[Cursed Key]]
 
|[[Cursed Key]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. Whenever you open a non-boss [[Chest|chest]], obtain a [[Curse]].
 
|Gain 1 [[Energy]] at the start of each turn. Whenever you open a non-boss [[Chest|chest]], obtain a [[Curse]].
 
|-
 
|-
|[[File:ectoplasm.png|frame|left|link=Ectoplasm]]
+
|[[File:ectoplasm.png|frame|left|link=Ectoplasm|66x66px]]
 
|[[Ectoplasm]]
 
|[[Ectoplasm]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer gain [[Gold]].
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer gain [[Gold]].
 
|-
 
|-
|[[File:Empty Cage.png|frame|left|link=Empty Cage|86x86px]]
+
|[[File:EmptyCage.png|frame|left|link=Empty Cage|66x66px]]
 
|[[Empty Cage]]
 
|[[Empty Cage]]
 
|Boss
 
|Boss
 
|Upon pickup, remove 2 cards from your deck.
 
|Upon pickup, remove 2 cards from your deck.
 
|-
 
|-
|[[File:eternalFeather.png|frame|left|link=Eternal Feather]]
+
|[[File:eternalFeather.png|frame|left|link=Eternal Feather|66x66px]]
 
|[[Eternal Feather]]
 
|[[Eternal Feather]]
 
|Boss
 
|Boss
 
|For every 5 cards in your deck, heal 2 HP whenever you enter a [[Rest Site]].
 
|For every 5 cards in your deck, heal 2 HP whenever you enter a [[Rest Site]].
 
|-
 
|-
|[[File:Frozen Core.png|frame|left|link=Frozen Core|67x67px]]
+
|[[File:FrozenCore.png|frame|left|link=Frozen Core|66x66px]]
 
|[[Frozen Core]]
 
|[[Frozen Core]]
 
|Boss
 
|Boss
Line 743: Line 743:
 
|Replaces [[Cracked Core]]. If you end your turn with empty Orb slots, Channel 1 Frost.
 
|Replaces [[Cracked Core]]. If you end your turn with empty Orb slots, Channel 1 Frost.
 
|-
 
|-
|[[File:Fusion Hammer.png|frame|left|link=Fusion Hammer|74x74px]]
+
|[[File:FusionHammer.png|frame|left|link=Fusion Hammer|66x66px]]
 
|[[Fusion Hammer]]
 
|[[Fusion Hammer]]
 
|Boss
 
|Boss
 
|Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
 
|Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
 
|-
 
|-
|[[File:Hovering Kite.png|frame|left|link=Hovering Kite|65x65px]]
+
|[[File:HoveringKite.png|frame|left|link=Hovering Kite|66x66px]]
 
|[[Hovering Kite]]
 
|[[Hovering Kite]]
 
|Boss ([[Silent]] only)
 
|Boss ([[Silent]] only)
 
|Gain 1 Energy and discard 2 cards at the start of each turn.
 
|Gain 1 Energy and discard 2 cards at the start of each turn.
 
|-
 
|-
|[[File:Inserter.png|frame|left|link=Inserter|61x61px]]
+
|[[File:Inserter.png|frame|left|link=Inserter|66x66px]]
 
|[[Inserter]]
 
|[[Inserter]]
 
|Boss
 
|Boss
Line 759: Line 759:
 
|Every 2 turns, gain 1 Orb slot.
 
|Every 2 turns, gain 1 Orb slot.
 
|-
 
|-
|[[File:lizardTail.png|frame|left|link=Lizard Tail]]
+
|[[File:lizardTail.png|frame|left|link=Lizard Tail|66x66px]]
 
|[[Lizard Tail]]
 
|[[Lizard Tail]]
 
|Boss
 
|Boss
 
|When you would die, heal to 50% of your Max HP instead (works once).
 
|When you would die, heal to 50% of your Max HP instead (works once).
 
|-
 
|-
|[[File:markOfPain.png|frame|left|link=Mark of Pain]]
+
|[[File:markofPain.png|frame|left|link=Mark of Pain|66x66px]]
 
|[[Mark of Pain]]
 
|[[Mark of Pain]]
 
|Boss
 
|Boss
Line 770: Line 770:
 
|Gain 1 [[Energy]] at the start of each turn. Start combats with 2 [[Wound]]s in your draw pile.
 
|Gain 1 [[Energy]] at the start of each turn. Start combats with 2 [[Wound]]s in your draw pile.
 
|-
 
|-
|[[File:Newfusionbatterysmaller.png|frame|left|link=Nuclear Battery|75x75px]]
+
|[[File:NuclearBattery.png|frame|left|link=Nuclear Battery|66x66px]]
 
|[[Nuclear Battery]]
 
|[[Nuclear Battery]]
 
|Boss
 
|Boss
Line 776: Line 776:
 
|At the start of each combat, Channel 1 Plasma.
 
|At the start of each combat, Channel 1 Plasma.
 
|-
 
|-
|[[File:orrery.png|frame|left|link=Orrery]]
+
|[[File:orrery.png|frame|left|link=Orrery|66x66px]]
 
|[[Orrery]]
 
|[[Orrery]]
 
|Boss
 
|Boss
 
|Choose and add 5 cards to your deck.
 
|Choose and add 5 cards to your deck.
 
|-
 
|-
|[[File:pandorasBox.png|frame|left|link=Pandora's Box]]
+
|[[File:pandorasBox.png|frame|left|link=Pandora's Box|66x66px]]
 
|[[Pandora's Box]]
 
|[[Pandora's Box]]
 
|Boss
 
|Boss
 
|[[Transform]] all [[Strike]]s and [[Defend]]s.
 
|[[Transform]] all [[Strike]]s and [[Defend]]s.
 
|-
 
|-
|[[File:philosopherStone.png|frame|left|link=Philosopher's Stone]]
+
|[[File:philosophersStone.png|frame|left|link=Philosopher's Stone|66x66px]]
 
|[[Philosopher's Stone]]
 
|[[Philosopher's Stone]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. ALL enemies start with 1 [[Strength]].
 
|Gain 1 [[Energy]] at the start of each turn. ALL enemies start with 1 [[Strength]].
 
|-
 
|-
|[[File:serpentRing.png|frame|left|link=Ring of the Serpent]]
+
|[[File:RingoftheSerpent.png|frame|left|link=Ring of the Serpent|66x66px]]
 
|[[Ring of the Serpent]]
 
|[[Ring of the Serpent]]
 
|Boss ([[Silent]] only)
 
|Boss ([[Silent]] only)
 
|Replaces [[Ring of the Snake]]. At the start of your turn, draw 1 additional card.
 
|Replaces [[Ring of the Snake]]. At the start of your turn, draw 1 additional card.
 
|-
 
|-
|[[File:runicCube.png|frame|left|link=Runic Cube]]
+
|[[File:runicCube.png|frame|left|link=Runic Cube|66x66px]]
 
|[[Runic Cube]]
 
|[[Runic Cube]]
 
|Boss ([[Ironclad]] only)
 
|Boss ([[Ironclad]] only)
 
|Whenever you lose HP, draw 1 card.
 
|Whenever you lose HP, draw 1 card.
 
|-
 
|-
|[[File:runicDome.png|frame|left|link=Runic Dome]]
+
|[[File:runicDome.png|frame|left|link=Runic Dome|66x66px]]
 
|[[Runic Dome]]
 
|[[Runic Dome]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer see enemy Intents.
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer see enemy Intents.
 
|-
 
|-
|[[File:runicPyramid.png|frame|left|link=Runic Pyramid]]
+
|[[File:runicPyramid.png|frame|left|link=Runic Pyramid|66x66px]]
 
|[[Runic Pyramid]]
 
|[[Runic Pyramid]]
 
|Boss
 
|Boss
 
|At the end of your turn, you no longer discard your hand.
 
|At the end of your turn, you no longer discard your hand.
 
|-
 
|-
|[[File:sneckoEye.png|frame|left|link=Snecko Eye]]
+
|[[File:sneckoEye.png|frame|left|link=Snecko Eye|66x66px]]
 
|[[Snecko Eye]]
 
|[[Snecko Eye]]
 
|Boss
 
|Boss
 
|Draw 2 additional cards each turn. Start each combat [[Confused]].
 
|Draw 2 additional cards each turn. Start each combat [[Confused]].
 
|-
 
|-
|[[File:sozu.png|frame|left|link=Sozu]]
+
|[[File:sozu.png|frame|left|link=Sozu|66x66px]]
 
|[[Sozu]]
 
|[[Sozu]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer obtain [[Potions|potions]].
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer obtain [[Potions|potions]].
 
|-
 
|-
|[[File:tinyHouse.png|frame|left|link=Tiny House]]
+
|[[File:tinyHouse.png|frame|left|link=Tiny House|66x66px]]
 
|[[Tiny House]]
 
|[[Tiny House]]
 
|Boss
 
|Boss
 
|Obtain 1 [[Potions|potion]]. Gain 50 [[Gold]]. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
 
|Obtain 1 [[Potions|potion]]. Gain 50 [[Gold]]. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
 
|-
 
|-
|[[File:redChoker.png|frame|left|link=Velvet Choker]]
+
|[[File:VelvetChoker.png|frame|left|link=Velvet Choker|66x66px]]
 
|[[Velvet Choker]]
 
|[[Velvet Choker]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. You cannot play more than 6 cards per turn.
 
|Gain 1 [[Energy]] at the start of each turn. You cannot play more than 6 cards per turn.
 
|-
 
|-
|[[File:whiteBeast.png|frame|left|link=White Beast Statue]]
+
|[[File:whiteBeastStatue.png|frame|left|link=White Beast Statue|66x66px]]
 
|[[White Beast Statue]]
 
|[[White Beast Statue]]
 
|Boss
 
|Boss
 
|[[Potions]] always drop after combat.
 
|[[Potions]] always drop after combat.
 
|-
 
|-
|[[File:Wrist Blade.png|frame|left|link=Wrist Blade|62x62px]]
+
|[[File:WristBlade.png|frame|left|link=Wrist Blade|66x66px]]
 
|[[Wrist Blade]]
 
|[[Wrist Blade]]
 
|Boss ([[Silent]] only)
 
|Boss ([[Silent]] only)
 
|Attacks that cost 0 deal 3 additional damage.
 
|Attacks that cost 0 deal 3 additional damage.
 
|-
 
|-
|[[File:bloodyChalice.png|frame|left|link=Bloody Idol]]
+
|[[File:bloodyIdol.png|frame|left|link=Bloody Idol|66x66px]]
 
|[[Bloody Idol]]
 
|[[Bloody Idol]]
 
|Event
 
|Event
 
|Whenever you gain [[Gold]], heal 5 HP.
 
|Whenever you gain [[Gold]], heal 5 HP.
 
|-
 
|-
|[[File:Cultist Headpiece.png|frame|left|link=Cultist Headpiece|66x66px]]
+
|[[File:CultistHeadpiece.png|frame|left|link=Cultist Headpiece|66x66px]]
 
|[[Cultist Headpiece]]
 
|[[Cultist Headpiece]]
 
|Event
 
|Event
 
|You feel more talkative.
 
|You feel more talkative.
 
|-
 
|-
|[[File:enchiridion.png|frame|left|link=Enchiridion]]
+
|[[File:enchiridion.png|frame|left|link=Enchiridion|66x66px]]
 
|[[Enchiridion]]
 
|[[Enchiridion]]
 
|Event
 
|Event
 
|At the start of each combat, add a random [[Power]] card to your hand. It costs 0 until the end of turn.
 
|At the start of each combat, add a random [[Power]] card to your hand. It costs 0 until the end of turn.
 
|-
 
|-
|[[File:Face of Cleric.png|frame|left|link=Face of Cleric|70x70px]]
+
|[[File:FaceofCleric.png|frame|left|link=Face of Cleric|66x66px]]
 
|[[Face of Cleric]]
 
|[[Face of Cleric]]
 
|Event
 
|Event
 
|Raise your Max HP by 1 after each combat.
 
|Raise your Max HP by 1 after each combat.
 
|-
 
|-
|[[File:goldenIdolRelic.png|frame|left|link=Golden Idol (Relic)]]
+
|[[File:goldenIdol.png|frame|left|link=Golden Idol (Relic)|66x66px]]
 
|[[Golden Idol (Relic)|Golden Idol]]
 
|[[Golden Idol (Relic)|Golden Idol]]
 
|Event
 
|Event
 
|Enemies drop 25% more [[Gold]].
 
|Enemies drop 25% more [[Gold]].
 
|-
 
|-
|[[File:Gremlin Visage.png|frame|left|link=Gremlin Visage]]
+
|[[File:GremlinVisage.png|frame|left|link=Gremlin Visage|66x66px]]
 
|[[Gremlin Visage]]
 
|[[Gremlin Visage]]
 
|Event
 
|Event
 
|Start each combat with 1 Weak.
 
|Start each combat with 1 Weak.
 
|-
 
|-
|[[File:Mark of the Bloom.png|frame|left|link=Mark of the Bloom|68x68px]]
+
|[[File:MarkoftheBloom.png|frame|left|link=Mark of the Bloom|66x66px]]
 
|[[Mark of the Bloom]]
 
|[[Mark of the Bloom]]
 
|Event
 
|Event
 
|You can no longer heal.
 
|You can no longer heal.
 
|-
 
|-
|[[File:Mutagenic_Strength.png|frame|left|link=Mutagenic Strength|67x67px]]
+
|[[File:MutagenicStrength.png|frame|left|link=Mutagenic Strength|66x66px]]
 
|[[Mutagenic Strength]]
 
|[[Mutagenic Strength]]
 
|Event
 
|Event
 
|Start each combat with 3 [[Strength]] that is lost at the end of your turn.
 
|Start each combat with 3 [[Strength]] that is lost at the end of your turn.
 
|-
 
|-
|[[File:N'loth's Hungry Face.png|frame|left|link=N'loth's Hungry Face|74x74px]]
+
|[[File:NlothsHungryFace.png|frame|left|link=N'loth's Hungry Face|66x66px]]
 
|[[N'loth's Hungry Face]]
 
|[[N'loth's Hungry Face]]
 
|Event
 
|Event
 
|The next non-boss chest you open is empty.
 
|The next non-boss chest you open is empty.
 
|-
 
|-
|[[File:necronomicon.png|frame|left|link=Necronomicon]]
+
|[[File:necronomicon.png|frame|left|link=Necronomicon|66x66px]]
 
|[[Necronomicon]]
 
|[[Necronomicon]]
 
|Event
 
|Event
 
|The first [[Attack]] played each turn that costs 2 or more is played twice. When you take this relic, become [[Necronomicurse|Cursed]].
 
|The first [[Attack]] played each turn that costs 2 or more is played twice. When you take this relic, become [[Necronomicurse|Cursed]].
 
|-
 
|-
|[[File:lament.png|frame|left]]
+
|[[File:neowsLament.png|frame|left|66x66px]]
 
|[[Neow's Lament]]
 
|[[Neow's Lament]]
 
|Event
 
|Event
 
|Enemies in your first 3 combats will have 1 HP.
 
|Enemies in your first 3 combats will have 1 HP.
 
|-
 
|-
|[[File:codex.png|frame|left|link=Nilry's Codex]]
+
|[[File:nilrysCodex.png|frame|left|link=Nilry's Codex|66x66px]]
 
|[[Nilry's Codex]]
 
|[[Nilry's Codex]]
 
|Event
 
|Event
 
|At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
 
|At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
 
|-
 
|-
|[[File:nlothsGift.png|frame|left|link=Nloth's Gift]]
+
|[[File:nlothsGift.png|frame|left|link=Nloth's Gift|66x66px]]
 
|[[Nloth's Gift]]
 
|[[Nloth's Gift]]
 
|Event
 
|Event
 
|Triples the chance of receiving rare cards as monster rewards.
 
|Triples the chance of receiving rare cards as monster rewards.
 
|-
 
|-
|[[File:mushroom.png|frame|left|link=Odd Mushroom]]
+
|[[File:oddMushroom.png|frame|left|link=Odd Mushroom|66x66px]]
 
|[[Odd Mushroom]]
 
|[[Odd Mushroom]]
 
|Event
 
|Event
 
|When [[Vulnerable]], take 25% more damage rather than 50%.
 
|When [[Vulnerable]], take 25% more damage rather than 50%.
 
|-
 
|-
|[[File:redMask.png|frame|left|link=Red Mask]]
+
|[[File:redMask.png|frame|left|link=Red Mask|66x66px]]
 
|[[Red Mask]]
 
|[[Red Mask]]
 
|Event
 
|Event
 
|At the start of each combat, apply 1 [[Weak]] to ALL enemies.
 
|At the start of each combat, apply 1 [[Weak]] to ALL enemies.
 
|-
 
|-
|[[File:spiritPoop.png|frame|left|link=Spirit Poop]]
+
|[[File:spiritPoop.png|frame|left|link=Spirit Poop|66x66px]]
 
|[[Spirit Poop]]
 
|[[Spirit Poop]]
 
|Event
 
|Event
 
|It's unpleasant.
 
|It's unpleasant.
 
|-
 
|-
|[[File:Ssserpent Head.png|frame|left|link=Ssserpent Head]]
+
|[[File:SsserpentHead.png|frame|left|link=Ssserpent Head|66x66px]]
 
|[[Ssserpent Head]]
 
|[[Ssserpent Head]]
 
|Event
 
|Event
 
|Whenever you enter a ? room, gain 50 Gold.
 
|Whenever you enter a ? room, gain 50 Gold.
 
|-
 
|-
|[[File:Warped Tongs.png|frame|left|link=Warped Tongs|70x70px]]
+
|[[File:WarpedTongs.png|frame|left|link=Warped Tongs|66x66px]]
 
|[[Warped Tongs]]
 
|[[Warped Tongs]]
 
|Event
 
|Event
 
|At the start of your turn, Upgrade a random card in your hand for the rest of combat.
 
|At the start of your turn, Upgrade a random card in your hand for the rest of combat.
 
|-
 
|-
|[[File:Brimstone.png|frame|left|link=Brimstone|71x71px]]
+
|[[File:Brimstone.png|frame|left|link=Brimstone|66x66px]]
 
|[[Brimstone]]
 
|[[Brimstone]]
 
|Shop ([[Ironclad]] only)
 
|Shop ([[Ironclad]] only)
 
|At the start of your turn, gain 2 [[Strength]] and ALL enemies gain 1 [[Strength]].
 
|At the start of your turn, gain 2 [[Strength]] and ALL enemies gain 1 [[Strength]].
 
|-
 
|-
|[[File:cauldron.png|frame|left|link=Cauldron]]
+
|[[File:cauldron.png|frame|left|link=Cauldron|66x66px]]
 
|[[Cauldron]]
 
|[[Cauldron]]
 
|Shop
 
|Shop
 
|When obtained, brews 5 random [[potions]].
 
|When obtained, brews 5 random [[potions]].
 
|-
 
|-
|[[File:ChemicalX.png|frame|left|link=Chemical X]]
+
|[[File:ChemicalX.png|frame|left|link=Chemical X|66x66px]]
 
|[[Chemical X]]
 
|[[Chemical X]]
 
|Shop
 
|Shop
 
|The effects of your cost X cards are increased by 2.
 
|The effects of your cost X cards are increased by 2.
 
|-
 
|-
|[[File:Clockwork Souvenir.png|frame|left|link=Clockwork Souvenir|63x63px]]
+
|[[File:ClockworkSouvenir.png|frame|left|link=Clockwork Souvenir|66x66px]]
 
|[[Clockwork Souvenir]]
 
|[[Clockwork Souvenir]]
 
|Shop
 
|Shop
 
|At the start of each combat, gain 1 [[Artifact]].
 
|At the start of each combat, gain 1 [[Artifact]].
 
|-
 
|-
|[[File:Dolly's Mirror.png|frame|left|link=Dolly's Mirror|68x68px]]
+
|[[File:DollysMirror.png|frame|left|link=Dolly's Mirror|66x66px]]
 
|[[Dolly's Mirror]]
 
|[[Dolly's Mirror]]
 
|Shop
 
|Shop
 
|Upon pickup, obtain an additional copy of a card in your deck.
 
|Upon pickup, obtain an additional copy of a card in your deck.
 
|-
 
|-
|[[File:frozenEye.png|frame|left|link=Frozen Eye]]
+
|[[File:frozenEye.png|frame|left|link=Frozen Eye|66x66px]]
 
|[[Frozen Eye]]
 
|[[Frozen Eye]]
 
|Shop
 
|Shop
 
|When viewing your Draw Pile, the cards are now shown in order.
 
|When viewing your Draw Pile, the cards are now shown in order.
 
|-
 
|-
|[[File:Hand Drill.png|frame|left|link=Hand Drill|65x65px]]
+
|[[File:HandDrill.png|frame|left|link=Hand Drill|65x65px]]
 
|[[Hand Drill]]
 
|[[Hand Drill]]
 
|Shop
 
|Shop
 
|Whenever you break an enemy's Block, apply 2 [[Vulnerable]].
 
|Whenever you break an enemy's Block, apply 2 [[Vulnerable]].
 
|-
 
|-
|[[File:waffle.png|frame|left|link=Lee's Waffle]]
+
|[[File:LeesWaffle.png|frame|left|link=Lee's Waffle|66x66px]]
 
|[[Lee's Waffle]]
 
|[[Lee's Waffle]]
 
|Shop
 
|Shop
 
|Raise your Max HP by 7 and heal all of your HP.
 
|Raise your Max HP by 7 and heal all of your HP.
 
|-
 
|-
|[[File:Meal Ticket.png|frame|left|link=Meal Ticket|65x65px]]
+
|[[File:MealTicket.png|frame|left|link=Meal Ticket|66x66px]]
 
|[[Meal Ticket]]
 
|[[Meal Ticket]]
 
|Shop
 
|Shop
 
|Whenever you enter a shop room, heal 10 HP.
 
|Whenever you enter a shop room, heal 10 HP.
 
|-
 
|-
|[[File:medicalKit.png|frame|left|link=Medical Kit]]
+
|[[File:medicalKit.png|frame|left|link=Medical Kit|66x66px]]
 
|[[Medical Kit]]
 
|[[Medical Kit]]
 
|Shop
 
|Shop
 
|[[Statuses|Status]] cards can now be played. Playing a Status will [[Exhaust]] the card.
 
|[[Statuses|Status]] cards can now be played. Playing a Status will [[Exhaust]] the card.
 
|-
 
|-
|[[File:membershipCard.png|frame|left|link=Membership Card]]
+
|[[File:MembershipCard.png|frame|left|link=Membership Card|66x66px]]
 
|[[Membership Card]]
 
|[[Membership Card]]
 
|Shop
 
|Shop
 
|50% discount on all products!
 
|50% discount on all products!
 
|-
 
|-
|[[File:Orange Pellets.png|frame|left|link=Orange Pellets|72x72px]]
+
|[[File:OrangePellets.png|frame|left|link=Orange Pellets|66x66px]]
 
|[[Orange Pellets]]
 
|[[Orange Pellets]]
 
|Shop
 
|Shop
 
|Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
 
|Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
 
|-
 
|-
|[[File:Prismatic Shard.png|frame|left|link=Prismatic Shard|65x65px]]
+
|[[File:PrismaticShard.png|frame|left|link=Prismatic Shard|66x66px]]
 
|[[Prismatic Shard]]
 
|[[Prismatic Shard]]
 
|Shop
 
|Shop
 
|Combat reward screens now contain colorless cards and cards from other colors.
 
|Combat reward screens now contain colorless cards and cards from other colors.
 
|-
 
|-
|[[File:Runic Capacitor.png|frame|left|link=Runic Capacitor|70x70px]]
+
|[[File:RunicCapacitor.png|frame|left|link=Runic Capacitor|66x66px]]
 
|[[Runic Capacitor]]
 
|[[Runic Capacitor]]
 
|Shop
 
|Shop
Line 1,002: Line 1,002:
 
|Start each combat with 3 additional Orb slots.
 
|Start each combat with 3 additional Orb slots.
 
|-
 
|-
|[[File:Sling of Courage.png|frame|left|link=Sling of Courage]]
+
|[[File:SlingofCourage.png|frame|left|link=Sling of Courage|66x66px]]
 
|[[Sling of Courage]]
 
|[[Sling of Courage]]
 
|Shop
 
|Shop
 
|Start each Elite combat with 2 Strength.
 
|Start each Elite combat with 2 Strength.
 
|-
 
|-
|[[File:bigSpoon.png|frame|left|link=Strange Spoon]]
+
|[[File:StrangeSpoon.png|frame|left|link=Strange Spoon|66x66px]]
 
|[[Strange Spoon]]
 
|[[Strange Spoon]]
 
|Shop
 
|Shop
 
|Cards which [[Exhaust]] when played will instead discard 50% of the time.
 
|Cards which [[Exhaust]] when played will instead discard 50% of the time.
 
|-
 
|-
|[[File:Abacus.png|frame|left|link=The Abacus|72x72px]]
+
|[[File:TheAbacus.png|frame|left|link=The Abacus|66x66px]]
 
|[[The Abacus]]
 
|[[The Abacus]]
 
|Shop
 
|Shop
 
|Gain 6 Block whenever you shuffle your draw pile.
 
|Gain 6 Block whenever you shuffle your draw pile.
 
|-
 
|-
|[[File:toolbox.png|frame|left|link=Toolbox]]
+
|[[File:Toolbox.png|frame|left|link=Toolbox|66x66px]]
 
|[[Toolbox]]
 
|[[Toolbox]]
 
|Shop
 
|Shop
 
|At the start of each combat, add a random colorless card to your hand.
 
|At the start of each combat, add a random colorless card to your hand.
 
|-
 
|-
|[[File:ornithopter.png|frame|left|link=Toy Ornithopter]]
+
|[[File:ToyOrnithopter.png|frame|left|link=Toy Ornithopter|66x66px]]
 
|[[Toy Ornithopter]]
 
|[[Toy Ornithopter]]
 
|Shop
 
|Shop
 
|Whenever you use a [[Potions|potion]], heal 5 HP.
 
|Whenever you use a [[Potions|potion]], heal 5 HP.
 
|-
 
|-
|[[File:Twisted Funnel.png|frame|left|link=Twisted Funnel]]
+
|[[File:TwistedFunnel.png|frame|left|link=Twisted Funnel|66x66px]]
 
|[[Twisted Funnel]]
 
|[[Twisted Funnel]]
 
|Shop
 
|Shop
Line 1,033: Line 1,033:
 
|At the start of each combat, apply 4 [[Poison]] to ALL enemies.
 
|At the start of each combat, apply 4 [[Poison]] to ALL enemies.
 
|-
 
|-
|[[File:Circlet.png|link=Circlet|Circlet: Collect as many as you can.|72x72px]]
+
|[[File:Circlet.png|link=Circlet|Circlet: Collect as many as you can.|66x66px]]
 
|[[Circlet]]
 
|[[Circlet]]
 
|Special
 
|Special

Revision as of 22:22, January 5, 2019

Relics are permanent items that provide a passive bonus for the rest of the run. Most relics are available to all characters, with some exceptions (indicated in the Rarity column).

Starter Relics are granted upon starting a run with the corresponding character.

Common, Uncommon, and Rare Relics can be found from a variety of sources.

Boss Relics can only be found from Bosses (or in Neow's starting choice, traded for Starter Relic).

Event Relics can only be found from specific event outcomes.

Collection

Starter

Characters can start with these relics.

BurningBloodCrackedCoreRingoftheSnake

Common

Weak relics that are found commonly.

Anchor AncientTeaSet ArtofWar BagofMarbles BagofPreparation BloodVial BronzeScales CentennialPuzzle DataDisk DreamCatcher


HappyFlower JuzuBracelet Lantern MawBank OddlySmoothStone Omamori Orichalcum PenNib PotionBelt PreservedInsect

RedSkull RegalPillow SmilingMask 66x66px Strawberry 66x66px TinyChest Vajra WarPaint Whetstone


Uncommon

Stronger relics which appear less often than common relics.

BlueCandle BottledFlame BottledLightning BottledTornado DarkstonePeriapt 66x66px 66x66px GremlinHorn Kunai LetterOpener

Matryoshka MeatontheBone MercuryHourglass 66x66px MummifiedHand NinjaScroll OrnamentalFan Pantograph 66x66px 66x66px

Pear QuestionCard 66x66px SelfFormingClay Shuriken SingingBowl Sundial SymbioticVirus TheCourier 66x66px


Rare

Unique and powerful relics which are rarely seen.

BirdFacedUrn Calipers ChampionBelt CharonsAshes DeadBranch 66x66px EmotionChip FossilizedHelix GamblingChip Ginger

Girya IceCream IncenseBurner MagicFlower Mango Nunchaku OldCoin PeacePipe Pocketwatch PrayerWheel

Shovel StoneCalendar TheSpecimen ThreadandNeedle Tingsha Torii ToughBandages Turnip UnceasingTop 66x66px


Boss

Relics found only within Boss chests.

Astrolabe BlackBlood BlackStar BustedCrown CallingBell CoffeeDripper CursedKey Ectoplasm EmptyCage EternalFeather

FrozenCore FusionHammer HoveringKite Inserter LizardTail MarkofPain NuclearBattery Orrery PandorasBox PhilosophersStone

RingoftheSerpent RunicCube RunicDome RunicPyramid SneckoEye Sozu TinyHouse VelvetChoker WhiteBeastStatue WristBlade

Event

Relics which can only be obtained through events.

BloodyIdol 66x66px Enchiridion 66x66px GoldenIdol 66x66px MarkoftheBloom MutagenicStrength NlothsGift 66x66px

Necronomicon 66x66px NilrysCodex OddMushroom RedMask SpiritPoop SsserpentHead WarpedTongs


Shop

Relics which can only be purchased from the Merchant.

Brimstone Cauldron ChemicalX ClockworkSouvenir DollysMirror FrozenEye HandDrill LeesWaffle MealTicket MedicalKit

MembershipCard OrangePellets PrismaticShard RunicCapacitor 66x66px StrangeSpoon TheAbacus Toolbox ToyOrnithopter TwistedFunnel

Special

Relic which only appears if you have every other relic in a relic pool. You can have more than one. It is not listed in the in-game Compendium and has no effects.

Circlet

Detailed collection

Icon Name Rarity Description
BurningBlood
Burning Blood Starter (Ironclad only) At the end of combat, heal 6 HP.
CrackedCore
Cracked Core Starter

(Defect only)

At the Start of each combat, Channel 1 Lightning.
RingoftheSnake Ring of the Snake Starter (Silent only) At the start of each combat, draw 2 additional cards.
Anchor
Anchor Common Start each combat with 10 Block.
AncientTeaSet
Ancient Tea Set Common Whenever you enter a Rest Site, start the next combat with 2 Energy.
ArtofWar
Art of War Common If you do not play any Attacks during your turn, gain an extra Energy next turn.
BagofMarbles
Bag of Marbles Common At the start of each combat, apply 1 Vulnerable to ALL enemies.
BagofPreparation
Bag of Preparation Common At the start of each combat, draw 2 additional cards.
BloodVial
Blood Vial Common At the start of each combat, heal 2 HP.
BronzeScales
Bronze Scales Common Whenever you take damage, deal 3 damage back.
CentennialPuzzle
Centennial Puzzle Common The first time you lose HP each combat, draw 3 cards.
DataDisk
Data Disk Common

(Defect only)

Start each combat with 1 Focus.
DreamCatcher
Dream Catcher Common Whenever you rest, you may add a card to your deck.
HappyFlower
Happy Flower Common Every 3 turns, gain 1 Energy.
JuzuBracelet
Juzu Bracelet Common Regular enemy combats are no longer encountered in ? rooms.
Lantern
Lantern Common Gain 1 Energy on the first turn of each combat.
MawBank
Maw Bank Common Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
OddlySmoothStone
Oddly Smooth Stone Common At the start of each combat, gain 1 Dexterity.
Omamori
Omamori Common Negate the next 2 Curses you obtain.
Orichalcum
Orichalcum Common If you end your turn without Block, gain 6 Block.
PenNib
Pen Nib Common Every 10th Attack you play deals double damage.
PotionBelt
Potion Belt Common Upon pickup, gain 2 Potion slots.
PreservedInsect
Preserved Insect Common Enemies in Elite rooms have 25% less HP.
RedSkull
Red Skull Common

(Ironclad only)

While your HP is at or below 50%, you have 3 additional Strength.
RegalPillow
Regal Pillow Common Heal an additional 15 HP when you Rest.
File:SneckoSkull.png
Snecko Skull Common (Silent only) Whenever you apply Poison, apply an additional 1 Poison.
Strawberry
Strawberry Common Raise your Max HP by 7.
File:TheBoot.png
The Boot Common Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
TinyChest
Tiny Chest Common Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.
Vajra
Vajra Common At the start of each combat, gain 1 Strength.
WarPaint
War Paint Common Upon pick up, Upgrade 2 random Skills.
Whetstone
Whetstone Common Upon pick up, Upgrade 2 random Attacks.
BlueCandle
Blue Candle Uncommon Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.
BottledFlame
Bottled Flame Uncommon Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.
BottledLightning
Bottled Lightning Uncommon Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.
BottledTornado
Bottled Tornado Uncommon Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.
DarkstonePeriapt
Darkstone Periapt Uncommon Whenever you obtain a Curse, increase your Max HP by 6.
File:FrozenEgg.png
Frozen Egg Uncommon Whenever you add a Power card to your deck, it is Upgraded.
File:GoldPlatedCables.png
Gold-Plated Cables Uncommon

(Defect only)

Your rightmost Orb triggers its passive an additional time.
GremlinHorn
Gremlin Horn Uncommon Whenever an enemy dies, gain 1 Energy and draw 1 card.
Kunai
Kunai Uncommon Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
LetterOpener
Letter Opener Uncommon Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Matryoshka
Matryoshka Uncommon The next 2 chests you open contain 2 Relics. (Excludes boss chests)
MeatontheBone
Meat on the Bone Uncommon If your HP is at or below 50% at the end of combat, heal 12 HP.
MercuryHourglass
Mercury Hourglass Uncommon At the start of your turn, deal 3 damage to ALL enemies.
File:MoltenEgg.png
Molten Egg Uncommon Whenever you add an Attack card to your deck, it is Upgraded.
MummifiedHand
Mummified Hand Uncommon Whenever you play a Power, a random card in your hand costs 0 for the turn.
NinjaScroll
Ninja Scroll Uncommon (Silent only) Start each combat with 3 Shivs in hand.
OrnamentalFan
Ornamental Fan Uncommon Every time you play 3 Attacks in a single turn, gain 4 Block.
Pantograph
Pantograph Uncommon At the start of boss combats, heal 25 HP.
File:PaperKrane.png
Paper Krane Uncommon(Silent only) Enemies with Weak deal 40% less damage rather than 25%.
File:PaperPhrog.png
Paper Phrog Uncommon(Ironclad only) Enemies with Vulnerable take 75% more damage rather than 50%.
Pear
Pear Uncommon Raise your Max HP by 10.
QuestionCard
Question Card Uncommon On future Card Reward screens you have 1 additional card to choose from.
File:RunicDodecahedron.png
Runic Dodecahedron Uncommon If your HP is full, gain 1 Energy at the start of each turn.
SelfFormingClay
Self-Forming Clay Uncommon

(Ironclad only)

Whenever you lose HP in combat, gain 3 Block next turn.
Shuriken
Shuriken Uncommon Every time you play 3 Attacks in a single turn, gain 1 Strength.
SingingBowl
Singing Bowl Uncommon When adding cards to your deck, you may gain +2 Max HP instead.
SmilingMask
Smiling Mask Uncommon The merchant's card removal service now always costs 50 Gold.
Sundial
Sundial Uncommon Every 3 times you shuffle your deck, gain 2 Energy.
SymbioticVirus
Symbiotic Virus Uncommon

(Defect only)

At the start of each combat, Channel 1 Dark.
TheCourier
The Courier Uncommon The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.
File:ToxicEgg.png
Toxic Egg Uncommon Whenever you add a Skill card to your deck, it is Upgraded.
File:AncientUrn.png
Bird-Faced Urn Rare Whenever you play a Power, heal 2 HP.
Calipers
Calipers Rare At the start of your turn, lose 15 Block rather than all of your Block.
ChampionBelt
Champion Belt Rare (Ironclad only) Whenever you apply Vulnerable, also apply 1 Weak.
CharonsAshes
Charon's Ashes Rare (Ironclad only) Whenever you Exhaust a card, deal 3 damage to ALL enemies.
DeadBranch
Dead Branch Rare Whenever you Exhaust a card, add a random card to your hand.
File:DuVuDoll.png
Du-Vu Doll Rare For each Curse in your deck, start each combat with 1 additional Strength.
EmotionChip
Emotion Chip Rare

(Defect only)

At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
FossilizedHelix
Fossilized Helix Rare Prevent the first time you would lose HP in combat.
GamblingChip
Gambling Chip Rare At the start of each combat, discard any number of cards then draw that many.
Ginger
Ginger Rare You can no longer become Weakened.
Girya
Girya Rare You can now gain Strength at Rest Sites. (3 times max)
IceCream
Ice Cream Rare Energy is now conserved between turns.
IncenseBurner
Incense Burner Rare Every 6 turns, gain 1 Intangible.
MagicFlower
Magic Flower Rare(Ironclad only) Healing is 50% more effective during combat.
Mango
Mango Rare Raise your Max HP by 14.
Nunchaku
Nunchaku Rare Every time you play 10 Attacks, gain 1 Energy.
OldCoin
Old Coin Rare Gain 300 Gold.
PeacePipe
Peace Pipe Rare You can now remove cards from your deck at Rest Sites.
Pocketwatch
Pocketwatch Rare Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
PrayerWheel
Prayer Wheel Rare Normal enemies drop an additional card reward.
Shovel
Shovel Rare You can now Dig for loot at Rest Sites.
StoneCalendar
Stone Calendar Rare At the end of turn 7, deal 40 damage to ALL enemies.
TheSpecimen
The Specimen Rare (Silent only) Whenever an enemy dies, transfer any Poison it has to a random enemy.
ThreadandNeedle
Thread and Needle Rare At the start of each combat, gain 4 Plated Armor.
Tingsha
Tingsha Rare (Silent only) Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Torii
Torii Rare Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
ToughBandages
Tough Bandages Rare (Silent only) Whenever you discard a card during your turn, gain 3 Block.
Turnip
Turnip Rare You can no longer become Frail.
UnceasingTop
Unceasing Top Rare Whenever you have no cards in hand during your turn, draw a card.
File:WingBoots.png
Wing Boots Rare You may ignore paths when choosing the next room to travel to 3 times.
Astrolabe
Astrolabe Boss Upon pickup, choose and Transform 3 cards, then Upgrade them.
BlackBlood
Black Blood Boss (Ironclad only) Replaces Burning Blood. At the end of combat, heal 10 HP.
BlackStar
Black Star Boss Elites now drop 2 Relics when defeated.
BustedCrown
Busted Crown Boss Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
CallingBell
Calling Bell Boss Obtain 3 Curses and 3 Relics.
CoffeeDripper
Coffee Dripper Boss Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
CursedKey
Cursed Key Boss Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.
Ectoplasm
Ectoplasm Boss Gain 1 Energy at the start of each turn. You can no longer gain Gold.
EmptyCage
Empty Cage Boss Upon pickup, remove 2 cards from your deck.
EternalFeather
Eternal Feather Boss For every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.
FrozenCore
Frozen Core Boss

(Defect only)

Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.
FusionHammer
Fusion Hammer Boss Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
HoveringKite
Hovering Kite Boss (Silent only) Gain 1 Energy and discard 2 cards at the start of each turn.
Inserter
Inserter Boss

(Defect only)

Every 2 turns, gain 1 Orb slot.
LizardTail
Lizard Tail Boss When you would die, heal to 50% of your Max HP instead (works once).
MarkofPain
Mark of Pain Boss

(Ironclad only)

Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.
NuclearBattery
Nuclear Battery Boss

(Defect only)

At the start of each combat, Channel 1 Plasma.
Orrery
Orrery Boss Choose and add 5 cards to your deck.
PandorasBox
Pandora's Box Boss Transform all Strikes and Defends.
PhilosophersStone
Philosopher's Stone Boss Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.
RingoftheSerpent
Ring of the Serpent Boss (Silent only) Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.
RunicCube
Runic Cube Boss (Ironclad only) Whenever you lose HP, draw 1 card.
RunicDome
Runic Dome Boss Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.
RunicPyramid
Runic Pyramid Boss At the end of your turn, you no longer discard your hand.
SneckoEye
Snecko Eye Boss Draw 2 additional cards each turn. Start each combat Confused.
Sozu
Sozu Boss Gain 1 Energy at the start of each turn. You can no longer obtain potions.
TinyHouse
Tiny House Boss Obtain 1 potion. Gain 50 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
VelvetChoker
Velvet Choker Boss Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
WhiteBeastStatue
White Beast Statue Boss Potions always drop after combat.
WristBlade
Wrist Blade Boss (Silent only) Attacks that cost 0 deal 3 additional damage.
BloodyIdol
Bloody Idol Event Whenever you gain Gold, heal 5 HP.
File:CultistHeadpiece.png
Cultist Headpiece Event You feel more talkative.
Enchiridion
Enchiridion Event At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.
File:FaceofCleric.png
Face of Cleric Event Raise your Max HP by 1 after each combat.
GoldenIdol
Golden Idol Event Enemies drop 25% more Gold.
File:GremlinVisage.png
Gremlin Visage Event Start each combat with 1 Weak.
MarkoftheBloom
Mark of the Bloom Event You can no longer heal.
MutagenicStrength
Mutagenic Strength Event Start each combat with 3 Strength that is lost at the end of your turn.
File:NlothsHungryFace.png
N'loth's Hungry Face Event The next non-boss chest you open is empty.
Necronomicon
Necronomicon Event The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.
File:NeowsLament.png
Neow's Lament Event Enemies in your first 3 combats will have 1 HP.
NilrysCodex
Nilry's Codex Event At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
NlothsGift
Nloth's Gift Event Triples the chance of receiving rare cards as monster rewards.
OddMushroom
Odd Mushroom Event When Vulnerable, take 25% more damage rather than 50%.
RedMask
Red Mask Event At the start of each combat, apply 1 Weak to ALL enemies.
SpiritPoop
Spirit Poop Event It's unpleasant.
SsserpentHead
Ssserpent Head Event Whenever you enter a ? room, gain 50 Gold.
WarpedTongs
Warped Tongs Event At the start of your turn, Upgrade a random card in your hand for the rest of combat.
Brimstone
Brimstone Shop (Ironclad only) At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Cauldron
Cauldron Shop When obtained, brews 5 random potions.
ChemicalX
Chemical X Shop The effects of your cost X cards are increased by 2.
ClockworkSouvenir
Clockwork Souvenir Shop At the start of each combat, gain 1 Artifact.
DollysMirror
Dolly's Mirror Shop Upon pickup, obtain an additional copy of a card in your deck.
FrozenEye
Frozen Eye Shop When viewing your Draw Pile, the cards are now shown in order.
HandDrill
Hand Drill Shop Whenever you break an enemy's Block, apply 2 Vulnerable.
LeesWaffle
Lee's Waffle Shop Raise your Max HP by 7 and heal all of your HP.
MealTicket
Meal Ticket Shop Whenever you enter a shop room, heal 10 HP.
MedicalKit
Medical Kit Shop Status cards can now be played. Playing a Status will Exhaust the card.
MembershipCard
Membership Card Shop 50% discount on all products!
OrangePellets
Orange Pellets Shop Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
PrismaticShard
Prismatic Shard Shop Combat reward screens now contain colorless cards and cards from other colors.
RunicCapacitor
Runic Capacitor Shop

(Defect only)

Start each combat with 3 additional Orb slots.
File:SlingofCourage.png
Sling of Courage Shop Start each Elite combat with 2 Strength.
StrangeSpoon
Strange Spoon Shop Cards which Exhaust when played will instead discard 50% of the time.
TheAbacus
The Abacus Shop Gain 6 Block whenever you shuffle your draw pile.
Toolbox
Toolbox Shop At the start of each combat, add a random colorless card to your hand.
ToyOrnithopter
Toy Ornithopter Shop Whenever you use a potion, heal 5 HP.
TwistedFunnel
Twisted Funnel Shop

(Silent)

At the start of each combat, apply 4 Poison to ALL enemies.
Circlet Circlet Special Collect as many as you can. (Given when you exhaust the relic pool)
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