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Relics are permanent items that provide a passive bonus for the rest of the run. Most relics are available to all characters, with some exceptions (indicated for each relic).
{| class="article-table"
 
  +
  +
Starter Relics are granted upon starting a run with the corresponding character.
  +
  +
[[Common relic|Common]], [[Uncommon relic|Uncommon]], and [[Rare relic|Rare]] Relics can be found from a variety of sources.
  +
  +
[[Bosses|Boss]] Relics can only be found from [[Bosses]] (or in [[Neow]]'s starting choice, traded for Starter Relic).
  +
  +
[[Events|Event]] Relics can only be found from specific event outcomes.
  +
  +
Finally, [[Shop]] Relics can only be purchased from the [[Merchant]].
  +
  +
'''The table below can be opened for a longer view of the relics.'''
  +
  +
{| class="article-table sortable mw-collapsible mw-collapsed" style="width:100%; background-color:transparent"
  +
!Icon
 
!Name
 
!Name
 
!Rarity
 
!Rarity
 
!Description
 
!Description
 
|-
 
|-
  +
|[[File:BurningBlood.png|left|thumb|link=Burning Blood|73x80px]]
 
|[[Burning Blood]]
 
|[[Burning Blood]]
|Starter
+
|Starter ([[Ironclad]] only)
 
|At the end of combat, heal 6 HP.
 
|At the end of combat, heal 6 HP.
 
|-
 
|-
  +
|[[File:CrackedCore.png|left|thumb|link=Cracked Core|73x80px]]
|[[Ring of the Snake]]
 
  +
|[[Cracked Core]]
 
|Starter
 
|Starter
  +
([[The Defect|Defect]] only)
|At the start of combat, draw 2 additional cards.
 
  +
|At the Start of each combat, Channel 1 Lightning.
 
|-
 
|-
  +
|[[File:PureWater-0.png|none|thumb|73x80px]]
  +
|[[Pure Water]]
  +
|Starter ([[Watcher (BETA)|Watcher]] only)
  +
|At the start of each combat, add a [[Miracle (BETA)|Miracle]] to your hand.
  +
|-
  +
|[[File:RingoftheSnake.png|link=Ring of the Snake|73x80px]]
  +
|[[Ring of the Snake]]
  +
|Starter ([[Silent]] only)
  +
|At the start of each combat, draw 2 additional cards.
  +
|-
  +
|[[File:Akabeko.png|left|thumb|link=Akabeko|73x80px]]
  +
|[[Akabeko]]
  +
|Common
  +
|Your first attack each combat deals 8 additional damage.
  +
|-
  +
|[[File:Anchor.png|left|thumb|link=Anchor|73x80px]]
 
|[[Anchor]]
 
|[[Anchor]]
 
|Common
 
|Common
 
|Start each combat with 10 [[Block]].
 
|Start each combat with 10 [[Block]].
 
|-
 
|-
  +
|[[File:AncientTeaSet.png|left|thumb|link=Ancient Tea Set|73x80px]]
 
|[[Ancient Tea Set]]
 
|[[Ancient Tea Set]]
 
|Common
 
|Common
|Whenever you get to a rest site, start the next combat with 2 energy.
+
|Whenever you enter a [[Rest Site]], start the next combat with 2 extra [[Energy]].
 
|-
 
|-
  +
|[[File:ArtofWar.png|left|thumb|link=Art of War|73x80px]]
  +
|[[Art of War]]
  +
|Common
  +
|If you do not play any [[Attack]]s during your turn, gain an extra [[Energy]] next turn.
  +
|-
  +
|[[File:BagofMarbles.png|left|thumb|link=Bag of Marbles|73x80px]]
 
|[[Bag of Marbles]]
 
|[[Bag of Marbles]]
 
|Common
 
|Common
 
|At the start of each combat, apply 1 [[Vulnerable]] to ALL enemies.
 
|At the start of each combat, apply 1 [[Vulnerable]] to ALL enemies.
 
|-
 
|-
  +
|[[File:BagofPreparation.png|left|thumb|link=Bag of Preparation|73x80px]]
 
|[[Bag of Preparation]]
 
|[[Bag of Preparation]]
 
|Common
 
|Common
 
|At the start of each combat, draw 2 additional cards.
 
|At the start of each combat, draw 2 additional cards.
 
|-
 
|-
  +
|[[File:BloodVial.png|left|thumb|link=Blood Vial|73x80px]]
 
|[[Blood Vial]]
 
|[[Blood Vial]]
 
|Common
 
|Common
 
|At the start of each combat, heal 2 HP.
 
|At the start of each combat, heal 2 HP.
 
|-
 
|-
  +
|[[File:BronzeScales.png|left|thumb|link=Bronze Scales|73x80px]]
 
|[[Bronze Scales]]
 
|[[Bronze Scales]]
 
|Common
 
|Common
 
|Whenever you take damage, deal 3 damage back.
 
|Whenever you take damage, deal 3 damage back.
 
|-
 
|-
  +
|[[File:CentennialPuzzle.png|left|thumb|link=Centennial Puzzle|73x80px]]
|[[Dream Catcher]]
 
  +
|[[Centennial Puzzle]]
 
|Common
 
|Common
|Whenever you rest, you may add a card to your deck.
+
|The first time you lose HP each combat, draw 3 cards.
 
|-
 
|-
  +
|[[File:CeramicFish.png|left|thumb|link=Ceramic Fish|73x80px]]
|[[Frozen Egg]]
 
  +
|[[Ceramic Fish]]
  +
|Common
  +
|Whenever you add a card to your deck, gain 9 gold.
  +
|-
  +
|[[File:damaru.png|left|thumb|link=Damaru|73x80px]]
  +
|[[Damaru]]
  +
|Common (Watcher only)
  +
|At the start of your turn, gain 1 [[Mantra]]<em>.</em>
  +
|-
  +
|[[File:DataDisk.png|left|thumb|link=Data Disk|73x80px]]
  +
|[[Data Disk]]
  +
|Common
  +
([[The Defect|Defect]] only)
  +
|Start each combat with 1 Focus.
  +
|-
  +
|[[File:DreamCatcher.png|left|thumb|link=Dream Catcher|73x80px]]
  +
|[[Dream Catcher]]
 
|Common
 
|Common
  +
|Whenever you [[Rest Site|rest]], you may add a card to your deck.
|Upon pick up, choose and [[Upgrade]] a Power.
 
 
|-
 
|-
  +
|[[File:HappyFlower.png|left|thumb|link=Happy Flower|73x80px]]
 
|[[Happy Flower]]
 
|[[Happy Flower]]
 
|Common
 
|Common
|Every 3 turns, gain 1 energy.
+
|Every 3 turns, gain 1 [[Energy]].
 
|-
 
|-
  +
|[[File:JuzuBracelet.png|left|thumb|link=Juzu Bracelet|73x80px]]
 
|[[Juzu Bracelet]]
 
|[[Juzu Bracelet]]
 
|Common
 
|Common
|You no longer encounter monsters in ? rooms.
+
|Regular enemy combats are no longer encountered in [[Map locations|? rooms]].
 
|-
 
|-
  +
|[[File:Lantern.png|left|thumb|link=Lantern|73x80px]]
 
|[[Lantern]]
 
|[[Lantern]]
 
|Common
 
|Common
|Gain 1 energy on the first turn of each combat.
+
|Gain 1 [[Energy]] on the first turn of each combat.
 
|-
 
|-
  +
|[[File:MawBank.png|left|thumb|link=Maw Bank|73x80px]]
|[[Molten Egg]]
 
  +
|[[Maw Bank]]
  +
|Common
  +
|Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
  +
|-
  +
|[[File:MealTicket.png|left|thumb|link=Meal Ticket|73x80px]]
  +
|[[Meal Ticket]]
  +
|Common
  +
|Whenever you enter a shop room, heal 15 HP.
  +
|-
  +
|[[File:Nunchaku.png|left|thumb|link=Nunchaku|73x80px]]
  +
|[[Nunchaku]]
 
|Common
 
|Common
  +
|Every time you play 10 Attacks, gain 1 Energy.
|Upon pick up, choose and [[Upgrade]] an Attack.
 
 
|-
 
|-
  +
|[[File:OddlySmoothStone.png|left|thumb|link=Oddly Smooth Stone|73x80px]]
 
|[[Oddly Smooth Stone]]
 
|[[Oddly Smooth Stone]]
 
|Common
 
|Common
 
|At the start of each combat, gain 1 [[Dexterity]].
 
|At the start of each combat, gain 1 [[Dexterity]].
 
|-
 
|-
  +
|[[File:Omamori.png|left|thumb|link=Omamori|73x80px]]
 
|[[Omamori]]
 
|[[Omamori]]
 
|Common
 
|Common
|Negate the next 2 [[Curses]] you obtain.
+
|Negate the next 2 [[Curse]]s you obtain.
 
|-
 
|-
  +
|[[File:Orichalcum.png|left|thumb|link=Orichalcum|73x80px]]
|[[Orichalchum]]
 
  +
|[[Orichalcum]]
 
|Common
 
|Common
 
|If you end your turn without [[Block]], gain 6 [[Block]].
 
|If you end your turn without [[Block]], gain 6 [[Block]].
 
|-
 
|-
  +
|[[File:PenNib.png|left|thumb|link=Pen Nib|73x80px]]
 
|[[Pen Nib]]
 
|[[Pen Nib]]
 
|Common
 
|Common
|Every 10th Attack you play deals double damage.
+
|Every 10th [[Attack]] you play deals double damage.
 
|-
 
|-
  +
|[[File:PotionBelt.png|left|thumb|link=Potion Belt|73x80px]]
|[[Prayer Wheel]]
 
  +
|[[Potion Belt]]
 
|Common
 
|Common
  +
|Upon pickup, gain 2 Potion slots.
|Non-boss chests now contain cards.
 
 
|-
 
|-
  +
|[[File:PreservedInsect.png|left|thumb|link=Preserved Insect|73x80px]]
  +
|[[Preserved Insect]]
  +
|Common
  +
|Enemies in Elite rooms have 25% less HP.
  +
|-
  +
|[[File:RedSkull.png|left|thumb|link=Red Skull|73x80px]]
  +
|[[Red Skull]]
  +
|Common
  +
([[Ironclad]] only)
  +
|While your HP is at or below 50%, you have 3 additional Strength.
  +
|-
  +
|[[File:RegalPillow.png|left|thumb|link=Regal Pillow|73x80px]]
 
|[[Regal Pillow]]
 
|[[Regal Pillow]]
 
|Common
 
|Common
|Heal an additional 15 HP when you rest.
+
|Heal an additional 15 HP when you [[Rest Site|Rest]].
 
|-
 
|-
  +
|[[File:SmilingMask.png|left|thumb|link=Smiling Mask|73x80px]]
|[[Singing Bowl]]
 
  +
|[[Smiling Mask]]
 
|Common
 
|Common
  +
|The [[Merchant|merchant's]] card removal service now always costs 50 [[Gold]].
|Whenever you skip a card reward, increase your Max HP by 2.
 
 
|-
 
|-
  +
|[[File:SnakeSkull.png|left|thumb|link=Snecko Skull|73x80px]]
 
|[[Snecko Skull]]
 
|[[Snecko Skull]]
|Common
+
|Common ([[Silent]] only)
 
|Whenever you apply [[Poison]], apply an additional 1 [[Poison]].
 
|Whenever you apply [[Poison]], apply an additional 1 [[Poison]].
 
|-
 
|-
  +
|[[File:Strawberry.png|left|thumb|link=Strawberry|73x80px]]
 
|[[Strawberry]]
 
|[[Strawberry]]
 
|Common
 
|Common
 
|Raise your Max HP by 7.
 
|Raise your Max HP by 7.
 
|-
 
|-
  +
|[[File:Boot.png|left|thumb|link=The Boot|73x80px]]
  +
|[[The Boot]]
  +
|Common
  +
|Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
  +
|-
  +
|[[File:TinyChest.png|left|thumb|link=Tiny Chest|73x80px]]
 
|[[Tiny Chest]]
 
|[[Tiny Chest]]
 
|Common
 
|Common
  +
|Every 4th <em>?</em> room is a <em>Treasure</em> room.
|Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.
 
 
|-
 
|-
  +
|[[File:ToyOrnithopter.png|left|thumb|link=Toy Ornithopter|73x80px]]
|[[Toxic Egg]]
 
  +
|[[Toy Ornithopter]]
 
|Common
 
|Common
  +
|Whenever you use a [[Potions|potion]], heal 5 HP.
|Upon pick up, choose and [[Upgrade]] a Skill.
 
 
|-
 
|-
  +
|[[File:Vajra.png|left|thumb|link=Vajra|73x80px]]
 
|[[Vajra]]
 
|[[Vajra]]
 
|Common
 
|Common
 
|At the start of each combat, gain 1 [[Strength]].
 
|At the start of each combat, gain 1 [[Strength]].
 
|-
 
|-
  +
|[[File:WarPaint.png|left|thumb|link=War Paint|73x80px]]
|[[Whetstone]]
 
  +
|[[War Paint]]
 
|Common
 
|Common
|Upon pick up, [[Upgrade]] two random attacks.
+
|Upon pick up, [[Upgrade]] 2 random [[Skill]]s.
 
|-
 
|-
  +
|[[File:Whetstone.png|left|thumb|link=Whetstone|73x80px]]
|[[Art of War]]
 
  +
|[[Whetstone]]
 
|Common
 
|Common
  +
|Upon pick up, [[Upgrade]] 2 random [[Attack]]s.
|If you do not play any Attacks during your turn, gain extra energy next turn.
 
 
|-
 
|-
  +
|[[File:BlueCandle.png|left|thumb|link=Blue Candle|73x80px]]
 
|[[Blue Candle]]
 
|[[Blue Candle]]
 
|Uncommon
 
|Uncommon
|[[Curse]] cards can now be played. Playing a [[Curse]] will make you lose 1 HP and [[Exhaust]]s the card,
+
|[[Curse]] cards can now be played. Playing a Curse will make you lose 1 HP and [[Exhaust]]s the card.
 
|-
 
|-
  +
|[[File:BottledFlame.png|left|thumb|link=Bottled Flame|73x80px]]
 
|[[Bottled Flame]]
 
|[[Bottled Flame]]
 
|Uncommon
 
|Uncommon
|Upon pick up, choose an Attack card. At the start of combat, it will be in your hand.
+
|Upon pick up, choose an [[Attack]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
  +
|[[File:BottledLightning.png|left|thumb|link=Bottled Lightning|73x80px]]
 
|[[Bottled Lightning]]
 
|[[Bottled Lightning]]
 
|Uncommon
 
|Uncommon
|Upon pick up, choose an Skill card. At the start of each combat, this card will be in your hand.
+
|Upon pick up, choose a [[Skill]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
  +
|[[File:BottledTornado.png|left|thumb|link=Bottled Tornado|73x80px]]
|[[Centennial Puzzle]]
 
  +
|[[Bottled Tornado]]
 
|Uncommon
 
|Uncommon
|The first time you lose HP each combat, draw 3 cards.
+
|Upon pick up, choose a [[Power]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
  +
|[[File:DarkstonePeriapt.png|left|thumb|link=Darkstone Periapt|73x80px]]
|[[Discerning Monocle]]
 
  +
|[[Darkstone Periapt]]
 
|Uncommon
 
|Uncommon
  +
|Whenever you obtain a [[Curse]], increase your Max HP by 6.
|Merchant prices are reduced by 20%.
 
 
|-
 
|-
  +
|[[File:Yang-0.png|none|thumb|73x80px]]
  +
|[[Duality]]
  +
|Uncommon ([[Watcher (BETA)|Watcher]] only)
  +
|Whenever you play an Attack, gain 1 temporary {{KW|Dexterity}}.
  +
|-
  +
|[[File:EternalFeather.png|left|thumb|link=Eternal Feather|73x80px]]
  +
|[[Eternal Feather]]
  +
|Uncommon
  +
|For every 5 cards in your deck, heal 3 HP whenever you enter a [[Rest Site]].
  +
|-
  +
|[[File:FrozenEgg2.png|left|thumb|link=Frozen Egg|73x80px]]
  +
|[[Frozen Egg]]
  +
|Uncommon
  +
|Whenever you add a [[Power]] card to your deck, it is [[Upgrade]]d.
  +
|-
  +
|[[File:Cables.png|left|thumb|link=Gold-Plated Cables|73x80px]]
  +
|[[Gold-Plated Cables]]
  +
|Uncommon
  +
([[The Defect|Defect]] only)
  +
|Your rightmost Orb triggers its passive an additional time.
  +
|-
  +
|[[File:GremlinHorn.png|left|thumb|link=Gremlin Horn|73x80px]]
 
|[[Gremlin Horn]]
 
|[[Gremlin Horn]]
 
|Uncommon
 
|Uncommon
|Whenever an enemy dies, gain 1 energy and draw 1 card.
+
|Whenever an enemy dies, gain 1 [[Energy]] and draw 1 card.
 
|-
 
|-
  +
|[[File:Horn cleat.png|left|thumb|link=Horn Cleat|73x80px]]
  +
|[[Horn Cleat]]
  +
|Uncommon
  +
|At the start of your 2nd turn, gain 14 Block.
  +
|-
  +
|[[File:InkBottle.png|left|thumb|link=Ink Bottle|73x80px]]
  +
|[[Ink Bottle]]
  +
|Uncommon
  +
|Whenever you play 10 cards, draw 1 card.
  +
|-
  +
|[[File:Kunai.png|left|thumb|link=Kunai|73x80px]]
 
|[[Kunai]]
 
|[[Kunai]]
 
|Uncommon
 
|Uncommon
|Every time you play 3 Attacks in a single turn, gain 1 [[Dexterity]].
+
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Dexterity]].
 
|-
 
|-
  +
|[[File:LetterOpener.png|left|thumb|link=Letter Opener|73x80px]]
 
|[[Letter Opener]]
 
|[[Letter Opener]]
 
|Uncommon
 
|Uncommon
|Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
+
|Every time you play 3 [[Skill]]s in a single turn, deal 5 damage to ALL enemies.
 
|-
 
|-
  +
|[[File:Matryoshka.png|left|thumb|link=Matryoshka|73x80px]]
 
|[[Matryoshka]]
 
|[[Matryoshka]]
 
|Uncommon
 
|Uncommon
|The next 2 chests you open contain 2 Relics. (Excludes boss chests)
+
|The next 2 [[Chest|chests]] you open contain 2 Relics. (Excludes boss chests)
 
|-
 
|-
  +
|[[File:MeatontheBone.png|left|thumb|link=Meat on the Bone|73x80px]]
 
|[[Meat on the Bone]]
 
|[[Meat on the Bone]]
 
|Uncommon
 
|Uncommon
|If your HP is less than 50% at the end of combat, heal 9 HP
+
|If your HP is at or below 50% at the end of combat, heal 12 HP.
 
|-
 
|-
  +
|[[File:MercuryHourglass.png|left|thumb|link=Mercury Hourglass|73x80px]]
 
|[[Mercury Hourglass]]
 
|[[Mercury Hourglass]]
 
|Uncommon
 
|Uncommon
|At the start of each turn, deal 3 damage to ALL enemies
+
|At the start of your turn, deal 3 damage to ALL enemies.
  +
|-
  +
|[[File:MoltenEgg2.png|left|thumb|link=Molten Egg|73x80px]]
  +
|[[Molten Egg]]
  +
|Uncommon
  +
|Whenever you add an [[Attack]] card to your deck, it is [[Upgrade]]d.
 
|-
 
|-
  +
|[[File:MummifiedHand.png|left|thumb|link=Mummified Hand|73x80px]]
 
|[[Mummified Hand]]
 
|[[Mummified Hand]]
 
|Uncommon
 
|Uncommon
|Whenever you play a Power, a random card in your hand costs 0 for the turn.
+
|Whenever you play a [[Power]], a random card in your hand costs 0 for the turn.
 
|-
 
|-
  +
|[[File:NinjaScroll.png|left|thumb|link=Ninja Scroll|73x80px]]
 
|[[Ninja Scroll]]
 
|[[Ninja Scroll]]
|Uncommon
+
|Uncommon ([[Silent]] only)
 
|Start each combat with 3 [[Shiv]]s in hand.
 
|Start each combat with 3 [[Shiv]]s in hand.
 
|-
 
|-
  +
|[[File:OrnamentalFan.png|left|thumb|link=Ornamental Fan|73x80px]]
 
|[[Ornamental Fan]]
 
|[[Ornamental Fan]]
 
|Uncommon
 
|Uncommon
|Every time you play 3 Attacks in a single turn, gain 4 [[Block]].
+
|Every time you play 3 [[Attack]]s in a single turn, gain 4 [[Block]].
|-
 
|[[Orrery]]
 
|Uncommon
 
|Choose and add 5 cards to your deck.
 
 
|-
 
|-
  +
|[[File:Pantograph.png|left|thumb|link=Pantograph|73x80px]]
 
|[[Pantograph]]
 
|[[Pantograph]]
 
|Uncommon
 
|Uncommon
|At the start of boss comats, heal 25HP.
+
|At the start of [[Bosses|boss]] combats, heal 25 HP.
 
|-
 
|-
  +
|[[File:PaperCrane.png|left|thumb|link=Paper Krane|73x80px]]
 
|[[Paper Krane]]
 
|[[Paper Krane]]
|Uncommon
+
|Uncommon ([[Silent]] only)
|Enemies with weak deal 50% less damage rather than 25%.
+
|Enemies with [[Weak]] deal 40% less damage rather than 25%.
 
|-
 
|-
  +
|[[File:PaperFrog.png|left|thumb|link=Paper Phrog|73x80px]]
 
|[[Paper Phrog]]
 
|[[Paper Phrog]]
|Uncommon
+
|Uncommon ([[Ironclad]] only)
|Enemies with vulnerable take 75% more damage rather than 50%.
+
|Enemies with [[Vulnerable]] take 75% more damage rather than 50%.
 
|-
 
|-
  +
|[[File:Pear.png|left|thumb|link=Pear|73x80px]]
 
|[[Pear]]
 
|[[Pear]]
 
|Uncommon
 
|Uncommon
|Raises your Max HP by 10.
+
|Raise your Max HP by 10.
 
|-
 
|-
  +
|[[File:QuestionCard.png|left|thumb|link=Question Card|73x80px]]
|[[Runic Dodecahedron]]
 
  +
|[[Question Card]]
 
|Uncommon
 
|Uncommon
  +
|On future Card Reward screens you have 1 additional card to choose from.
|If your HP is full, gain 1 energy at the start of each turn.
 
 
|-
 
|-
|[[Self Forming Clay]]
+
|[[File:SelfFormingClay.png|left|thumb|link=Self-Forming Clay|73x80px]]
  +
|[[Self-Forming Clay]]
 
|Uncommon
 
|Uncommon
  +
([[Ironclad]] only)
 
|Whenever you lose HP in combat, gain 3 [[Block]] next turn.
 
|Whenever you lose HP in combat, gain 3 [[Block]] next turn.
 
|-
 
|-
  +
|[[File:Shuriken.png|left|thumb|link=Shuriken|73x80px]]
 
|[[Shuriken]]
 
|[[Shuriken]]
 
|Uncommon
 
|Uncommon
|Every time you play 3 Attacks in a single turn, gain 1 [[Strength]].
+
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Strength]].
 
|-
 
|-
  +
|[[File:SingingBowl.png|thumb|left|link=Singing Bowl|73x80px]]
|[[Smiling Mask]]
 
  +
|[[Singing Bowl]]
 
|Uncommon
 
|Uncommon
  +
|When adding cards to your deck, you may gain +2 Max HP instead.
|The merchant's Card removal service costs now always 50 gold
 
  +
|-
  +
|[[File:StrikeDummy.png|left|thumb|link=Strike Dummy|73x80px]]
  +
|[[Strike Dummy]]
  +
|Uncommon
  +
|Cards containing "Strike" deal 3 additional damage.
  +
|-
  +
|[[File:Sundial.png|left|thumb|link=Sundial|73x80px]]
  +
|[[Sundial]]
  +
|Uncommon
  +
|Every 3 times you shuffle your deck, gain 2 [[Energy]].
  +
|-
  +
|[[File:SymbioticVirus.png|left|thumb|link=Symbiotic Virus|73x80px]]
  +
|[[Symbiotic Virus]]
  +
|Uncommon
  +
([[The Defect|Defect]] only)
  +
|At the start of each combat, Channel 1 Dark.
  +
|-
  +
|[[File:Tear drop locket.png|left|thumb|link=Teardrop Locket|73x80px]]
  +
|[[Teardrop Locket]]
  +
|Uncommon ([[Watcher]] only)
  +
|Start each combat in Calm.
 
|-
 
|-
  +
|[[File:TheCourier.png|left|thumb|link=The Courier|73x80px]]
 
|[[The Courier]]
 
|[[The Courier]]
 
|Uncommon
 
|Uncommon
|The merchant no longer run out of cards, relics or potions.
+
|The [[Merchant|merchant]] no longer runs out of [[cards]], relics, or [[potions]] and his prices are reduced by 20%.
 
|-
 
|-
  +
|[[File:ToxicEgg2.png|left|thumb|link=Toxic Egg|73x80px]]
|[[Toolbox]]
 
  +
|[[Toxic Egg]]
 
|Uncommon
 
|Uncommon
|At the start of each combat, add a random colorless card to your hand.
+
|Whenever you add a [[Skill]] card to your deck, it is [[Upgrade]]d.
 
|-
 
|-
  +
|[[File:WhiteBeastStatue.png|left|thumb|link=White Beast Statue|73x80px]]
|[[Tough Bandages]]
 
  +
|[[White Beast Statue]]
 
|Uncommon
 
|Uncommon
  +
|[[Potions]] always drop after combat.
|Whenever you discard a card during your turn, gain 3 [[Block]].
 
 
|-
 
|-
|[[Bird Faced Urn]]
+
|[[File:BirdFacedUrn.png|left|thumb|link=Bird-Faced Urn|73x80px]]
  +
|[[Bird-Faced Urn]]
 
|Rare
 
|Rare
|Whenever you play a power, heal 2 HP.
+
|Whenever you play a [[Power]], heal 2 HP.
 
|-
 
|-
  +
|[[File:Calipers.png|left|thumb|link=Calipers|73x80px]]
 
|[[Calipers]]
 
|[[Calipers]]
 
|Rare
 
|Rare
|At the start of each turn, lose 15 [[Block]], instead of all.
+
|At the start of your turn, lose 15 [[Block]] rather than all of your [[Block]].
 
|-
 
|-
  +
|[[File:Captain wheel.png|left|thumb|link=Captain's Wheel|73x80px]]
|[[Champion Belt]]
 
  +
|[[Captain's Wheel]]
 
|Rare
 
|Rare
  +
|At the start of your 3rd turn, gain 18 Block.
|Whenever you apply a [[Vulnerable]], also apply 1 Weak.
 
  +
|-
  +
|[[File:ChampionBelt.png|left|thumb|link=Champion Belt|73x80px]]
  +
|[[Champion Belt]]
  +
|Rare ([[Ironclad]] only)
  +
|Whenever you apply [[Vulnerable]], also apply 1 [[Weak]].
 
|-
 
|-
  +
|[[File:CharonsAshes.png|left|thumb|link=Charon's Ashes|73x80px]]
 
|[[Charon's Ashes]]
 
|[[Charon's Ashes]]
  +
|Rare ([[Ironclad]] only)
|Rare
 
 
|Whenever you [[Exhaust]] a card, deal 3 damage to ALL enemies.
 
|Whenever you [[Exhaust]] a card, deal 3 damage to ALL enemies.
 
|-
 
|-
  +
|[[File:CloakClasp.png|left|thumb|link=Cloak Clasp|73x80px]]
  +
|[[Cloak Clasp]]
  +
|Rare ([[Watcher]] only)
  +
|At the end of your turn, gain 1 {{KW|Block|block}} for each card in your hand.
  +
|-
  +
|[[File:DeadBranch.png|left|thumb|link=Dead Branch|73x80px]]
 
|[[Dead Branch]]
 
|[[Dead Branch]]
 
|Rare
 
|Rare
 
|Whenever you [[Exhaust]] a card, add a random card to your hand.
 
|Whenever you [[Exhaust]] a card, add a random card to your hand.
 
|-
 
|-
  +
|[[File:Du-VuDoll.png|left|thumb|link=Du-Vu Doll|73x80px]]
 
|[[Du-Vu Doll]]
 
|[[Du-Vu Doll]]
 
|Rare
 
|Rare
|For each Curse in your deck, start combat with 1 addictional strenght.
+
|For each [[Curse]] in your deck, start each combat with 1 additional [[Strength]].
 
|-
 
|-
  +
|[[File:EmotionChip.png|left|thumb|link=Emotion Chip|73x80px]]
  +
|[[Emotion Chip]]
  +
|Rare
  +
([[The Defect|Defect]] only)
  +
|At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
  +
|-
  +
|[[File:FossilizedHelix.png|left|thumb|link=Fossilized Helix|73x80px]]
  +
|[[Fossilized Helix]]
  +
|Rare
  +
|Prevent the first time you would lose HP in combat.
  +
|-
  +
|[[File:GamblingChip.png|left|thumb|link=Gambling Chip|73x80px]]
 
|[[Gambling Chip]]
 
|[[Gambling Chip]]
 
|Rare
 
|Rare
|At the start of each combat discard any number of cards, then draw as many.
+
|At the start of each combat, discard any number of cards then draw that many.
 
|-
 
|-
  +
|[[File:Ginger.png|left|thumb|link=Ginger|73x80px]]
 
|[[Ginger]]
 
|[[Ginger]]
 
|Rare
 
|Rare
|You can no longer become Weakened.
+
|You can no longer become [[Weak]]ened.
 
|-
 
|-
  +
|[[File:Girya.png|left|thumb|link=Girya|73x80px]]
 
|[[Girya]]
 
|[[Girya]]
 
|Rare
 
|Rare
|You can now gain Strenght at campfires (max 3).
+
|You can now gain [[Strength]] at [[Rest Site]]s. (3 times max)
 
|-
 
|-
  +
|[[File:Golden eye.png|left|thumb|link=Golden Eye|73x80px]]
  +
|[[Golden Eye]]
  +
|Rare ([[Watcher]] only)
  +
|Whenever you Scry, Scry 2 additional cards.
  +
|-
  +
|[[File:IceCream.png|left|thumb|link=Ice Cream|73x80px]]
 
|[[Ice Cream]]
 
|[[Ice Cream]]
 
|Rare
 
|Rare
|Energy is now conserved between turns.
+
|[[Energy]] is now conserved between turns.
 
|-
 
|-
  +
|[[File:IncenseBurner.png|left|thumb|link=Incense Burner|73x80px]]
|[[Magic Flower]]
 
  +
|[[Incense Burner]]
 
|Rare
 
|Rare
  +
|Every 6 turns, gain 1 [[Intangible]].
  +
|-
  +
|[[File:LizardTail.png|left|thumb|link=Lizard Tail|73x80px]]
  +
|[[Lizard Tail]]
  +
|Rare
  +
|When you would die, heal to 50% of your Max HP instead (works once).
  +
|-
  +
|[[File:MagicFlower.png|left|thumb|link=Magic Flower|73x80px]]
  +
|[[Magic Flower]]
  +
|Rare ([[Ironclad]] only)
 
|Healing is 50% more effective during combat.
 
|Healing is 50% more effective during combat.
 
|-
 
|-
  +
|[[File:Mango.png|left|thumb|link=Mango|73x80px]]
 
|[[Mango]]
 
|[[Mango]]
 
|Rare
 
|Rare
 
|Raise your Max HP by 14.
 
|Raise your Max HP by 14.
 
|-
 
|-
  +
|[[File:OldCoin.png|left|thumb|link=Old Coin|73x80px]]
 
|[[Old Coin]]
 
|[[Old Coin]]
 
|Rare
 
|Rare
|Gain 250 gold
+
|Gain 300 [[Gold]].
 
|-
 
|-
  +
|[[File:PeacePipe.png|left|thumb|link=Peace Pipe|73x80px]]
 
|[[Peace Pipe]]
 
|[[Peace Pipe]]
 
|Rare
 
|Rare
|You can now remove cards from your deck at campfires.
+
|You can now remove cards from your deck at [[Rest Site]]s.
 
|-
 
|-
  +
|[[File:Pocketwatch.png|left|thumb|link=Pocketwatch|73x80px]]
|[[Red Skull]]
 
  +
|[[Pocketwatch]]
  +
|Rare
  +
|Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
  +
|-
  +
|[[File:PrayerWheel.png|left|thumb|link=Prayer Wheel|73x80px]]
  +
|[[Prayer Wheel]]
 
|Rare
 
|Rare
  +
|Normal enemies drop an additional card reward.
|While your HP is below 50%, you have 3 additional strenght.
 
 
|-
 
|-
  +
|[[File:Shovel.png|left|thumb|link=Shovel|73x80px]]
 
|[[Shovel]]
 
|[[Shovel]]
 
|Rare
 
|Rare
|You can dig for loot at campfires.
+
|You can now Dig for loot at [[Rest Site]]s.
 
|-
 
|-
  +
|[[File:StoneCalendar.png|left|thumb|link=Stone Calendar|73x80px]]
|[[Sundial]]
 
  +
|[[Stone Calendar]]
 
|Rare
 
|Rare
  +
|At the end of turn 7, deal 52 damage to ALL enemies.
|Every 3 times you schuffle your deck, gain 2 energy.
 
  +
|-
  +
|[[File:TheSpecimen.png|left|thumb|link=The Specimen|73x80px]]
  +
|[[The Specimen]]
  +
|Rare ([[Silent]] only)
  +
|Whenever an enemy dies, transfer any [[Poison]] it has to a random enemy.
 
|-
 
|-
  +
|[[File:ThreadandNeedle.png|left|thumb|link=Thread and Needle|73x80px]]
 
|[[Thread and Needle]]
 
|[[Thread and Needle]]
 
|Rare
 
|Rare
|At the start of each combat, gain 5 Plated armor.
+
|At the start of each combat, gain 4 Plated Armor.
 
|-
 
|-
  +
|[[File:Tingsha.png|left|thumb|link=Tingsha|73x80px]]
  +
|[[Tingsha]]
  +
|Rare ([[Silent]] only)
  +
|Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
  +
|-
  +
|[[File:Torii.png|left|thumb|link=Torii|73x80px]]
 
|[[Torii]]
 
|[[Torii]]
 
|Rare
 
|Rare
|Whenever you would receive less than 5 unblocked Attack damage, reduce it to 1.
+
|Whenever you would receive 5 or less unblocked [[Attack]] damage, reduce it to 1.
  +
|-
  +
|[[File:ToughBandages.png|left|thumb|link=Tough Bandages|73x80px]]
  +
|[[Tough Bandages]]
  +
|Rare ([[Silent]] only)
  +
|Whenever you discard a card during your turn, gain 3 Block.
  +
|-
  +
|[[File:TungstenRod.png|left|thumb|link=Tungsten Rod|73x80px]]
  +
|[[Tungsten Rod]]
  +
|Rare
  +
|Whenever you would lose HP, lose 1 less.
  +
|-
  +
|[[File:Turnip.png|left|thumb|link=Turnip|73x80px]]
  +
|[[Turnip]]
  +
|Rare
  +
|You can no longer become Frail.
 
|-
 
|-
  +
|[[File:UnceasingTop.png|left|thumb|link=Unceasing Top|73x80px]]
 
|[[Unceasing Top]]
 
|[[Unceasing Top]]
 
|Rare
 
|Rare
|Whenever you have no cards in hand, draw a card.
+
|Whenever you have no cards in hand during your turn, draw a card.
 
|-
 
|-
  +
|[[File:WingedGreaves.png|left|thumb|link=Wing Boots|73x80px]]
|[[Tingsha]]
 
  +
|[[Wing Boots]]
 
|Rare
 
|Rare
  +
|You may ignore paths when choosing the next room to travel to 3 times.
|Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
 
 
|-
 
|-
  +
|[[File:Astrolabe.png|left|thumb|link=Astrolabe|73x80px]]
 
|[[Astrolabe]]
 
|[[Astrolabe]]
 
|Boss
 
|Boss
|Upon pick up, choose and transform 3 cards, then upgrade them.
+
|Upon pickup, choose and [[Transform]] 3 cards, then [[Upgrade]] them.
 
|-
 
|-
  +
|[[File:BlackBlood.png|left|thumb|link=Black Blood|73x80px]]
 
|[[Black Blood]]
 
|[[Black Blood]]
  +
|Boss ([[Ironclad]] only)
|Boss
 
|Replaces Boiling blood. At the end of combat, heal 10 HP.
+
|Replaces [[Burning Blood]]. At the end of combat, heal 12 HP.
 
|-
 
|-
  +
|[[File:BlackStar.png|left|thumb|link=Black Star|73x80px]]
 
|[[Black Star]]
 
|[[Black Star]]
 
|Boss
 
|Boss
|Elites now drop 2 relics when defeated.
+
|[[Elites]] now drop 2 Relics when defeated.
 
|-
 
|-
  +
|[[File:BustedCrown.png|left|thumb|link=Busted Crown|73x80px]]
  +
|[[Busted Crown]]
  +
|Boss
  +
|Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
  +
|-
  +
|[[File:CallingBell.png|left|thumb|link=Calling Bell|73x80px]]
 
|[[Calling Bell]]
 
|[[Calling Bell]]
 
|Boss
 
|Boss
  +
|Upon pickup, obtain a [[Curse of the Bell|unique Curse]] and 3 relics.
|Obtain 3 curses and 3 Relics.
 
  +
|-
  +
|[[File:CoffeeDripper.png|left|thumb|link=Coffee Dripper|73x80px]]
  +
|[[Coffee Dripper]]
  +
|Boss
  +
|Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
 
|-
 
|-
  +
|[[File:CursedKey.png|left|thumb|link=Cursed Key|73x80px]]
 
|[[Cursed Key]]
 
|[[Cursed Key]]
 
|Boss
 
|Boss
|Gain 1 energy at the start of each turn. Whenever you open a chest, obtain a curse.
+
|Gain 1 [[Energy]] at the start of each turn. Whenever you open a non-boss [[Chest|chest]], obtain a [[Curse]].
 
|-
 
|-
  +
|[[File:Ectoplasm.png|left|thumb|link=Ectoplasm|73x80px]]
 
|[[Ectoplasm]]
 
|[[Ectoplasm]]
 
|Boss
 
|Boss
|Gain 1 energy at the start of each turn. You can no longer obtain Gold.
+
|Gain 1 [[Energy]] at the start of each turn. You can no longer gain [[Gold]].
 
|-
 
|-
  +
|[[File:EmptyCage.png|left|thumb|link=Empty Cage|73x80px]]
|[[Eternal Feather]]
 
  +
|[[Empty Cage]]
 
|Boss
 
|Boss
|For every 5 cards in your deck, heal 2 HP whenever you enter a campfire.
+
|Upon pickup, remove 2 cards from your deck.
 
|-
 
|-
  +
|[[File:FrozenCore.png|left|thumb|link=Frozen Core|73x80px]]
|[[Lizard Tail]]
 
  +
|[[Frozen Core]]
 
|Boss
 
|Boss
  +
([[The Defect|Defect]] only)
|When you would die, heal to 50% of your Max HP instead (works once).
 
  +
|Replaces [[Cracked Core]]. If you end your turn with empty Orb slots, Channel 1 Frost.
  +
|-
  +
|[[File:FusionHammer.png|left|thumb|link=Fusion Hammer|73x80px]]
  +
|[[Fusion Hammer]]
  +
|Boss
  +
|Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
  +
|-
  +
|[[File:Holy water.png|left|thumb|link=Holy Water|62x62px]]
  +
|[[Holy Water]]
  +
|Boss ([[Watcher]] only)
  +
|Replaces [[Pure Water]]. At the start of each combat, add 3 [[Miracle]]s to your hand.
  +
|-
  +
|[[File:HoveringKite.png|left|thumb|link=Hovering Kite|73x80px]]
  +
|[[Hovering Kite]]
  +
|Boss ([[Silent]] only)
  +
|The first time you discard a card each turn, gain 1 [[Energy]].
  +
  +
(BETA: Gain 1 Energy and discard 2 cards at the start of each turn.)
  +
<br />
  +
|-
  +
|[[File:Inserter.png|left|thumb|link=Inserter|73x80px]]
  +
|[[Inserter]]
  +
|Boss
  +
([[The Defect|Defect]] only)
  +
|Every 2 turns, gain 1 Orb slot.
 
|-
 
|-
  +
|[[File:MarkofPain.png|left|thumb|link=Mark of Pain|73x80px]]
 
|[[Mark of Pain]]
 
|[[Mark of Pain]]
 
|Boss
 
|Boss
  +
([[Ironclad]] only)
|Gain 1 energy at the start of each turn. At the start of combat, add 2 [[Wound]]s to your draw pile.
 
  +
|Gain 1 [[Energy]] at the start of each turn. Start combats with 2 [[Wound]]s in your draw pile.
 
|-
 
|-
  +
|[[File:NuclearBattery.png|left|thumb|link=Nuclear Battery|73x80px]]
|[[Pandora's box]]
 
  +
|[[Nuclear Battery]]
 
|Boss
 
|Boss
  +
([[The Defect|Defect]] only)
|Transforms all strikes and defences
 
  +
|At the start of each combat, Channel 1 Plasma.
 
|-
 
|-
  +
|[[File:PandorasBox.png|left|thumb|link=Pandora's Box|73x80px]]
|[[Philosopher's Stone]]
 
  +
|[[Pandora's Box]]
 
|Boss
 
|Boss
  +
|[[Transform]] all [[Strike]]s and [[Defend]]s.
|Gain 1 energy at the start of each turn. At the start of combat, each enemy gains 2 strength.
 
 
|-
 
|-
  +
|[[File:PhilosophersStone.png|left|thumb|link=Philosopher's Stone|73x80px]]
|[[Question Card]]
 
  +
|[[Philosopher's Stone]]
 
|Boss
 
|Boss
  +
|Gain 1 [[Energy]] at the start of each turn. ALL enemies start with 1 [[Strength]].
|On Card Reward screens, choose from 4 cards instead of 3.
 
  +
|-
  +
|[[File:RingoftheSerpent.png|left|thumb|link=Ring of the Serpent|73x80px]]
  +
|[[Ring of the Serpent]]
  +
|Boss ([[Silent]] only)
  +
|Replaces [[Ring of the Snake]]. At the start of your turn, draw 1 additional card.
 
|-
 
|-
  +
|[[File:RunicCube.png|left|thumb|link=Runic Cube|73x80px]]
 
|[[Runic Cube]]
 
|[[Runic Cube]]
  +
|Boss ([[Ironclad]] only)
|Boss
 
|Max HP is lowered by 20%. Whenever you lose HP, draw 1 card.
+
|Whenever you lose HP, draw 1 card.
 
|-
 
|-
  +
|[[File:RunicDome.png|left|thumb|link=Runic Dome|73x80px]]
 
|[[Runic Dome]]
 
|[[Runic Dome]]
 
|Boss
 
|Boss
|Gain 1 energy at the start of each turn. You can no longer see enemy [[Intent]]s.
+
|Gain 1 [[Energy]] at the start of each turn. You can no longer see enemy Intents.
 
|-
 
|-
  +
|[[File:RunicPyramid.png|left|thumb|link=Runic Pyramid|73x80px]]
 
|[[Runic Pyramid]]
 
|[[Runic Pyramid]]
 
|Boss
 
|Boss
|At the end of your turn, you no longer discard your hand. Draw 1 less card each turn.
+
|At the end of your turn, you no longer discard your hand.
 
|-
 
|-
  +
|[[File:SacredBark.png|left|thumb|link=Sacred Bark|73x80px]]
|[[Snecko Eye]]
 
  +
|[[Sacred Bark]]
 
|Boss
 
|Boss
  +
|Double the effectiveness of potions.
|Draw 2 adittional cards each turn. Start each combat [[Confused]].
 
 
|-
 
|-
  +
|[[File:SlaversCollar.png|left|thumb|link=Slaver's Collar|73x80px]]
|[[Sozu]]
 
  +
|[[Slaver's Collar]]
 
|Boss
 
|Boss
|Gain 1 energy at the start of each turn. You can no longer use potions.
+
|During Boss and Elite combats, gain [[Energy]] at the start of your turn.
 
|-
 
|-
  +
|[[File:SneckoEye.png|left|thumb|link=Snecko Eye|73x80px]]
|[[The Specimen]]
 
  +
|[[Snecko Eye]]
 
|Boss
 
|Boss
  +
|Draw 2 additional cards each turn. Start each combat [[Confused]].
|Whenever an enemy dies, transfer any [[Poison]] it has to a random enemy.
 
  +
|-
  +
|[[File:Sozu.png|left|thumb|link=Sozu|73x80px]]
  +
|[[Sozu]]
  +
|Boss
  +
|Gain 1 [[Energy]] at the start of each turn. You can no longer obtain [[Potions|potions]].
 
|-
 
|-
  +
|[[File:TinyHouse.png|left|thumb|link=Tiny House|73x80px]]
 
|[[Tiny House]]
 
|[[Tiny House]]
 
|Boss
 
|Boss
|Obtain 1 potion. Gain 30 gold. Raise your Max HP by 5. Obtain 1 card.
+
|Obtain 1 [[Potions|potion]]. Gain 50 [[Gold]]. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
 
|-
 
|-
  +
|[[File:VelvetChoker.png|left|thumb|link=Velvet Choker|73x80px]]
 
|[[Velvet Choker]]
 
|[[Velvet Choker]]
 
|Boss
 
|Boss
|Gain 1 energy at the start of each turn. You cannot play more than 6 cards per turn.
+
|Gain 1 [[Energy]] at the start of each turn. You cannot play more than 6 cards per turn.
 
|-
 
|-
  +
|[[File:Violet lotus.png|left|thumb|link=Violet Lotus|73x80px]]
|[[White Beast Statue]]
 
  +
|[[Violet Lotus]]
|Boss
 
  +
|Boss ([[Watcher]] only)
|Potions always drop after combat.
 
  +
|Whenever you exit Calm, gain an additional [[Energy]].
 
|-
 
|-
  +
|[[File:WristBlade.png|left|thumb|link=Wrist Blade|73x80px]]
|[[Bloody idol]]
 
  +
|[[Wrist Blade]]
  +
|Boss ([[Silent]] only)
  +
|Attacks that cost 0 deal 4 additional damage.
  +
|-
  +
|[[File:BloodyIdol.png|left|thumb|link=Bloody Idol|73x80px]]
  +
|[[Bloody Idol]]
  +
|Event
  +
|Whenever you gain [[Gold]], heal 5 HP.
  +
|-
  +
|[[File:CultistMask.png|left|thumb|link=Cultist Headpiece|73x80px]]
  +
|[[Cultist Headpiece]]
 
|Event
 
|Event
  +
|You feel more talkative.
|Whenever you gain gold, Heal 5 HP.
 
 
|-
 
|-
  +
|[[File:Enchiridion.png|left|thumb|link=Enchiridion|73x80px]]
 
|[[Enchiridion]]
 
|[[Enchiridion]]
 
|Event
 
|Event
|Start each combat with a random Power card in your hand. It costs 0 to play.
+
|At the start of each combat, add a random [[Power]] card to your hand. It costs 0 until the end of turn.
 
|-
 
|-
  +
|[[File:FaceOfCleric.png|left|thumb|link=Face of Cleric|73x80px]]
|[[Golden Idol]]
 
  +
|[[Face of Cleric]]
 
|Event
 
|Event
  +
|Raise your Max HP by 1 after each combat.
|Enemies drop 25% more Gold
 
 
|-
 
|-
  +
|[[File:GoldenIdol.png|left|thumb|link=Golden Idol (Relic)|73x80px]]
  +
|[[Golden Idol (Relic)|Golden Idol]]
  +
|Event
  +
|Enemies drop 25% more [[Gold]].
  +
|-
  +
|[[File:GremlinMask.png|left|thumb|link=Gremlin Visage|73x80px]]
  +
|[[Gremlin Visage]]
  +
|Event
  +
|Start each combat with 1 Weak.
  +
|-
  +
|[[File:MarkoftheBloom.png|left|thumb|link=Mark of the Bloom|73x80px]]
  +
|[[Mark of the Bloom]]
  +
|Event
  +
|You can no longer heal.
  +
|-
  +
|[[File:MutagenicStrength.png|left|thumb|link=Mutagenic Strength|73x80px]]
  +
|[[Mutagenic Strength]]
  +
|Event
  +
|Start each combat with 3 [[Strength]] that is lost at the end of your turn.
  +
|-
  +
|[[File:NlothsMask.png|left|thumb|link=N'loth's Hungry Face|73x80px]]
  +
|[[N'loth's Hungry Face]]
  +
|Event
  +
|The next non-boss chest you open is empty.
  +
|-
  +
|[[File:Necronomicon.png|left|thumb|link=Necronomicon|73x80px]]
 
|[[Necronomicon]]
 
|[[Necronomicon]]
 
|Event
 
|Event
|The first Attack played each turn that costs 2 or more, is played twice.When you take this relic, become [[curse]]d.
+
|The first [[Attack]] played each turn that costs 2 or more is played twice. When you take this relic, become
  +
{{C|Necronomicurse|Cursed}}.
 
|-
 
|-
  +
|[[File:NeowsBlessing.png|left|thumb|link=Neow's Lament|73x80px]]
|[[Nloth's gift]]
 
  +
|[[Neow's Lament]]
  +
|Event
  +
|Enemies in your first 3 combats will have 1 HP.
  +
|-
  +
|[[File:NilrysCodex.png|left|thumb|link=Nilry's Codex|73x80px]]
  +
|[[Nilry's Codex]]
  +
|Event
  +
|At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
  +
|-
  +
|[[File:NlothsGift.png|left|thumb|link=Nloth's Gift|73x80px]]
  +
|[[Nloth's Gift]]
 
|Event
 
|Event
 
|Triples the chance of receiving rare cards as monster rewards.
 
|Triples the chance of receiving rare cards as monster rewards.
 
|-
 
|-
  +
|[[File:OddMushroom.png|left|thumb|link=Odd Mushroom|73x80px]]
|[[Old mushroom|Odd mushroom]]
 
  +
|[[Odd Mushroom]]
 
|Event
 
|Event
|When [[Vulnerable]], take 25% more damage rather than 50%
+
|When [[Vulnerable]], take 25% more damage rather than 50%.
 
|-
 
|-
  +
|[[File:RedMask.png|left|thumb|link=Red Mask|73x80px]]
 
|[[Red Mask]]
 
|[[Red Mask]]
 
|Event
 
|Event
|At the start of each combat, apply 1 [[Weak]] to ALL enemies
+
|At the start of each combat, apply 1 [[Weak]] to ALL enemies.
 
|-
 
|-
  +
|[[File:SpiritPoop.png|left|thumb|link=Spirit Poop|73x80px]]
|[[Spirit poop]]
 
  +
|[[Spirit Poop]]
 
|Event
 
|Event
 
|It's unpleasant.
 
|It's unpleasant.
 
|-
 
|-
  +
|[[File:SsserpentHead.png|left|thumb|link=Ssserpent Head|73x80px]]
|[[Nilry's Codex]]
 
  +
|[[Ssserpent Head]]
 
|Event
 
|Event
  +
|Whenever you enter a ? room, gain 50 Gold.
|At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
 
  +
|-
  +
|[[File:WarpedTongs.png|left|thumb|link=Warped Tongs|73x80px]]
  +
|[[Warped Tongs]]
  +
|Event
  +
|At the start of your turn, Upgrade a random card in your hand for the rest of combat.
  +
|-
  +
|[[File:Brimstone.png|left|thumb|link=Brimstone|73x80px]]
  +
|[[Brimstone]]
  +
|Shop ([[Ironclad]] only)
  +
|At the start of your turn, gain 2 [[Strength]] and ALL enemies gain 1 [[Strength]].
 
|-
 
|-
  +
|[[File:Cauldron.png|left|thumb|link=Cauldron|73x80px]]
 
|[[Cauldron]]
 
|[[Cauldron]]
 
|Shop
 
|Shop
|When obtained, brew 5 random potions.
+
|When obtained, brews 5 random [[potions]].
 
|-
 
|-
  +
|[[File:ChemicalX.png|left|thumb|link=Chemical X|73x80px]]
  +
|[[Chemical X]]
  +
|Shop
  +
|The effects of your cost X cards are increased by 2.
  +
|-
  +
|[[File:ClockworkSouvenir.png|left|thumb|link=Clockwork Souvenir|73x80px]]
  +
|[[Clockwork Souvenir]]
  +
|Shop
  +
|At the start of each combat, gain 1 [[Artifact]].
  +
|-
  +
|[[File:DollysMirror.png|left|thumb|link=Dolly's Mirror|73x80px]]
  +
|[[Dolly's Mirror]]
  +
|Shop
  +
|Upon pickup, obtain an additional copy of a card in your deck.
  +
|-
  +
|[[File:FrozenEye.png|left|thumb|link=Frozen Eye|73x80px]]
  +
|[[Frozen Eye]]
  +
|Shop
  +
|When viewing your Draw Pile, the cards are now shown in order.
  +
|-
  +
|[[File:HandDrill.png|left|thumb|link=Hand Drill|73x80px]]
  +
|[[Hand Drill]]
  +
|Shop
  +
|Whenever you break an enemy's Block, apply 2 [[Vulnerable]].
  +
|-
  +
|[[File:LeesWaffle.png|left|thumb|link=Lee's Waffle|73x80px]]
 
|[[Lee's Waffle]]
 
|[[Lee's Waffle]]
 
|Shop
 
|Shop
|Raise your max HP by 7 and heal all your HP.
+
|Raise your Max HP by 7 and heal all of your HP.
 
|-
 
|-
  +
|[[File:MedicalKit.png|left|thumb|link=Medical Kit|73x80px]]
 
|[[Medical Kit]]
 
|[[Medical Kit]]
 
|Shop
 
|Shop
|[[Status]] cards can now be played. Playing a [[Status]] will [[Exhaust]] the card.
+
|[[Statuses|Status]] cards can now be played. Playing a Status will [[Exhaust]] the card.
 
|-
 
|-
  +
|[[File:Melange.png|left|thumb|link=Melange|73x80px]]
  +
|[[Melange]]
  +
|Shop ([[Watcher]] only)
  +
|Whenever you shuffle your draw pile, Scry 3.
  +
|-
  +
|[[File:MembershipCard.png|left|thumb|link=Membership Card|73x80px]]
 
|[[Membership Card]]
 
|[[Membership Card]]
 
|Shop
 
|Shop
|In future levels, shops appear 50% more often. BONUS: 20% discount on all products!
+
|50% discount on all products!
 
|-
 
|-
  +
|[[File:OrangePellets.png|left|thumb|link=Orange Pellets|73x80px]]
  +
|[[Orange Pellets]]
  +
|Shop
  +
|Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
  +
|-
  +
|[[File:Orrery.png|left|thumb|link=Orrery|73x80px]]
  +
|[[Orrery]]
  +
|Shop
  +
|Choose and add 5 cards to your deck.
  +
|-
  +
|[[File:PrismaticShard.png|left|thumb|link=Prismatic Shard|73x80px]]
  +
|[[Prismatic Shard]]
  +
|Shop
  +
|Combat reward screens now contain colorless cards and cards from other colors.
  +
|-
  +
|[[File:RunicCapacitor.png|left|thumb|link=Runic Capacitor|73x80px]]
  +
|[[Runic Capacitor]]
  +
|Shop
  +
([[The Defect|Defect]] only)
  +
|Start each combat with 3 additional Orb slots.
  +
|-
  +
|[[File:Sling.png|left|thumb|link=Sling of Courage|73x80px]]
  +
|[[Sling of Courage]]
  +
|Shop
  +
|Start each Elite combat with 2 Strength.
  +
|-
  +
|[[File:StrangeSpoon.png|left|thumb|link=Strange Spoon|73x80px]]
 
|[[Strange Spoon]]
 
|[[Strange Spoon]]
 
|Shop
 
|Shop
|Cards with [[Exhaust]] when played will instead discard 50% of the time.
+
|Cards which [[Exhaust]] when played will instead discard 50% of the time.
 
|-
 
|-
  +
|[[File:TheAbacus.png|left|thumb|link=The Abacus|73x80px]]
|[[Toy Ornithopter]]
 
  +
|[[The Abacus]]
 
|Shop
 
|Shop
  +
|Gain 6 Block whenever you shuffle your draw pile.
|Whenever you use a potion, heal 3 HP
 
  +
|-
  +
|[[File:Toolbox.png|left|thumb|link=Toolbox|73x80px]]
  +
|[[Toolbox]]
  +
|Shop
  +
|At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your hand.
  +
|-
  +
|[[File:TwistedFunnel.png|left|thumb|link=Twisted Funnel|73x80px]]
  +
|[[Twisted Funnel]]
  +
|Shop
  +
([[Silent]] only)
  +
|At the start of each combat, apply 4 [[Poison]] to ALL enemies.
  +
|-
  +
|[[File:Circlet.png|left|thumb|link=Circlet|73x80px]]
  +
|[[Circlet]]
  +
|Special
  +
|Collect as many as you can. (Given when you exhaust the relic pool)
 
|}
 
|}
  +
  +
<h2>Collection</h2>
  +
<div style="width:100%">
  +
=== '''Starter''' ===
  +
Characters can start with these relics.
  +
  +
{{R|Burning Blood||thumb}}
  +
{{R|Ring of the Snake||thumb}}
  +
{{R|Cracked Core||thumb}}
  +
{{R|Pure Water||thumb}}
  +
  +
<h3 id="Common">'''Common'''</h3>
  +
Weak relics that are found commonly.
  +
  +
{{R|Akabeko||thumb}}
  +
{{R|Anchor||thumb}}
  +
{{R|Ancient Tea Set||thumb}}
  +
{{R|Art of War||thumb}}
  +
{{R|Bag of Marbles||thumb}}
  +
{{R|Bag of Preparation||thumb}}
  +
{{R|Blood Vial||thumb}}
  +
{{R|Bronze Scales||thumb}}
  +
{{R|Centennial Puzzle||thumb}}
  +
{{R|Ceramic Fish||thumb}}
  +
{{R|Damaru||thumb}}
  +
{{R|Data Disk||thumb}}
  +
{{R|Dream Catcher||thumb}}
  +
{{R|Happy Flower||thumb}}
  +
{{R|Juzu Bracelet||thumb}}
  +
{{R|Lantern||thumb}}
  +
{{R|Maw Bank||thumb}}
  +
{{R|Meal Ticket||thumb}}
  +
{{R|Nunchaku||thumb}}
  +
{{R|Oddly Smooth Stone||thumb}}
  +
{{R|Omamori||thumb}}
  +
{{R|Orichalcum||thumb}}
  +
{{R|Pen Nib||thumb}}
  +
{{R|Potion Belt||thumb}}
  +
{{R|Preserved Insect||thumb}}
  +
{{R|Red Skull||thumb}}
  +
{{R|Regal Pillow||thumb}}
  +
{{R|Smiling Mask||thumb}}
  +
{{R|Snecko Skull||thumb}}
  +
{{R|Strawberry||thumb}}
  +
{{R|The Boot||thumb}}
  +
{{R|Tiny Chest||thumb}}
  +
{{R|Toy Ornithopter||thumb}}
  +
{{R|Vajra||thumb}}
  +
{{R|War Paint||thumb}}
  +
{{R|Whetstone||thumb}}
  +
  +
<h3 id="Uncommon">'''Uncommon'''</h3>
  +
Stronger relics which appear less often than common relics.
  +
  +
{{R|Blue Candle||thumb}}
  +
{{R|Bottled Flame||thumb}}
  +
{{R|Bottled Lightning||thumb}}
  +
{{R|Bottled Tornado||thumb}}
  +
{{R|Darkstone Periapt||thumb}}
  +
{{R|Duality||thumb}}
  +
{{R|Eternal Feather||thumb}}
  +
{{R|Frozen Egg||thumb}}
  +
{{R|Gold-Plated Cables||thumb}}
  +
{{R|Gremlin Horn||thumb}}
  +
{{R|Horn Cleat||thumb}}
  +
{{R|Ink Bottle||thumb}}
  +
{{R|Kunai||thumb}}
  +
{{R|Letter Opener||thumb}}
  +
{{R|Matryoshka||thumb}}
  +
{{R|Meat on the Bone||thumb}}
  +
{{R|Mercury Hourglass||thumb}}
  +
{{R|Molten Egg||thumb}}
  +
{{R|Mummified Hand||thumb}}
  +
{{R|Ninja Scroll||thumb}}
  +
{{R|Ornamental Fan||thumb}}
  +
{{R|Pantograph||thumb}}
  +
{{R|Paper Krane||thumb}}
  +
{{R|Paper Phrog||thumb}}
  +
{{R|Pear||thumb}}
  +
{{R|Question Card||thumb}}
  +
{{R|Self-Forming Clay||thumb}}
  +
{{R|Shuriken||thumb}}
  +
{{R|Singing Bowl||thumb}}
  +
{{R|Strike Dummy||thumb}}
  +
{{R|Sundial||thumb}}
  +
{{R|Symbiotic Virus||thumb}}
  +
{{R|Teardrop Locket||thumb}}
  +
{{R|The Courier||thumb}}
  +
{{R|Toxic Egg||thumb}}
  +
{{R|White Beast Statue||thumb}}
  +
  +
<h3 id="Rare">'''Rare'''</h3>
  +
Unique and powerful relics which are rarely seen.
  +
  +
{{R|Bird-Faced Urn||thumb}}
  +
{{R|Calipers||thumb}}
  +
{{R|Captain's Wheel||thumb}}
  +
{{R|Champion Belt||thumb}}
  +
{{R|Charon's Ashes||thumb}}
  +
{{R|Cloak Clasp||thumb}}
  +
{{R|Dead Branch||thumb}}
  +
{{R|Du-Vu Doll||thumb}}
  +
{{R|Emotion Chip||thumb}}
  +
{{R|Fossilized Helix||thumb}}
  +
{{R|Gambling Chip||thumb}}
  +
{{R|Ginger||thumb}}
  +
{{R|Girya||thumb}}
  +
{{R|Golden Eye||thumb}}
  +
{{R|Ice Cream||thumb}}
  +
{{R|Incense Burner||thumb}}
  +
{{R|Lizard Tail||thumb}}
  +
{{R|Magic Flower||thumb}}
  +
{{R|Mango||thumb}}
  +
{{R|Old Coin||thumb}}
  +
{{R|Peace Pipe||thumb}}
  +
{{R|Pocketwatch||thumb}}
  +
{{R|Prayer Wheel||thumb}}
  +
{{R|Shovel||thumb}}
  +
{{R|Stone Calendar||thumb}}
  +
{{R|The Specimen||thumb}}
  +
{{R|Thread and Needle||thumb}}
  +
{{R|Tingsha||thumb}}
  +
{{R|Torii||thumb}}
  +
{{R|Tough Bandages||thumb}}
  +
{{R|Tungsten Rod||thumb}}
  +
{{R|Turnip||thumb}}
  +
{{R|Unceasing Top||thumb}}
  +
{{R|Wing Boots||thumb}}
  +
  +
<h3 id="Boss">'''Boss'''</h3>
  +
Relics found only within Boss chests.
  +
  +
{{R|Astrolabe||thumb}}
  +
{{R|Black Blood||thumb}}
  +
{{R|Black Star||thumb}}
  +
{{R|Busted Crown||thumb}}
  +
{{R|Calling Bell||thumb}}
  +
{{R|Coffee Dripper||thumb}}
  +
{{R|Cursed Key||thumb}}
  +
{{R|Ectoplasm||thumb}}
  +
{{R|Empty Cage||thumb}}
  +
{{R|Frozen Core||thumb}}
  +
{{R|Fusion Hammer||thumb}}
  +
{{R|Holy Water||thumb}}
  +
{{R|Hovering Kite||thumb}}
  +
{{R|Inserter||thumb}}
  +
{{R|Mark of Pain||thumb}}
  +
{{R|Nuclear Battery||thumb}}
  +
{{R|Pandora's Box||thumb}}
  +
{{R|Philosopher's Stone||thumb}}
  +
{{R|Ring of the Serpent||thumb}}
  +
{{R|Runic Cube||thumb}}
  +
{{R|Runic Dome||thumb}}
  +
{{R|Runic Pyramid||thumb}}
  +
{{R|Sacred Bark||thumb}}
  +
{{R|Slaver's Collar||thumb}}
  +
{{R|Snecko Eye||thumb}}
  +
{{R|Sozu||thumb}}
  +
{{R|Tiny House||thumb}}
  +
{{R|Velvet Choker||thumb}}
  +
{{R|Violet Lotus||thumb}}
  +
{{R|Wrist Blade||thumb}}
  +
  +
<h3 id="Event">'''Event'''</h3>
  +
Relics which can only be obtained through events.
  +
  +
{{R|Bloody Idol||thumb}}
  +
{{R|Cultist Headpiece||thumb}}
  +
{{R|Enchiridion||thumb}}
  +
{{R|Face of Cleric||thumb}}
  +
{{R|Golden Idol||thumb}}
  +
{{R|Gremlin Visage||thumb}}
  +
{{R|Mark of the Bloom||thumb}}
  +
{{R|Mutagenic Strength||thumb}}
  +
{{R|N'loth's Gift||thumb}}
  +
{{R|N'loth's Hungry Face||thumb}}
  +
{{R|Necronomicon||thumb}}
  +
{{R|Neow's Lament||thumb}}
  +
{{R|Nilry's Codex||thumb}}
  +
{{R|Odd Mushroom||thumb}}
  +
{{R|Red Mask||thumb}}
  +
{{R|Spirit Poop||thumb}}
  +
{{R|Ssserpent Head||thumb}}
  +
{{R|Warped Tongs||thumb}}
  +
  +
<h3 id="Shop">'''Shop'''</h3>
  +
Relics which can only be purchased from the Merchant.
  +
  +
{{R|Brimstone||thumb}}
  +
{{R|Cauldron||thumb}}
  +
{{R|Chemical X||thumb}}
  +
{{R|Clockwork Souvenir||thumb}}
  +
{{R|Dolly's Mirror||thumb}}
  +
{{R|Frozen Eye||thumb}}
  +
{{R|Hand Drill||thumb}}
  +
{{R|Lee's Waffle||thumb}}
  +
{{R|Medical Kit||thumb}}
  +
{{R|Melange||thumb}}
  +
{{R|Membership Card||thumb}}
  +
{{R|Orange Pellets||thumb}}
  +
{{R|Orrery||thumb}}
  +
{{R|Prismatic Shard||thumb}}
  +
{{R|Runic Capacitor||thumb}}
  +
{{R|Sling of Courage||thumb}}
  +
{{R|Strange Spoon||thumb}}
  +
{{R|The Abacus||thumb}}
  +
{{R|Toolbox||thumb}}
  +
{{R|Twisted Funnel||thumb}}
  +
  +
<h3 id="Special">'''Special'''</h3>
  +
Relic which only appears if you have every other relic in a relic pool. You can have more than one. It is not listed in the in-game Compendium and has no effects.
  +
  +
{{R|Circlet||thumb}}
  +
</div>
  +
[[Category:Relic]]

Revision as of 18:28, 7 September 2020

Relics are permanent items that provide a passive bonus for the rest of the run. Most relics are available to all characters, with some exceptions (indicated for each relic).

Starter Relics are granted upon starting a run with the corresponding character.

Common, Uncommon, and Rare Relics can be found from a variety of sources.

Boss Relics can only be found from Bosses (or in Neow's starting choice, traded for Starter Relic).

Event Relics can only be found from specific event outcomes.

Finally, Shop Relics can only be purchased from the Merchant.

The table below can be opened for a longer view of the relics.

Icon Name Rarity Description
BurningBlood
Burning Blood Starter (Ironclad only) At the end of combat, heal 6 HP.
CrackedCore
Cracked Core Starter

(Defect only)

At the Start of each combat, Channel 1 Lightning.
PureWater-0
Pure Water Starter (Watcher only) At the start of each combat, add a Miracle to your hand.
RingoftheSnake Ring of the Snake Starter (Silent only) At the start of each combat, draw 2 additional cards.
Akabeko
Akabeko Common Your first attack each combat deals 8 additional damage.
Anchor
Anchor Common Start each combat with 10 Block.
AncientTeaSet
Ancient Tea Set Common Whenever you enter a Rest Site, start the next combat with 2 extra Energy.
ArtofWar
Art of War Common If you do not play any Attacks during your turn, gain an extra Energy next turn.
BagofMarbles
Bag of Marbles Common At the start of each combat, apply 1 Vulnerable to ALL enemies.
BagofPreparation
Bag of Preparation Common At the start of each combat, draw 2 additional cards.
BloodVial
Blood Vial Common At the start of each combat, heal 2 HP.
BronzeScales
Bronze Scales Common Whenever you take damage, deal 3 damage back.
CentennialPuzzle
Centennial Puzzle Common The first time you lose HP each combat, draw 3 cards.
CeramicFish
Ceramic Fish Common Whenever you add a card to your deck, gain 9 gold.
Damaru
Damaru Common (Watcher only) At the start of your turn, gain 1 Mantra.
DataDisk
Data Disk Common

(Defect only)

Start each combat with 1 Focus.
DreamCatcher
Dream Catcher Common Whenever you rest, you may add a card to your deck.
HappyFlower
Happy Flower Common Every 3 turns, gain 1 Energy.
JuzuBracelet
Juzu Bracelet Common Regular enemy combats are no longer encountered in ? rooms.
Lantern
Lantern Common Gain 1 Energy on the first turn of each combat.
MawBank
Maw Bank Common Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
MealTicket
Meal Ticket Common Whenever you enter a shop room, heal 15 HP.
Nunchaku
Nunchaku Common Every time you play 10 Attacks, gain 1 Energy.
OddlySmoothStone
Oddly Smooth Stone Common At the start of each combat, gain 1 Dexterity.
Omamori
Omamori Common Negate the next 2 Curses you obtain.
Orichalcum
Orichalcum Common If you end your turn without Block, gain 6 Block.
PenNib
Pen Nib Common Every 10th Attack you play deals double damage.
PotionBelt
Potion Belt Common Upon pickup, gain 2 Potion slots.
PreservedInsect
Preserved Insect Common Enemies in Elite rooms have 25% less HP.
RedSkull
Red Skull Common

(Ironclad only)

While your HP is at or below 50%, you have 3 additional Strength.
RegalPillow
Regal Pillow Common Heal an additional 15 HP when you Rest.
SmilingMask
Smiling Mask Common The merchant's card removal service now always costs 50 Gold.
SnakeSkull
Snecko Skull Common (Silent only) Whenever you apply Poison, apply an additional 1 Poison.
Strawberry
Strawberry Common Raise your Max HP by 7.
Boot
The Boot Common Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
TinyChest
Tiny Chest Common Every 4th ? room is a Treasure room.
ToyOrnithopter
Toy Ornithopter Common Whenever you use a potion, heal 5 HP.
Vajra
Vajra Common At the start of each combat, gain 1 Strength.
WarPaint
War Paint Common Upon pick up, Upgrade 2 random Skills.
Whetstone
Whetstone Common Upon pick up, Upgrade 2 random Attacks.
BlueCandle
Blue Candle Uncommon Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.
BottledFlame
Bottled Flame Uncommon Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.
BottledLightning
Bottled Lightning Uncommon Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.
BottledTornado
Bottled Tornado Uncommon Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.
DarkstonePeriapt
Darkstone Periapt Uncommon Whenever you obtain a Curse, increase your Max HP by 6.
Yang-0
Duality Uncommon (Watcher only) Whenever you play an Attack, gain 1 temporary Icon Dexterity Dexterity.
EternalFeather
Eternal Feather Uncommon For every 5 cards in your deck, heal 3 HP whenever you enter a Rest Site.
FrozenEgg2
Frozen Egg Uncommon Whenever you add a Power card to your deck, it is Upgraded.
Cables
Gold-Plated Cables Uncommon

(Defect only)

Your rightmost Orb triggers its passive an additional time.
GremlinHorn
Gremlin Horn Uncommon Whenever an enemy dies, gain 1 Energy and draw 1 card.
Horn cleat
Horn Cleat Uncommon At the start of your 2nd turn, gain 14 Block.
InkBottle
Ink Bottle Uncommon Whenever you play 10 cards, draw 1 card.
Kunai
Kunai Uncommon Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
LetterOpener
Letter Opener Uncommon Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Matryoshka
Matryoshka Uncommon The next 2 chests you open contain 2 Relics. (Excludes boss chests)
MeatontheBone
Meat on the Bone Uncommon If your HP is at or below 50% at the end of combat, heal 12 HP.
MercuryHourglass
Mercury Hourglass Uncommon At the start of your turn, deal 3 damage to ALL enemies.
MoltenEgg2
Molten Egg Uncommon Whenever you add an Attack card to your deck, it is Upgraded.
MummifiedHand
Mummified Hand Uncommon Whenever you play a Power, a random card in your hand costs 0 for the turn.
NinjaScroll
Ninja Scroll Uncommon (Silent only) Start each combat with 3 Shivs in hand.
OrnamentalFan
Ornamental Fan Uncommon Every time you play 3 Attacks in a single turn, gain 4 Block.
Pantograph
Pantograph Uncommon At the start of boss combats, heal 25 HP.
PaperCrane
Paper Krane Uncommon (Silent only) Enemies with Weak deal 40% less damage rather than 25%.
PaperFrog
Paper Phrog Uncommon (Ironclad only) Enemies with Vulnerable take 75% more damage rather than 50%.
Pear
Pear Uncommon Raise your Max HP by 10.
QuestionCard
Question Card Uncommon On future Card Reward screens you have 1 additional card to choose from.
SelfFormingClay
Self-Forming Clay Uncommon

(Ironclad only)

Whenever you lose HP in combat, gain 3 Block next turn.
Shuriken
Shuriken Uncommon Every time you play 3 Attacks in a single turn, gain 1 Strength.
SingingBowl
Singing Bowl Uncommon When adding cards to your deck, you may gain +2 Max HP instead.
StrikeDummy
Strike Dummy Uncommon Cards containing "Strike" deal 3 additional damage.
Sundial
Sundial Uncommon Every 3 times you shuffle your deck, gain 2 Energy.
SymbioticVirus
Symbiotic Virus Uncommon

(Defect only)

At the start of each combat, Channel 1 Dark.
Tear drop locket
Teardrop Locket Uncommon (Watcher only) Start each combat in Calm.
TheCourier
The Courier Uncommon The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.
ToxicEgg2
Toxic Egg Uncommon Whenever you add a Skill card to your deck, it is Upgraded.
WhiteBeastStatue
White Beast Statue Uncommon Potions always drop after combat.
BirdFacedUrn
Bird-Faced Urn Rare Whenever you play a Power, heal 2 HP.
Calipers
Calipers Rare At the start of your turn, lose 15 Block rather than all of your Block.
Captain wheel
Captain's Wheel Rare At the start of your 3rd turn, gain 18 Block.
ChampionBelt
Champion Belt Rare (Ironclad only) Whenever you apply Vulnerable, also apply 1 Weak.
CharonsAshes
Charon's Ashes Rare (Ironclad only) Whenever you Exhaust a card, deal 3 damage to ALL enemies.
CloakClasp
Cloak Clasp Rare (Watcher only) At the end of your turn, gain 1 Icon Block block for each card in your hand.
DeadBranch
Dead Branch Rare Whenever you Exhaust a card, add a random card to your hand.
Du-VuDoll
Du-Vu Doll Rare For each Curse in your deck, start each combat with 1 additional Strength.
EmotionChip
Emotion Chip Rare

(Defect only)

At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
FossilizedHelix
Fossilized Helix Rare Prevent the first time you would lose HP in combat.
GamblingChip
Gambling Chip Rare At the start of each combat, discard any number of cards then draw that many.
Ginger
Ginger Rare You can no longer become Weakened.
Girya
Girya Rare You can now gain Strength at Rest Sites. (3 times max)
Golden eye
Golden Eye Rare (Watcher only) Whenever you Scry, Scry 2 additional cards.
IceCream
Ice Cream Rare Energy is now conserved between turns.
IncenseBurner
Incense Burner Rare Every 6 turns, gain 1 Intangible.
LizardTail
Lizard Tail Rare When you would die, heal to 50% of your Max HP instead (works once).
MagicFlower
Magic Flower Rare (Ironclad only) Healing is 50% more effective during combat.
Mango
Mango Rare Raise your Max HP by 14.
OldCoin
Old Coin Rare Gain 300 Gold.
PeacePipe
Peace Pipe Rare You can now remove cards from your deck at Rest Sites.
Pocketwatch
Pocketwatch Rare Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
PrayerWheel
Prayer Wheel Rare Normal enemies drop an additional card reward.
Shovel
Shovel Rare You can now Dig for loot at Rest Sites.
StoneCalendar
Stone Calendar Rare At the end of turn 7, deal 52 damage to ALL enemies.
TheSpecimen
The Specimen Rare (Silent only) Whenever an enemy dies, transfer any Poison it has to a random enemy.
ThreadandNeedle
Thread and Needle Rare At the start of each combat, gain 4 Plated Armor.
Tingsha
Tingsha Rare (Silent only) Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Torii
Torii Rare Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
ToughBandages
Tough Bandages Rare (Silent only) Whenever you discard a card during your turn, gain 3 Block.
TungstenRod
Tungsten Rod Rare Whenever you would lose HP, lose 1 less.
Turnip
Turnip Rare You can no longer become Frail.
UnceasingTop
Unceasing Top Rare Whenever you have no cards in hand during your turn, draw a card.
WingedGreaves
Wing Boots Rare You may ignore paths when choosing the next room to travel to 3 times.
Astrolabe
Astrolabe Boss Upon pickup, choose and Transform 3 cards, then Upgrade them.
BlackBlood
Black Blood Boss (Ironclad only) Replaces Burning Blood. At the end of combat, heal 12 HP.
BlackStar
Black Star Boss Elites now drop 2 Relics when defeated.
BustedCrown
Busted Crown Boss Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
CallingBell
Calling Bell Boss Upon pickup, obtain a unique Curse and 3 relics.
CoffeeDripper
Coffee Dripper Boss Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
CursedKey
Cursed Key Boss Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.
Ectoplasm
Ectoplasm Boss Gain 1 Energy at the start of each turn. You can no longer gain Gold.
EmptyCage
Empty Cage Boss Upon pickup, remove 2 cards from your deck.
FrozenCore
Frozen Core Boss

(Defect only)

Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.
FusionHammer
Fusion Hammer Boss Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
Holy water
Holy Water Boss (Watcher only) Replaces Pure Water. At the start of each combat, add 3 Miracles to your hand.
HoveringKite
Hovering Kite Boss (Silent only) The first time you discard a card each turn, gain 1 Energy.

(BETA: Gain 1 Energy and discard 2 cards at the start of each turn.)

Inserter
Inserter Boss

(Defect only)

Every 2 turns, gain 1 Orb slot.
MarkofPain
Mark of Pain Boss

(Ironclad only)

Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.
NuclearBattery
Nuclear Battery Boss

(Defect only)

At the start of each combat, Channel 1 Plasma.
PandorasBox
Pandora's Box Boss Transform all Strikes and Defends.
PhilosophersStone
Philosopher's Stone Boss Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.
RingoftheSerpent
Ring of the Serpent Boss (Silent only) Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.
RunicCube
Runic Cube Boss (Ironclad only) Whenever you lose HP, draw 1 card.
RunicDome
Runic Dome Boss Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.
RunicPyramid
Runic Pyramid Boss At the end of your turn, you no longer discard your hand.
SacredBark
Sacred Bark Boss Double the effectiveness of potions.
SlaversCollar
Slaver's Collar Boss During Boss and Elite combats, gain Energy at the start of your turn.
SneckoEye
Snecko Eye Boss Draw 2 additional cards each turn. Start each combat Confused.
Sozu
Sozu Boss Gain 1 Energy at the start of each turn. You can no longer obtain potions.
TinyHouse
Tiny House Boss Obtain 1 potion. Gain 50 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
VelvetChoker
Velvet Choker Boss Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
Violet lotus
Violet Lotus Boss (Watcher only) Whenever you exit Calm, gain an additional Energy.
WristBlade
Wrist Blade Boss (Silent only) Attacks that cost 0 deal 4 additional damage.
BloodyIdol
Bloody Idol Event Whenever you gain Gold, heal 5 HP.
CultistMask
Cultist Headpiece Event You feel more talkative.
Enchiridion
Enchiridion Event At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.
FaceOfCleric
Face of Cleric Event Raise your Max HP by 1 after each combat.
GoldenIdol
Golden Idol Event Enemies drop 25% more Gold.
GremlinMask
Gremlin Visage Event Start each combat with 1 Weak.
MarkoftheBloom
Mark of the Bloom Event You can no longer heal.
MutagenicStrength
Mutagenic Strength Event Start each combat with 3 Strength that is lost at the end of your turn.
NlothsMask
N'loth's Hungry Face Event The next non-boss chest you open is empty.
Necronomicon
Necronomicon Event The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become

Cursed.

NeowsBlessing
Neow's Lament Event Enemies in your first 3 combats will have 1 HP.
NilrysCodex
Nilry's Codex Event At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
NlothsGift
Nloth's Gift Event Triples the chance of receiving rare cards as monster rewards.
OddMushroom
Odd Mushroom Event When Vulnerable, take 25% more damage rather than 50%.
RedMask
Red Mask Event At the start of each combat, apply 1 Weak to ALL enemies.
SpiritPoop
Spirit Poop Event It's unpleasant.
SsserpentHead
Ssserpent Head Event Whenever you enter a ? room, gain 50 Gold.
WarpedTongs
Warped Tongs Event At the start of your turn, Upgrade a random card in your hand for the rest of combat.
Brimstone
Brimstone Shop (Ironclad only) At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Cauldron
Cauldron Shop When obtained, brews 5 random potions.
ChemicalX
Chemical X Shop The effects of your cost X cards are increased by 2.
ClockworkSouvenir
Clockwork Souvenir Shop At the start of each combat, gain 1 Artifact.
DollysMirror
Dolly's Mirror Shop Upon pickup, obtain an additional copy of a card in your deck.
FrozenEye
Frozen Eye Shop When viewing your Draw Pile, the cards are now shown in order.
HandDrill
Hand Drill Shop Whenever you break an enemy's Block, apply 2 Vulnerable.
LeesWaffle
Lee's Waffle Shop Raise your Max HP by 7 and heal all of your HP.
MedicalKit
Medical Kit Shop Status cards can now be played. Playing a Status will Exhaust the card.
Melange
Melange Shop (Watcher only) Whenever you shuffle your draw pile, Scry 3.
MembershipCard
Membership Card Shop 50% discount on all products!
OrangePellets
Orange Pellets Shop Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
Orrery
Orrery Shop Choose and add 5 cards to your deck.
PrismaticShard
Prismatic Shard Shop Combat reward screens now contain colorless cards and cards from other colors.
RunicCapacitor
Runic Capacitor Shop

(Defect only)

Start each combat with 3 additional Orb slots.
Sling
Sling of Courage Shop Start each Elite combat with 2 Strength.
StrangeSpoon
Strange Spoon Shop Cards which Exhaust when played will instead discard 50% of the time.
TheAbacus
The Abacus Shop Gain 6 Block whenever you shuffle your draw pile.
Toolbox
Toolbox Shop At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your hand.
TwistedFunnel
Twisted Funnel Shop

(Silent only)

At the start of each combat, apply 4 Poison to ALL enemies.
Circlet
Circlet Special Collect as many as you can. (Given when you exhaust the relic pool)

Collection

Starter

Characters can start with these relics.

BurningBlood RingoftheSnake CrackedCore PureWater-0

Common

Weak relics that are found commonly.

Akabeko Anchor AncientTeaSet ArtofWar BagofMarbles BagofPreparation BloodVial BronzeScales CentennialPuzzle CeramicFish Damaru DataDisk DreamCatcher HappyFlower JuzuBracelet Lantern MawBank MealTicket Nunchaku OddlySmoothStone Omamori Orichalcum PenNib PotionBelt PreservedInsect RedSkull RegalPillow SmilingMask SnakeSkull Strawberry Boot TinyChest ToyOrnithopter Vajra WarPaint Whetstone

Uncommon

Stronger relics which appear less often than common relics.

BlueCandle BottledFlame BottledLightning BottledTornado DarkstonePeriapt Yang-0 EternalFeather FrozenEgg2 Cables GremlinHorn Horn cleat InkBottle Kunai LetterOpener Matryoshka MeatontheBone MercuryHourglass MoltenEgg2 MummifiedHand NinjaScroll OrnamentalFan Pantograph PaperCrane PaperFrog Pear QuestionCard SelfFormingClay Shuriken SingingBowl StrikeDummy Sundial SymbioticVirus Tear drop locket TheCourier ToxicEgg2 WhiteBeastStatue

Rare

Unique and powerful relics which are rarely seen.

BirdFacedUrn Calipers Captain wheel ChampionBelt CharonsAshes CloakClasp DeadBranch Du-VuDoll EmotionChip FossilizedHelix GamblingChip Ginger Girya Golden eye IceCream IncenseBurner LizardTail MagicFlower Mango OldCoin PeacePipe Pocketwatch PrayerWheel Shovel StoneCalendar TheSpecimen ThreadandNeedle Tingsha Torii ToughBandages TungstenRod Turnip UnceasingTop WingedGreaves

Boss

Relics found only within Boss chests.

Astrolabe BlackBlood BlackStar BustedCrown CallingBell CoffeeDripper CursedKey Ectoplasm EmptyCage FrozenCore FusionHammer Holy water HoveringKite Inserter MarkofPain NuclearBattery PandorasBox PhilosophersStone RingoftheSerpent RunicCube RunicDome RunicPyramid SacredBark SlaversCollar SneckoEye Sozu TinyHouse VelvetChoker Violet lotus WristBlade

Event

Relics which can only be obtained through events.

BloodyIdol CultistMask Enchiridion FaceOfCleric GoldenIdol GremlinMask MarkoftheBloom MutagenicStrength NlothsGift NlothsMask Necronomicon NeowsBlessing NilrysCodex OddMushroom RedMask SpiritPoop SsserpentHead WarpedTongs

Shop

Relics which can only be purchased from the Merchant.

Brimstone Cauldron ChemicalX ClockworkSouvenir DollysMirror FrozenEye HandDrill LeesWaffle MedicalKit Melange MembershipCard OrangePellets Orrery PrismaticShard RunicCapacitor Sling StrangeSpoon TheAbacus Toolbox TwistedFunnel

Special

Relic which only appears if you have every other relic in a relic pool. You can have more than one. It is not listed in the in-game Compendium and has no effects.

Circlet