(Updated table's pictures.) Tag: Visual edit |
(Updated Yang to Duality) Tag: Visual edit |
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(18 intermediate revisions by 6 users not shown) | |||
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|At the Start of each combat, Channel 1 Lightning. |
|At the Start of each combat, Channel 1 Lightning. |
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|- |
|- |
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+ | |[[File:PureWater-0.png|none|thumb|62x62px]] |
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− | |N/A |
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|[[Pure Water (BETA)]] |
|[[Pure Water (BETA)]] |
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|Starter ([[Watcher (BETA)|Watcher]] only) |
|Starter ([[Watcher (BETA)|Watcher]] only) |
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Line 43: | Line 43: | ||
|[[Akabeko (BETA)]] |
|[[Akabeko (BETA)]] |
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|Common |
|Common |
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− | |Your first attack each combat deals |
+ | |Your first attack each combat deals 8 additional damage. |
|- |
|- |
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|[[File:Anchor.png|left|thumb|link=Anchor|73x80px]] |
|[[File:Anchor.png|left|thumb|link=Anchor|73x80px]] |
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Line 53: | Line 53: | ||
|[[Ancient Tea Set]] |
|[[Ancient Tea Set]] |
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|Common |
|Common |
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− | |Whenever you enter a [[Rest Site]], start the next combat with 2 [[Energy]]. |
+ | |Whenever you enter a [[Rest Site]], start the next combat with 2 extra [[Energy]]. |
|- |
|- |
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|[[File:ArtofWar.png|left|thumb|link=Art of War|73x80px]] |
|[[File:ArtofWar.png|left|thumb|link=Art of War|73x80px]] |
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|[[Ceramic Fish (BETA)]] |
|[[Ceramic Fish (BETA)]] |
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|Common |
|Common |
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− | |Whenever you add a card to your deck, gain |
+ | |Whenever you add a card to your deck, gain 9 gold. |
+ | |- |
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+ | |N/A |
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+ | |[[Damaru (BETA)]] |
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+ | |Common (Watcher only) |
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+ | |At the start of your turn, gain 1 <em>Mantra.</em> |
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|- |
|- |
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|[[File:DataDisk.png|left|thumb|link=Data Disk|73x80px]] |
|[[File:DataDisk.png|left|thumb|link=Data Disk|73x80px]] |
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Line 105: | Line 110: | ||
|Common |
|Common |
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|Every 3 turns, gain 1 [[Energy]]. |
|Every 3 turns, gain 1 [[Energy]]. |
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− | |- |
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− | |[[File:InkBottle.png|left|thumb|link=Ink Bottle (BETA)|73x80px]] |
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− | |[[Ink Bottle (BETA)]] |
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− | |Common |
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− | |Whenever you play 10 cards, draw 1 card. |
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|- |
|- |
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|[[File:JuzuBracelet.png|left|thumb|link=Juzu Bracelet|73x80px]] |
|[[File:JuzuBracelet.png|left|thumb|link=Juzu Bracelet|73x80px]] |
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Line 125: | Line 125: | ||
|Common |
|Common |
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|Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop. |
|Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop. |
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− | |- |
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− | |N/A |
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− | |[[Melange (BETA)]] |
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− | |Common ([[Watcher (BETA)|Watcher]] only) |
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− | |Whenever you shuffle your draw pile, Scry 3. |
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|- |
|- |
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|[[File:OddlySmoothStone.png|left|thumb|link=Oddly Smooth Stone|73x80px]] |
|[[File:OddlySmoothStone.png|left|thumb|link=Oddly Smooth Stone|73x80px]] |
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Line 171: | Line 166: | ||
|Common |
|Common |
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|Heal an additional 15 HP when you [[Rest Site|Rest]]. |
|Heal an additional 15 HP when you [[Rest Site|Rest]]. |
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+ | |- |
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+ | |[[File:SmilingMask.png|left|thumb|link=Smiling Mask|73x80px]] |
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+ | |[[Smiling Mask]] |
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+ | |Common |
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+ | |The [[Merchant|merchant's]] card removal service now always costs 50 [[Gold]]. |
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|- |
|- |
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|[[File:SnakeSkull.png|left|thumb|link=Snecko Skull|73x80px]] |
|[[File:SnakeSkull.png|left|thumb|link=Snecko Skull|73x80px]] |
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Line 191: | Line 191: | ||
|Common |
|Common |
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|Gain 30 [[Gold]]. You are 10% more likely to find treasure in [[Map Locations|? rooms.]] |
|Gain 30 [[Gold]]. You are 10% more likely to find treasure in [[Map Locations|? rooms.]] |
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+ | |||
+ | (BETA) Every 4th <em>?</em> room is a <em>Treasure</em> room. |
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|- |
|- |
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|[[File:Vajra.png|left|thumb|link=Vajra|73x80px]] |
|[[File:Vajra.png|left|thumb|link=Vajra|73x80px]] |
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Line 231: | Line 233: | ||
|Uncommon |
|Uncommon |
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|Whenever you obtain a [[Curse]], increase your Max HP by 6. |
|Whenever you obtain a [[Curse]], increase your Max HP by 6. |
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+ | |- |
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+ | |[[File:Yang-0.png|none|thumb|57x57px]] |
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+ | |[[Duality (BETA)]] |
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+ | |Uncommon ([[Watcher (BETA)|Watcher]] only) |
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+ | |Whenever you play an Attack, gain 1 temporary {{KW|Dexterity}}. |
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|- |
|- |
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|[[File:FrozenEgg2.png|left|thumb|link=Frozen Egg|73x80px]] |
|[[File:FrozenEgg2.png|left|thumb|link=Frozen Egg|73x80px]] |
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|Whenever an enemy dies, gain 1 [[Energy]] and draw 1 card. |
|Whenever an enemy dies, gain 1 [[Energy]] and draw 1 card. |
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|- |
|- |
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+ | |[[File:Horn cleat.png|none|thumb|62x62px]] |
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− | |N/A |
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|[[Horn Cleat (BETA)]] |
|[[Horn Cleat (BETA)]] |
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|Uncommon |
|Uncommon |
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|At the start of your 2nd turn, gain 14 Block. |
|At the start of your 2nd turn, gain 14 Block. |
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+ | |- |
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+ | |[[File:InkBottle.png|left|thumb|link=Ink Bottle (BETA)|73x80px]] |
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+ | |[[Ink Bottle (BETA)]] |
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+ | |Uncommon |
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+ | |Whenever you play 10 cards, draw 1 card. |
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|- |
|- |
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|[[File:Kunai.png|left|thumb|link=Kunai|73x80px]] |
|[[File:Kunai.png|left|thumb|link=Kunai|73x80px]] |
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|Enemies with [[Weak]] deal 40% less damage rather than 25%. |
|Enemies with [[Weak]] deal 40% less damage rather than 25%. |
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|- |
|- |
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− | |[[File:PaperFrog.png|left |
+ | |[[File:PaperFrog.png|left|thumb|link=Paper Phrog|73x80px]] |
|[[Paper Phrog]] |
|[[Paper Phrog]] |
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|Uncommon([[Ironclad]] only) |
|Uncommon([[Ironclad]] only) |
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|Enemies with [[Vulnerable]] take 75% more damage rather than 50%. |
|Enemies with [[Vulnerable]] take 75% more damage rather than 50%. |
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|- |
|- |
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− | |[[File:Pear.png|left|thumb |
+ | |[[File:Pear.png|left|thumb|link=Pear|73x80px]] |
|[[Pear]] |
|[[Pear]] |
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|Uncommon |
|Uncommon |
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|[[File:Dodecahedron.png|left|thumb|link=Runic Dodecahedron|73x80px]] |
|[[File:Dodecahedron.png|left|thumb|link=Runic Dodecahedron|73x80px]] |
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|[[Runic Dodecahedron]] |
|[[Runic Dodecahedron]] |
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+ | |||
+ | (BETA) Deprecated |
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|Uncommon |
|Uncommon |
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|If your HP is full, gain 1 [[Energy]] at the start of each turn. |
|If your HP is full, gain 1 [[Energy]] at the start of each turn. |
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Line 343: | Line 357: | ||
|Uncommon |
|Uncommon |
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|When adding cards to your deck, you may gain +2 Max HP instead. |
|When adding cards to your deck, you may gain +2 Max HP instead. |
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− | |- |
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− | |[[File:SmilingMask.png|left|thumb|link=Smiling Mask|73x80px]] |
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− | |[[Smiling Mask]] |
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− | |Uncommon |
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− | |The [[Merchant|merchant's]] card removal service now always costs 50 [[Gold]]. |
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|- |
|- |
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|[[File:StrikeDummy.png|left|thumb|link=Strike Dummy (BETA)|73x80px]] |
|[[File:StrikeDummy.png|left|thumb|link=Strike Dummy (BETA)|73x80px]] |
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|At the start of each combat, Channel 1 Dark. |
|At the start of each combat, Channel 1 Dark. |
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|- |
|- |
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+ | |[[File:Tear drop locket.png|none|thumb|58x58px]] |
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− | |N/A |
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|[[Teardrop Locket (BETA)]] |
|[[Teardrop Locket (BETA)]] |
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|Uncommon ([[Watcher (BETA)|Watcher]] only) |
|Uncommon ([[Watcher (BETA)|Watcher]] only) |
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|Start each combat in Calm. |
|Start each combat in Calm. |
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|- |
|- |
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− | |[[File: |
+ | |[[File:TheCourier.png|left|thumb|link=The Courier|73x80px]] |
|[[The Courier]] |
|[[The Courier]] |
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|Uncommon |
|Uncommon |
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|Whenever you add a [[Skill]] card to your deck, it is [[Upgrade]]d. |
|Whenever you add a [[Skill]] card to your deck, it is [[Upgrade]]d. |
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|- |
|- |
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+ | |[[File:BirdFacedUrn.png|left|thumb|link=Bird-Faced Urn|73x80px]] |
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− | |N/A |
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− | |[[Yang (BETA)]] |
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− | |Uncommon ([[Watcher (BETA)|Watcher]] only) |
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− | |Whenever you play an Attack, gain 1 temporary {{KW|Dexterity}}. |
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− | |- |
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− | |[[File:BirdFacedUrn.png|left|thumb||link=Bird-Faced Urn|73x80px]] |
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|[[Bird-Faced Urn]] |
|[[Bird-Faced Urn]] |
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|Rare |
|Rare |
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|At the start of your turn, lose 15 [[Block]] rather than all of your [[Block]]. |
|At the start of your turn, lose 15 [[Block]] rather than all of your [[Block]]. |
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|- |
|- |
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+ | |[[File:Captain wheel.png|none|thumb|58x58px]] |
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− | |N/A |
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|[[Captain's Wheel (BETA)]] |
|[[Captain's Wheel (BETA)]] |
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|Rare |
|Rare |
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|[[File:CloakClasp.png|left|thumb|link=Cloak Clasp (BETA)|73x80px]] |
|[[File:CloakClasp.png|left|thumb|link=Cloak Clasp (BETA)|73x80px]] |
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|[[Cloak Clasp (BETA)]] |
|[[Cloak Clasp (BETA)]] |
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+ | |Rare ([[Watcher (BETA)|Watcher]] only) |
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− | |Rare |
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|At the end of your turn, gain 1 {{KW|Block|block}} for each card in your hand. |
|At the end of your turn, gain 1 {{KW|Block|block}} for each card in your hand. |
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|- |
|- |
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|Rare |
|Rare |
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|You can now gain [[Strength]] at [[Rest Site]]s. (3 times max) |
|You can now gain [[Strength]] at [[Rest Site]]s. (3 times max) |
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+ | |- |
||
+ | |[[File:Golden eye.png|none|thumb|57x57px]] |
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+ | |[[Golden Eye (BETA)]] |
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+ | |Rare ([[Watcher (BETA)|Watcher]] only) |
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+ | |Whenever you Scry, Scry 2 additional cards. |
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|- |
|- |
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|[[File:IceCream.png|left|thumb|link=Ice Cream|73x80px]] |
|[[File:IceCream.png|left|thumb|link=Ice Cream|73x80px]] |
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Line 474: | Line 483: | ||
|[[Nunchaku]] |
|[[Nunchaku]] |
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|Rare |
|Rare |
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+ | |||
+ | (BETA) Common |
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|Every time you play 10 Attacks, gain 1 Energy. |
|Every time you play 10 Attacks, gain 1 Energy. |
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|- |
|- |
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Line 560: | Line 571: | ||
|Boss ([[Ironclad]] only) |
|Boss ([[Ironclad]] only) |
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|Replaces [[Burning Blood]]. At the end of combat, heal 10 HP. |
|Replaces [[Burning Blood]]. At the end of combat, heal 10 HP. |
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+ | |||
+ | (BETA) Heal 12 HP at the end of combat. |
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|- |
|- |
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|[[File:BlackStar.png|left|thumb|link=Black Star|73x80px]] |
|[[File:BlackStar.png|left|thumb|link=Black Star|73x80px]] |
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Line 575: | Line 588: | ||
|Boss |
|Boss |
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|Obtain 3 [[Curse]]s and 3 Relics. |
|Obtain 3 [[Curse]]s and 3 Relics. |
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+ | |||
+ | (BETA) Upon pickup, obtain a {{C|Curse of the Bell (BETA)|unique curse}} and 3 relics. |
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|- |
|- |
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|[[File:CoffeeDripper.png|left|thumb|73x80px]] |
|[[File:CoffeeDripper.png|left|thumb|73x80px]] |
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|[[Eternal Feather]] |
|[[Eternal Feather]] |
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|Boss |
|Boss |
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+ | |||
+ | (BETA) Uncommon |
||
|For every 5 cards in your deck, heal 3 HP whenever you enter a [[Rest Site]]. |
|For every 5 cards in your deck, heal 3 HP whenever you enter a [[Rest Site]]. |
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|- |
|- |
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Line 612: | Line 629: | ||
|Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites. |
|Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites. |
||
|- |
|- |
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+ | |[[File:Holy water.png|none|thumb|62x62px]] |
||
− | |N/A |
||
|[[Holy Water (BETA)]] |
|[[Holy Water (BETA)]] |
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|Boss ([[Watcher (BETA)|Watcher]] only) |
|Boss ([[Watcher (BETA)|Watcher]] only) |
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|Boss ([[Silent]] only) |
|Boss ([[Silent]] only) |
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|Gain 1 Energy and discard 2 cards at the start of each turn. |
|Gain 1 Energy and discard 2 cards at the start of each turn. |
||
+ | |||
+ | (BETA) The first time you discard a card each turn, gain [[Energy]]. |
||
|- |
|- |
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|[[File:Inserter.png|left|thumb|link=Inserter|73x80px]] |
|[[File:Inserter.png|left|thumb|link=Inserter|73x80px]] |
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|[[Lizard Tail]] |
|[[Lizard Tail]] |
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|Boss |
|Boss |
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+ | |||
+ | (BETA) Rare |
||
|When you would die, heal to 50% of your Max HP instead (works once). |
|When you would die, heal to 50% of your Max HP instead (works once). |
||
|- |
|- |
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|[[Orrery]] |
|[[Orrery]] |
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|Boss |
|Boss |
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+ | |||
+ | (BETA) Shop |
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|Choose and add 5 cards to your deck. |
|Choose and add 5 cards to your deck. |
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|- |
|- |
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|Gain 1 [[Energy]] at the start of each turn. You cannot play more than 6 cards per turn. |
|Gain 1 [[Energy]] at the start of each turn. You cannot play more than 6 cards per turn. |
||
|- |
|- |
||
+ | |[[File:Violet lotus.png|none|thumb|62x62px]] |
||
− | |N/A |
||
|[[Violet Lotus (BETA)]] |
|[[Violet Lotus (BETA)]] |
||
|Boss ([[Watcher (BETA)|Watcher]] only) |
|Boss ([[Watcher (BETA)|Watcher]] only) |
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|[[White Beast Statue]] |
|[[White Beast Statue]] |
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|Boss |
|Boss |
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+ | |||
+ | (BETA) Uncommon |
||
|[[Potions]] always drop after combat. |
|[[Potions]] always drop after combat. |
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|- |
|- |
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|Boss ([[Silent]] only) |
|Boss ([[Silent]] only) |
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|Attacks that cost 0 deal 3 additional damage. |
|Attacks that cost 0 deal 3 additional damage. |
||
+ | |||
+ | (BETA) Attacks that cost 0 deal 4 additional damage. |
||
|- |
|- |
||
|[[File:BloodyIdol.png|left|thumb|link=Bloody Idol|73x80px]] |
|[[File:BloodyIdol.png|left|thumb|link=Bloody Idol|73x80px]] |
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Line 858: | Line 885: | ||
|[[Meal Ticket]] |
|[[Meal Ticket]] |
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|Shop |
|Shop |
||
+ | |||
+ | (BETA) Common |
||
|Whenever you enter a shop room, heal 15 HP. |
|Whenever you enter a shop room, heal 15 HP. |
||
|- |
|- |
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Line 864: | Line 893: | ||
|Shop |
|Shop |
||
|[[Statuses|Status]] cards can now be played. Playing a Status will [[Exhaust]] the card. |
|[[Statuses|Status]] cards can now be played. Playing a Status will [[Exhaust]] the card. |
||
+ | |- |
||
+ | |[[File:Melange-0.png|none|thumb|60x60px]] |
||
+ | |[[Melange (BETA)]] |
||
+ | |Shop ([[Watcher (BETA)|Watcher]] only) |
||
+ | |Whenever you shuffle your draw pile, Scry 3. |
||
|- |
|- |
||
|[[File:MembershipCard.png|left|thumb|link=Membership Card|73x80px]] |
|[[File:MembershipCard.png|left|thumb|link=Membership Card|73x80px]] |
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Line 905: | Line 939: | ||
|Shop |
|Shop |
||
|At the start of each combat, add a random colorless card to your hand. |
|At the start of each combat, add a random colorless card to your hand. |
||
+ | (BETA) At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your hand. |
||
|- |
|- |
||
|[[File:ToyOrnithopter.png|left|thumb|link=Toy Ornithopter|73x80px]] |
|[[File:ToyOrnithopter.png|left|thumb|link=Toy Ornithopter|73x80px]] |
||
|[[Toy Ornithopter]] |
|[[Toy Ornithopter]] |
||
|Shop |
|Shop |
||
+ | |||
+ | (BETA) Common |
||
|Whenever you use a [[Potions|potion]], heal 5 HP. |
|Whenever you use a [[Potions|potion]], heal 5 HP. |
||
|- |
|- |
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Line 928: | Line 965: | ||
Characters can start with these relics. |
Characters can start with these relics. |
||
− | <span class="basic-tooltip" title="Burning Blood (Ironclad only)\nAt the end of combat, heal 6 HP.">[[File:BurningBlood.png|link=Burning Blood|Burning Blood (Ironclad only): At the end of combat, heal 6 HP.| |
+ | <span class="basic-tooltip" title="Burning Blood (Ironclad only)\nAt the end of combat, heal 6 HP.">[[File:BurningBlood.png|link=Burning Blood|Burning Blood (Ironclad only): At the end of combat, heal 6 HP.|67x73px]]</span> |
+ | <span class="basic-tooltip" title="Cracked Core (Defect only)\nAt the Start of each Combat, Channel 1 Lightning.">[[File:CrackedCore.png|link=Cracked Core|Cracked Core (Defect only): At the start of each Combat, Channel 1 Lightning.|67x73px]]</span> |
||
+ | <span class="basic-tooltip" title="Ring of the Snake (Silent only)\nAt the start of each combat, draw 2 additional cards.">[[File:RingoftheSnake.png|link=Ring of the Snake|Ring of the Snake (Silent only): At the start of each combat, draw 2 additional cards.|67x73px]]</span> |
||
<h3 id="Common">'''Common'''</h3> |
<h3 id="Common">'''Common'''</h3> |
||
Weak relics that are found commonly. |
Weak relics that are found commonly. |
||
+ | <span class="basic-tooltip" title="Akabeko (BETA)\nYour first attack each combat deals 8 additional damage.">[[File:Akabeko.png|link=Akabeko (BETA)|67x73px|Akabeko (BETA): Your first attack each combat deals 8 additional damage.]]</span><span class="basic-tooltip" title="Anchor\nStart each combat with 10 Block.">[[File:Anchor.png|link=Anchor|67x73px|Anchor: Start each combat with 10 Block.]]</span><span class="basic-tooltip" title="Ancient Tea Set\nWhenever you enter a Rest Site, start the next combat with 2 Energy.">[[File:AncientTeaSet.png|link=Ancient Tea Set|67x73px|Ancient Tea Set: Whenever you enter a Rest Site, start the next combat with 2 Energy.]]</span><span class="basic-tooltip" title="Art of War\nIf you do not play any Attacks during your turn, gain an extra Energy next turn.">[[File:ArtofWar.png|link=Art of War|67x73px|Art of War: If you do not play any Attacks during your turn, gain an extra Energy next turn.]]</span><span class="basic-tooltip" title="Bag of Marbles\nAt the start of each combat, apply 1 Vulnerable to ALL enemies.">[[File:BagofMarbles.png|link=Bag of Marbles|67x73px|Bag of Marbles: At the start of each combat, apply 1 Vulnerable to ALL enemies.]]</span><span class="basic-tooltip" title="Bag of Preparation\nAt the start of each combat, draw 2 additional cards.">[[File:BagofPreparation.png|link=Bag of Preparation|67x73px|Bag of Preparation: At the start of each combat, draw 2 additional cards.]]</span><span class="basic-tooltip" title="Blood Vial\nAt the start of each combat, heal 2 HP.">[[File:BloodVial.png|link=Blood Vial|67x73px|Blood Vial: At the start of each combat, heal 2 HP.]]</span><span class="basic-tooltip" title="Bronze Scales\nWhenever you take damage, deal 3 damage back.">[[File:BronzeScales.png|link=Bronze Scales|67x73px|Bronze Scales: Start each combat with 3 Thorns.]]</span><span class="basic-tooltip" title="Centennial Puzzle\nThe first time you lose HP each combat, draw 3 cards.">[[File:CentennialPuzzle.png|link=Centennial Puzzle|67x73px|Centennial Puzzle: The first time you lose HP each combat, draw 3 cards.]]</span><span class="basic-tooltip" title="Ceramic Fish (BETA)\nWhenever you add a card to your deck, gain 9 gold.">[[File:CeramicFish.png|link=Ceramic Fish (BETA)|67x73px|Ceramic Fish (BETA): Whenever you add a card to your deck, gain 9 gold.]]</span><span class="basic-tooltip" title="Data Disk (Defect only)\nStart each combat with 1 Focus.">[[File:DataDisk.png|link=Data Disk|67x73px|Data Disk (Defect only): Start each combat with 1 Focus.]]</span><span class="basic-tooltip" title="Dream Catcher\nWhenever you rest, you may add a card to your deck.">[[File:DreamCatcher.png|link=Dream Catcher|67x73px|Dream Catcher: Whenever you rest, you may add a card to your deck.]]</span><span class="basic-tooltip" title="Happy Flower\nEvery 3 turns, gain 1 Energy.">[[File:HappyFlower.png|link=Happy Flower|Happy Flower: Every 3 turns, gain 1 Energy.|67x73px]]</span><span class="basic-tooltip" title="Juzu Bracelet\nRegular enemy combats are no longer encountered in ? rooms.">[[File:JuzuBracelet.png|link=Juzu Bracelet|Juzu Bracelet: Regular enemy combats are no longer encountered in ? rooms.|67x73px]]</span><span class="basic-tooltip" title="Lantern\nGain 1 Energy on the first turn of each combat.">[[File:Lantern.png|link=Lantern|Lantern: Gain 1 Energy on the first turn of each combat.|67x73px]]</span><span class="basic-tooltip" title="Maw Bank\nWhenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.">[[File:MawBank.png|link=Maw Bank|Maw Bank: Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.|67x73px]]</span><span class="basic-tooltip" title="Oddly Smooth Stone\nAt the start of each combat, gain 1 Dexterity.">[[File:OddlySmoothStone.png|link=Oddly Smooth Stone|Oddly Smooth Stone: At the start of each combat, gain 1 Dexterity.|67x73px]]</span><span class="basic-tooltip" title="Omamori\nNegate the next 2 Curses you obtain.">[[File:Omamori.png|link=Omamori|Omamori: Negate the next 2 Curses you obtain.|67x73px]]</span><span class="basic-tooltip" title="Orichalcum\nIf you end your turn without Block, gain 6 Block.">[[File:Orichalcum.png|link=Orichalcum|Orichalcum: If you end your turn without Block, gain 6 Block.|67x73px]]</span><span class="basic-tooltip" title="Pen Nib\nEvery 10th Attack you play deals double damage.">[[File:PenNib.png|link=Pen Nib|Pen Nib: Every 10th Attack you play deals double damage.|67x73px]]</span><span class="basic-tooltip" title="Potion Belt\nUpon pickup, gain 2 Potion slots.">[[File:PotionBelt.png|link=Potion Belt|Potion Belt: Upon pickup, gain 1 Potion slot.|67x73px]]</span><span class="basic-tooltip" title="Preserved Insect\nEnemies in Elite rooms have 25% less HP.">[[File:PreservedInsect.png|link=Preserved Insect|Preserved Insect: Enemies in Elite rooms have 25% less HP.|67x73px]]</span><span class="basic-tooltip" title="Red Skull (Ironclad only)\nWhile your HP is at or below 50%, you have 3 additional Strength.">[[File:RedSkull.png|link=Red Skull|Red Skull (Ironclad only): While your HP is at or below 50%, you have 3 additional Strength.|67x73px]]</span><span class="basic-tooltip" title="Regal Pillow\nHeal an additional 15 HP when you Rest.">[[File:RegalPillow.png|link=Regal Pillow|Regal Pillow: Heal an additional 15 HP when you Rest.|67x73px]]</span><span class="basic-tooltip" title="Smiling Mask\nThe merchant's card removal service now always costs 50 Gold.">[[File:SmilingMask.png|link=Smiling Mask|Smiling Mask: The merchant's card removal service now always costs 50 Gold.|67x73px]]</span><span class="basic-tooltip" title="Snecko Skull (Silent only)\nWhenever you apply Poison, apply an additional 1 Poison.">[[File:SnakeSkull.png|link=Snecko Skull|Snecko Skull (Silent only): Whenever you apply Poison, apply an additional 1 Poison.|67x73px]]</span><span class="basic-tooltip" title="Strawberry\nRaise your Max HP by 7.">[[File:Strawberry.png|link=Strawberry|Strawberry: Raise your Max HP by 7.|67x73px]]</span><span class="basic-tooltip" title="The Boot\nWhenever you would deal 4 or less unblocked Attack damage, increase it to 5.">[[File:Boot.png|link=The Boot|Relic: Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.|67x73px]]</span><span class="basic-tooltip" title="Tiny Chest\nGain 30 Gold. You are 10% more likely to find treasure in ? rooms.">[[File:TinyChest.png|link=Tiny Chest|Tiny Chest: Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.|67x73px]]</span><span class="basic-tooltip" title="Vajra\nAt the start of each combat, gain 1 Strength.">[[File:Vajra.png|link=Vajra|Vajra: At the start of each combat, gain 1 Strength.|67x73px]]</span><span class="basic-tooltip" title="War Paint\nUpon pick up, Upgrade 2 random Skills.">[[File:WarPaint.png|link=War Paint|War Paint: Upon pick up, Upgrade 2 random Skills.|67x73px]]</span><span class="basic-tooltip" title="Whetstone\nUpon pick up, Upgrade 2 random Attacks.">[[File:Whetstone.png|link=Whetstone|Whetstone: Upon pick up, Upgrade 2 random Attacks.|67x73px]]</span> |
||
− | <span class="basic-tooltip" title="Anchor\nStart each combat with 10 Block.">[[File:Anchor.png|link=Anchor|Anchor: Start each combat with 10 Block.]]</span> |
||
− | <span class="basic-tooltip" title="Ancient Tea Set\nWhenever you enter a Rest Site, start the next combat with 2 Energy.">[[File:Ancient_Tea_Set.png|link=Ancient Tea Set|Ancient Tea Set: Whenever you enter a Rest Site, start the next combat with 2 Energy.]]</span> |
||
− | <span class="basic-tooltip" title="Art of War\nIf you do not play any Attacks during your turn, gain an extra Energy next turn.">[[File:Art_of_War.png|link=Art of War|Art of War: If you do not play any Attacks during your turn, gain an extra Energy next turn.]]</span> |
||
− | <span class="basic-tooltip" title="Bag of Marbles\nAt the start of each combat, apply 1 Vulnerable to ALL enemies.">[[File:Bag_of_Marbles.png|link=Bag of Marbles|Bag of Marbles: At the start of each combat, apply 1 Vulnerable to ALL enemies.]]</span> |
||
− | <span class="basic-tooltip" title="Bag of Preparation\nAt the start of each combat, draw 2 additional cards.">[[File:Bag_of_Preparation.png|link=Bag of Preparation|Bag of Preparation: At the start of each combat, draw 2 additional cards.]]</span> |
||
− | <span class="basic-tooltip" title="Blood Vial\nAt the start of each combat, heal 2 HP.">[[File:Blood_Vial.png|link=Blood Vial|Blood Vial: At the start of each combat, heal 2 HP.]]</span> |
||
− | <span class="basic-tooltip" title="Bronze Scales\nWhenever you take damage, deal 3 damage back.">[[File:Bronze_Scales.png|link=Bronze Scales|Bronze Scales: Start each combat with 3 Thorns.]]</span> |
||
− | <span class="basic-tooltip" title="Centennial Puzzle\nThe first time you lose HP each combat, draw 3 cards.">[[File:Centennial_Puzzle.png|link=Centennial Puzzle|Centennial Puzzle: The first time you lose HP each combat, draw 3 cards.]]</span> |
||
− | <span class="basic-tooltip" title="Data Disk (Defect only)\nStart each combat with 1 Focus.">[[File:Data_Disk.png|link=Data Disk|Data Disk (Defect only): Start each combat with 1 Focus.]]</span> |
||
− | <span class="basic-tooltip" title="Dream Catcher\nWhenever you rest, you may add a card to your deck.">[[File:Dream_Catcher.png|link=Dream Catcher|Dream Catcher: Whenever you rest, you may add a card to your deck.]]</span> |
||
− | |||
− | |||
− | <span class="basic-tooltip" title="Happy Flower\nEvery 3 turns, gain 1 Energy.">[[File:Happy_Flower.png|link=Happy Flower|Happy Flower: Every 3 turns, gain 1 Energy.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Juzu Bracelet\nRegular enemy combats are no longer encountered in ? rooms.">[[File:Juzu_Bracelet.png|link=Juzu Bracelet|Juzu Bracelet: Regular enemy combats are no longer encountered in ? rooms.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Lantern\nGain 1 Energy on the first turn of each combat.">[[File:lantern.png|link=Lantern|Lantern: Gain 1 Energy on the first turn of each combat.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Maw Bank\nWhenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.">[[File:Maw_Bank.png|link=Maw Bank|Maw Bank: Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Oddly Smooth Stone\nAt the start of each combat, gain 1 Dexterity.">[[File:Oddly_Smooth_Stone.png|link=Oddly Smooth Stone|Oddly Smooth Stone: At the start of each combat, gain 1 Dexterity.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Omamori\nNegate the next 2 Curses you obtain.">[[File:Omamori.png|link=Omamori|Omamori: Negate the next 2 Curses you obtain.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Orichalcum\nIf you end your turn without Block, gain 6 Block.">[[File:orichalcum.png|link=Orichalcum|Orichalcum: If you end your turn without Block, gain 6 Block.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Pen Nib\nEvery 10th Attack you play deals double damage.">[[File:Pen_Nib.png|link=Pen Nib|Pen Nib: Every 10th Attack you play deals double damage.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Potion Belt\nUpon pickup, gain 2 Potion slots.">[[File:Potion_Belt.png|link=Potion Belt|Potion Belt: Upon pickup, gain 1 Potion slot.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Preserved Insect\nEnemies in Elite rooms have 25% less HP.">[[File:Preserved_Insect.png|link=Preserved Insect|Preserved Insect: Enemies in Elite rooms have 25% less HP.|66x66px]]</span> |
||
− | |||
− | <span class="basic-tooltip" title="Red Skull (Ironclad only)\nWhile your HP is at or below 50%, you have 3 additional Strength.">[[File:Red_Skull.png|link=Red Skull|Red Skull (Ironclad only): While your HP is at or below 50%, you have 3 additional Strength.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Regal Pillow\nHeal an additional 15 HP when you Rest.">[[File:Regal_Pillow.png|link=Regal Pillow|Regal Pillow: Heal an additional 15 HP when you Rest.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Smiling Mask\nThe merchant's card removal service now always costs 50 Gold.">[[File:Smiling_Mask.png|link=Smiling Mask|Smiling Mask: The merchant's card removal service now always costs 50 Gold.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Snecko Skull (Silent only)\nWhenever you apply Poison, apply an additional 1 Poison.">[[File:Snecko_Skull.png|link=Snecko Skull|Snecko Skull (Silent only): Whenever you apply Poison, apply an additional 1 Poison.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Strawberry\nRaise your Max HP by 7.">[[File:Strawberry.png|link=Strawberry|Strawberry: Raise your Max HP by 7.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="The Boot\nWhenever you would deal 4 or less unblocked Attack damage, increase it to 5.">[[File:The_Boot.png|link=The Boot|Relic: Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Tiny Chest\nGain 30 Gold. You are 10% more likely to find treasure in ? rooms.">[[File:Tiny_Chest.png|link=Tiny Chest|Tiny Chest: Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Vajra\nAt the start of each combat, gain 1 Strength.">[[File:Vajra.png|link=Vajra|Vajra: At the start of each combat, gain 1 Strength.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="War Paint\nUpon pick up, Upgrade 2 random Skills.">[[File:War_Paint.png|link=War Paint|War Paint: Upon pick up, Upgrade 2 random Skills.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Whetstone\nUpon pick up, Upgrade 2 random Attacks.">[[File:Whetstone.png|link=Whetstone|Whetstone: Upon pick up, Upgrade 2 random Attacks.|66x66px]]</span> |
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Line 971: | Line 978: | ||
Stronger relics which appear less often than common relics. |
Stronger relics which appear less often than common relics. |
||
+ | <span class="basic-tooltip" title="Blue Candle\nCurse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.">[[File:BlueCandle.png|link=Blue Candle|Blue Candle: Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.|67x73px]]</span><span class="basic-tooltip" title="Bottled Flame\nUpon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.">[[File:BottledFlame.png|link=Bottled Flame|Bottled Flame: Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.|67x73px]]</span><span class="basic-tooltip" title="Bottled Lightning\nUpon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.">[[File:BottledLightning.png|link=Bottled Lightning|Bottled Lightning: Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.|67x73px]]</span><span class="basic-tooltip" title="Bottled Tornado\nUpon pick up, choose a Power card. At the start of each combat, this card will be in your hand.">[[File:BottledTornado.png|link=Bottled Tornado|Bottled Tornado: Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.|67x73px]]</span><span class="basic-tooltip" title="Darkstone Periapt\nWhenever you obtain a Curse, increase your Max HP by 6.">[[File:DarkstonePeriapt.png|link=Darkstone Periapt|Darkstone Periapt: Whenever you obtain a Curse, increase your Max HP by 6.|67x73px]]</span><span class="basic-tooltip" title="Frozen Egg\nWhenever you add a Power card to your deck, it is Upgraded.">[[File:FrozenEgg2.png|link=Frozen Egg|Frozen Egg: Whenever you add a Power card to your deck, it is Upgraded.|67x73px]]</span><span class="basic-tooltip" title="Gold-Plated Cables (Defect only)\nYour rightmost Orb triggers its passive an additional time.">[[File:Cables.png|link=Gold-Plated Cables|Gold-Plated Cables (Defect only): Your rightmost Orb triggers its passive an additional time.|67x73px]]</span><span class="basic-tooltip" title="Gremlin Horn\nWhenever an enemy dies, gain 1 Energy and draw 1 card.">[[File:GremlinHorn.png|link=Gremlin Horn|Gremlin Horn: Whenever an enemy dies, gain 1 Energy and draw 1 card.|67x73px]]</span><span class="basic-tooltip" title="Ink Bottle (BETA)\nWhenever you play 10 cards, draw 1 card.">[[File:InkBottle.png|link=Ink Bottle (BETA)|Ink Bottle (BETA): Whenever you play 10 cards, draw 1 card.|67x73px]]</span><span class="basic-tooltip" title="Kunai\nEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.">[[File:Kunai.png|link=Kunai|Kunai: Every time you play 3 Attacks in a single turn, gain 1 Dexterity.|67x73px]]</span><span class="basic-tooltip" title="Letter Opener\nEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.">[[File:LetterOpener.png|link=Letter Opener|Letter Opener: Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.|67x73px]]</span><span class="basic-tooltip" title="Matryoshka\nThe next 2 chests you open contain 2 Relics. (Excludes boss chests)">[[File:Matryoshka.png|link=Matryoshka|Matryoshka: The next 2 chests you open contain 2 Relics. (Excludes boss chests)|67x73px]]</span><span class="basic-tooltip" title="Meat on the Bone\nIf your HP is at or below 50% at the end of combat, heal 12 HP.">[[File:MeatontheBone.png|link=Meat on the Bone|Meat on the Bone: If your HP is at or below 50% at the end of combat, heal 12 HP.|67x73px]]</span><span class="basic-tooltip" title="Mercury Hourglass\nAt the start of your turn, deal 3 damage to ALL enemies.">[[File:MercuryHourglass.png|link=Mercury Hourglass|Mercury Hourglass: At the start of your turn, deal 3 damage to ALL enemies.|67x73px]]</span><span class="basic-tooltip" title="Molten Egg\nWhenever you add an Attack card to your deck, it is Upgraded.">[[File:MoltenEgg2.png|link=Molten Egg|Molten Egg: Whenever you add an Attack card to your deck, it is Upgraded.|67x73px]]</span><span class="basic-tooltip" title="Mummified Hand\nWhenever you play a Power, a random card in your hand costs 0 for the turn.">[[File:MummifiedHand.png|link=Mummified Hand|Mummified Hand: Whenever you play a Power, a random card in your hand costs 0 for the turn.|67x73px]]</span><span class="basic-tooltip" title="Ninja Scroll (Silent only)\nStart each combat with 3 Shivs in hand.">[[File:NinjaScroll.png|link=Ninja Scroll|Ninja Scroll (Silent only): Start each combat with 3 Shivs in hand.|67x73px]]</span><span class="basic-tooltip" title="Ornamental Fan\nEvery time you play 3 Attacks in a single turn, gain 4 Block.">[[File:OrnamentalFan.png|link=Ornamental Fan|Ornamental Fan: Every time you play 3 Attacks in a single turn, gain 4 Block.|67x73px]]</span><span class="basic-tooltip" title="Pantograph\nAt the start of boss combats, heal 25 HP.">[[File:Pantograph.png|link=Pantograph|Pantograph: At the start of boss combats, heal 25 HP.|67x73px]]</span><span class="basic-tooltip" title="Paper Krane (Silent only)\nEnemies with Weak deal 40% less damage rather than 25%.">[[File:PaperCrane.png|link=Paper Krane|Paper Krane (Silent only): Enemies with Weak deal 40% less damage rather than 25%.|67x73px]]</span><span class="basic-tooltip" title="Paper Phrog (Ironclad only)\nEnemies with Vulnerable take 75% more damage rather than 50%.">[[File:PaperFrog.png|link=Paper Phrog|Paper Phrog (Ironclad only): Enemies with Vulnerable take 75% more damage rather than 50%.|67x73px]]</span><span class="basic-tooltip" title="Pear\nRaise your Max HP by 10.">[[File:Pear.png|link=Pear|Pear: Raise your Max HP by 10.|67x73px]]</span><span class="basic-tooltip" title="Question Card\nOn Card Reward screens, choose from 4 cards instead of 3.">[[File:QuestionCard.png|link=Question Card|Question Card: On Card Reward screens, choose from 4 cards instead of 3.|67x73px]]</span><span class="basic-tooltip" title="Runic Dodecahedron\nIf your HP is full, gain 1 Energy at the start of each turn.">[[File:Dodecahedron.png|link=Runic Dodecahedron|Runic Dodecahedron: If your HP is full, gain 1 Energy at the start of each turn.|67x73px]]</span><span class="basic-tooltip" title="Self-Forming Clay (Ironclad only)\nWhenever you lose HP in combat, gain 3 Block next turn.">[[File:SelfFormingClay.png|link=Self-Forming Clay|Self-Forming Clay (Ironclad only): Whenever you lose HP in combat, gain 3 Block next turn.|67x73px]]</span><span class="basic-tooltip" title="Shuriken\nEvery time you play 3 Attacks in a single turn, gain 1 Strength.">[[File:Shuriken.png|link=Shuriken|Shuriken: Every time you play 3 Attacks in a single turn, gain 1 Strength.|67x73px]]</span><span class="basic-tooltip" title="Singing Bowl\nWhen adding cards to your deck, you may gain +2 Max HP instead.">[[File:SingingBowl.png|link=Singing Bowl|Singing Bowl: When adding cards to your deck, you may gain +2 Max HP instead.|67x73px]]</span><span class="basic-tooltip" title="Sundial\nEvery 3 times you shuffle your deck, gain 2 Energy.">[[File:Sundial.png|link=Sundial|Sundial: Every 3 times you shuffle your deck, gain 2 Energy.|67x73px]]</span><span class="basic-tooltip" title="Symbiotic Virus (Defect only)\nAt the Start of each combat, Channel 1 Dark.">[[File:SymbioticVirus.png|link=Symbiotic Virus|Symbiotic Virus (Defect only): At the Start of each combat, Channel 1 Dark.|67x73px]]</span><span class="basic-tooltip" title="The Courier\nThe merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.">[[File:TheCourier.png|link=The Courier|The Courier: The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.|67x73px]]</span><span class="basic-tooltip" title="Toxic Egg\nWhenever you add a Skill card to your deck, it is Upgraded.">[[File:ToxicEgg2.png|link=Toxic Egg|Toxic Egg: Whenever you add a Skill card to your deck, it is Upgraded.|67x73px]]</span> |
||
− | <span class="basic-tooltip" title="Blue Candle\nCurse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.">[[File:Blue_Candle.png|link=Blue Candle|Blue Candle: Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Bottled Flame\nUpon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.">[[File:Bottled_Flame.png|link=Bottled Flame|Bottled Flame: Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Bottled Lightning\nUpon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.">[[File:Bottled_Lightning.png|link=Bottled Lightning|Bottled Lightning: Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Bottled Tornado\nUpon pick up, choose a Power card. At the start of each combat, this card will be in your hand.">[[File:Bottled_Tornado.png|link=Bottled Tornado|Bottled Tornado: Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Darkstone Periapt\nWhenever you obtain a Curse, increase your Max HP by 6.">[[File:Darkstone_Periapt.png|link=Darkstone Periapt|Darkstone Periapt: Whenever you obtain a Curse, increase your Max HP by 6.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Frozen Egg\nWhenever you add a Power card to your deck, it is Upgraded.">[[File:Frozen_Egg.png|link=Frozen Egg|Frozen Egg: Whenever you add a Power card to your deck, it is Upgraded.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Gold-Plated Cables (Defect only)\nYour rightmost Orb triggers its passive an additional time.">[[File:Gold-Plated_Cables.png|link=Gold-Plated Cables|Gold-Plated Cables (Defect only): Your rightmost Orb triggers its passive an additional time.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Gremlin Horn\nWhenever an enemy dies, gain 1 Energy and draw 1 card.">[[File:Gremlin_Horn.png|link=Gremlin Horn|Gremlin Horn: Whenever an enemy dies, gain 1 Energy and draw 1 card.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Kunai\nEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.">[[File:Kunai.png|link=Kunai|Kunai: Every time you play 3 Attacks in a single turn, gain 1 Dexterity.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Letter Opener\nEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.">[[File:Letter_Opener.png|link=Letter Opener|Letter Opener: Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.|66x66px]]</span> |
||
− | |||
− | <span class="basic-tooltip" title="Matryoshka\nThe next 2 chests you open contain 2 Relics. (Excludes boss chests)">[[File:matryoshka.png|link=Matryoshka|Matryoshka: The next 2 chests you open contain 2 Relics. (Excludes boss chests)|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Meat on the Bone\nIf your HP is at or below 50% at the end of combat, heal 12 HP.">[[File:Meat_on_the_Bone.png|link=Meat on the Bone|Meat on the Bone: If your HP is at or below 50% at the end of combat, heal 12 HP.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Mercury Hourglass\nAt the start of your turn, deal 3 damage to ALL enemies.">[[File:Mercury_Hourglass.png|link=Mercury Hourglass|Mercury Hourglass: At the start of your turn, deal 3 damage to ALL enemies.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Molten Egg\nWhenever you add an Attack card to your deck, it is Upgraded.">[[File:Molten_Egg.png|link=Molten Egg|Molten Egg: Whenever you add an Attack card to your deck, it is Upgraded.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Mummified Hand\nWhenever you play a Power, a random card in your hand costs 0 for the turn.">[[File:mummified_Hand.png|link=Mummified Hand|Mummified Hand: Whenever you play a Power, a random card in your hand costs 0 for the turn.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Ninja Scroll (Silent only)\nStart each combat with 3 Shivs in hand.">[[File:ninja_Scroll.png|link=Ninja Scroll|Ninja Scroll (Silent only): Start each combat with 3 Shivs in hand.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Ornamental Fan\nEvery time you play 3 Attacks in a single turn, gain 4 Block.">[[File:ornamental_Fan.png|link=Ornamental Fan|Ornamental Fan: Every time you play 3 Attacks in a single turn, gain 4 Block.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Pantograph\nAt the start of boss combats, heal 25 HP.">[[File:pantograph.png|link=Pantograph|Pantograph: At the start of boss combats, heal 25 HP.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Paper Krane (Silent only)\nEnemies with Weak deal 40% less damage rather than 25%.">[[File:paper_Krane.png|link=Paper Krane|Paper Krane (Silent only): Enemies with Weak deal 40% less damage rather than 25%.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Paper Phrog (Ironclad only)\nEnemies with Vulnerable take 75% more damage rather than 50%.">[[File:paper_Phrog.png|link=Paper Phrog|Paper Phrog (Ironclad only): Enemies with Vulnerable take 75% more damage rather than 50%.|66x66px]]</span> |
||
− | |||
− | <span class="basic-tooltip" title="Pear\nRaise your Max HP by 10.">[[File:pear.png|link=Pear|Pear: Raise your Max HP by 10.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Question Card\nOn Card Reward screens, choose from 4 cards instead of 3.">[[File:question_Card.png|link=Question Card|Question Card: On Card Reward screens, choose from 4 cards instead of 3.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Runic Dodecahedron\nIf your HP is full, gain 1 Energy at the start of each turn.">[[File:Runic_Dodecahedron.png|link=Runic Dodecahedron|Runic Dodecahedron: If your HP is full, gain 1 Energy at the start of each turn.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Self-Forming Clay (Ironclad only)\nWhenever you lose HP in combat, gain 3 Block next turn.">[[File:Self-Forming_Clay.png|link=Self-Forming Clay|Self-Forming Clay (Ironclad only): Whenever you lose HP in combat, gain 3 Block next turn.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Shuriken\nEvery time you play 3 Attacks in a single turn, gain 1 Strength.">[[File:shuriken.png|link=Shuriken|Shuriken: Every time you play 3 Attacks in a single turn, gain 1 Strength.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Singing Bowl\nWhen adding cards to your deck, you may gain +2 Max HP instead.">[[File:singing_Bowl.png|link=Singing Bowl|Singing Bowl: When adding cards to your deck, you may gain +2 Max HP instead.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Sundial\nEvery 3 times you shuffle your deck, gain 2 Energy.">[[File:Sundial.png|link=Sundial|Sundial: Every 3 times you shuffle your deck, gain 2 Energy.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Symbiotic Virus (Defect only)\nAt the Start of each combat, Channel 1 Dark.">[[File:Symbiotic_Virus.png|link=Symbiotic Virus|Symbiotic Virus (Defect only): At the Start of each combat, Channel 1 Dark.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="The Courier\nThe merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.">[[File:Courier.png|link=The Courier|The Courier: The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Toxic Egg\nWhenever you add a Skill card to your deck, it is Upgraded.">[[File:Toxic_Egg.png|link=Toxic Egg|Toxic Egg: Whenever you add a Skill card to your deck, it is Upgraded.|66x66px]]</span> |
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Line 1,008: | Line 984: | ||
Unique and powerful relics which are rarely seen. |
Unique and powerful relics which are rarely seen. |
||
+ | <span class="basic-tooltip" title="Bird-Faced Urn\nWhenever you play a Power, heal 2 HP.">[[File:BirdFacedUrn.png|link=Bird-Faced Urn|Bird-Faced Urn: Whenever you play a Power, heal 2 HP.|67x73px]]</span><span class="basic-tooltip" title="Calipers\nAt the start of your turn, lose 15 Block rather than all of your Block.">[[File:Calipers.png|link=Calipers|Calipers: At the start of your turn, lose 15 Block rather than all of your Block.|67x73px]]</span><span class="basic-tooltip" title="Champion Belt (Ironclad only)\nWhenever you apply Vulnerable, also apply 1 Weak.">[[File:ChampionBelt.png|link=Champion Belt|Champion Belt (Ironclad only): Whenever you apply Vulnerable, also apply 1 Weak.|67x73px]]</span><span class="basic-tooltip" title="Charon's Ashes (Ironclad only)\nWhenever you Exhaust a card, deal 3 damage to ALL enemies.">[[File:CharonsAshes.png|link=Charon's Ashes|Charon's Ashes (Ironclad only): Whenever you Exhaust a card, deal 3 damage to ALL enemies.|67x73px]]</span><span class="basic-tooltip" title="Cloak Clasp (BETA)\nAt the end of your turn, gain 1 block for each card in your hand.">[[File:CloakClasp.png|link=Cloak Clasp (BETA)|Cloak Clasp (BETA): At the end of your turn, gain 1 block for each card in your hand.|67x73px]]</span><span class="basic-tooltip" title="Dead Branch\nWhenever you Exhaust a card, add a random card to your hand.">[[File:DeadBranch.png|link=Dead Branch|Dead Branch: Whenever you Exhaust a card, add a random card to your hand.|67x73px]]</span><span class="basic-tooltip" title="Du-Vu Doll\nFor each Curse in your deck, start each combat with 1 additional Strength.">[[File:Du-VuDoll.png|link=Du-Vu Doll|Du-Vu Doll: For each Curse in your deck, start each combat with 1 additional Strength.|67x73px]]</span><span class="basic-tooltip" title="Emotion Chip (Defect only)\nAt the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.">[[File:EmotionChip.png|link=Emotion Chip|Emotion Chip (Defect only): At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.|67x73px]]</span><span class="basic-tooltip" title="Fossilized Helix\nPrevent the first time you would lose HP in combat.">[[File:FossilizedHelix.png|link=Fossilized Helix|Fossilized Helix: Prevent the first time you would lose HP in combat.|67x73px]]</span><span class="basic-tooltip" title="Gambling Chip\nAt the start of each combat, discard any number of cards then draw that many.">[[File:GamblingChip.png|link=Gambling Chip|Gambling Chip: At the start of each combat, discard any number of cards then draw that many.|67x73px]]</span><span class="basic-tooltip" title="Ginger\nYou can no longer become Weakened.">[[File:Ginger.png|link=Ginger|Ginger: You can no longer become Weakened.|67x73px]]</span><span class="basic-tooltip" title="Girya\nYou can now gain Strength at Rest Sites. (3 times max)">[[File:Girya.png|link=Girya|Girya: You can now gain Strength at Rest Sites. (3 times max)|67x73px]]</span><span class="basic-tooltip" title="Ice Cream\nEnergy is now conserved between turns.">[[File:IceCream.png|link=Ice Cream|Ice Cream: Energy is now conserved between turns.|67x73px]]</span><span class="basic-tooltip" title="Incense Burner\nEvery 6 turns, gain 1 Intangible.">[[File:IncenseBurner.png|link=Incense Burner|Incense Burner: Every 6 turns, gain 1 Intangible.|67x73px]]</span><span class="basic-tooltip" title="Magic Flower (Ironclad only)\nHealing is 50% more effective during combat.">[[File:MagicFlower.png|link=Magic Flower|Magic Flower (Ironclad only): Healing is 50% more effective during combat.|67x73px]]</span><span class="basic-tooltip" title="Mango\nRaise your Max HP by 14.">[[File:Mango.png|link=Mango|Mango: Raise your Max HP by 14.|67x73px]]</span><span class="basic-tooltip" title="Nunchaku\nEvery time you play 10 Attacks, gain 1 Energy.">[[File:Nunchaku.png|link=Nunchaku|Nunchaku: Every time you play 10 Attacks, gain 1 Energy.|67x73px]]</span><span class="basic-tooltip" title="Old Coin\nGain 300 Gold.">[[File:OldCoin.png|link=Old Coin|Old Coin: Gain 300 Gold.|67x73px]]</span><span class="basic-tooltip" title="Peace Pipe\nYou can now remove cards from your deck at Rest Sites.">[[File:PeacePipe.png|link=Peace Pipe|Peace Pipe: You can now remove cards from your deck at Rest Sites.|67x73px]]</span><span class="basic-tooltip" title="Pocketwatch\nWhenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn."> [[File:Pocketwatch.png|link=Pocketwatch|Pocketwatch: Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.|67x73px]]</span><span class="basic-tooltip" title="Prayer Wheel\nNormal enemies drop an additional card reward.">[[File:PrayerWheel.png|link=Prayer Wheel|Prayer Wheel: Normal enemies drop an additional card reward.|67x73px]]</span><span class="basic-tooltip" title="Shovel\nYou can now Dig for loot at Rest Sites.">[[File:Shovel.png|link=Shovel|Shovel: You can now Dig for loot at Rest Sites.|67x73px]]</span><span class="basic-tooltip" title="Stone Calendar\nAt the end of turn 7, deal 52 damage to ALL enemies.">[[File:StoneCalendar.png|link=Stone Calendar|Stone Calendar: At the end of turn 7, deal 52 damage to ALL enemies.|67x73px]]</span><span class="basic-tooltip" title="The Specimen (Silent only)\nWhenever an enemy dies, transfer any Poison it has to a random enemy.">[[File:TheSpecimen.png|link=The Specimen|The Specimen (Silent only): Whenever an enemy dies, transfer any Poison it has to a random enemy.|67x73px]]</span><span class="basic-tooltip" title="Thread and Needle\nAt the start of each combat, gain 4 Plated Armor.">[[File:ThreadandNeedle.png|link=Thread and Needle|Thread and Needle: At the start of each combat, gain 4 Plated Armor.|67x73px]]</span><span class="basic-tooltip" title="Tingsha (Silent only)\nWhenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.">[[File:Tingsha.png|link=Tingsha|Tingsha (Silent only): Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.|67x73px]]</span><span class="basic-tooltip" title="Torii\nWhenever you would receive 5 or less unblocked Attack damage, reduce it to 1.">[[File:Torii.png|link=Torii|Torii: Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.|67x73px]]</span><span class="basic-tooltip" title="Tough Bandages (Silent only)\nWhenever you discard a card during your turn, gain 3 Block.">[[File:ToughBandages.png|link=Tough Bandages|Tough Bandages (Silent only): Whenever you discard a card during your turn, gain 3 Block.|67x73px]]</span><span class="basic-tooltip" title="Tungsten Rod (BETA)\nWhenever you would lose HP, lose 1 less.">[[File:TungstenRod.png|link=Tungsten Rod (BETA)|Tungsten Rod (BETA): Whenever you would lose HP, lose 1 less.|67x73px]]</span><span class="basic-tooltip" title="Turnip\nYou can no longer become Frail.">[[File:Turnip.png|link=Turnip|Turnip: You can no longer become Frail.|67x73px]]</span><span class="basic-tooltip" title="Unceasing Top\nWhenever you have no cards in hand during your turn, draw a card.">[[File:UnceasingTop.png|link=Unceasing Top|Unceasing Top: Whenever you have no cards in hand during your turn, draw a card.|67x73px]]</span><span class="basic-tooltip" title="Wing Boots\nYou may ignore paths when choosing the next room to travel to 3 times.">[[File:WingedGreaves.png|link=Wing Boots|Wing Boots: You may ignore paths when choosing the next room to travel to 3 times.|67x73px]]</span> |
||
− | <span class="basic-tooltip" title="Bird-Faced Urn\nWhenever you play a Power, heal 2 HP.">[[File:Bird-Faced_Urn.png|link=Bird-Faced Urn|Bird-Faced Urn: Whenever you play a Power, heal 2 HP.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Calipers\nAt the start of your turn, lose 15 Block rather than all of your Block.">[[File:calipers.png|link=Calipers|Calipers: At the start of your turn, lose 15 Block rather than all of your Block.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Champion Belt (Ironclad only)\nWhenever you apply Vulnerable, also apply 1 Weak.">[[File:champion_Belt.png|link=Champion Belt|Champion Belt (Ironclad only): Whenever you apply Vulnerable, also apply 1 Weak.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Charon's Ashes (Ironclad only)\nWhenever you Exhaust a card, deal 3 damage to ALL enemies.">[[File:Charon's_Ashes.png|link=Charon's Ashes|Charon's Ashes (Ironclad only): Whenever you Exhaust a card, deal 3 damage to ALL enemies.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Dead Branch\nWhenever you Exhaust a card, add a random card to your hand.">[[File:dead_Branch.png|link=Dead Branch|Dead Branch: Whenever you Exhaust a card, add a random card to your hand.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Du-Vu Doll\nFor each Curse in your deck, start each combat with 1 additional Strength.">[[File:Du-Vu_Doll.png|link=Du-Vu Doll|Du-Vu Doll: For each Curse in your deck, start each combat with 1 additional Strength.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Emotion Chip (Defect only)\nAt the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.">[[File:Emotion_Chip.png|link=Emotion Chip|Emotion Chip (Defect only): At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Fossilized Helix\nPrevent the first time you would lose HP in combat.">[[File:Fossilized_Helix.png|link=Fossilized Helix|Fossilized Helix: Prevent the first time you would lose HP in combat.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Gambling Chip\nAt the start of each combat, discard any number of cards then draw that many.">[[File:gambling_Chip.png|link=Gambling Chip|Gambling Chip: At the start of each combat, discard any number of cards then draw that many.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Ginger\nYou can no longer become Weakened.">[[File:ginger.png|link=Ginger|Ginger: You can no longer become Weakened.|66x66px]]</span> |
||
− | |||
− | <span class="basic-tooltip" title="Girya\nYou can now gain Strength at Rest Sites. (3 times max)">[[File:Girya.png|link=Girya|Girya: You can now gain Strength at Rest Sites. (3 times max)|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Ice Cream\nEnergy is now conserved between turns.">[[File:ice_Cream.png|link=Ice Cream|Ice Cream: Energy is now conserved between turns.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Incense Burner\nEvery 6 turns, gain 1 Intangible.">[[File:Incense_Burner.png|link=Incense Burner|Incense Burner: Every 6 turns, gain 1 Intangible.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Magic Flower (Ironclad only)\nHealing is 50% more effective during combat.">[[File:magic_Flower.png|link=Magic Flower|Magic Flower (Ironclad only): Healing is 50% more effective during combat.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Mango\nRaise your Max HP by 14.">[[File:mango.png|link=Mango|Mango: Raise your Max HP by 14.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Nunchaku\nEvery time you play 10 Attacks, gain 1 Energy.">[[File:Nunchaku.png|link=Nunchaku|Nunchaku: Every time you play 10 Attacks, gain 1 Energy.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Old Coin\nGain 300 Gold.">[[File:old_Coin.png|link=Old Coin|Old Coin: Gain 300 Gold.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Peace Pipe\nYou can now remove cards from your deck at Rest Sites.">[[File:peace_Pipe.png|link=Peace Pipe|Peace Pipe: You can now remove cards from your deck at Rest Sites.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Pocketwatch\nWhenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn."> [[File:Pocketwatch.png|link=Pocketwatch|Pocketwatch: Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Prayer Wheel\nNormal enemies drop an additional card reward.">[[File:prayer_Wheel.png|link=Prayer Wheel|Prayer Wheel: Normal enemies drop an additional card reward.|66x66px]]</span> |
||
− | |||
− | <span class="basic-tooltip" title="Shovel\nYou can now Dig for loot at Rest Sites.">[[File:shovel.png|link=Shovel|Shovel: You can now Dig for loot at Rest Sites.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Stone Calendar\nAt the end of turn 7, deal 52 damage to ALL enemies.">[[File:Stone_Calendar.png|link=Stone Calendar|Stone Calendar: At the end of turn 7, deal 52 damage to ALL enemies.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="The Specimen (Silent only)\nWhenever an enemy dies, transfer any Poison it has to a random enemy.">[[File:The_Specimen.png|link=The Specimen|The Specimen (Silent only): Whenever an enemy dies, transfer any Poison it has to a random enemy.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Thread and Needle\nAt the start of each combat, gain 4 Plated Armor.">[[File:Thread_and_Needle.png|link=Thread and Needle|Thread and Needle: At the start of each combat, gain 4 Plated Armor.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Tingsha (Silent only)\nWhenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.">[[File:tingsha.png|link=Tingsha|Tingsha (Silent only): Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Torii\nWhenever you would receive 5 or less unblocked Attack damage, reduce it to 1.">[[File:torii.png|link=Torii|Torii: Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Tough Bandages (Silent only)\nWhenever you discard a card during your turn, gain 3 Block.">[[File:tough_Bandages.png|link=Tough Bandages|Tough Bandages (Silent only): Whenever you discard a card during your turn, gain 3 Block.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Turnip\nYou can no longer become Frail.">[[File:Turnip.png|link=Turnip|Turnip: You can no longer become Frail.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Unceasing Top\nWhenever you have no cards in hand during your turn, draw a card.">[[File:Unceasing_Top.png|link=Unceasing Top|Unceasing Top: Whenever you have no cards in hand during your turn, draw a card.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Wing Boots\nYou may ignore paths when choosing the next room to travel to 3 times.">[[File:Wing_Boots.png|link=Wing Boots|Wing Boots: You may ignore paths when choosing the next room to travel to 3 times.|66x66px]]</span> |
||
− | |||
<h3 id="Boss">'''Boss'''</h3> |
<h3 id="Boss">'''Boss'''</h3> |
||
Relics found only within Boss chests. |
Relics found only within Boss chests. |
||
+ | <span class="basic-tooltip" title="Astrolabe\nUpon pickup, choose and Transform 3 cards, then Upgrade them.">[[File:Astrolabe.png|link=Astrolabe|Astrolabe: Upon pickup, choose and Transform 3 cards, then Upgrade them.|67x73px]]</span><span class="basic-tooltip" title="Black Blood (Ironclad only)\nReplaces Burning Blood. At the end of combat, heal 10 HP.">[[File:BlackBlood.png|link=Black Blood|Black Blood (Ironclad only): Replaces Burning Blood. At the end of combat, heal 10 HP.|67x73px]]</span><span class="basic-tooltip" title="Black Star\nElites now drop 2 Relics when defeated.">[[File:BlackStar.png|link=Black Star|Black Star: Elites now drop 2 Relics when defeated.|67x73px]]</span><span class="basic-tooltip" title="Busted Crown\nGain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.">[[File:BustedCrown.png|link=Busted Crown|Busted Crown: Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.|67x73px]]</span><span class="basic-tooltip" title="Calling Bell\nObtain 3 Curses and 3 Relics.">[[File:CallingBell.png|link=Calling Bell|Calling Bell: Obtain 3 Curses and 3 Relics.|67x73px]]</span><span class="basic-tooltip" title="Coffee Dripper\nGain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.">[[File:CoffeeDripper.png|link=Coffee Dripper|Coffee Dripper: Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.|67x73px]]</span><span class="basic-tooltip" title="Cursed Key\nGain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.">[[File:CursedKey.png|link=Cursed Key|Cursed Key: Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.|67x73px]]</span><span class="basic-tooltip" title="Ectoplasm\nGain 1 Energy at the start of each turn. You can no longer gain Gold.">[[File:Ectoplasm.png|link=Ectoplasm|Ectoplasm: Gain 1 Energy at the start of each turn. You can no longer gain Gold.|67x73px]]</span><span class="basic-tooltip" title="Empty Cage\nUpon pickup, remove 2 cards from your deck.">[[File:EmptyCage.png|link=Empty Cage|Empty Cage: Upon pickup, remove 2 cards from your deck.|67x73px]]</span><span class="basic-tooltip" title="Eternal Feather\nFor every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.">[[File:EternalFeather.png|link=Eternal Feather|Eternal Feather: For every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.|67x73px]]</span><span class="basic-tooltip" title="Frozen Core (Defect only)\nReplaces Cracked Core. If you end your turn with empty Orb slots, channel 1 Frost.">[[File:FrozenCore.png|link=Frozen Core|Frozen Core (Defect only): Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.|67x73px]]</span><span class="basic-tooltip" title="Fusion Hammer\nGain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.">[[File:FusionHammer.png|link=Fusion Hammer|Fusion Hammer: Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.|67x73px]]</span><span class="basic-tooltip" title="Hovering Kite (Silent only)\nGain 1 Energy and discard 2 cards at the start of each turn.">[[File:HoveringKite.png|link=Hovering Kite|Hovering Kite (Silent only): Gain 1 Energy and discard 2 cards at the start of each turn.|67x73px]]</span><span class="basic-tooltip" title="Inserter (Defect only)\nEvery 2 turns, gain 1 Orb slot.">[[File:Inserter.png|link=Inserter|Inserter (Defect only): Every 2 turns, gain 1 Orb slot.|67x73px]]</span><span class="basic-tooltip" title="Lizard Tail\nWhen you would die, heal to 50% of your Max HP instead (works once).">[[File:LizardTail.png|link=Lizard Tail|Lizard Tail: When you would die, heal to 50% of your Max HP instead (works once).|67x73px]]</span><span class="basic-tooltip" title="Mark of Pain (Ironclad only)\nGain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.">[[File:MarkofPain.png|link=Mark of Pain|Mark of Pain (Ironclad only): Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.|67x73px]]</span><span class="basic-tooltip" title="Nuclear Battery (Defect only)\nAt the start of each combat, Channel 1 Plasma.">[[File:NuclearBattery.png|67x73px|link=Nuclear Battery|Nuclear Battery (Defect only): At the start of each combat, Channel 1 Plasma.]]</span><span class="basic-tooltip" title="Orrery\nChoose and add 5 cards to your deck.">[[File:Orrery.png|link=Orrery|Orrery: Choose and add 5 cards to your deck.|67x73px]]</span><span class="basic-tooltip" title="Pandora's Box\nTransform all Strikes and Defends.">[[File:PandorasBox.png|link=Pandora's Box|Pandora's Box: Transform all Strikes and Defends.|67x73px]]</span><span class="basic-tooltip" title="Philosopher's Stone\nGain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.">[[File:PhilosophersStone.png|link=Philosopher's Stone|Philosopher's Stone: Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.|67x73px]]</span><span class="basic-tooltip" title="Ring of the Serpent (Silent only)\nReplaces Ring of the Snake. At the start of your turn, draw 1 additional card.">[[File:RingoftheSerpent.png|link=Ring of the Serpent|Ring of the Serpent (Silent only): Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.|67x73px]]</span><span class="basic-tooltip" title="Runic Cube (Ironclad only)\nWhenever you lose HP, draw 1 card.">[[File:RunicCube.png|link=Runic Cube|Runic Cube (Ironclad only): Whenever you lose HP, draw 1 card.|67x73px]]</span><span class="basic-tooltip" title="Runic Dome\nGain 1 Energy at the start of each turn. You can no longer see enemy Intents.">[[File:RunicDome.png|link=Runic Dome|Runic Dome: Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.|67x73px]]</span><span class="basic-tooltip" title="Runic Pyramid\nAt the end of your turn, you no longer discard your hand.">[[File:RunicPyramid.png|link=Runic Pyramid|Runic Pyramid: At the end of your turn, you no longer discard your hand.|67x73px]]</span><span class="basic-tooltip" title="Sacred Bark (BETA)\nDouble the effectiveness of potions.">[[File:SacredBark.png|link=Sacred Bark (BETA)|Sacred Bark (BETA): Double the effectiveness of potions.|67x73px]]</span><span class="basic-tooltip" title="Slaver's Collar (BETA)\nDuring Boss and Elite combats, gain Energy at the start of your turn.">[[File:SlaversCollar.png|link="Slaver's Collar (BETA)|"Slaver's Collar (BETA): During Boss and Elite combats, gain Energy at the start of your turn.|67x73px]]</span><span class="basic-tooltip" title="Snecko Eye\nDraw 2 additional cards each turn. Start each combat Confused.">[[File:SneckoEye.png|link=Snecko Eye|Snecko Eye: Draw 2 additional cards each turn. Start each combat Confused.|67x73px]]</span><span class="basic-tooltip" title="Sozu\nGain 1 Energy at the start of each turn. You can no longer obtain potions.">[[File:Sozu.png|link=Sozu|Sozu: Gain 1 Energy at the start of each turn. You can no longer obtain potions.|67x73px]]</span><span class="basic-tooltip" title="Tiny House\nObtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.">[[File:TinyHouse.png|link=Tiny House|Tiny House: Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.|67x73px]]</span><span class="basic-tooltip" title="Velvet Choker\nGain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.">[[File:VelvetChoker.png|link=Velvet Choker|Velvet Choker: Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.|67x73px]]</span><span class="basic-tooltip" title="White Beast Statue\nPotions always drop after combat.">[[File:WhiteBeastStatue.png|link=White Beast Statue|White Beast Statue: Potions always drop after combat.|67x73px]]</span><span class="basic-tooltip" title="Wrist Blade (Silent only)\nAttacks that cost 0 deal 3 additional damage.">[[File:WristBlade.png|link=Wrist Blade|Wrist Blade (Silent only): Attacks that cost 0 deal 3 additional damage.|67x73px]]</span> |
||
− | <span class="basic-tooltip" title="Astrolabe\nUpon pickup, choose and Transform 3 cards, then Upgrade them.">[[File:astrolabe.png|link=Astrolabe|Astrolabe: Upon pickup, choose and Transform 3 cards, then Upgrade them.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Black Blood (Ironclad only)\nReplaces Burning Blood. At the end of combat, heal 10 HP.">[[File:black_Blood.png|link=Black Blood|Black Blood (Ironclad only): Replaces Burning Blood. At the end of combat, heal 10 HP.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Black Star\nElites now drop 2 Relics when defeated.">[[File:Black_Star.png|link=Black Star|Black Star: Elites now drop 2 Relics when defeated.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Busted Crown\nGain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.">[[File:Busted_Crown.png|link=Busted Crown|Busted Crown: Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Calling Bell\nObtain 3 Curses and 3 Relics.">[[File:Calling_Bell.png|link=Calling Bell|Calling Bell: Obtain 3 Curses and 3 Relics.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Coffee Dripper\nGain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.">[[File:Coffee_Dripper.png|link=Coffee Dripper|Coffee Dripper: Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Cursed Key\nGain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.">[[File:cursed_Key.png|link=Cursed Key|Cursed Key: Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Ectoplasm\nGain 1 Energy at the start of each turn. You can no longer gain Gold.">[[File:ectoplasm.png|link=Ectoplasm|Ectoplasm: Gain 1 Energy at the start of each turn. You can no longer gain Gold.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Empty Cage\nUpon pickup, remove 2 cards from your deck.">[[File:Empty_Cage.png|link=Empty Cage|Empty Cage: Upon pickup, remove 2 cards from your deck.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Eternal Feather\nFor every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.">[[File:eternal_Feather.png|link=Eternal Feather|Eternal Feather: For every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.|66x66px]]</span> |
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− | |||
− | <span class="basic-tooltip" title="Frozen Core (Defect only)\nReplaces Cracked Core. If you end your turn with empty Orb slots, channel 1 Frost.">[[File:Frozen_Core.png|link=Frozen Core|Frozen Core (Defect only): Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Fusion Hammer\nGain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.">[[File:Fusion_Hammer.png|link=Fusion Hammer|Fusion Hammer: Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Hovering Kite (Silent only)\nGain 1 Energy and discard 2 cards at the start of each turn.">[[File:Hovering_Kite.png|link=Hovering Kite|Hovering Kite (Silent only): Gain 1 Energy and discard 2 cards at the start of each turn.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Inserter (Defect only)\nEvery 2 turns, gain 1 Orb slot.">[[File:Inserter.png|link=Inserter|Inserter (Defect only): Every 2 turns, gain 1 Orb slot.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Lizard Tail\nWhen you would die, heal to 50% of your Max HP instead (works once).">[[File:lizard_Tail.png|link=Lizard Tail|Lizard Tail: When you would die, heal to 50% of your Max HP instead (works once).|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Mark of Pain (Ironclad only)\nGain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.">[[File:Mark_of_Pain.png|link=Mark of Pain|Mark of Pain (Ironclad only): Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Nuclear Battery (Defect only)\nAt the start of each combat, Channel 1 Plasma.">[[File:Nuclear_Battery.png|66x66px|link=Nuclear Battery|Nuclear Battery (Defect only): At the start of each combat, Channel 1 Plasma.]]</span> |
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− | <span class="basic-tooltip" title="Orrery\nChoose and add 5 cards to your deck.">[[File:orrery.png|link=Orrery|Orrery: Choose and add 5 cards to your deck.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Pandora's Box\nTransform all Strikes and Defends.">[[File:pandora's_Box.png|link=Pandora's Box|Pandora's Box: Transform all Strikes and Defends.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Philosopher's Stone\nGain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.">[[File:Philosopher's_Stone.png|link=Philosopher's Stone|Philosopher's Stone: Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.|66x66px]]</span> |
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− | |||
− | <span class="basic-tooltip" title="Ring of the Serpent (Silent only)\nReplaces Ring of the Snake. At the start of your turn, draw 1 additional card.">[[File:Ring_of_the_Serpent.png|link=Ring of the Serpent|Ring of the Serpent (Silent only): Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Runic Cube (Ironclad only)\nWhenever you lose HP, draw 1 card.">[[File:runic_Cube.png|link=Runic Cube|Runic Cube (Ironclad only): Whenever you lose HP, draw 1 card.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Runic Dome\nGain 1 Energy at the start of each turn. You can no longer see enemy Intents.">[[File:runic_Dome.png|link=Runic Dome|Runic Dome: Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Runic Pyramid\nAt the end of your turn, you no longer discard your hand.">[[File:runic_Pyramid.png|link=Runic Pyramid|Runic Pyramid: At the end of your turn, you no longer discard your hand.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Snecko Eye\nDraw 2 additional cards each turn. Start each combat Confused.">[[File:snecko_Eye.png|link=Snecko Eye|Snecko Eye: Draw 2 additional cards each turn. Start each combat Confused.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Sozu\nGain 1 Energy at the start of each turn. You can no longer obtain potions.">[[File:sozu.png|link=Sozu|Sozu: Gain 1 Energy at the start of each turn. You can no longer obtain potions.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Tiny House\nObtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.">[[File:tiny_House.png|link=Tiny House|Tiny House: Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Velvet Choker\nGain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.">[[File:Velvet_Choker.png|link=Velvet Choker|Velvet Choker: Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="White Beast Statue\nPotions always drop after combat.">[[File:white_Beast_Statue.png|link=White Beast Statue|White Beast Statue: Potions always drop after combat.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Wrist Blade (Silent only)\nAttacks that cost 0 deal 3 additional damage.">[[File:Wrist_Blade.png|link=Wrist Blade|Wrist Blade (Silent only): Attacks that cost 0 deal 3 additional damage.|66x66px]]</span> |
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<h3 id="Event">'''Event'''</h3> |
<h3 id="Event">'''Event'''</h3> |
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Relics which can only be obtained through events. |
Relics which can only be obtained through events. |
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+ | <span class="basic-tooltip" title="Bloody Idol\nWhenever you gain Gold, heal 5 HP.">[[File:BloodyIdol.png|link=Bloody Idol|Bloody Idol: Whenever you gain Gold, heal 5 HP.|67x73px]]</span><span class="basic-tooltip" title="Cultist Headpiece\nYou feel more talkative.">[[File:CultistMask.png|link=Cultist Headpiece|Cultist Headpiece: You feel more talkative.|67x73px]]</span><span class="basic-tooltip" title="Enchiridion\nAt the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.">[[File:Enchiridion.png|link=Enchiridion|Enchiridion: At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.|67x73px]]</span><span class="basic-tooltip" title="Face of Cleric\nRaise your Max HP by 1 after each combat.">[[File:FaceOfCleric.png|link=Face of Cleric|Relic: Raise your Max HP by 1 after each combat.|67x73px]]</span><span class="basic-tooltip" title="Golden Idol\nEnemies drop 25% more Gold.">[[File:GoldenIdol.png|link=Golden Idol (Relic)|Golden Idol: Enemies drop 25% more Gold.|67x73px]]</span><span class="basic-tooltip" title="Gremlin Visage\nStart each combat with 1 Weak.">[[File:GremlinMask.png|link=Gremlin Visage|Gremlin Visage: Start each combat with 1 Weak|67x73px]]</span><span class="basic-tooltip" title="Mark of the Bloom\nYou can no longer heal.">[[File:MarkoftheBloom.png|link=Mark of the Bloom|Mark of the Bloom: You can no longer heal.|67x73px]]</span><span class="basic-tooltip" title="Mutagenic Strength\nStart each combat with 3 Strength that is lost at the end of your turn.">[[File:MutagenicStrength.png|link=Mutagenic Strength|Mutagenic Strength: Start each combat with 3 Strength that is lost at the end of your turn.|67x73px]]</span><span class="basic-tooltip" title="Nloth's Gift\nTriples the chance of receiving rare cards as monster rewards.">[[File:NlothsGift.png|link=Nloth's Gift|Nloth's Gift: Triples the chance of receiving rare cards as monster rewards.|67x73px]]</span><span class="basic-tooltip" title="N'loth's Hungry Face\nThe next non-boss chest you open is empty.">[[File:NlothsMask.png|link=N'loth's Hungry Face|Relic: The next non-boss chest you open is empty.|67x73px]]</span><span class="basic-tooltip" title="Necronomicon\nThe first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.">[[File:Necronomicon.png|link=Necronomicon|Necronomicon: The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.|67x73px]]</span><span class="basic-tooltip" title="Neow's Lament\nEnemies in your first 3 combats will have 1 HP.">[[File:NeowsBlessing.png|link=Neow's Lament|Neow's Lament: Enemies in your first 3 combats will have 1 HP.|67x73px]]</span><span class="basic-tooltip" title="Nilry's Codex\nAt the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.">[[File:NilrysCodex.png|link=Nilry's Codex|Nilry's Codex: At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.|67x73px]]</span><span class="basic-tooltip" title="Odd Mushroom\nWhen Vulnerable, take 25% more damage rather than 50%.">[[File:OddMushroom.png|link=Odd Mushroom|Odd Mushroom: When Vulnerable, take 25% more damage rather than 50%.|67x73px]]</span><span class="basic-tooltip" title="Red Mask\nAt the start of each combat, apply 1 Weak to ALL enemies.">[[File:RedMask.png|link=Red Mask|Red Mask: At the start of each combat, apply 1 Weak to ALL enemies.|67x73px]]</span><span class="basic-tooltip" title="Spirit Poop\nIt's unpleasant.">[[File:SpiritPoop.png|link=Spirit Poop|Spirit Poop: It's unpleasant.|67x73px]]</span><span class="basic-tooltip" title="Ssserpent Head\nWhenever you enter a ? room, gain 50 Gold.">[[File:SsserpentHead.png|link=Ssserpent Head|Ssserpent Head: Whenever you enter a ? room, gain 50 gold.|67x73px]]</span><span class="basic-tooltip" title="Warped Tongs\nAt the start of your turn, Upgrade a random card in your hand for the rest of combat.">[[File:WarpedTongs.png|link=Warped Tongs|Warped Tongs: At the start of your turn, Upgrade a random card in your hand for the rest of combat.|67x73px]]</span> |
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− | <span class="basic-tooltip" title="Bloody Idol\nWhenever you gain Gold, heal 5 HP.">[[File:Bloody_Idol.png|link=Bloody Idol|Bloody Idol: Whenever you gain Gold, heal 5 HP.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Cultist Headpiece\nYou feel more talkative.">[[File:Cultist_Headpiece.png|link=Cultist Headpiece|Cultist Headpiece: You feel more talkative.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Enchiridion\nAt the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.">[[File:enchiridion.png|link=Enchiridion|Enchiridion: At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Face of Cleric\nRaise your Max HP by 1 after each combat.">[[File:Face_of_Cleric.png|link=Face of Cleric|Relic: Raise your Max HP by 1 after each combat.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Golden Idol\nEnemies drop 25% more Gold.">[[File:golden_Idol.png|link=Golden Idol (Relic)|Golden Idol: Enemies drop 25% more Gold.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Gremlin Visage\nStart each combat with 1 Weak.">[[File:Gremlin_Visage.png|link=Gremlin Visage|Gremlin Visage: Start each combat with 1 Weak|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Mark of the Bloom\nYou can no longer heal.">[[File:Mark_of_the_Bloom.png|link=Mark of the Bloom|Mark of the Bloom: You can no longer heal.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Mutagenic Strength\nStart each combat with 3 Strength that is lost at the end of your turn.">[[File:Mutagenic_Strength.png|link=Mutagenic Strength|Mutagenic Strength: Start each combat with 3 Strength that is lost at the end of your turn.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Nloth's Gift\nTriples the chance of receiving rare cards as monster rewards.">[[File:n'loth's_Gift.png|link=Nloth's Gift|Nloth's Gift: Triples the chance of receiving rare cards as monster rewards.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="N'loth's Hungry Face\nThe next non-boss chest you open is empty.">[[File:N'loth's_Hungry_Face.png|link=N'loth's Hungry Face|Relic: The next non-boss chest you open is empty.|66x66px]]</span> |
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− | |||
− | |||
− | <span class="basic-tooltip" title="Necronomicon\nThe first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.">[[File:Necronomicon.png|link=Necronomicon|Necronomicon: The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Neow's Lament\nEnemies in your first 3 combats will have 1 HP.">[[File:Neow's_Lament.png|link=Neow's Lament|Neow's Lament: Enemies in your first 3 combats will have 1 HP.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Nilry's Codex\nAt the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.">[[File:Nilry's_Codex.png|link=Nilry's Codex|Nilry's Codex: At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Odd Mushroom\nWhen Vulnerable, take 25% more damage rather than 50%.">[[File:Odd_Mushroom.png|link=Odd Mushroom|Odd Mushroom: When Vulnerable, take 25% more damage rather than 50%.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Red Mask\nAt the start of each combat, apply 1 Weak to ALL enemies.">[[File:red_Mask.png|link=Red Mask|Red Mask: At the start of each combat, apply 1 Weak to ALL enemies.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Spirit Poop\nIt's unpleasant.">[[File:spirit_Poop.png|link=Spirit Poop|Spirit Poop: It's unpleasant.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Ssserpent Head\nWhenever you enter a ? room, gain 50 Gold.">[[File:Serpent_Head.png|link=Ssserpent Head|Ssserpent Head: Whenever you enter a ? room, gain 50 gold.|66x66px]]</span> |
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− | <span class="basic-tooltip" title="Warped Tongs\nAt the start of your turn, Upgrade a random card in your hand for the rest of combat.">[[File:Warped_Tongs.png|link=Warped Tongs|Warped Tongs: At the start of your turn, Upgrade a random card in your hand for the rest of combat.|66x66px]]</span> |
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− | |||
− | |||
<h3 id="Shop">'''Shop'''</h3> |
<h3 id="Shop">'''Shop'''</h3> |
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Relics which can only be purchased from the Merchant. |
Relics which can only be purchased from the Merchant. |
||
+ | <span class="basic-tooltip" title="Brimstone (Ironclad only)\nAt the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.">[[File:Brimstone.png|link=Brimstone|Brimstone (Ironclad only): At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.|67x73px]]</span><span class="basic-tooltip" title="Cauldron\nWhen obtained, brews 5 random potions.">[[File:Cauldron.png|link=Cauldron|Cauldron: When obtained, brews 5 random potions.|67x73px]]</span><span class="basic-tooltip" title="Chemical X\nThe effects of your cost X cards are increased by 2.">[[File:ChemicalX.png|link=Chemical X|Chemical X: The effects of your cost X cards are increased by 2.|67x73px]]</span><span class="basic-tooltip" title="Clockwork Souvenir\nAt the start of each combat, gain 1 Artifact.">[[File:ClockworkSouvenir.png|link=Clockwork Souvenir|Clockwork Souvenir: At the start of each combat, gain 1 Artifact.|67x73px]]</span><span class="basic-tooltip" title="Dolly's Mirror\nUpon pickup, obtain an additional copy of a card in your deck.">[[File:DollysMirror.png|link=Dolly's Mirror|Dolly's Mirror: Upon pickup, obtain an additional copy of a card in your deck.|67x73px]]</span><span class="basic-tooltip" title="Frozen Eye\nWhen viewing your Draw Pile, the cards are now shown in order.">[[File:FrozenEye.png|link=Frozen Eye|Frozen Eye: When viewing your Draw Pile, the cards are now shown in order.|67x73px]]</span><span class="basic-tooltip" title="Hand Drill\nWhenever you break an enemy's Block, apply 2 Vulnerable.">[[File:HandDrill.png|link=Hand Drill|Hand Drill: Whenever you break an enemy's Block, apply 2 Vulnerable.|67x73px]]</span><span class="basic-tooltip" title="Lee's Waffle\nRaise your Max HP by 7 and heal all of your HP.">[[File:LeesWaffle.png|link=Lee's Waffle|Lee's Waffle: Raise your Max HP by 7 and heal all of your HP.|67x73px]]</span><span class="basic-tooltip" title="Meal Ticket\nWhenever you enter a shop room, heal 15 HP.">[[File:MealTicket.png|link=Meal Ticket|Meal Ticket: Whenever you enter a shop room, heal 15 HP.|67x73px]]</span><span class="basic-tooltip" title="Medical Kit\nStatus cards can now be played. Playing a Status will Exhaust the card.">[[File:MedicalKit.png|link=Medical Kit|Medical Kit: Status cards can now be played. Playing a Status will Exhaust the card.|67x73px]]</span><span class="basic-tooltip" title="Membership Card\n50% discount on all products!">[[File:MembershipCard.png|link=Membership Card|Membership Card:50% discount on all products!|67x73px]]</span><span class="basic-tooltip" title="Orange Pellets\nWhenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.">[[File:OrangePellets.png|link=Orange Pellets|Orange Pellets: Whenever you play a Power, Attack, and Skill in the same turn, remove all your Debuffs.|67x73px]]</span><span class="basic-tooltip" title="Prismatic Shard\nCombat reward screens now contain colorless cards and cards from other colors.">[[File:PrismaticShard.png|link=Prismatic Shard|Prismatic Shard: Combat reward screens now contain colorless cards and cards from other colors.|67x73px]]</span><span class="basic-tooltip" title="Runic Capacitor (Defect only)\nStart each combat with 3 additional Orb slots.">[[File:RunicCapacitor.png|link=Runic Capacitor|Runic Capacitor (Defect only): Start each combat with 3 additional Orb slots.|66x66px]]</span><span class="basic-tooltip" title="Sling of Courage\nStart each Elite combat with 2 Strength.">[[File:Sling.png|link=Sling of Courage|Sling of Courage: Start each Elite combat with 2 Strength.|67x73px]]</span><span class="basic-tooltip" title="Strange Spoon\nCards which Exhaust when played will instead discard 50% of the time.">[[File:StrangeSpoon.png|link=Strange Spoon|Strange Spoon: Cards which Exhaust when played will instead discard 50% of the time.|67x73px]]</span><span class="basic-tooltip" title="The Abacus\nGain 6 Block whenever you shuffle your draw pile.">[[File:TheAbacus.png|link=The Abacus|The Abacus: Gain 6 Block whenever you shuffle your draw pile.|67x73px]]</span><span class="basic-tooltip" title="Toolbox\nAt the start of each combat, add a random colorless card to your hand.">[[File:Toolbox.png|link=Toolbox|Toolbox: At the start of each combat, add a random colorless card to your hand.|67x73px]]</span><span class="basic-tooltip" title="Toy Ornithopter\nWhenever you use a potion, heal 5 HP.">[[File:ToyOrnithopter.png|link=Toy Ornithopter|Toy Ornithopter: Whenever you use a potion, heal 5 HP.|67x73px]]</span><span class="basic-tooltip" title="Twisted Funnel (Silent only)\nAt the start of each combat, apply 4 Poison to ALL enemies.">[[File:TwistedFunnel.png|link=Twisted Funnel|Twisted Funnel (Silent only): At the start of each combat, apply 4 Poison to ALL enemies.|67x73px]]</span> |
||
− | <span class="basic-tooltip" title="Brimstone (Ironclad only)\nAt the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.">[[File:Brimstone.png|link=Brimstone|Brimstone (Ironclad only): At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Cauldron\nWhen obtained, brews 5 random potions.">[[File:cauldron.png|link=Cauldron|Cauldron: When obtained, brews 5 random potions.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Chemical X\nThe effects of your cost X cards are increased by 2.">[[File:Chemical_X.png|link=Chemical X|Chemical X: The effects of your cost X cards are increased by 2.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Clockwork Souvenir\nAt the start of each combat, gain 1 Artifact.">[[File:Clockwork_Souvenir.png|link=Clockwork Souvenir|Clockwork Souvenir: At the start of each combat, gain 1 Artifact.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Dolly's Mirror\nUpon pickup, obtain an additional copy of a card in your deck.">[[File:Dolly's_Mirror.png|link=Dolly's Mirror|Dolly's Mirror: Upon pickup, obtain an additional copy of a card in your deck.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Frozen Eye\nWhen viewing your Draw Pile, the cards are now shown in order.">[[File:frozen_Eye.png|link=Frozen Eye|Frozen Eye: When viewing your Draw Pile, the cards are now shown in order.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Hand Drill\nWhenever you break an enemy's Block, apply 2 Vulnerable.">[[File:Hand_Drill.png|link=Hand Drill|Hand Drill: Whenever you break an enemy's Block, apply 2 Vulnerable.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Lee's Waffle\nRaise your Max HP by 7 and heal all of your HP.">[[File:Lee's_Waffle.png|link=Lee's Waffle|Lee's Waffle: Raise your Max HP by 7 and heal all of your HP.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Meal Ticket\nWhenever you enter a shop room, heal 15 HP.">[[File:Meal_Ticket.png|link=Meal Ticket|Meal Ticket: Whenever you enter a shop room, heal 15 HP.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Medical Kit\nStatus cards can now be played. Playing a Status will Exhaust the card.">[[File:medical_Kit.png|link=Medical Kit|Medical Kit: Status cards can now be played. Playing a Status will Exhaust the card.|66x66px]]</span> |
||
− | |||
− | <span class="basic-tooltip" title="Membership Card\n50% discount on all products!">[[File:membership_Card.png|link=Membership Card|Membership Card:50% discount on all products!|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Orange Pellets\nWhenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.">[[File:Orange_Pellets.png|link=Orange Pellets|Orange Pellets: Whenever you play a Power, Attack, and Skill in the same turn, remove all your Debuffs.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Prismatic Shard\nCombat reward screens now contain colorless cards and cards from other colors.">[[File:Prismatic_Shard.png|link=Prismatic Shard|Prismatic Shard: Combat reward screens now contain colorless cards and cards from other colors.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Runic Capacitor (Defect only)\nStart each combat with 3 additional Orb slots.">[[File:Runic_Capacitor.png|link=Runic Capacitor|Runic Capacitor (Defect only): Start each combat with 3 additional Orb slots.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Sling of Courage\nStart each Elite combat with 2 Strength.">[[File:Sling_of_Courage.png|link=Sling of Courage|Sling of Courage: Start each Elite combat with 2 Strength.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Strange Spoon\nCards which Exhaust when played will instead discard 50% of the time.">[[File:Strange_Spoon.png|link=Strange Spoon|Strange Spoon: Cards which Exhaust when played will instead discard 50% of the time.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="The Abacus\nGain 6 Block whenever you shuffle your draw pile.">[[File:Abacus.png|link=The Abacus|The Abacus: Gain 6 Block whenever you shuffle your draw pile.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Toolbox\nAt the start of each combat, add a random colorless card to your hand.">[[File:toolbox.png|link=Toolbox|Toolbox: At the start of each combat, add a random colorless card to your hand.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Toy Ornithopter\nWhenever you use a potion, heal 5 HP.">[[File:Toy_Ornithopter.png|link=Toy Ornithopter|Toy Ornithopter: Whenever you use a potion, heal 5 HP.|66x66px]]</span> |
||
− | <span class="basic-tooltip" title="Twisted Funnel (Silent only)\nAt the start of each combat, apply 4 Poison to ALL enemies.">[[File:Twisted_Funnel.png|link=Twisted Funnel|Twisted Funnel (Silent only): At the start of each combat, apply 4 Poison to ALL enemies.|66x66px]]</span> |
||
<h3 id="Special">'''Special'''</h3> |
<h3 id="Special">'''Special'''</h3> |
||
Line 1,133: | Line 1,005: | ||
<span class="basic-tooltip" title="Circlet\nCollect as many as you can.">[[File:Circlet.png|link=Circlet|Circlet: Collect as many as you can.|66x66px]]</span> |
<span class="basic-tooltip" title="Circlet\nCollect as many as you can.">[[File:Circlet.png|link=Circlet|Circlet: Collect as many as you can.|66x66px]]</span> |
||
+ | </div> |
||
− | </div> |
||
[[Category:Relic]] |
[[Category:Relic]] |
Revision as of 00:49, 31 October 2019
Relics are permanent items that provide a passive bonus for the rest of the run. Most relics are available to all characters, with some exceptions (indicated for each relic).
Starter Relics are granted upon starting a run with the corresponding character.
Common, Uncommon, and Rare Relics can be found from a variety of sources.
Boss Relics can only be found from Bosses (or in Neow's starting choice, traded for Starter Relic).
Event Relics can only be found from specific event outcomes.
Finally, Shop Relics can only be purchased from the Merchant.
The table below can be opened for a longer view of the relics.
Icon | Name | Rarity | Description |
---|---|---|---|
Burning Blood | Starter (Ironclad only) | At the end of combat, heal 6 HP. | |
Cracked Core | Starter
(Defect only) |
At the Start of each combat, Channel 1 Lightning. | |
Pure Water (BETA) | Starter (Watcher only) | At the start of each combat, add a Miracle to your hand. | |
Ring of the Snake | Starter (Silent only) | At the start of each combat, draw 2 additional cards. | |
Akabeko (BETA) | Common | Your first attack each combat deals 8 additional damage. | |
Anchor | Common | Start each combat with 10 Block. | |
Ancient Tea Set | Common | Whenever you enter a Rest Site, start the next combat with 2 extra Energy. | |
Art of War | Common | If you do not play any Attacks during your turn, gain an extra Energy next turn. | |
Bag of Marbles | Common | At the start of each combat, apply 1 Vulnerable to ALL enemies. | |
Bag of Preparation | Common | At the start of each combat, draw 2 additional cards. | |
Blood Vial | Common | At the start of each combat, heal 2 HP. | |
Bronze Scales | Common | Whenever you take damage, deal 3 damage back. | |
Centennial Puzzle | Common | The first time you lose HP each combat, draw 3 cards. | |
Ceramic Fish (BETA) | Common | Whenever you add a card to your deck, gain 9 gold. | |
N/A | Damaru (BETA) | Common (Watcher only) | At the start of your turn, gain 1 Mantra. |
Data Disk | Common
(Defect only) |
Start each combat with 1 Focus. | |
Dream Catcher | Common | Whenever you rest, you may add a card to your deck. | |
Happy Flower | Common | Every 3 turns, gain 1 Energy. | |
Juzu Bracelet | Common | Regular enemy combats are no longer encountered in ? rooms. | |
Lantern | Common | Gain 1 Energy on the first turn of each combat. | |
Maw Bank | Common | Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop. | |
Oddly Smooth Stone | Common | At the start of each combat, gain 1 Dexterity. | |
Omamori | Common | Negate the next 2 Curses you obtain. | |
Orichalcum | Common | If you end your turn without Block, gain 6 Block. | |
Pen Nib | Common | Every 10th Attack you play deals double damage. | |
Potion Belt | Common | Upon pickup, gain 2 Potion slots. | |
Preserved Insect | Common | Enemies in Elite rooms have 25% less HP. | |
Red Skull | Common
(Ironclad only) |
While your HP is at or below 50%, you have 3 additional Strength. | |
Regal Pillow | Common | Heal an additional 15 HP when you Rest. | |
Smiling Mask | Common | The merchant's card removal service now always costs 50 Gold. | |
Snecko Skull | Common (Silent only) | Whenever you apply Poison, apply an additional 1 Poison. | |
Strawberry | Common | Raise your Max HP by 7. | |
The Boot | Common | Whenever you would deal 4 or less unblocked Attack damage, increase it to 5. | |
Tiny Chest | Common | Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.
(BETA) Every 4th ? room is a Treasure room. | |
Vajra | Common | At the start of each combat, gain 1 Strength. | |
War Paint | Common | Upon pick up, Upgrade 2 random Skills. | |
Whetstone | Common | Upon pick up, Upgrade 2 random Attacks. | |
Blue Candle | Uncommon | Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card. | |
Bottled Flame | Uncommon | Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand. | |
Bottled Lightning | Uncommon | Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand. | |
Bottled Tornado | Uncommon | Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand. | |
Darkstone Periapt | Uncommon | Whenever you obtain a Curse, increase your Max HP by 6. | |
Duality (BETA) | Uncommon (Watcher only) | Whenever you play an Attack, gain 1 temporary Dexterity. | |
Frozen Egg | Uncommon | Whenever you add a Power card to your deck, it is Upgraded. | |
Gold-Plated Cables | Uncommon
(Defect only) |
Your rightmost Orb triggers its passive an additional time. | |
Gremlin Horn | Uncommon | Whenever an enemy dies, gain 1 Energy and draw 1 card. | |
Horn Cleat (BETA) | Uncommon | At the start of your 2nd turn, gain 14 Block. | |
Ink Bottle (BETA) | Uncommon | Whenever you play 10 cards, draw 1 card. | |
Kunai | Uncommon | Every time you play 3 Attacks in a single turn, gain 1 Dexterity. | |
Letter Opener | Uncommon | Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies. | |
Matryoshka | Uncommon | The next 2 chests you open contain 2 Relics. (Excludes boss chests) | |
Meat on the Bone | Uncommon | If your HP is at or below 50% at the end of combat, heal 12 HP. | |
Mercury Hourglass | Uncommon | At the start of your turn, deal 3 damage to ALL enemies. | |
Molten Egg | Uncommon | Whenever you add an Attack card to your deck, it is Upgraded. | |
Mummified Hand | Uncommon | Whenever you play a Power, a random card in your hand costs 0 for the turn. | |
Ninja Scroll | Uncommon (Silent only) | Start each combat with 3 Shivs in hand. | |
Ornamental Fan | Uncommon | Every time you play 3 Attacks in a single turn, gain 4 Block. | |
Pantograph | Uncommon | At the start of boss combats, heal 25 HP. | |
Paper Krane | Uncommon(Silent only) | Enemies with Weak deal 40% less damage rather than 25%. | |
Paper Phrog | Uncommon(Ironclad only) | Enemies with Vulnerable take 75% more damage rather than 50%. | |
Pear | Uncommon | Raise your Max HP by 10. | |
Question Card | Uncommon | On future Card Reward screens you have 1 additional card to choose from. | |
Runic Dodecahedron
(BETA) Deprecated |
Uncommon | If your HP is full, gain 1 Energy at the start of each turn. | |
Self-Forming Clay | Uncommon
(Ironclad only) |
Whenever you lose HP in combat, gain 3 Block next turn. | |
Shuriken | Uncommon | Every time you play 3 Attacks in a single turn, gain 1 Strength. | |
Singing Bowl | Uncommon | When adding cards to your deck, you may gain +2 Max HP instead. | |
Strike Dummy (BETA) | Uncommon | Cards containing "Strike" deal 3 additional damage. | |
Sundial | Uncommon | Every 3 times you shuffle your deck, gain 2 Energy. | |
Symbiotic Virus | Uncommon
(Defect only) |
At the start of each combat, Channel 1 Dark. | |
Teardrop Locket (BETA) | Uncommon (Watcher only) | Start each combat in Calm. | |
The Courier | Uncommon | The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%. | |
Toxic Egg | Uncommon | Whenever you add a Skill card to your deck, it is Upgraded. | |
Bird-Faced Urn | Rare | Whenever you play a Power, heal 2 HP. | |
Calipers | Rare | At the start of your turn, lose 15 Block rather than all of your Block. | |
Captain's Wheel (BETA) | Rare | At the start of your 3rd turn, gain 18 Block. | |
Champion Belt | Rare (Ironclad only) | Whenever you apply Vulnerable, also apply 1 Weak. | |
Charon's Ashes | Rare (Ironclad only) | Whenever you Exhaust a card, deal 3 damage to ALL enemies. | |
Cloak Clasp (BETA) | Rare (Watcher only) | At the end of your turn, gain 1 block for each card in your hand. | |
Dead Branch | Rare | Whenever you Exhaust a card, add a random card to your hand. | |
Du-Vu Doll | Rare | For each Curse in your deck, start each combat with 1 additional Strength. | |
Emotion Chip | Rare
(Defect only) |
At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs. | |
Fossilized Helix | Rare | Prevent the first time you would lose HP in combat. | |
Gambling Chip | Rare | At the start of each combat, discard any number of cards then draw that many. | |
Ginger | Rare | You can no longer become Weakened. | |
Girya | Rare | You can now gain Strength at Rest Sites. (3 times max) | |
Golden Eye (BETA) | Rare (Watcher only) | Whenever you Scry, Scry 2 additional cards. | |
Ice Cream | Rare | Energy is now conserved between turns. | |
Incense Burner | Rare | Every 6 turns, gain 1 Intangible. | |
Magic Flower | Rare(Ironclad only) | Healing is 50% more effective during combat. | |
Mango | Rare | Raise your Max HP by 14. | |
Nunchaku | Rare
(BETA) Common |
Every time you play 10 Attacks, gain 1 Energy. | |
Old Coin | Rare | Gain 300 Gold. | |
Peace Pipe | Rare | You can now remove cards from your deck at Rest Sites. | |
Pocketwatch | Rare | Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn. | |
Prayer Wheel | Rare | Normal enemies drop an additional card reward. | |
Shovel | Rare | You can now Dig for loot at Rest Sites. | |
Stone Calendar | Rare | At the end of turn 7, deal 52 damage to ALL enemies. | |
The Specimen | Rare (Silent only) | Whenever an enemy dies, transfer any Poison it has to a random enemy. | |
Thread and Needle | Rare | At the start of each combat, gain 4 Plated Armor. | |
Tingsha | Rare (Silent only) | Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded. | |
Torii | Rare | Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1. | |
Tough Bandages | Rare (Silent only) | Whenever you discard a card during your turn, gain 3 Block. | |
Tungsten Rod (BETA) | Rare | Whenever you would lose HP, lose 1 less. | |
Turnip | Rare | You can no longer become Frail. | |
Unceasing Top | Rare | Whenever you have no cards in hand during your turn, draw a card. | |
Wing Boots | Rare | You may ignore paths when choosing the next room to travel to 3 times. | |
Astrolabe | Boss | Upon pickup, choose and Transform 3 cards, then Upgrade them. | |
Black Blood | Boss (Ironclad only) | Replaces Burning Blood. At the end of combat, heal 10 HP.
(BETA) Heal 12 HP at the end of combat. | |
Black Star | Boss | Elites now drop 2 Relics when defeated. | |
Busted Crown | Boss | Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from | |
Calling Bell | Boss | Obtain 3 Curses and 3 Relics.
(BETA) Upon pickup, obtain a Lua error in Module:Cards at line 108: attempt to index local 'theCard' (a nil value). and 3 relics. | |
Coffee Dripper | Boss | Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites | |
Cursed Key | Boss | Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse. | |
Ectoplasm | Boss | Gain 1 Energy at the start of each turn. You can no longer gain Gold. | |
Empty Cage | Boss | Upon pickup, remove 2 cards from your deck. | |
Eternal Feather | Boss
(BETA) Uncommon |
For every 5 cards in your deck, heal 3 HP whenever you enter a Rest Site. | |
Frozen Core | Boss
(Defect only) |
Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost. | |
Fusion Hammer | Boss | Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites. | |
Holy Water (BETA) | Boss (Watcher only) | Replaces Pure Water. At the start of each combat, add 3 Miracles to your hand. | |
Hovering Kite | Boss (Silent only) | Gain 1 Energy and discard 2 cards at the start of each turn.
(BETA) The first time you discard a card each turn, gain Energy. | |
Inserter | Boss
(Defect only) |
Every 2 turns, gain 1 Orb slot. | |
Lizard Tail | Boss
(BETA) Rare |
When you would die, heal to 50% of your Max HP instead (works once). | |
Mark of Pain | Boss
(Ironclad only) |
Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile. | |
Nuclear Battery | Boss
(Defect only) |
At the start of each combat, Channel 1 Plasma. | |
Orrery | Boss
(BETA) Shop |
Choose and add 5 cards to your deck. | |
Pandora's Box | Boss | Transform all Strikes and Defends. | |
Philosopher's Stone | Boss | Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength. | |
Ring of the Serpent | Boss (Silent only) | Replaces Ring of the Snake. At the start of your turn, draw 1 additional card. | |
Runic Cube | Boss (Ironclad only) | Whenever you lose HP, draw 1 card. | |
Runic Dome | Boss | Gain 1 Energy at the start of each turn. You can no longer see enemy Intents. | |
Runic Pyramid | Boss | At the end of your turn, you no longer discard your hand. | |
Sacred Bark (BETA) | Boss | Double the effectiveness of potions. | |
Slaver's Collar (BETA) | Boss | During Boss and Elite combats, gain Energy at the start of your turn. | |
Snecko Eye | Boss | Draw 2 additional cards each turn. Start each combat Confused. | |
Sozu | Boss | Gain 1 Energy at the start of each turn. You can no longer obtain potions. | |
Tiny House | Boss | Obtain 1 potion. Gain 50 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card. | |
Velvet Choker | Boss | Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn. | |
Violet Lotus (BETA) | Boss (Watcher only) | Whenever you exit Calm, gain an additional Energy. | |
White Beast Statue | Boss
(BETA) Uncommon |
Potions always drop after combat. | |
Wrist Blade | Boss (Silent only) | Attacks that cost 0 deal 3 additional damage.
(BETA) Attacks that cost 0 deal 4 additional damage. | |
Bloody Idol | Event | Whenever you gain Gold, heal 5 HP. | |
Cultist Headpiece | Event | You feel more talkative. | |
Enchiridion | Event | At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn. | |
Face of Cleric | Event | Raise your Max HP by 1 after each combat. | |
Golden Idol | Event | Enemies drop 25% more Gold. | |
Gremlin Visage | Event | Start each combat with 1 Weak. | |
Mark of the Bloom | Event | You can no longer heal. | |
Mutagenic Strength | Event | Start each combat with 3 Strength that is lost at the end of your turn. | |
N'loth's Hungry Face | Event | The next non-boss chest you open is empty. | |
Necronomicon | Event | The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed. | |
Neow's Lament | Event | Enemies in your first 3 combats will have 1 HP. | |
Nilry's Codex | Event | At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile. | |
Nloth's Gift | Event | Triples the chance of receiving rare cards as monster rewards. | |
Odd Mushroom | Event | When Vulnerable, take 25% more damage rather than 50%. | |
Red Mask | Event | At the start of each combat, apply 1 Weak to ALL enemies. | |
Spirit Poop | Event | It's unpleasant. | |
Ssserpent Head | Event | Whenever you enter a ? room, gain 50 Gold. | |
Warped Tongs | Event | At the start of your turn, Upgrade a random card in your hand for the rest of combat. | |
Brimstone | Shop (Ironclad only) | At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength. | |
Cauldron | Shop | When obtained, brews 5 random potions. | |
Chemical X | Shop | The effects of your cost X cards are increased by 2. | |
Clockwork Souvenir | Shop | At the start of each combat, gain 1 Artifact. | |
Dolly's Mirror | Shop | Upon pickup, obtain an additional copy of a card in your deck. | |
Frozen Eye | Shop | When viewing your Draw Pile, the cards are now shown in order. | |
Hand Drill | Shop | Whenever you break an enemy's Block, apply 2 Vulnerable. | |
Lee's Waffle | Shop | Raise your Max HP by 7 and heal all of your HP. | |
Meal Ticket | Shop
(BETA) Common |
Whenever you enter a shop room, heal 15 HP. | |
Medical Kit | Shop | Status cards can now be played. Playing a Status will Exhaust the card. | |
Melange (BETA) | Shop (Watcher only) | Whenever you shuffle your draw pile, Scry 3. | |
Membership Card | Shop | 50% discount on all products! | |
Orange Pellets | Shop | Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs. | |
Prismatic Shard | Shop | Combat reward screens now contain colorless cards and cards from other colors. | |
Runic Capacitor | Shop
(Defect only) |
Start each combat with 3 additional Orb slots. | |
Sling of Courage | Shop | Start each Elite combat with 2 Strength. | |
Strange Spoon | Shop | Cards which Exhaust when played will instead discard 50% of the time. | |
The Abacus | Shop | Gain 6 Block whenever you shuffle your draw pile. | |
Toolbox | Shop | At the start of each combat, add a random colorless card to your hand.
(BETA) At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your hand. | |
Toy Ornithopter | Shop
(BETA) Common |
Whenever you use a potion, heal 5 HP. | |
Twisted Funnel | Shop
(Silent) |
At the start of each combat, apply 4 Poison to ALL enemies. | |
Circlet | Special | Collect as many as you can. (Given when you exhaust the relic pool) |
Collection
Starter
Characters can start with these relics.
Common
Weak relics that are found commonly.
Uncommon
Stronger relics which appear less often than common relics.
Rare
Unique and powerful relics which are rarely seen.
Boss
Relics found only within Boss chests.
Event
Relics which can only be obtained through events.
Shop
Relics which can only be purchased from the Merchant.
Special
Relic which only appears if you have every other relic in a relic pool. You can have more than one. It is not listed in the in-game Compendium and has no effects.