(Updated.)
Tag: Visual edit
(Updated table's pictures.)
Tag: Visual edit
Line 19: Line 19:
 
!Description
 
!Description
 
|-
 
|-
|[[File:Burning_Blood.png|frame|left|link=Burning Blood|66x66px]]
+
|[[File:BurningBlood.png|left|thumb|link=Burning Blood|73x80px]]
 
|[[Burning Blood]]
 
|[[Burning Blood]]
 
|Starter ([[Ironclad]] only)
 
|Starter ([[Ironclad]] only)
 
|At the end of combat, heal 6 HP.
 
|At the end of combat, heal 6 HP.
 
|-
 
|-
|[[File:Cracked_Core.png|left|thumb|link=Cracked Core|128x128px]]
+
|[[File:CrackedCore.png|left|thumb|link=Cracked Core|73x80px]]
 
|[[Cracked Core]]
 
|[[Cracked Core]]
 
|Starter
 
|Starter
Line 35: Line 35:
 
|At the start of each combat, add a [[Miracle (BETA)|Miracle]] to your hand.
 
|At the start of each combat, add a [[Miracle (BETA)|Miracle]] to your hand.
 
|-
 
|-
|[[File:Ring_of_the_Snake.png|link=Ring of the Snake]]
+
|[[File:RingoftheSnake.png|link=Ring of the Snake|73x80px]]
 
|[[Ring of the Snake]]
 
|[[Ring of the Snake]]
 
|Starter ([[Silent]] only)
 
|Starter ([[Silent]] only)
 
|At the start of each combat, draw 2 additional cards.
 
|At the start of each combat, draw 2 additional cards.
 
|-
 
|-
  +
|[[File:Akabeko.png|left|thumb|link=Akabeko (BETA)|73x80px]]
|N/A
 
 
|[[Akabeko (BETA)]]
 
|[[Akabeko (BETA)]]
 
|Common
 
|Common
 
|Your first attack each combat deals 9 additional damage.
 
|Your first attack each combat deals 9 additional damage.
 
|-
 
|-
|[[File:anchor.png|frame|left|link=Anchor|66x66px]]
+
|[[File:Anchor.png|left|thumb|link=Anchor|73x80px]]
 
|[[Anchor]]
 
|[[Anchor]]
 
|Common
 
|Common
 
|Start each combat with 10 [[Block]].
 
|Start each combat with 10 [[Block]].
 
|-
 
|-
|[[File:Ancient_Tea_Set.png|frame|left|link=Ancient Tea Set|66x66px]]
+
|[[File:AncientTeaSet.png|left|thumb|link=Ancient Tea Set|73x80px]]
 
|[[Ancient Tea Set]]
 
|[[Ancient Tea Set]]
 
|Common
 
|Common
 
|Whenever you enter a [[Rest Site]], start the next combat with 2 [[Energy]].
 
|Whenever you enter a [[Rest Site]], start the next combat with 2 [[Energy]].
 
|-
 
|-
|[[File:Art_of_War.png|frame|left|link=Art of War|128x128px]]
+
|[[File:ArtofWar.png|left|thumb|link=Art of War|73x80px]]
 
|[[Art of War]]
 
|[[Art of War]]
 
|Common
 
|Common
 
|If you do not play any [[Attack]]s during your turn, gain an extra [[Energy]] next turn.
 
|If you do not play any [[Attack]]s during your turn, gain an extra [[Energy]] next turn.
 
|-
 
|-
|[[File:Bag_of_Marbles.png|frame|left|link=Bag of Marbles|66x66px]]
+
|[[File:BagofMarbles.png|left|thumb|link=Bag of Marbles|73x80px]]
 
|[[Bag of Marbles]]
 
|[[Bag of Marbles]]
 
|Common
 
|Common
 
|At the start of each combat, apply 1 [[Vulnerable]] to ALL enemies.
 
|At the start of each combat, apply 1 [[Vulnerable]] to ALL enemies.
 
|-
 
|-
|[[File:Bag_of_Preparation.png|frame|left|link=Bag of Preparation|128x128px]]
+
|[[File:BagofPreparation.png|left|thumb|link=Bag of Preparation|73x80px]]
 
|[[Bag of Preparation]]
 
|[[Bag of Preparation]]
 
|Common
 
|Common
 
|At the start of each combat, draw 2 additional cards.
 
|At the start of each combat, draw 2 additional cards.
 
|-
 
|-
|[[File:blood_Vial.png|frame|left|link=Blood Vial|66x66px]]
+
|[[File:BloodVial.png|left|thumb|link=Blood Vial|73x80px]]
 
|[[Blood Vial]]
 
|[[Blood Vial]]
 
|Common
 
|Common
 
|At the start of each combat, heal 2 HP.
 
|At the start of each combat, heal 2 HP.
 
|-
 
|-
|[[File:bronze_Scales.png|frame|left|link=Bronze Scales|66x66px]]
+
|[[File:BronzeScales.png|left|thumb|link=Bronze Scales|73x80px]]
 
|[[Bronze Scales]]
 
|[[Bronze Scales]]
 
|Common
 
|Common
 
|Whenever you take damage, deal 3 damage back.
 
|Whenever you take damage, deal 3 damage back.
 
|-
 
|-
|[[File:centennial_Puzzle.png|frame|left|link=Centennial Puzzle|66x66px]]
+
|[[File:CentennialPuzzle.png|left|thumb|link=Centennial Puzzle|73x80px]]
 
|[[Centennial Puzzle]]
 
|[[Centennial Puzzle]]
 
|Common
 
|Common
 
|The first time you lose HP each combat, draw 3 cards.
 
|The first time you lose HP each combat, draw 3 cards.
 
|-
 
|-
  +
|[[File:CeramicFish.png|left|thumb|link=Ceramic Fish (BETA)|73x80px]]
|N/A
 
 
|[[Ceramic Fish (BETA)]]
 
|[[Ceramic Fish (BETA)]]
 
|Common
 
|Common
 
|Whenever you add a card to your deck, gain 7 gold.
 
|Whenever you add a card to your deck, gain 7 gold.
 
|-
 
|-
|[[File:Data_Disk.png|left|thumb|128x128px]]
+
|[[File:DataDisk.png|left|thumb|link=Data Disk|73x80px]]
 
|[[Data Disk]]
 
|[[Data Disk]]
 
|Common
 
|Common
Line 96: Line 96:
 
|Start each combat with 1 Focus.
 
|Start each combat with 1 Focus.
 
|-
 
|-
|[[File:dream_Catcher.png|frame|left|link=Dream Catcher|128x128px]]
+
|[[File:DreamCatcher.png|left|thumb|link=Dream Catcher|73x80px]]
 
|[[Dream Catcher]]
 
|[[Dream Catcher]]
 
|Common
 
|Common
 
|Whenever you [[Rest Site|rest]], you may add a card to your deck.
 
|Whenever you [[Rest Site|rest]], you may add a card to your deck.
 
|-
 
|-
|[[File:Happy_Flower.png|frame|left|link=Happy Flower|66x66px]]
+
|[[File:HappyFlower.png|left|thumb|link=Happy Flower|73x80px]]
 
|[[Happy Flower]]
 
|[[Happy Flower]]
 
|Common
 
|Common
 
|Every 3 turns, gain 1 [[Energy]].
 
|Every 3 turns, gain 1 [[Energy]].
 
|-
 
|-
  +
|[[File:InkBottle.png|left|thumb|link=Ink Bottle (BETA)|73x80px]]
|N/A
 
 
|[[Ink Bottle (BETA)]]
 
|[[Ink Bottle (BETA)]]
 
|Common
 
|Common
 
|Whenever you play 10 cards, draw 1 card.
 
|Whenever you play 10 cards, draw 1 card.
 
|-
 
|-
|[[File:juzu_Bracelet.png|frame|left|link=Juzu Bracelet|66x66px]]
+
|[[File:JuzuBracelet.png|left|thumb|link=Juzu Bracelet|73x80px]]
 
|[[Juzu Bracelet]]
 
|[[Juzu Bracelet]]
 
|Common
 
|Common
 
|Regular enemy combats are no longer encountered in [[Map locations|? rooms]].
 
|Regular enemy combats are no longer encountered in [[Map locations|? rooms]].
 
|-
 
|-
|[[File:lantern.png|frame|left|link=Lantern|66x66px]]
+
|[[File:Lantern.png|left|thumb|link=Lantern|73x80px]]
 
|[[Lantern]]
 
|[[Lantern]]
 
|Common
 
|Common
 
|Gain 1 [[Energy]] on the first turn of each combat.
 
|Gain 1 [[Energy]] on the first turn of each combat.
 
|-
 
|-
|[[File:Maw_Bank.png|frame|left|link=Maw Bank|66x66px]]
+
|[[File:MawBank.png|left|thumb|link=Maw Bank|73x80px]]
 
|[[Maw Bank]]
 
|[[Maw Bank]]
 
|Common
 
|Common
Line 131: Line 131:
 
|Whenever you shuffle your draw pile, Scry 3.
 
|Whenever you shuffle your draw pile, Scry 3.
 
|-
 
|-
|[[File:Oddly_Smooth_Stone.png|frame|left|link=Oddly Smooth Stone|66x66px]]
+
|[[File:OddlySmoothStone.png|left|thumb|link=Oddly Smooth Stone|73x80px]]
 
|[[Oddly Smooth Stone]]
 
|[[Oddly Smooth Stone]]
 
|Common
 
|Common
 
|At the start of each combat, gain 1 [[Dexterity]].
 
|At the start of each combat, gain 1 [[Dexterity]].
 
|-
 
|-
|[[File:omamori.png|frame|left|link=Omamori|66x66px]]
+
|[[File:Omamori.png|left|thumb|link=Omamori|73x80px]]
 
|[[Omamori]]
 
|[[Omamori]]
 
|Common
 
|Common
 
|Negate the next 2 [[Curse]]s you obtain.
 
|Negate the next 2 [[Curse]]s you obtain.
 
|-
 
|-
|[[File:orichalcum.png|frame|left|link=Orichalcum|66x66px]]
+
|[[File:Orichalcum.png|left|thumb|link=Orichalcum|73x80px]]
 
|[[Orichalcum]]
 
|[[Orichalcum]]
 
|Common
 
|Common
 
|If you end your turn without [[Block]], gain 6 [[Block]].
 
|If you end your turn without [[Block]], gain 6 [[Block]].
 
|-
 
|-
|[[File:Pen_Nib.png|frame|left|link=Pen Nib|66x66px]]
+
|[[File:PenNib.png|left|thumb|link=Pen Nib|73x80px]]
 
|[[Pen Nib]]
 
|[[Pen Nib]]
 
|Common
 
|Common
 
|Every 10th [[Attack]] you play deals double damage.
 
|Every 10th [[Attack]] you play deals double damage.
 
|-
 
|-
|[[File:Potion_Belt.png|frame|left|66x66px|link=Potion Belt]]
+
|[[File:PotionBelt.png|left|thumb|link=Potion Belt|73x80px]]
 
|[[Potion Belt]]
 
|[[Potion Belt]]
 
|Common
 
|Common
 
|Upon pickup, gain 2 Potion slots.
 
|Upon pickup, gain 2 Potion slots.
 
|-
 
|-
|[[File:Preserved_Insect.png|frame|left|link=Preserved Insect|61x61px]]
+
|[[File:PreservedInsect.png|left|thumb|link=Preserved Insect|73x80px]]
 
|[[Preserved Insect]]
 
|[[Preserved Insect]]
 
|Common
 
|Common
 
|Enemies in Elite rooms have 25% less HP.
 
|Enemies in Elite rooms have 25% less HP.
 
|-
 
|-
|[[File:Red_Skull.png|frame|left|link=Red Skull|66x66px]]
+
|[[File:RedSkull.png|left|thumb|link=Red Skull|73x80px]]
 
|[[Red Skull]]
 
|[[Red Skull]]
 
|Common
 
|Common
Line 167: Line 167:
 
|While your HP is at or below 50%, you have 3 additional Strength.
 
|While your HP is at or below 50%, you have 3 additional Strength.
 
|-
 
|-
|[[File:Regal_Pillow.png|frame|left|link=Regal Pillow|66x66px]]
+
|[[File:RegalPillow.png|left|thumb|link=Regal Pillow|73x80px]]
 
|[[Regal Pillow]]
 
|[[Regal Pillow]]
 
|Common
 
|Common
 
|Heal an additional 15 HP when you [[Rest Site|Rest]].
 
|Heal an additional 15 HP when you [[Rest Site|Rest]].
 
|-
 
|-
|[[File:snecko_Skull.png|frame|left|link=Snecko Skull|66x66px]]
+
|[[File:SnakeSkull.png|left|thumb|link=Snecko Skull|73x80px]]
 
|[[Snecko Skull]]
 
|[[Snecko Skull]]
 
|Common ([[Silent]] only)
 
|Common ([[Silent]] only)
 
|Whenever you apply [[Poison]], apply an additional 1 [[Poison]].
 
|Whenever you apply [[Poison]], apply an additional 1 [[Poison]].
 
|-
 
|-
|[[File:strawberry.png|frame|left|link=Strawberry|66x66px]]
+
|[[File:Strawberry.png|left|thumb|link=Strawberry|73x80px]]
 
|[[Strawberry]]
 
|[[Strawberry]]
 
|Common
 
|Common
 
|Raise your Max HP by 7.
 
|Raise your Max HP by 7.
 
|-
 
|-
|[[File:The_Boot.png|frame|left|link=The Boot|66x66px]]
+
|[[File:Boot.png|left|thumb|link=The Boot|73x80px]]
 
|[[The Boot]]
 
|[[The Boot]]
 
|Common
 
|Common
 
|Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
 
|Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
 
|-
 
|-
|[[File:tiny_Chest.png|frame|left|link=Tiny Chest|66x66px]]
+
|[[File:TinyChest.png|left|thumb|link=Tiny Chest|73x80px]]
 
|[[Tiny Chest]]
 
|[[Tiny Chest]]
 
|Common
 
|Common
 
|Gain 30 [[Gold]]. You are 10% more likely to find treasure in [[Map Locations|? rooms.]]
 
|Gain 30 [[Gold]]. You are 10% more likely to find treasure in [[Map Locations|? rooms.]]
 
|-
 
|-
|[[File:vajra.png|frame|left|link=Vajra|66x66px]]
+
|[[File:Vajra.png|left|thumb|link=Vajra|73x80px]]
 
|[[Vajra]]
 
|[[Vajra]]
 
|Common
 
|Common
 
|At the start of each combat, gain 1 [[Strength]].
 
|At the start of each combat, gain 1 [[Strength]].
 
|-
 
|-
|[[File:war_Paint.png|frame|left|link=War Paint|66x66px]]
+
|[[File:WarPaint.png|left|thumb|link=War Paint|73x80px]]
 
|[[War Paint]]
 
|[[War Paint]]
 
|Common
 
|Common
 
|Upon pick up, [[Upgrade]] 2 random [[Skill]]s.
 
|Upon pick up, [[Upgrade]] 2 random [[Skill]]s.
 
|-
 
|-
|[[File:whetstone.png|frame|left|link=Whetstone|66x66px]]
+
|[[File:Whetstone.png|left|thumb|link=Whetstone|73x80px]]
 
|[[Whetstone]]
 
|[[Whetstone]]
 
|Common
 
|Common
 
|Upon pick up, [[Upgrade]] 2 random [[Attack]]s.
 
|Upon pick up, [[Upgrade]] 2 random [[Attack]]s.
 
|-
 
|-
|[[File:blue_Candle.png|frame|left|link=Blue Candle|66x66px]]
+
|[[File:BlueCandle.png|left|thumb|link=Blue Candle|73x80px]]
 
|[[Blue Candle]]
 
|[[Blue Candle]]
 
|Uncommon
 
|Uncommon
 
|[[Curse]] cards can now be played. Playing a Curse will make you lose 1 HP and [[Exhaust]]s the card.
 
|[[Curse]] cards can now be played. Playing a Curse will make you lose 1 HP and [[Exhaust]]s the card.
 
|-
 
|-
|[[File:Bottled_Flame.png|frame|left|link=Bottled Flame|66x66px]]
+
|[[File:BottledFlame.png|left|thumb|link=Bottled Flame|73x80px]]
 
|[[Bottled Flame]]
 
|[[Bottled Flame]]
 
|Uncommon
 
|Uncommon
 
|Upon pick up, choose an [[Attack]] card. At the start of each combat, this card will be in your hand.
 
|Upon pick up, choose an [[Attack]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
|[[File:bottled_Lightning.png|frame|left|link=Bottled Lightning|66x66px]]
+
|[[File:BottledLightning.png|left|thumb|link=Bottled Lightning|73x80px]]
 
|[[Bottled Lightning]]
 
|[[Bottled Lightning]]
 
|Uncommon
 
|Uncommon
 
|Upon pick up, choose a [[Skill]] card. At the start of each combat, this card will be in your hand.
 
|Upon pick up, choose a [[Skill]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
|[[File:bottled_Tornado.png|frame|left|link=Bottled Tornado|66x66px]]
+
|[[File:BottledTornado.png|left|thumb|link=Bottled Tornado|73x80px]]
 
|[[Bottled Tornado]]
 
|[[Bottled Tornado]]
 
|Uncommon
 
|Uncommon
 
|Upon pick up, choose a [[Power]] card. At the start of each combat, this card will be in your hand.
 
|Upon pick up, choose a [[Power]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
|[[File:darkstone_Periapt.png|frame|left|link=Darkstone Periapt|66x66px]]
+
|[[File:DarkstonePeriapt.png|left|thumb|link=Darkstone Periapt|73x80px]]
 
|[[Darkstone Periapt]]
 
|[[Darkstone Periapt]]
 
|Uncommon
 
|Uncommon
 
|Whenever you obtain a [[Curse]], increase your Max HP by 6.
 
|Whenever you obtain a [[Curse]], increase your Max HP by 6.
 
|-
 
|-
|[[File:frozen_Egg.png|frame|left|link=Frozen Egg|66x66px]]
+
|[[File:FrozenEgg2.png|left|thumb|link=Frozen Egg|73x80px]]
 
|[[Frozen Egg]]
 
|[[Frozen Egg]]
 
|Uncommon
 
|Uncommon
 
|Whenever you add a [[Power]] card to your deck, it is [[Upgrade]]d.
 
|Whenever you add a [[Power]] card to your deck, it is [[Upgrade]]d.
 
|-
 
|-
|[[File:Gold-Plated_Cables.png|left|thumb]]
+
|[[File:Cables.png|left|thumb|link=Gold-Plated Cables|73x80px]]
 
|[[Gold-Plated Cables]]
 
|[[Gold-Plated Cables]]
 
|Uncommon
 
|Uncommon
Line 243: Line 243:
 
|Your rightmost Orb triggers its passive an additional time.
 
|Your rightmost Orb triggers its passive an additional time.
 
|-
 
|-
|[[File:gremlin_Horn.png|frame|left|link=Gremlin Horn|66x66px]]
+
|[[File:GremlinHorn.png|left|thumb|link=Gremlin Horn|73x80px]]
 
|[[Gremlin Horn]]
 
|[[Gremlin Horn]]
 
|Uncommon
 
|Uncommon
Line 253: Line 253:
 
|At the start of your 2nd turn, gain 14 Block.
 
|At the start of your 2nd turn, gain 14 Block.
 
|-
 
|-
|[[File:kunai.png|frame|left|link=Kunai|66x66px]]
+
|[[File:Kunai.png|left|thumb|link=Kunai|73x80px]]
 
|[[Kunai]]
 
|[[Kunai]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Dexterity]].
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Dexterity]].
 
|-
 
|-
|[[File:letter_Opener.png|frame|left|link=Letter Opener|66x66px]]
+
|[[File:LetterOpener.png|left|thumb|link=Letter Opener|73x80px]]
 
|[[Letter Opener]]
 
|[[Letter Opener]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Skill]]s in a single turn, deal 5 damage to ALL enemies.
 
|Every time you play 3 [[Skill]]s in a single turn, deal 5 damage to ALL enemies.
 
|-
 
|-
|[[File:matryoshka.png|frame|left|link=Matryoshka|66x66px]]
+
|[[File:Matryoshka.png|left|thumb|link=Matryoshka|73x80px]]
 
|[[Matryoshka]]
 
|[[Matryoshka]]
 
|Uncommon
 
|Uncommon
 
|The next 2 [[Chest|chests]] you open contain 2 Relics. (Excludes boss chests)
 
|The next 2 [[Chest|chests]] you open contain 2 Relics. (Excludes boss chests)
 
|-
 
|-
|[[File:Meat_on_the_Bone.png|frame|left|link=Meat on the Bone|66x66px]]
+
|[[File:MeatontheBone.png|left|thumb|link=Meat on the Bone|73x80px]]
 
|[[Meat on the Bone]]
 
|[[Meat on the Bone]]
 
|Uncommon
 
|Uncommon
 
|If your HP is at or below 50% at the end of combat, heal 12 HP.
 
|If your HP is at or below 50% at the end of combat, heal 12 HP.
 
|-
 
|-
|[[File:Mercury_Hourglass.png|frame|left|link=Mercury Hourglass|66x66px]]
+
|[[File:MercuryHourglass.png|left|thumb|link=Mercury Hourglass|73x80px]]
 
|[[Mercury Hourglass]]
 
|[[Mercury Hourglass]]
 
|Uncommon
 
|Uncommon
 
|At the start of your turn, deal 3 damage to ALL enemies.
 
|At the start of your turn, deal 3 damage to ALL enemies.
 
|-
 
|-
|[[File:Molten_Egg.png|frame|left|link=Molten Egg|66x66px]]
+
|[[File:MoltenEgg2.png|left|thumb|link=Molten Egg|73x80px]]
 
|[[Molten Egg]]
 
|[[Molten Egg]]
 
|Uncommon
 
|Uncommon
 
|Whenever you add an [[Attack]] card to your deck, it is [[Upgrade]]d.
 
|Whenever you add an [[Attack]] card to your deck, it is [[Upgrade]]d.
 
|-
 
|-
|[[File:mummified_Hand.png|frame|left|link=Mummified Hand|66x66px]]
+
|[[File:MummifiedHand.png|left|thumb|link=Mummified Hand|73x80px]]
 
|[[Mummified Hand]]
 
|[[Mummified Hand]]
 
|Uncommon
 
|Uncommon
 
|Whenever you play a [[Power]], a random card in your hand costs 0 for the turn.
 
|Whenever you play a [[Power]], a random card in your hand costs 0 for the turn.
 
|-
 
|-
|[[File:ninja_Scroll.png|frame|left|link=Ninja Scroll|66x66px]]
+
|[[File:NinjaScroll.png|left|thumb|link=Ninja Scroll|73x80px]]
 
|[[Ninja Scroll]]
 
|[[Ninja Scroll]]
 
|Uncommon ([[Silent]] only)
 
|Uncommon ([[Silent]] only)
 
|Start each combat with 3 [[Shiv]]s in hand.
 
|Start each combat with 3 [[Shiv]]s in hand.
 
|-
 
|-
|[[File:ornamental_Fan.png|frame|left|link=Ornamental Fan|66x66px]]
+
|[[File:OrnamentalFan.png|left|thumb|link=Ornamental Fan|73x80px]]
 
|[[Ornamental Fan]]
 
|[[Ornamental Fan]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Attack]]s in a single turn, gain 4 [[Block]].
 
|Every time you play 3 [[Attack]]s in a single turn, gain 4 [[Block]].
 
|-
 
|-
|[[File:pantograph.png|frame|left|link=Pantograph|66x66px]]
+
|[[File:Pantograph.png|left|thumb|link=Pantograph|73x80px]]
 
|[[Pantograph]]
 
|[[Pantograph]]
 
|Uncommon
 
|Uncommon
 
|At the start of [[Bosses|boss]] combats, heal 25 HP.
 
|At the start of [[Bosses|boss]] combats, heal 25 HP.
 
|-
 
|-
|[[File:paper_Krane.png|frame|left|link=Paper Krane|66x66px]]
+
|[[File:PaperCrane.png|left|thumb|link=Paper Krane|73x80px]]
 
|[[Paper Krane]]
 
|[[Paper Krane]]
 
|Uncommon([[Silent]] only)
 
|Uncommon([[Silent]] only)
 
|Enemies with [[Weak]] deal 40% less damage rather than 25%.
 
|Enemies with [[Weak]] deal 40% less damage rather than 25%.
 
|-
 
|-
|[[File:paper_Phrog.png|frame|left|link=Paper Phrog|66x66px]]
+
|[[File:PaperFrog.png|left||thumb|link=Paper Phrog|73x80px]]
 
|[[Paper Phrog]]
 
|[[Paper Phrog]]
 
|Uncommon([[Ironclad]] only)
 
|Uncommon([[Ironclad]] only)
 
|Enemies with [[Vulnerable]] take 75% more damage rather than 50%.
 
|Enemies with [[Vulnerable]] take 75% more damage rather than 50%.
 
|-
 
|-
|[[File:pear.png|frame|left|link=Pear|128x128px]]
+
|[[File:Pear.png|left|thumb||link=Pear|73x80px]]
 
|[[Pear]]
 
|[[Pear]]
 
|Uncommon
 
|Uncommon
 
|Raise your Max HP by 10.
 
|Raise your Max HP by 10.
 
|-
 
|-
|[[File:question_Card.png|frame|left|link=Question Card|66x66px]]
+
|[[File:QuestionCard.png|left|thumb|link=Question Card|73x80px]]
 
|[[Question Card]]
 
|[[Question Card]]
 
|Uncommon
 
|Uncommon
 
|On future Card Reward screens you have 1 additional card to choose from.
 
|On future Card Reward screens you have 1 additional card to choose from.
 
|-
 
|-
|[[File:Runic_Dodecahedron.png|frame|left|link=Runic Dodecahedron|66x66px]]
+
|[[File:Dodecahedron.png|left|thumb|link=Runic Dodecahedron|73x80px]]
 
|[[Runic Dodecahedron]]
 
|[[Runic Dodecahedron]]
 
|Uncommon
 
|Uncommon
 
|If your HP is full, gain 1 [[Energy]] at the start of each turn.
 
|If your HP is full, gain 1 [[Energy]] at the start of each turn.
 
|-
 
|-
|[[File:Self-Forming_Clay.png|frame|left|link=Self-Forming Clay|66x66px]]
+
|[[File:SelfFormingClay.png|left|thumb|link=Self-Forming Clay|73x80px]]
 
|[[Self-Forming Clay]]
 
|[[Self-Forming Clay]]
 
|Uncommon
 
|Uncommon
Line 334: Line 334:
 
|Whenever you lose HP in combat, gain 3 [[Block]] next turn.
 
|Whenever you lose HP in combat, gain 3 [[Block]] next turn.
 
|-
 
|-
|[[File:shuriken.png|frame|left|link=Shuriken|66x66px]]
+
|[[File:Shuriken.png|left|thumb|link=Shuriken|73x80px]]
 
|[[Shuriken]]
 
|[[Shuriken]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Strength]].
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Strength]].
 
|-
 
|-
|[[File:singing_Bowl.png|frame|left|link=Singing Bowl|66x66px]]
+
|[[File:SingingBowl.png|thumb|left|link=Singing Bowl|73x80px]]
 
|[[Singing Bowl]]
 
|[[Singing Bowl]]
 
|Uncommon
 
|Uncommon
 
|When adding cards to your deck, you may gain +2 Max HP instead.
 
|When adding cards to your deck, you may gain +2 Max HP instead.
 
|-
 
|-
|[[File:Smiling_Mask.png|frame|left|link=Smiling Mask|66x66px]]
+
|[[File:SmilingMask.png|left|thumb|link=Smiling Mask|73x80px]]
 
|[[Smiling Mask]]
 
|[[Smiling Mask]]
 
|Uncommon
 
|Uncommon
 
|The [[Merchant|merchant's]] card removal service now always costs 50 [[Gold]].
 
|The [[Merchant|merchant's]] card removal service now always costs 50 [[Gold]].
 
|-
 
|-
  +
|[[File:StrikeDummy.png|left|thumb|link=Strike Dummy (BETA)|73x80px]]
|N/A
 
 
|[[Strike Dummy (BETA)]]
 
|[[Strike Dummy (BETA)]]
 
|Uncommon
 
|Uncommon
 
|Cards containing "Strike" deal 3 additional damage.
 
|Cards containing "Strike" deal 3 additional damage.
 
|-
 
|-
|[[File:sundial.png|frame|left|link=Sundial|66x66px]]
+
|[[File:Sundial.png|left|thumb|link=Sundial|73x80px]]
 
|[[Sundial]]
 
|[[Sundial]]
 
|Uncommon
 
|Uncommon
 
|Every 3 times you shuffle your deck, gain 2 [[Energy]].
 
|Every 3 times you shuffle your deck, gain 2 [[Energy]].
 
|-
 
|-
|[[File:Symbiotic_Virus.png|frame|left|link=Symbiotic Virus|66x66px]]
+
|[[File:SymbioticVirus.png|left|thumb|link=Symbiotic Virus|73x80px]]
 
|[[Symbiotic Virus]]
 
|[[Symbiotic Virus]]
 
|Uncommon
 
|Uncommon
Line 370: Line 370:
 
|Start each combat in Calm.
 
|Start each combat in Calm.
 
|-
 
|-
|[[File:Courier.png|frame|left|link=The Courier|66x66px]]
+
|[[File:Courier.png|left|thumb|link=The Courier|73x80px]]
 
|[[The Courier]]
 
|[[The Courier]]
 
|Uncommon
 
|Uncommon
 
|The [[Merchant|merchant]] no longer runs out of [[cards]], relics, or [[potions]] and his prices are reduced by 20%.
 
|The [[Merchant|merchant]] no longer runs out of [[cards]], relics, or [[potions]] and his prices are reduced by 20%.
 
|-
 
|-
|[[File:toxic_Egg.png|frame|left|link=Toxic Egg|66x66px]]
+
|[[File:ToxicEgg2.png|left|thumb|link=Toxic Egg|73x80px]]
 
|[[Toxic Egg]]
 
|[[Toxic Egg]]
 
|Uncommon
 
|Uncommon
Line 385: Line 385:
 
|Whenever you play an Attack, gain 1 temporary {{KW|Dexterity}}.
 
|Whenever you play an Attack, gain 1 temporary {{KW|Dexterity}}.
 
|-
 
|-
|[[File:Bird-Faced_Urn.png|frame|left|link=Bird-Faced Urn|66x66px]]
+
|[[File:BirdFacedUrn.png|left|thumb||link=Bird-Faced Urn|73x80px]]
 
|[[Bird-Faced Urn]]
 
|[[Bird-Faced Urn]]
 
|Rare
 
|Rare
 
|Whenever you play a [[Power]], heal 2 HP.
 
|Whenever you play a [[Power]], heal 2 HP.
 
|-
 
|-
|[[File:calipers.png|frame|left|link=Calipers|66x66px]]
+
|[[File:Calipers.png|left|thumb|link=Calipers|73x80px]]
 
|[[Calipers]]
 
|[[Calipers]]
 
|Rare
 
|Rare
Line 400: Line 400:
 
|At the start of your 3rd turn, gain 18 Block.
 
|At the start of your 3rd turn, gain 18 Block.
 
|-
 
|-
|[[File:champion_Belt.png|frame|left|link=Champion Belt|66x66px]]
+
|[[File:ChampionBelt.png|left|thumb|link=Champion Belt|73x80px]]
 
|[[Champion Belt]]
 
|[[Champion Belt]]
 
|Rare ([[Ironclad]] only)
 
|Rare ([[Ironclad]] only)
 
|Whenever you apply [[Vulnerable]], also apply 1 [[Weak]].
 
|Whenever you apply [[Vulnerable]], also apply 1 [[Weak]].
 
|-
 
|-
|[[File:Charon's_Ashes.png|frame|left|link=Charon's Ashes|66x66px]]
+
|[[File:CharonsAshes.png|left|thumb|link=Charon's Ashes|73x80px]]
 
|[[Charon's Ashes]]
 
|[[Charon's Ashes]]
 
|Rare ([[Ironclad]] only)
 
|Rare ([[Ironclad]] only)
 
|Whenever you [[Exhaust]] a card, deal 3 damage to ALL enemies.
 
|Whenever you [[Exhaust]] a card, deal 3 damage to ALL enemies.
 
|-
 
|-
  +
|[[File:CloakClasp.png|left|thumb|link=Cloak Clasp (BETA)|73x80px]]
|N/A
 
 
|[[Cloak Clasp (BETA)]]
 
|[[Cloak Clasp (BETA)]]
 
|Rare
 
|Rare
 
|At the end of your turn, gain 1 {{KW|Block|block}} for each card in your hand.
 
|At the end of your turn, gain 1 {{KW|Block|block}} for each card in your hand.
 
|-
 
|-
|[[File:dead_Branch.png|frame|left|link=Dead Branch|66x66px]]
+
|[[File:DeadBranch.png|left|thumb|link=Dead Branch|73x80px]]
 
|[[Dead Branch]]
 
|[[Dead Branch]]
 
|Rare
 
|Rare
 
|Whenever you [[Exhaust]] a card, add a random card to your hand.
 
|Whenever you [[Exhaust]] a card, add a random card to your hand.
 
|-
 
|-
|[[File:Du-Vu_Doll.png|frame|left|link=Du-Vu Doll|66x66px]]
+
|[[File:Du-VuDoll.png|left|thumb|link=Du-Vu Doll|73x80px]]
 
|[[Du-Vu Doll]]
 
|[[Du-Vu Doll]]
 
|Rare
 
|Rare
 
|For each [[Curse]] in your deck, start each combat with 1 additional [[Strength]].
 
|For each [[Curse]] in your deck, start each combat with 1 additional [[Strength]].
 
|-
 
|-
|[[File:Emotion_Chip.png|left|thumb|128x128px]]
+
|[[File:EmotionChip.png|left|thumb|73x80px]]
 
|[[Emotion Chip]]
 
|[[Emotion Chip]]
 
|Rare
 
|Rare
Line 431: Line 431:
 
|At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
 
|At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
 
|-
 
|-
|[[File:Fossilized_Helix.png|frame|left|link=Fossilized Helix|66x66px]]
+
|[[File:FossilizedHelix.png|left|thumb|link=Fossilized Helix|73x80px]]
 
|[[Fossilized Helix]]
 
|[[Fossilized Helix]]
 
|Rare
 
|Rare
 
|Prevent the first time you would lose HP in combat.
 
|Prevent the first time you would lose HP in combat.
 
|-
 
|-
|[[File:gambling_Chip.png|frame|left|link=Gambling Chip|66x66px]]
+
|[[File:GamblingChip.png|left|thumb|link=Gambling Chip|73x80px]]
 
|[[Gambling Chip]]
 
|[[Gambling Chip]]
 
|Rare
 
|Rare
 
|At the start of each combat, discard any number of cards then draw that many.
 
|At the start of each combat, discard any number of cards then draw that many.
 
|-
 
|-
|[[File:ginger.png|frame|left|link=Ginger|66x66px]]
+
|[[File:Ginger.png|left|thumb|link=Ginger|73x80px]]
 
|[[Ginger]]
 
|[[Ginger]]
 
|Rare
 
|Rare
 
|You can no longer become [[Weak]]ened.
 
|You can no longer become [[Weak]]ened.
 
|-
 
|-
|[[File:Girya.png|frame|left|link=Girya|66x66px]]
+
|[[File:Girya.png|left|thumb|link=Girya|73x80px]]
 
|[[Girya]]
 
|[[Girya]]
 
|Rare
 
|Rare
 
|You can now gain [[Strength]] at [[Rest Site]]s. (3 times max)
 
|You can now gain [[Strength]] at [[Rest Site]]s. (3 times max)
 
|-
 
|-
|[[File:ice_Cream.png|frame|left|link=Ice Cream|66x66px]]
+
|[[File:IceCream.png|left|thumb|link=Ice Cream|73x80px]]
 
|[[Ice Cream]]
 
|[[Ice Cream]]
 
|Rare
 
|Rare
 
|[[Energy]] is now conserved between turns.
 
|[[Energy]] is now conserved between turns.
 
|-
 
|-
|[[File:Incense_Burner.png|frame|left|link=Incense Burner|66x66px]]
+
|[[File:IncenseBurner.png|left|thumb|link=Incense Burner|73x80px]]
 
|[[Incense Burner]]
 
|[[Incense Burner]]
 
|Rare
 
|Rare
 
|Every 6 turns, gain 1 [[Intangible]].
 
|Every 6 turns, gain 1 [[Intangible]].
 
|-
 
|-
|[[File:magic_Flower.png|frame|left|link=Magic Flower|66x66px]]
+
|[[File:MagicFlower.png|left|thumb|link=Magic Flower|73x80px]]
 
|[[Magic Flower]]
 
|[[Magic Flower]]
 
|Rare([[Ironclad]] only)
 
|Rare([[Ironclad]] only)
 
|Healing is 50% more effective during combat.
 
|Healing is 50% more effective during combat.
 
|-
 
|-
|[[File:mango.png|frame|left|link=Mango|66x66px]]
+
|[[File:Mango.png|left|thumb|link=Mango|73x80px]]
 
|[[Mango]]
 
|[[Mango]]
 
|Rare
 
|Rare
 
|Raise your Max HP by 14.
 
|Raise your Max HP by 14.
 
|-
 
|-
|[[File:Nunchaku.png|frame|left|link=Nunchaku|66x66px]]
+
|[[File:Nunchaku.png|left|thumb|link=Nunchaku|73x80px]]
 
|[[Nunchaku]]
 
|[[Nunchaku]]
 
|Rare
 
|Rare
 
|Every time you play 10 Attacks, gain 1 Energy.
 
|Every time you play 10 Attacks, gain 1 Energy.
 
|-
 
|-
|[[File:old_Coin.png|frame|left|link=Old Coin|66x66px]]
+
|[[File:OldCoin.png|left|thumb|link=Old Coin|73x80px]]
 
|[[Old Coin]]
 
|[[Old Coin]]
 
|Rare
 
|Rare
 
|Gain 300 [[Gold]].
 
|Gain 300 [[Gold]].
 
|-
 
|-
|[[File:peace_Pipe.png|frame|left|link=Peace Pipe|66x66px]]
+
|[[File:PeacePipe.png|left|thumb|link=Peace Pipe|73x80px]]
 
|[[Peace Pipe]]
 
|[[Peace Pipe]]
 
|Rare
 
|Rare
 
|You can now remove cards from your deck at [[Rest Site]]s.
 
|You can now remove cards from your deck at [[Rest Site]]s.
 
|-
 
|-
|[[File:Pocketwatch.png|frame|left|link=Pocketwatch|66x66px]]
+
|[[File:Pocketwatch.png|left|thumb|link=Pocketwatch|73x80px]]
 
|[[Pocketwatch]]
 
|[[Pocketwatch]]
 
|Rare
 
|Rare
 
|Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
 
|Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
 
|-
 
|-
|[[File:prayer_Wheel.png|frame|left|link=Prayer Wheel|66x66px]]
+
|[[File:PrayerWheel.png|left|thumb|link=Prayer Wheel|73x80px]]
 
|[[Prayer Wheel]]
 
|[[Prayer Wheel]]
 
|Rare
 
|Rare
 
|Normal enemies drop an additional card reward.
 
|Normal enemies drop an additional card reward.
 
|-
 
|-
|[[File:shovel.png|frame|left|link=Shovel|66x66px]]
+
|[[File:Shovel.png|left|thumb|link=Shovel|73x80px]]
 
|[[Shovel]]
 
|[[Shovel]]
 
|Rare
 
|Rare
 
|You can now Dig for loot at [[Rest Site]]s.
 
|You can now Dig for loot at [[Rest Site]]s.
 
|-
 
|-
|[[File:Stone_Calendar.png|frame|left|link=Stone Calendar|66x66px]]
+
|[[File:StoneCalendar.png|left|thumb|link=Stone Calendar|73x80px]]
 
|[[Stone Calendar]]
 
|[[Stone Calendar]]
 
|Rare
 
|Rare
 
|At the end of turn 7, deal 52 damage to ALL enemies.
 
|At the end of turn 7, deal 52 damage to ALL enemies.
 
|-
 
|-
|[[File:The_Specimen.png|frame|left|link=The Specimen|66x66px]]
+
|[[File:TheSpecimen.png|left|thumb|link=The Specimen|73x80px]]
 
|[[The Specimen]]
 
|[[The Specimen]]
 
|Rare ([[Silent]] only)
 
|Rare ([[Silent]] only)
 
|Whenever an enemy dies, transfer any [[Poison]] it has to a random enemy.
 
|Whenever an enemy dies, transfer any [[Poison]] it has to a random enemy.
 
|-
 
|-
|[[File:Thread_and_Needle.png|frame|left|link=Thread and Needle|66x66px]]
+
|[[File:ThreadandNeedle.png|left|thumb|link=Thread and Needle|73x80px]]
 
|[[Thread and Needle]]
 
|[[Thread and Needle]]
 
|Rare
 
|Rare
 
|At the start of each combat, gain 4 Plated Armor.
 
|At the start of each combat, gain 4 Plated Armor.
 
|-
 
|-
|[[File:tingsha.png|frame|left|link=Tingsha|66x66px]]
+
|[[File:Tingsha.png|left|thumb|link=Tingsha|73x80px]]
 
|[[Tingsha]]
 
|[[Tingsha]]
 
|Rare ([[Silent]] only)
 
|Rare ([[Silent]] only)
 
|Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
 
|Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
 
|-
 
|-
|[[File:torii.png|frame|left|link=Torii|66x66px]]
+
|[[File:Torii.png|left|thumb|link=Torii|73x80px]]
 
|[[Torii]]
 
|[[Torii]]
 
|Rare
 
|Rare
 
|Whenever you would receive 5 or less unblocked [[Attack]] damage, reduce it to 1.
 
|Whenever you would receive 5 or less unblocked [[Attack]] damage, reduce it to 1.
 
|-
 
|-
|[[File:tough_Bandages.png|frame|left|link=Tough Bandages|66x66px]]
+
|[[File:ToughBandages.png|left|thumb|link=Tough Bandages|73x80px]]
 
|[[Tough Bandages]]
 
|[[Tough Bandages]]
 
|Rare ([[Silent]] only)
 
|Rare ([[Silent]] only)
 
|Whenever you discard a card during your turn, gain 3 Block.
 
|Whenever you discard a card during your turn, gain 3 Block.
 
|-
 
|-
  +
|[[File:TungstenRod.png|left|thumb|link=Tungsten Rod (BETA)|73x80px]]
|N/A
 
 
|[[Tungsten Rod (BETA)]]
 
|[[Tungsten Rod (BETA)]]
 
|Rare
 
|Rare
 
|Whenever you would lose HP, lose 1 less.
 
|Whenever you would lose HP, lose 1 less.
 
|-
 
|-
|[[File:Turnip.png|left|thumb|128x128px]]
+
|[[File:Turnip.png|left|thumb|73x80px]]
 
|[[Turnip]]
 
|[[Turnip]]
 
|Rare
 
|Rare
 
|You can no longer become Frail.
 
|You can no longer become Frail.
 
|-
 
|-
|[[File:Unceasing_Top.png|frame|left|link=Unceasing Top|66x66px]]
+
|[[File:UnceasingTop.png|left|thumb|link=Unceasing Top|73x80px]]
 
|[[Unceasing Top]]
 
|[[Unceasing Top]]
 
|Rare
 
|Rare
 
|Whenever you have no cards in hand during your turn, draw a card.
 
|Whenever you have no cards in hand during your turn, draw a card.
 
|-
 
|-
|[[File:Wing_Boots.png|frame|left|link=Wing Boots|66x66px]]
+
|[[File:WingedGreaves.png|left|thumb|link=Wing Boots|73x80px]]
 
|[[Wing Boots]]
 
|[[Wing Boots]]
 
|Rare
 
|Rare
 
|You may ignore paths when choosing the next room to travel to 3 times.
 
|You may ignore paths when choosing the next room to travel to 3 times.
 
|-
 
|-
|[[File:astrolabe.png|frame|left|link=Astrolabe|66x66px]]
+
|[[File:Astrolabe.png|left|thumb|link=Astrolabe|73x80px]]
 
|[[Astrolabe]]
 
|[[Astrolabe]]
 
|Boss
 
|Boss
 
|Upon pickup, choose and [[Transform]] 3 cards, then [[Upgrade]] them.
 
|Upon pickup, choose and [[Transform]] 3 cards, then [[Upgrade]] them.
 
|-
 
|-
|[[File:black_Blood.png|frame|left|link=Black Blood|66x66px]]
+
|[[File:BlackBlood.png|left|thumb|link=Black Blood|73x80px]]
 
|[[Black Blood]]
 
|[[Black Blood]]
 
|Boss ([[Ironclad]] only)
 
|Boss ([[Ironclad]] only)
 
|Replaces [[Burning Blood]]. At the end of combat, heal 10 HP.
 
|Replaces [[Burning Blood]]. At the end of combat, heal 10 HP.
 
|-
 
|-
|[[File:black_Star.png|frame|left|link=Black Star|66x66px]]
+
|[[File:BlackStar.png|left|thumb|link=Black Star|73x80px]]
 
|[[Black Star]]
 
|[[Black Star]]
 
|Boss
 
|Boss
 
|[[Elites]] now drop 2 Relics when defeated.
 
|[[Elites]] now drop 2 Relics when defeated.
 
|-
 
|-
|[[File:Busted_Crown.png|left|thumb|66x66px]]
+
|[[File:BustedCrown.png|left|thumb|73x80px]]
 
|[[Busted Crown]]
 
|[[Busted Crown]]
 
|Boss
 
|Boss
 
|Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
 
|Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
 
|-
 
|-
|[[File:Calling_Bell.png|frame|left|link=Calling Bell|66x66px]]
+
|[[File:CallingBell.png|left|thumb|link=Calling Bell|73x80px]]
 
|[[Calling Bell]]
 
|[[Calling Bell]]
 
|Boss
 
|Boss
 
|Obtain 3 [[Curse]]s and 3 Relics.
 
|Obtain 3 [[Curse]]s and 3 Relics.
 
|-
 
|-
|[[File:Coffee_Dripper.png|left|thumb|128x128px]]
+
|[[File:CoffeeDripper.png|left|thumb|73x80px]]
 
|[[Coffee Dripper]]
 
|[[Coffee Dripper]]
 
|Boss
 
|Boss
 
|Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
 
|Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
 
|-
 
|-
|[[File:cursed_Key.png|frame|left|link=Cursed Key|66x66px]]
+
|[[File:CursedKey.png|left|thumb|link=Cursed Key|73x80px]]
 
|[[Cursed Key]]
 
|[[Cursed Key]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. Whenever you open a non-boss [[Chest|chest]], obtain a [[Curse]].
 
|Gain 1 [[Energy]] at the start of each turn. Whenever you open a non-boss [[Chest|chest]], obtain a [[Curse]].
 
|-
 
|-
|[[File:ectoplasm.png|frame|left|link=Ectoplasm|66x66px]]
+
|[[File:Ectoplasm.png|left|thumb|link=Ectoplasm|73x80px]]
 
|[[Ectoplasm]]
 
|[[Ectoplasm]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer gain [[Gold]].
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer gain [[Gold]].
 
|-
 
|-
|[[File:Empty_Cage.png|frame|left|link=Empty Cage|66x66px]]
+
|[[File:EmptyCage.png|left|thumb|link=Empty Cage|73x80px]]
 
|[[Empty Cage]]
 
|[[Empty Cage]]
 
|Boss
 
|Boss
 
|Upon pickup, remove 2 cards from your deck.
 
|Upon pickup, remove 2 cards from your deck.
 
|-
 
|-
|[[File:eternal_Feather.png|frame|left|link=Eternal Feather|66x66px]]
+
|[[File:EternalFeather.png|left|thumb|link=Eternal Feather|73x80px]]
 
|[[Eternal Feather]]
 
|[[Eternal Feather]]
 
|Boss
 
|Boss
 
|For every 5 cards in your deck, heal 3 HP whenever you enter a [[Rest Site]].
 
|For every 5 cards in your deck, heal 3 HP whenever you enter a [[Rest Site]].
 
|-
 
|-
|[[File:Frozen_Core.png|frame|left|link=Frozen Core|66x66px]]
+
|[[File:FrozenCore.png|left|thumb|link=Frozen Core|73x80px]]
 
|[[Frozen Core]]
 
|[[Frozen Core]]
 
|Boss
 
|Boss
Line 607: Line 607:
 
|Replaces [[Cracked Core]]. If you end your turn with empty Orb slots, Channel 1 Frost.
 
|Replaces [[Cracked Core]]. If you end your turn with empty Orb slots, Channel 1 Frost.
 
|-
 
|-
|[[File:Fusion_Hammer.png|frame|left|link=Fusion Hammer|66x66px]]
+
|[[File:FusionHammer.png|left|thumb|link=Fusion Hammer|73x80px]]
 
|[[Fusion Hammer]]
 
|[[Fusion Hammer]]
 
|Boss
 
|Boss
Line 617: Line 617:
 
|Replaces [[Pure Water (BETA)|Pure Water]]. At the start of each combat, add 3 [[Miracle (BETA)|Miracles]] to your hand.
 
|Replaces [[Pure Water (BETA)|Pure Water]]. At the start of each combat, add 3 [[Miracle (BETA)|Miracles]] to your hand.
 
|-
 
|-
|[[File:Hovering_Kite.png|frame|left|link=Hovering Kite|66x66px]]
+
|[[File:HoveringKite.png|left|thumb|link=Hovering Kite|73x80px]]
 
|[[Hovering Kite]]
 
|[[Hovering Kite]]
 
|Boss ([[Silent]] only)
 
|Boss ([[Silent]] only)
 
|Gain 1 Energy and discard 2 cards at the start of each turn.
 
|Gain 1 Energy and discard 2 cards at the start of each turn.
 
|-
 
|-
|[[File:Inserter.png|frame|left|link=Inserter|66x66px]]
+
|[[File:Inserter.png|left|thumb|link=Inserter|73x80px]]
 
|[[Inserter]]
 
|[[Inserter]]
 
|Boss
 
|Boss
Line 628: Line 628:
 
|Every 2 turns, gain 1 Orb slot.
 
|Every 2 turns, gain 1 Orb slot.
 
|-
 
|-
|[[File:lizard_Tail.png|frame|left|link=Lizard Tail|66x66px]]
+
|[[File:LizardTail.png|left|thumb|link=Lizard Tail|73x80px]]
 
|[[Lizard Tail]]
 
|[[Lizard Tail]]
 
|Boss
 
|Boss
 
|When you would die, heal to 50% of your Max HP instead (works once).
 
|When you would die, heal to 50% of your Max HP instead (works once).
 
|-
 
|-
|[[File:mark_of_Pain.png|frame|left|link=Mark of Pain|128x128px]]
+
|[[File:MarkofPain.png|left|thumb|link=Mark of Pain|73x80px]]
 
|[[Mark of Pain]]
 
|[[Mark of Pain]]
 
|Boss
 
|Boss
Line 639: Line 639:
 
|Gain 1 [[Energy]] at the start of each turn. Start combats with 2 [[Wound]]s in your draw pile.
 
|Gain 1 [[Energy]] at the start of each turn. Start combats with 2 [[Wound]]s in your draw pile.
 
|-
 
|-
|[[File:Nuclear_Battery.png|frame|left|link=Nuclear Battery|66x66px]]
+
|[[File:NuclearBattery.png|left|thumb|link=Nuclear Battery|73x80px]]
 
|[[Nuclear Battery]]
 
|[[Nuclear Battery]]
 
|Boss
 
|Boss
Line 645: Line 645:
 
|At the start of each combat, Channel 1 Plasma.
 
|At the start of each combat, Channel 1 Plasma.
 
|-
 
|-
|[[File:orrery.png|frame|left|link=Orrery|66x66px]]
+
|[[File:Orrery.png|left|thumb|link=Orrery|73x80px]]
 
|[[Orrery]]
 
|[[Orrery]]
 
|Boss
 
|Boss
 
|Choose and add 5 cards to your deck.
 
|Choose and add 5 cards to your deck.
 
|-
 
|-
|[[File:pandora's_Box.png|frame|left|link=Pandora's Box|66x66px]]
+
|[[File:PandorasBox.png|left|thumb|link=Pandora's Box|73x80px]]
 
|[[Pandora's Box]]
 
|[[Pandora's Box]]
 
|Boss
 
|Boss
 
|[[Transform]] all [[Strike]]s and [[Defend]]s.
 
|[[Transform]] all [[Strike]]s and [[Defend]]s.
 
|-
 
|-
|[[File:philosopher's_Stone.png|frame|left|link=Philosopher's Stone|66x66px]]
+
|[[File:PhilosophersStone.png|left|thumb|link=Philosopher's Stone|73x80px]]
 
|[[Philosopher's Stone]]
 
|[[Philosopher's Stone]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. ALL enemies start with 1 [[Strength]].
 
|Gain 1 [[Energy]] at the start of each turn. ALL enemies start with 1 [[Strength]].
 
|-
 
|-
|[[File:Ring_of_the_Serpent.png|frame|left|link=Ring of the Serpent|128x128px]]
+
|[[File:RingoftheSerpent.png|left|thumb|link=Ring of the Serpent|73x80px]]
 
|[[Ring of the Serpent]]
 
|[[Ring of the Serpent]]
 
|Boss ([[Silent]] only)
 
|Boss ([[Silent]] only)
 
|Replaces [[Ring of the Snake]]. At the start of your turn, draw 1 additional card.
 
|Replaces [[Ring of the Snake]]. At the start of your turn, draw 1 additional card.
 
|-
 
|-
|[[File:runic_Cube.png|frame|left|link=Runic Cube|66x66px]]
+
|[[File:RunicCube.png|left|thumb|link=Runic Cube|73x80px]]
 
|[[Runic Cube]]
 
|[[Runic Cube]]
 
|Boss ([[Ironclad]] only)
 
|Boss ([[Ironclad]] only)
 
|Whenever you lose HP, draw 1 card.
 
|Whenever you lose HP, draw 1 card.
 
|-
 
|-
|[[File:runic_Dome.png|frame|left|link=Runic Dome|66x66px]]
+
|[[File:RunicDome.png|left|thumb|link=Runic Dome|73x80px]]
 
|[[Runic Dome]]
 
|[[Runic Dome]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer see enemy Intents.
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer see enemy Intents.
 
|-
 
|-
|[[File:runic_Pyramid.png|frame|left|link=Runic Pyramid|66x66px]]
+
|[[File:RunicPyramid.png|left|thumb|link=Runic Pyramid|73x80px]]
 
|[[Runic Pyramid]]
 
|[[Runic Pyramid]]
 
|Boss
 
|Boss
 
|At the end of your turn, you no longer discard your hand.
 
|At the end of your turn, you no longer discard your hand.
 
|-
 
|-
  +
|[[File:SacredBark.png|left|thumb|link=Sacred Bark (BETA)|73x80px]]
|N/A
 
 
|[[Sacred Bark (BETA)]]
 
|[[Sacred Bark (BETA)]]
 
|Boss
 
|Boss
 
|Double the effectiveness of potions.
 
|Double the effectiveness of potions.
 
|-
 
|-
  +
|[[File:SlaversCollar.png|left|thumb|link=Slaver's Collar (BETA)|73x80px]]
|N/A
 
 
|[[Slaver's Collar (BETA)]]
 
|[[Slaver's Collar (BETA)]]
 
|Boss
 
|Boss
 
|During Boss and Elite combats, gain [[Energy]] at the start of your turn.
 
|During Boss and Elite combats, gain [[Energy]] at the start of your turn.
 
|-
 
|-
|[[File:snecko_Eye.png|frame|left|link=Snecko Eye|66x66px]]
+
|[[File:SneckoEye.png|left|thumb|link=Snecko Eye|73x80px]]
 
|[[Snecko Eye]]
 
|[[Snecko Eye]]
 
|Boss
 
|Boss
 
|Draw 2 additional cards each turn. Start each combat [[Confused]].
 
|Draw 2 additional cards each turn. Start each combat [[Confused]].
 
|-
 
|-
|[[File:sozu.png|frame|left|link=Sozu|66x66px]]
+
|[[File:Sozu.png|left|thumb|link=Sozu|73x80px]]
 
|[[Sozu]]
 
|[[Sozu]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer obtain [[Potions|potions]].
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer obtain [[Potions|potions]].
 
|-
 
|-
|[[File:tiny_House.png|frame|left|link=Tiny House|66x66px]]
+
|[[File:TinyHouse.png|left|thumb|link=Tiny House|73x80px]]
 
|[[Tiny House]]
 
|[[Tiny House]]
 
|Boss
 
|Boss
 
|Obtain 1 [[Potions|potion]]. Gain 50 [[Gold]]. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
 
|Obtain 1 [[Potions|potion]]. Gain 50 [[Gold]]. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
 
|-
 
|-
|[[File:Velvet_Choker.png|frame|left|link=Velvet Choker|66x66px]]
+
|[[File:VelvetChoker.png|left|thumb|link=Velvet Choker|73x80px]]
 
|[[Velvet Choker]]
 
|[[Velvet Choker]]
 
|Boss
 
|Boss
Line 715: Line 715:
 
|Whenever you exit Calm, gain an additional [[Energy]].
 
|Whenever you exit Calm, gain an additional [[Energy]].
 
|-
 
|-
|[[File:white_Beast_Statue.png|frame|left|link=White Beast Statue|66x66px]]
+
|[[File:WhiteBeastStatue.png|left|thumb|link=White Beast Statue|73x80px]]
 
|[[White Beast Statue]]
 
|[[White Beast Statue]]
 
|Boss
 
|Boss
 
|[[Potions]] always drop after combat.
 
|[[Potions]] always drop after combat.
 
|-
 
|-
|[[File:Wrist_Blade.png|frame|left|link=Wrist Blade|66x66px]]
+
|[[File:WristBlade.png|left|thumb|link=Wrist Blade|73x80px]]
 
|[[Wrist Blade]]
 
|[[Wrist Blade]]
 
|Boss ([[Silent]] only)
 
|Boss ([[Silent]] only)
 
|Attacks that cost 0 deal 3 additional damage.
 
|Attacks that cost 0 deal 3 additional damage.
 
|-
 
|-
|[[File:bloody_Idol.png|frame|left|link=Bloody Idol|128x128px]]
+
|[[File:BloodyIdol.png|left|thumb|link=Bloody Idol|73x80px]]
 
|[[Bloody Idol]]
 
|[[Bloody Idol]]
 
|Event
 
|Event
 
|Whenever you gain [[Gold]], heal 5 HP.
 
|Whenever you gain [[Gold]], heal 5 HP.
 
|-
 
|-
|[[File:Cultist_Headpiece.png|frame|left|link=Cultist Headpiece|128x128px]]
+
|[[File:CultistMask.png|left|thumb|link=Cultist Headpiece|73x80px]]
 
|[[Cultist Headpiece]]
 
|[[Cultist Headpiece]]
 
|Event
 
|Event
 
|You feel more talkative.
 
|You feel more talkative.
 
|-
 
|-
|[[File:enchiridion.png|frame|left|link=Enchiridion|66x66px]]
+
|[[File:Enchiridion.png|left|thumb|link=Enchiridion|73x80px]]
 
|[[Enchiridion]]
 
|[[Enchiridion]]
 
|Event
 
|Event
 
|At the start of each combat, add a random [[Power]] card to your hand. It costs 0 until the end of turn.
 
|At the start of each combat, add a random [[Power]] card to your hand. It costs 0 until the end of turn.
 
|-
 
|-
|[[File:Face_of_Cleric.png|frame|left|link=Face of Cleric|128x128px]]
+
|[[File:FaceOfCleric.png|left|thumb|link=Face of Cleric|73x80px]]
 
|[[Face of Cleric]]
 
|[[Face of Cleric]]
 
|Event
 
|Event
 
|Raise your Max HP by 1 after each combat.
 
|Raise your Max HP by 1 after each combat.
 
|-
 
|-
|[[File:golden_Idol.png|frame|left|link=Golden Idol (Relic)|66x66px]]
+
|[[File:GoldenIdol.png|left|thumb|link=Golden Idol (Relic)|73x80px]]
 
|[[Golden Idol (Relic)|Golden Idol]]
 
|[[Golden Idol (Relic)|Golden Idol]]
 
|Event
 
|Event
 
|Enemies drop 25% more [[Gold]].
 
|Enemies drop 25% more [[Gold]].
 
|-
 
|-
|[[File:Gremlin_Visage.png|frame|left|link=Gremlin Visage|66x66px]]
+
|[[File:GremlinMask.png|left|thumb|link=Gremlin Visage|73x80px]]
 
|[[Gremlin Visage]]
 
|[[Gremlin Visage]]
 
|Event
 
|Event
 
|Start each combat with 1 Weak.
 
|Start each combat with 1 Weak.
 
|-
 
|-
|[[File:Mark_of_the_Bloom.png|frame|left|link=Mark of the Bloom|128x128px]]
+
|[[File:MarkoftheBloom.png|left|thumb|link=Mark of the Bloom|73x80px]]
 
|[[Mark of the Bloom]]
 
|[[Mark of the Bloom]]
 
|Event
 
|Event
 
|You can no longer heal.
 
|You can no longer heal.
 
|-
 
|-
|[[File:Mutagenic_Strength.png|frame|left|link=Mutagenic Strength|66x66px]]
+
|[[File:MutagenicStrength.png|left|thumb|link=Mutagenic Strength|73x80px]]
 
|[[Mutagenic Strength]]
 
|[[Mutagenic Strength]]
 
|Event
 
|Event
 
|Start each combat with 3 [[Strength]] that is lost at the end of your turn.
 
|Start each combat with 3 [[Strength]] that is lost at the end of your turn.
 
|-
 
|-
|[[File:N'loth's_Hungry_Face.png|frame|left|link=N'loth's Hungry Face|66x66px]]
+
|[[File:NlothsMask.png|left|thumb|link=N'loth's Hungry Face|73x80px]]
 
|[[N'loth's Hungry Face]]
 
|[[N'loth's Hungry Face]]
 
|Event
 
|Event
 
|The next non-boss chest you open is empty.
 
|The next non-boss chest you open is empty.
 
|-
 
|-
|[[File:necronomicon.png|frame|left|link=Necronomicon|66x66px]]
+
|[[File:Necronomicon.png|left|thumb|link=Necronomicon|73x80px]]
 
|[[Necronomicon]]
 
|[[Necronomicon]]
 
|Event
 
|Event
 
|The first [[Attack]] played each turn that costs 2 or more is played twice. When you take this relic, become [[Necronomicurse|Cursed]].
 
|The first [[Attack]] played each turn that costs 2 or more is played twice. When you take this relic, become [[Necronomicurse|Cursed]].
 
|-
 
|-
|[[File:neow's_Lament.png|frame|left|66x66px]]
+
|[[File:NeowsBlessing.png|left|thumb|link=Neow's Lament|73x80px]]
 
|[[Neow's Lament]]
 
|[[Neow's Lament]]
 
|Event
 
|Event
 
|Enemies in your first 3 combats will have 1 HP.
 
|Enemies in your first 3 combats will have 1 HP.
 
|-
 
|-
|[[File:nilry's_Codex.png|frame|left|link=Nilry's Codex|66x66px]]
+
|[[File:NilrysCodex.png|left|thumb|link=Nilry's Codex|73x80px]]
 
|[[Nilry's Codex]]
 
|[[Nilry's Codex]]
 
|Event
 
|Event
 
|At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
 
|At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
 
|-
 
|-
|[[File:n'loth's_Gift.png|frame|left|link=Nloth's Gift|66x66px]]
+
|[[File:NlothsGift.png|left|thumb|link=Nloth's Gift|73x80px]]
 
|[[Nloth's Gift]]
 
|[[Nloth's Gift]]
 
|Event
 
|Event
 
|Triples the chance of receiving rare cards as monster rewards.
 
|Triples the chance of receiving rare cards as monster rewards.
 
|-
 
|-
|[[File:odd_Mushroom.png|frame|left|link=Odd Mushroom|66x66px]]
+
|[[File:OddMushroom.png|left|thumb|link=Odd Mushroom|73x80px]]
 
|[[Odd Mushroom]]
 
|[[Odd Mushroom]]
 
|Event
 
|Event
 
|When [[Vulnerable]], take 25% more damage rather than 50%.
 
|When [[Vulnerable]], take 25% more damage rather than 50%.
 
|-
 
|-
|[[File:red_Mask.png|frame|left|link=Red Mask|66x66px]]
+
|[[File:RedMask.png|left|thumb|link=Red Mask|73x80px]]
 
|[[Red Mask]]
 
|[[Red Mask]]
 
|Event
 
|Event
 
|At the start of each combat, apply 1 [[Weak]] to ALL enemies.
 
|At the start of each combat, apply 1 [[Weak]] to ALL enemies.
 
|-
 
|-
|[[File:spirit_Poop.png|frame|left|link=Spirit Poop|66x66px]]
+
|[[File:SpiritPoop.png|left|thumb|link=Spirit Poop|73x80px]]
 
|[[Spirit Poop]]
 
|[[Spirit Poop]]
 
|Event
 
|Event
 
|It's unpleasant.
 
|It's unpleasant.
 
|-
 
|-
|[[File:Ssserpent_Head.png|frame|left|link=Ssserpent Head|66x66px]]
+
|[[File:SsserpentHead.png|left|thumb|link=Ssserpent Head|73x80px]]
 
|[[Ssserpent Head]]
 
|[[Ssserpent Head]]
 
|Event
 
|Event
 
|Whenever you enter a ? room, gain 50 Gold.
 
|Whenever you enter a ? room, gain 50 Gold.
 
|-
 
|-
|[[File:Warped_Tongs.png|frame|left|link=Warped Tongs|66x66px]]
+
|[[File:WarpedTongs.png|left|thumb|link=Warped Tongs|73x80px]]
 
|[[Warped Tongs]]
 
|[[Warped Tongs]]
 
|Event
 
|Event
 
|At the start of your turn, Upgrade a random card in your hand for the rest of combat.
 
|At the start of your turn, Upgrade a random card in your hand for the rest of combat.
 
|-
 
|-
|[[File:Brimstone.png|frame|left|link=Brimstone|66x66px]]
+
|[[File:Brimstone.png|left|thumb|link=Brimstone|73x80px]]
 
|[[Brimstone]]
 
|[[Brimstone]]
 
|Shop ([[Ironclad]] only)
 
|Shop ([[Ironclad]] only)
 
|At the start of your turn, gain 2 [[Strength]] and ALL enemies gain 1 [[Strength]].
 
|At the start of your turn, gain 2 [[Strength]] and ALL enemies gain 1 [[Strength]].
 
|-
 
|-
|[[File:cauldron.png|frame|left|link=Cauldron|66x66px]]
+
|[[File:Cauldron.png|left|thumb|link=Cauldron|73x80px]]
 
|[[Cauldron]]
 
|[[Cauldron]]
 
|Shop
 
|Shop
 
|When obtained, brews 5 random [[potions]].
 
|When obtained, brews 5 random [[potions]].
 
|-
 
|-
|[[File:Chemical_X.png|frame|left|link=Chemical X|66x66px]]
+
|[[File:ChemicalX.png|left|thumb|link=Chemical X|73x80px]]
 
|[[Chemical X]]
 
|[[Chemical X]]
 
|Shop
 
|Shop
 
|The effects of your cost X cards are increased by 2.
 
|The effects of your cost X cards are increased by 2.
 
|-
 
|-
|[[File:Clockwork_Souvenir.png|frame|left|link=Clockwork Souvenir|66x66px]]
+
|[[File:ClockworkSouvenir.png|left|thumb|link=Clockwork Souvenir|73x80px]]
 
|[[Clockwork Souvenir]]
 
|[[Clockwork Souvenir]]
 
|Shop
 
|Shop
 
|At the start of each combat, gain 1 [[Artifact]].
 
|At the start of each combat, gain 1 [[Artifact]].
 
|-
 
|-
|[[File:Dolly's_Mirror.png|frame|left|link=Dolly's Mirror|66x66px]]
+
|[[File:DollysMirror.png|left|thumb|link=Dolly's Mirror|73x80px]]
 
|[[Dolly's Mirror]]
 
|[[Dolly's Mirror]]
 
|Shop
 
|Shop
 
|Upon pickup, obtain an additional copy of a card in your deck.
 
|Upon pickup, obtain an additional copy of a card in your deck.
 
|-
 
|-
|[[File:frozen_Eye.png|frame|left|link=Frozen Eye|66x66px]]
+
|[[File:FrozenEye.png|left|thumb|link=Frozen Eye|73x80px]]
 
|[[Frozen Eye]]
 
|[[Frozen Eye]]
 
|Shop
 
|Shop
 
|When viewing your Draw Pile, the cards are now shown in order.
 
|When viewing your Draw Pile, the cards are now shown in order.
 
|-
 
|-
|[[File:Hand_Drill.png|frame|left|link=Hand Drill|65x65px]]
+
|[[File:HandDrill.png|left|thumb|link=Hand Drill|73x80px]]
 
|[[Hand Drill]]
 
|[[Hand Drill]]
 
|Shop
 
|Shop
 
|Whenever you break an enemy's Block, apply 2 [[Vulnerable]].
 
|Whenever you break an enemy's Block, apply 2 [[Vulnerable]].
 
|-
 
|-
|[[File:Lee's_Waffle.png|frame|left|link=Lee's Waffle|66x66px]]
+
|[[File:LeesWaffle.png|left|thumb|link=Lee's Waffle|73x80px]]
 
|[[Lee's Waffle]]
 
|[[Lee's Waffle]]
 
|Shop
 
|Shop
 
|Raise your Max HP by 7 and heal all of your HP.
 
|Raise your Max HP by 7 and heal all of your HP.
 
|-
 
|-
|[[File:Meal_Ticket.png|frame|left|link=Meal Ticket|66x66px]]
+
|[[File:MealTicket.png|left|thumb|link=Meal Ticket|73x80px]]
 
|[[Meal Ticket]]
 
|[[Meal Ticket]]
 
|Shop
 
|Shop
 
|Whenever you enter a shop room, heal 15 HP.
 
|Whenever you enter a shop room, heal 15 HP.
 
|-
 
|-
|[[File:medical_Kit.png|frame|left|link=Medical Kit|66x66px]]
+
|[[File:MedicalKit.png|left|thumb|link=Medical Kit|73x80px]]
 
|[[Medical Kit]]
 
|[[Medical Kit]]
 
|Shop
 
|Shop
 
|[[Statuses|Status]] cards can now be played. Playing a Status will [[Exhaust]] the card.
 
|[[Statuses|Status]] cards can now be played. Playing a Status will [[Exhaust]] the card.
 
|-
 
|-
|[[File:Membership_Card.png|frame|left|link=Membership Card|66x66px]]
+
|[[File:MembershipCard.png|left|thumb|link=Membership Card|73x80px]]
 
|[[Membership Card]]
 
|[[Membership Card]]
 
|Shop
 
|Shop
 
|50% discount on all products!
 
|50% discount on all products!
 
|-
 
|-
|[[File:Orange_Pellets.png|frame|left|link=Orange Pellets|66x66px]]
+
|[[File:OrangePellets.png|left|thumb|link=Orange Pellets|73x80px]]
 
|[[Orange Pellets]]
 
|[[Orange Pellets]]
 
|Shop
 
|Shop
 
|Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
 
|Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
 
|-
 
|-
|[[File:Prismatic_Shard.png|frame|left|link=Prismatic Shard|66x66px]]
+
|[[File:PrismaticShard.png|left|thumb|link=Prismatic Shard|73x80px]]
 
|[[Prismatic Shard]]
 
|[[Prismatic Shard]]
 
|Shop
 
|Shop
 
|Combat reward screens now contain colorless cards and cards from other colors.
 
|Combat reward screens now contain colorless cards and cards from other colors.
 
|-
 
|-
|[[File:Runic_Capacitor.png|frame|left|link=Runic Capacitor|66x66px]]
+
|[[File:RunicCapacitor.png|left|thumb|link=Runic Capacitor|73x80px]]
 
|[[Runic Capacitor]]
 
|[[Runic Capacitor]]
 
|Shop
 
|Shop
Line 886: Line 886:
 
|Start each combat with 3 additional Orb slots.
 
|Start each combat with 3 additional Orb slots.
 
|-
 
|-
|[[File:Sling_of_Courage.png|frame|left|link=Sling of Courage|66x66px]]
+
|[[File:Sling.png|left|thumb|link=Sling of Courage|73x80px]]
 
|[[Sling of Courage]]
 
|[[Sling of Courage]]
 
|Shop
 
|Shop
 
|Start each Elite combat with 2 Strength.
 
|Start each Elite combat with 2 Strength.
 
|-
 
|-
|[[File:Strange_Spoon.png|frame|left|link=Strange Spoon|66x66px]]
+
|[[File:StrangeSpoon.png|left|thumb|link=Strange Spoon|73x80px]]
 
|[[Strange Spoon]]
 
|[[Strange Spoon]]
 
|Shop
 
|Shop
 
|Cards which [[Exhaust]] when played will instead discard 50% of the time.
 
|Cards which [[Exhaust]] when played will instead discard 50% of the time.
 
|-
 
|-
|[[File:Abacus.png|frame|left|link=The Abacus|128x128px]]
+
|[[File:TheAbacus.png|left|thumb|link=The Abacus|73x80px]]
 
|[[The Abacus]]
 
|[[The Abacus]]
 
|Shop
 
|Shop
 
|Gain 6 Block whenever you shuffle your draw pile.
 
|Gain 6 Block whenever you shuffle your draw pile.
 
|-
 
|-
|[[File:Toolbox.png|frame|left|link=Toolbox|66x66px]]
+
|[[File:Toolbox.png|left|thumb|link=Toolbox|73x80px]]
 
|[[Toolbox]]
 
|[[Toolbox]]
 
|Shop
 
|Shop
 
|At the start of each combat, add a random colorless card to your hand.
 
|At the start of each combat, add a random colorless card to your hand.
 
|-
 
|-
|[[File:Toy_Ornithopter.png|frame|left|link=Toy Ornithopter|66x66px]]
+
|[[File:ToyOrnithopter.png|left|thumb|link=Toy Ornithopter|73x80px]]
 
|[[Toy Ornithopter]]
 
|[[Toy Ornithopter]]
 
|Shop
 
|Shop
 
|Whenever you use a [[Potions|potion]], heal 5 HP.
 
|Whenever you use a [[Potions|potion]], heal 5 HP.
 
|-
 
|-
|[[File:Twisted_Funnel.png|frame|left|link=Twisted Funnel|66x66px]]
+
|[[File:TwistedFunnel.png|left|thumb|link=Twisted Funnel|73x80px]]
 
|[[Twisted Funnel]]
 
|[[Twisted Funnel]]
 
|Shop
 
|Shop
Line 928: Line 928:
 
Characters can start with these relics.
 
Characters can start with these relics.
   
<span class="basic-tooltip" title="Burning Blood (Ironclad only)\nAt the end of combat, heal 6 HP.">[[File:Burning_Blood.png|link=Burning Blood|Burning Blood (Ironclad only): At the end of combat, heal 6 HP.|66x66px]]</span><span class="basic-tooltip" title="Cracked Core (Defect only)\nAt the Start of each Combat, Channel 1 Lightning.">[[File:Cracked_Core.png|link=Cracked Core|Cracked Core (Defect only): At the start of each Combat, Channel 1 Lightning.|66x66px]]</span><span class="basic-tooltip" title="Ring of the Snake (Silent only)\nAt the start of each combat, draw 2 additional cards.">[[File:Ring_of_the_Snake.png|link=Ring of the Snake|Ring of the Snake (Silent only): At the start of each combat, draw 2 additional cards.|66x66px]]</span>
+
<span class="basic-tooltip" title="Burning Blood (Ironclad only)\nAt the end of combat, heal 6 HP.">[[File:BurningBlood.png|link=Burning Blood|Burning Blood (Ironclad only): At the end of combat, heal 6 HP.|73x80px]]</span><span class="basic-tooltip" title="Cracked Core (Defect only)\nAt the Start of each Combat, Channel 1 Lightning.">[[File:Cracked_Core.png|link=Cracked Core|Cracked Core (Defect only): At the start of each Combat, Channel 1 Lightning.|66x66px]]</span><span class="basic-tooltip" title="Ring of the Snake (Silent only)\nAt the start of each combat, draw 2 additional cards.">[[File:Ring_of_the_Snake.png|link=Ring of the Snake|Ring of the Snake (Silent only): At the start of each combat, draw 2 additional cards.|66x66px]]</span>
   
 
<h3 id="Common">'''Common'''</h3>
 
<h3 id="Common">'''Common'''</h3>

Revision as of 03:51, 24 September 2019

Relics are permanent items that provide a passive bonus for the rest of the run. Most relics are available to all characters, with some exceptions (indicated for each relic).

Starter Relics are granted upon starting a run with the corresponding character.

Common, Uncommon, and Rare Relics can be found from a variety of sources.

Boss Relics can only be found from Bosses (or in Neow's starting choice, traded for Starter Relic).

Event Relics can only be found from specific event outcomes.

Finally, Shop Relics can only be purchased from the Merchant.

The table below can be opened for a longer view of the relics.

Icon Name Rarity Description
BurningBlood.png
Burning Blood Starter (Ironclad only) At the end of combat, heal 6 HP.
CrackedCore.png
Cracked Core Starter

(Defect only)

At the Start of each combat, Channel 1 Lightning.
N/A Pure Water (BETA) Starter (Watcher only) At the start of each combat, add a Miracle to your hand.
RingoftheSnake.png Ring of the Snake Starter (Silent only) At the start of each combat, draw 2 additional cards.
Akabeko.png
Akabeko (BETA) Common Your first attack each combat deals 9 additional damage.
Anchor.png
Anchor Common Start each combat with 10 Block.
AncientTeaSet.png
Ancient Tea Set Common Whenever you enter a Rest Site, start the next combat with 2 Energy.
ArtofWar.png
Art of War Common If you do not play any Attacks during your turn, gain an extra Energy next turn.
BagofMarbles.png
Bag of Marbles Common At the start of each combat, apply 1 Vulnerable to ALL enemies.
BagofPreparation.png
Bag of Preparation Common At the start of each combat, draw 2 additional cards.
BloodVial.png
Blood Vial Common At the start of each combat, heal 2 HP.
BronzeScales.png
Bronze Scales Common Whenever you take damage, deal 3 damage back.
CentennialPuzzle.png
Centennial Puzzle Common The first time you lose HP each combat, draw 3 cards.
CeramicFish.png
Ceramic Fish (BETA) Common Whenever you add a card to your deck, gain 7 gold.
DataDisk.png
Data Disk Common

(Defect only)

Start each combat with 1 Focus.
DreamCatcher.png
Dream Catcher Common Whenever you rest, you may add a card to your deck.
HappyFlower.png
Happy Flower Common Every 3 turns, gain 1 Energy.
InkBottle.png
Ink Bottle (BETA) Common Whenever you play 10 cards, draw 1 card.
JuzuBracelet.png
Juzu Bracelet Common Regular enemy combats are no longer encountered in ? rooms.
Lantern.png
Lantern Common Gain 1 Energy on the first turn of each combat.
MawBank.png
Maw Bank Common Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
N/A Melange (BETA) Common (Watcher only) Whenever you shuffle your draw pile, Scry 3.
OddlySmoothStone.png
Oddly Smooth Stone Common At the start of each combat, gain 1 Dexterity.
Omamori.png
Omamori Common Negate the next 2 Curses you obtain.
Orichalcum.png
Orichalcum Common If you end your turn without Block, gain 6 Block.
PenNib.png
Pen Nib Common Every 10th Attack you play deals double damage.
PotionBelt.png
Potion Belt Common Upon pickup, gain 2 Potion slots.
PreservedInsect.png
Preserved Insect Common Enemies in Elite rooms have 25% less HP.
RedSkull.png
Red Skull Common

(Ironclad only)

While your HP is at or below 50%, you have 3 additional Strength.
RegalPillow.png
Regal Pillow Common Heal an additional 15 HP when you Rest.
SnakeSkull.png
Snecko Skull Common (Silent only) Whenever you apply Poison, apply an additional 1 Poison.
Strawberry.png
Strawberry Common Raise your Max HP by 7.
Boot.png
The Boot Common Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
TinyChest.png
Tiny Chest Common Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.
Vajra.png
Vajra Common At the start of each combat, gain 1 Strength.
WarPaint.png
War Paint Common Upon pick up, Upgrade 2 random Skills.
Whetstone.png
Whetstone Common Upon pick up, Upgrade 2 random Attacks.
BlueCandle.png
Blue Candle Uncommon Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.
BottledFlame.png
Bottled Flame Uncommon Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.
BottledLightning.png
Bottled Lightning Uncommon Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.
BottledTornado.png
Bottled Tornado Uncommon Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.
DarkstonePeriapt.png
Darkstone Periapt Uncommon Whenever you obtain a Curse, increase your Max HP by 6.
FrozenEgg2.png
Frozen Egg Uncommon Whenever you add a Power card to your deck, it is Upgraded.
Cables.png
Gold-Plated Cables Uncommon

(Defect only)

Your rightmost Orb triggers its passive an additional time.
GremlinHorn.png
Gremlin Horn Uncommon Whenever an enemy dies, gain 1 Energy and draw 1 card.
N/A Horn Cleat (BETA) Uncommon At the start of your 2nd turn, gain 14 Block.
Kunai.png
Kunai Uncommon Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
LetterOpener.png
Letter Opener Uncommon Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Matryoshka.png
Matryoshka Uncommon The next 2 chests you open contain 2 Relics. (Excludes boss chests)
MeatontheBone.png
Meat on the Bone Uncommon If your HP is at or below 50% at the end of combat, heal 12 HP.
MercuryHourglass.png
Mercury Hourglass Uncommon At the start of your turn, deal 3 damage to ALL enemies.
MoltenEgg2.png
Molten Egg Uncommon Whenever you add an Attack card to your deck, it is Upgraded.
MummifiedHand.png
Mummified Hand Uncommon Whenever you play a Power, a random card in your hand costs 0 for the turn.
NinjaScroll.png
Ninja Scroll Uncommon (Silent only) Start each combat with 3 Shivs in hand.
OrnamentalFan.png
Ornamental Fan Uncommon Every time you play 3 Attacks in a single turn, gain 4 Block.
Pantograph.png
Pantograph Uncommon At the start of boss combats, heal 25 HP.
PaperCrane.png
Paper Krane Uncommon(Silent only) Enemies with Weak deal 40% less damage rather than 25%.
left link=Paper Phrog Paper Phrog Uncommon(Ironclad only) Enemies with Vulnerable take 75% more damage rather than 50%.
thumb 73x80px
Pear Uncommon Raise your Max HP by 10.
QuestionCard.png
Question Card Uncommon On future Card Reward screens you have 1 additional card to choose from.
Dodecahedron.png
Runic Dodecahedron Uncommon If your HP is full, gain 1 Energy at the start of each turn.
SelfFormingClay.png
Self-Forming Clay Uncommon

(Ironclad only)

Whenever you lose HP in combat, gain 3 Block next turn.
Shuriken.png
Shuriken Uncommon Every time you play 3 Attacks in a single turn, gain 1 Strength.
SingingBowl.png
Singing Bowl Uncommon When adding cards to your deck, you may gain +2 Max HP instead.
SmilingMask.png
Smiling Mask Uncommon The merchant's card removal service now always costs 50 Gold.
StrikeDummy.png
Strike Dummy (BETA) Uncommon Cards containing "Strike" deal 3 additional damage.
Sundial.png
Sundial Uncommon Every 3 times you shuffle your deck, gain 2 Energy.
SymbioticVirus.png
Symbiotic Virus Uncommon

(Defect only)

At the start of each combat, Channel 1 Dark.
N/A Teardrop Locket (BETA) Uncommon (Watcher only) Start each combat in Calm.
File:Courier.png

73x80px

The Courier Uncommon The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.
ToxicEgg2.png
Toxic Egg Uncommon Whenever you add a Skill card to your deck, it is Upgraded.
N/A Yang (BETA) Uncommon (Watcher only) Whenever you play an Attack, gain 1 temporary Icon Dexterity.png Dexterity.
thumb 73x80px
Bird-Faced Urn Rare Whenever you play a Power, heal 2 HP.
Calipers.png
Calipers Rare At the start of your turn, lose 15 Block rather than all of your Block.
N/A Captain's Wheel (BETA) Rare At the start of your 3rd turn, gain 18 Block.
ChampionBelt.png
Champion Belt Rare (Ironclad only) Whenever you apply Vulnerable, also apply 1 Weak.
CharonsAshes.png
Charon's Ashes Rare (Ironclad only) Whenever you Exhaust a card, deal 3 damage to ALL enemies.
CloakClasp.png
Cloak Clasp (BETA) Rare At the end of your turn, gain 1 Icon Block.png block for each card in your hand.
DeadBranch.png
Dead Branch Rare Whenever you Exhaust a card, add a random card to your hand.
Du-VuDoll.png
Du-Vu Doll Rare For each Curse in your deck, start each combat with 1 additional Strength.
EmotionChip.png
Emotion Chip Rare

(Defect only)

At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
FossilizedHelix.png
Fossilized Helix Rare Prevent the first time you would lose HP in combat.
GamblingChip.png
Gambling Chip Rare At the start of each combat, discard any number of cards then draw that many.
Ginger.png
Ginger Rare You can no longer become Weakened.
Girya.png
Girya Rare You can now gain Strength at Rest Sites. (3 times max)
IceCream.png
Ice Cream Rare Energy is now conserved between turns.
IncenseBurner.png
Incense Burner Rare Every 6 turns, gain 1 Intangible.
MagicFlower.png
Magic Flower Rare(Ironclad only) Healing is 50% more effective during combat.
Mango.png
Mango Rare Raise your Max HP by 14.
Nunchaku.png
Nunchaku Rare Every time you play 10 Attacks, gain 1 Energy.
OldCoin.png
Old Coin Rare Gain 300 Gold.
PeacePipe.png
Peace Pipe Rare You can now remove cards from your deck at Rest Sites.
Pocketwatch.png
Pocketwatch Rare Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
PrayerWheel.png
Prayer Wheel Rare Normal enemies drop an additional card reward.
Shovel.png
Shovel Rare You can now Dig for loot at Rest Sites.
StoneCalendar.png
Stone Calendar Rare At the end of turn 7, deal 52 damage to ALL enemies.
TheSpecimen.png
The Specimen Rare (Silent only) Whenever an enemy dies, transfer any Poison it has to a random enemy.
ThreadandNeedle.png
Thread and Needle Rare At the start of each combat, gain 4 Plated Armor.
Tingsha.png
Tingsha Rare (Silent only) Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Torii.png
Torii Rare Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
ToughBandages.png
Tough Bandages Rare (Silent only) Whenever you discard a card during your turn, gain 3 Block.
TungstenRod.png
Tungsten Rod (BETA) Rare Whenever you would lose HP, lose 1 less.
Turnip.png
Turnip Rare You can no longer become Frail.
UnceasingTop.png
Unceasing Top Rare Whenever you have no cards in hand during your turn, draw a card.
WingedGreaves.png
Wing Boots Rare You may ignore paths when choosing the next room to travel to 3 times.
Astrolabe.png
Astrolabe Boss Upon pickup, choose and Transform 3 cards, then Upgrade them.
BlackBlood.png
Black Blood Boss (Ironclad only) Replaces Burning Blood. At the end of combat, heal 10 HP.
BlackStar.png
Black Star Boss Elites now drop 2 Relics when defeated.
BustedCrown.png
Busted Crown Boss Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
CallingBell.png
Calling Bell Boss Obtain 3 Curses and 3 Relics.
CoffeeDripper.png
Coffee Dripper Boss Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
CursedKey.png
Cursed Key Boss Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.
Ectoplasm.png
Ectoplasm Boss Gain 1 Energy at the start of each turn. You can no longer gain Gold.
EmptyCage.png
Empty Cage Boss Upon pickup, remove 2 cards from your deck.
EternalFeather.png
Eternal Feather Boss For every 5 cards in your deck, heal 3 HP whenever you enter a Rest Site.
FrozenCore.png
Frozen Core Boss

(Defect only)

Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.
FusionHammer.png
Fusion Hammer Boss Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
N/A Holy Water (BETA) Boss (Watcher only) Replaces Pure Water. At the start of each combat, add 3 Miracles to your hand.
HoveringKite.png
Hovering Kite Boss (Silent only) Gain 1 Energy and discard 2 cards at the start of each turn.
Inserter.png
Inserter Boss

(Defect only)

Every 2 turns, gain 1 Orb slot.
LizardTail.png
Lizard Tail Boss When you would die, heal to 50% of your Max HP instead (works once).
MarkofPain.png
Mark of Pain Boss

(Ironclad only)

Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.
NuclearBattery.png
Nuclear Battery Boss

(Defect only)

At the start of each combat, Channel 1 Plasma.
Orrery.png
Orrery Boss Choose and add 5 cards to your deck.
PandorasBox.png
Pandora's Box Boss Transform all Strikes and Defends.
PhilosophersStone.png
Philosopher's Stone Boss Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.
RingoftheSerpent.png
Ring of the Serpent Boss (Silent only) Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.
RunicCube.png
Runic Cube Boss (Ironclad only) Whenever you lose HP, draw 1 card.
RunicDome.png
Runic Dome Boss Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.
RunicPyramid.png
Runic Pyramid Boss At the end of your turn, you no longer discard your hand.
SacredBark.png
Sacred Bark (BETA) Boss Double the effectiveness of potions.
SlaversCollar.png
Slaver's Collar (BETA) Boss During Boss and Elite combats, gain Energy at the start of your turn.
SneckoEye.png
Snecko Eye Boss Draw 2 additional cards each turn. Start each combat Confused.
Sozu.png
Sozu Boss Gain 1 Energy at the start of each turn. You can no longer obtain potions.
TinyHouse.png
Tiny House Boss Obtain 1 potion. Gain 50 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
VelvetChoker.png
Velvet Choker Boss Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
N/A Violet Lotus (BETA) Boss (Watcher only) Whenever you exit Calm, gain an additional Energy.
WhiteBeastStatue.png
White Beast Statue Boss Potions always drop after combat.
WristBlade.png
Wrist Blade Boss (Silent only) Attacks that cost 0 deal 3 additional damage.
BloodyIdol.png
Bloody Idol Event Whenever you gain Gold, heal 5 HP.
CultistMask.png
Cultist Headpiece Event You feel more talkative.
Enchiridion.png
Enchiridion Event At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.
FaceOfCleric.png
Face of Cleric Event Raise your Max HP by 1 after each combat.
GoldenIdol.png
Golden Idol Event Enemies drop 25% more Gold.
GremlinMask.png
Gremlin Visage Event Start each combat with 1 Weak.
MarkoftheBloom.png
Mark of the Bloom Event You can no longer heal.
MutagenicStrength.png
Mutagenic Strength Event Start each combat with 3 Strength that is lost at the end of your turn.
NlothsMask.png
N'loth's Hungry Face Event The next non-boss chest you open is empty.
Necronomicon.png
Necronomicon Event The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.
NeowsBlessing.png
Neow's Lament Event Enemies in your first 3 combats will have 1 HP.
NilrysCodex.png
Nilry's Codex Event At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
NlothsGift.png
Nloth's Gift Event Triples the chance of receiving rare cards as monster rewards.
OddMushroom.png
Odd Mushroom Event When Vulnerable, take 25% more damage rather than 50%.
RedMask.png
Red Mask Event At the start of each combat, apply 1 Weak to ALL enemies.
SpiritPoop.png
Spirit Poop Event It's unpleasant.
SsserpentHead.png
Ssserpent Head Event Whenever you enter a ? room, gain 50 Gold.
WarpedTongs.png
Warped Tongs Event At the start of your turn, Upgrade a random card in your hand for the rest of combat.
Brimstone.png
Brimstone Shop (Ironclad only) At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Cauldron.png
Cauldron Shop When obtained, brews 5 random potions.
ChemicalX.png
Chemical X Shop The effects of your cost X cards are increased by 2.
ClockworkSouvenir.png
Clockwork Souvenir Shop At the start of each combat, gain 1 Artifact.
DollysMirror.png
Dolly's Mirror Shop Upon pickup, obtain an additional copy of a card in your deck.
FrozenEye.png
Frozen Eye Shop When viewing your Draw Pile, the cards are now shown in order.
HandDrill.png
Hand Drill Shop Whenever you break an enemy's Block, apply 2 Vulnerable.
LeesWaffle.png
Lee's Waffle Shop Raise your Max HP by 7 and heal all of your HP.
MealTicket.png
Meal Ticket Shop Whenever you enter a shop room, heal 15 HP.
MedicalKit.png
Medical Kit Shop Status cards can now be played. Playing a Status will Exhaust the card.
MembershipCard.png
Membership Card Shop 50% discount on all products!
OrangePellets.png
Orange Pellets Shop Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
PrismaticShard.png
Prismatic Shard Shop Combat reward screens now contain colorless cards and cards from other colors.
RunicCapacitor.png
Runic Capacitor Shop

(Defect only)

Start each combat with 3 additional Orb slots.
Sling.png
Sling of Courage Shop Start each Elite combat with 2 Strength.
StrangeSpoon.png
Strange Spoon Shop Cards which Exhaust when played will instead discard 50% of the time.
TheAbacus.png
The Abacus Shop Gain 6 Block whenever you shuffle your draw pile.
Toolbox.png
Toolbox Shop At the start of each combat, add a random colorless card to your hand.
ToyOrnithopter.png
Toy Ornithopter Shop Whenever you use a potion, heal 5 HP.
TwistedFunnel.png
Twisted Funnel Shop

(Silent)

At the start of each combat, apply 4 Poison to ALL enemies.
Circlet: Collect as many as you can. Circlet Special Collect as many as you can. (Given when you exhaust the relic pool)

Collection

Starter

Characters can start with these relics.

Burning Blood (Ironclad only): At the end of combat, heal 6 HP.66x66px66x66px

Common

Weak relics that are found commonly.

Anchor: Start each combat with 10 Block. Ancient Tea Set: Whenever you enter a Rest Site, start the next combat with 2 Energy. Art of War: If you do not play any Attacks during your turn, gain an extra Energy next turn. Bag of Marbles: At the start of each combat, apply 1 Vulnerable to ALL enemies. Bag of Preparation: At the start of each combat, draw 2 additional cards. Blood Vial: At the start of each combat, heal 2 HP. Bronze Scales: Start each combat with 3 Thorns. Centennial Puzzle: The first time you lose HP each combat, draw 3 cards. Data Disk (Defect only): Start each combat with 1 Focus. Dream Catcher: Whenever you rest, you may add a card to your deck.


66x66px 66x66px Lantern: Gain 1 Energy on the first turn of each combat. 66x66px 66x66px Omamori: Negate the next 2 Curses you obtain. Orichalcum: If you end your turn without Block, gain 6 Block. 66x66px 66x66px 66x66px

66x66px 66x66px 66x66px 66x66px Strawberry: Raise your Max HP by 7. 66x66px 66x66px Vajra: At the start of each combat, gain 1 Strength. 66x66px Whetstone: Upon pick up, Upgrade 2 random Attacks.


Uncommon

Stronger relics which appear less often than common relics.

66x66px 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px Kunai: Every time you play 3 Attacks in a single turn, gain 1 Dexterity. 66x66px

Matryoshka: The next 2 chests you open contain 2 Relics. (Excludes boss chests) 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px Pantograph: At the start of boss combats, heal 25 HP. 66x66px 66x66px

Pear: Raise your Max HP by 10. 66x66px 66x66px 66x66px Shuriken: Every time you play 3 Attacks in a single turn, gain 1 Strength. 66x66px Sundial: Every 3 times you shuffle your deck, gain 2 Energy. 66x66px 66x66px 66x66px


Rare

Unique and powerful relics which are rarely seen.

66x66px Calipers: At the start of your turn, lose 15 Block rather than all of your Block. 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px Ginger: You can no longer become Weakened.

Girya: You can now gain Strength at Rest Sites. (3 times max) 66x66px 66x66px 66x66px Mango: Raise your Max HP by 14. Nunchaku: Every time you play 10 Attacks, gain 1 Energy. 66x66px 66x66px Pocketwatch: Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn. 66x66px

Shovel: You can now Dig for loot at Rest Sites. 66x66px 66x66px 66x66px Tingsha (Silent only): Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded. Torii: Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1. 66x66px Turnip: You can no longer become Frail. 66x66px 66x66px


Boss

Relics found only within Boss chests.

Astrolabe: Upon pickup, choose and Transform 3 cards, then Upgrade them. 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px Ectoplasm: Gain 1 Energy at the start of each turn. You can no longer gain Gold. 66x66px 66x66px

66x66px 66x66px 66x66px Inserter (Defect only): Every 2 turns, gain 1 Orb slot. 66x66px 66x66px Nuclear Battery (Defect only): At the start of each combat, Channel 1 Plasma. Orrery: Choose and add 5 cards to your deck. 66x66px 66x66px

66x66px 66x66px 66x66px 66x66px 66x66px Sozu: Gain 1 Energy at the start of each turn. You can no longer obtain potions. 66x66px 66x66px 66x66px 66x66px

Event

Relics which can only be obtained through events.

66x66px 66x66px Enchiridion: At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn. 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px


Necronomicon: The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed. 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px


Shop

Relics which can only be purchased from the Merchant.

Brimstone (Ironclad only): At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength. Cauldron: When obtained, brews 5 random potions. 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px

66x66px 66x66px 66x66px 66x66px 66x66px 66x66px 66x66px Toolbox: At the start of each combat, add a random colorless card to your hand. 66x66px 66x66px

Special

Relic which only appears if you have every other relic in a relic pool. You can have more than one. It is not listed in the in-game Compendium and has no effects.

Circlet: Collect as many as you can.

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