Slay the Spire Wiki
(A few of the relics were placed in the wrong section, perhaps because they got moved after a patch? Also I'm trying to see if tables would keep the grid consistent with how the items are shown in the in-game compendium.)
Tag: Visual edit
(Updated Horn Cleat.)
Tag: Visual edit
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Relics are permanent items that provide a passive bonus for the rest of the run. Most relics are available to all characters, with some exceptions (indicated in the Rarity column).
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Relics are permanent items that provide a passive bonus for the rest of the run. Most relics are available to all characters, with some exceptions (indicated for each relic).
   
 
Starter Relics are granted upon starting a run with the corresponding character.
 
Starter Relics are granted upon starting a run with the corresponding character.
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[[Common relic|Common]], [[Uncommon relic|Uncommon]], and [[Rare relic|Rare]] Relics can be found from a variety of sources.
 
[[Common relic|Common]], [[Uncommon relic|Uncommon]], and [[Rare relic|Rare]] Relics can be found from a variety of sources.
   
[[Bosses|Boss]] Relics can only be found from Bosses (or in [[Neow]]'s starting choice, traded for Starter Relic).
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[[Bosses|Boss]] Relics can only be found from [[Bosses]] (or in [[Neow]]'s starting choice, traded for Starter Relic).
   
 
[[Events|Event]] Relics can only be found from specific event outcomes.
 
[[Events|Event]] Relics can only be found from specific event outcomes.
   
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Finally, [[Shop]] Relics can only be purchased from the [[Merchant]].
<h2>Collection</h2>
 
 
=== '''Starter''' ===
 
Characters can start with these relics.
 
 
<span class="basic-tooltip" title="Burning Blood (Ironclad only)\nAt the end of combat, heal 6 HP.">[[File:burningBlood_73x80.png|link=Burning Blood|Burning Blood (Ironclad only): At the end of combat, heal 6 HP.]]</span><span class="basic-tooltip" title="Cracked Core (Defect only)\nAt the Start of each Combat, Channel 1 Lightning.">[[File:Cracked Core.png|link=Cracked Core|Cracked Core (Defect only): At the start of each Combat, Channel 1 Lightning.|65x65px]]</span><span class="basic-tooltip" title="Ring of the Snake (Silent only)\nAt the start of each combat, draw 2 additional cards.">[[File:snakeRing.png|link=Ring of the Snake|Ring of the Snake (Silent only): At the start of each combat, draw 2 additional cards.]]</span>
 
 
<h3 id="Common">'''Common'''</h3>Weak relics that are found commonly.
 
 
{| class="article-table"
 
|<span class="basic-tooltip" title="Anchor\nStart each combat with 10 Block.">[[File:anchor.png|link=Anchor|Anchor: Start each combat with 10 Block.]]
 
</span>
 
|<span class="basic-tooltip" title="Ancient Tea Set\nWhenever you enter a Rest Site, start the next combat with 2 Energy.">[[File:teaSet.png|link=Ancient Tea Set|Ancient Tea Set: Whenever you enter a Rest Site, start the next combat with 2 Energy.]]
 
</span>
 
|<span class="basic-tooltip" title="Art of War\nIf you do not play any Attacks during your turn, gain an extra Energy next turn.">[[File:artOfWar.png|link=Art of War|Art of War: If you do not play any Attacks during your turn, gain an extra Energy next turn.]]
 
</span>
 
|<span class="basic-tooltip" title="Bag of Marbles\nAt the start of each combat, apply 1 Vulnerable to ALL enemies.">[[File:marbles.png|link=Bag of Marbles|Bag of Marbles: At the start of each combat, apply 1 Vulnerable to ALL enemies.]]
 
</span>
 
|<span class="basic-tooltip" title="Bag of Preparation\nAt the start of each combat, draw 2 additional cards.">[[File:bagOfPreparation.png|link=Bag of Preparation|Bag of Preparation: At the start of each combat, draw 2 additional cards.]]
 
</span>
 
|<span class="basic-tooltip" title="Blood Vial\nAt the start of each combat, heal 2 HP.">[[File:bloodVial.png|link=Blood Vial|Blood Vial: At the start of each combat, heal 2 HP.]]
 
</span>
 
|<span class="basic-tooltip" title="Bronze Scales\nWhenever you take damage, deal 3 damage back.">[[File:bronzeScales.png|link=Bronze Scales|Bronze Scales: Whenever you take damage, deal 3 damage back.]]</span><span class="basic-tooltip" title="Blood Vial\nAt the start of each combat, heal 2 HP."></span>
 
|<span class="basic-tooltip" title="Centennial Puzzle\nThe first time you lose HP each combat, draw 3 cards.">[[File:centennialPuzzle.png|link=Centennial Puzzle|Centennial Puzzle: The first time you lose HP each combat, draw 3 cards.]]</span><span class="basic-tooltip" title="Bronze Scales\nWhenever you take damage, deal 3 damage back."></span>
 
|<span class="basic-tooltip" title="Data Disk (Defect only)\nStart each combat with 1 Focus.">[[File:Data Disk.png|link=Data Disk|Data Disk (Defect only): Start each combat with 1 Focus.|65x65px]]
 
</span>
 
|<span class="basic-tooltip" title="Dream Catcher\nWhenever you rest, you may add a card to your deck.">[[File:dreamCatcher.png|link=Dream Catcher|Dream Catcher: Whenever you rest, you may add a card to your deck.]]
 
</span>
 
|-
 
|<span class="basic-tooltip" title="Happy Flower\nEvery 3 turns, gain 1 Energy.">[[File:sunflower.png|link=Happy Flower|Happy Flower: Every 3 turns, gain 1 Energy.]]
 
</span>
 
|<span class="basic-tooltip" title="Juzu Bracelet\nRegular enemy combats are no longer encountered in ? rooms.">[[File:juzuBracelet.png|link=Juzu Bracelet|Juzu Bracelet: Regular enemy combats are no longer encountered in ? rooms.]]
 
</span>
 
|<span class="basic-tooltip" title="Lantern\nGain 1 Energy on the first turn of each combat.">[[File:lantern.png|link=Lantern|Lantern: Gain 1 Energy on the first turn of each combat.]]
 
</span>
 
|<span class="basic-tooltip" title="Maw Bank\nWhenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.">[[File:Maw Bank.png|link=Maw Bank|Maw Bank: Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.|70x70px]]
 
</span>
 
|<span class="basic-tooltip" title="Oddly Smooth Stone\nAt the start of each combat, gain 1 Dexterity.">[[File:smoothStone.png|link=Oddly Smooth Stone|Oddly Smooth Stone: At the start of each combat, gain 1 Dexterity.]]
 
</span>
 
|<span class="basic-tooltip" title="Omamori\nNegate the next 2 Curses you obtain.">[[File:omamori.png|link=Omamori|Omamori: Negate the next 2 Curses you obtain.]]
 
</span>
 
|<span class="basic-tooltip" title="Orichalcum\nIf you end your turn without Block, gain 6 Block.">[[File:orichalcum.png|link=Orichalcum|Orichalcum: If you end your turn without Block, gain 6 Block.]]
 
</span>
 
|<span class="basic-tooltip" title="Pen Nib\nEvery 10th Attack you play deals double damage.">[[File:penNib.png|link=Pen Nib|Pen Nib: Every 10th Attack you play deals double damage.]]</span>
 
|<span class="basic-tooltip" title="Potion Belt\nUpon pickup, gain 2 Potion slots.">[[File:Potion Belt.png|64x64px|link=Potion Belt|Potion Belt: Upon pickup, gain 1 Potion slot.]]
 
</span>
 
|<span class="basic-tooltip" title="Preserved Insect\nEnemies in Elite rooms have 25% less HP.">[[File:Preserved Insect.png|link=Preserved Insect|Preserved Insect: Enemies in Elite rooms have 25% less HP.|68x68px]]
 
</span>
 
|-
 
|<span class="basic-tooltip" title="Red Skull (Ironclad only)\nWhile your HP is at or below 50%, you have 3 additional Strength.">[[File:redSkull.png|link=Red Skull|Red Skull (Ironclad only): While your HP is at or below 50%, you have 3 additional Strength.]]
 
</span>
 
|<span class="basic-tooltip" title="Regal Pillow\nHeal an additional 15 HP when you Rest.">[[File:pillow.png|link=Regal Pillow|Regal Pillow: Heal an additional 15 HP when you Rest.]]
 
</span>
 
|<span class="basic-tooltip" title="Smiling Mask\nThe merchant's card removal service now always costs 50 Gold.">[[File:merchantMask.png|link=Smiling Mask|Smiling Mask: The merchant's card removal service now always costs 50 Gold.]]
 
</span>
 
|<span class="basic-tooltip" title="Snecko Skull (Silent only)\nWhenever you apply Poison, apply an additional 1 Poison.">[[File:snakeSkull.png|link=Snecko Skull|Snecko Skull (Silent only): Whenever you apply Poison, apply an additional 1 Poison.]]
 
</span>
 
|<span class="basic-tooltip" title="Strawberry\nRaise your Max HP by 7.">[[File:strawberry.png|link=Strawberry|Strawberry: Raise your Max HP by 7.]]
 
</span>
 
|<span class="basic-tooltip" title="The Boot\nWhenever you would deal 4 or less unblocked Attack damage, increase it to 5.">[[File:The Boot.png|link=The Boot|Relic: Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.|74x74px]]
 
</span>
 
|<span class="basic-tooltip" title="Tiny Chest\nGain 30 Gold. You are 10% more likely to find treasure in ? rooms.">[[File:tinyChest.png|link=Tiny Chest|Tiny Chest: Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.]]
 
</span>
 
|<span class="basic-tooltip" title="Vajra\nAt the start of each combat, gain 1 Strength.">[[File:vajra.png|link=Vajra|Vajra: At the start of each combat, gain 1 Strength.]]
 
</span>
 
|<span class="basic-tooltip" title="War Paint\nUpon pick up, Upgrade 2 random Skills.">[[File:warPaint.png|link=War Paint|War Paint: Upon pick up, Upgrade 2 random Skills.]]
 
</span>
 
|<span class="basic-tooltip" title="Whetstone\nUpon pick up, Upgrade 2 random Attacks.">[[File:whetstone.png|link=Whetstone|Whetstone: Upon pick up, Upgrade 2 random Attacks.]]</span>
 
|}
 
 
<span class="basic-tooltip" title="Anchor\nStart each combat with 10 Block.">[[File:anchor.png|link=Anchor|Anchor: Start each combat with 10 Block.]]</span>
 
<span class="basic-tooltip" title="Ancient Tea Set\nWhenever you enter a Rest Site, start the next combat with 2 Energy.">[[File:teaSet.png|link=Ancient Tea Set|Ancient Tea Set: Whenever you enter a Rest Site, start the next combat with 2 Energy.]]</span>
 
<span class="basic-tooltip" title="Art of War\nIf you do not play any Attacks during your turn, gain an extra Energy next turn.">[[File:artOfWar.png|link=Art of War|Art of War: If you do not play any Attacks during your turn, gain an extra Energy next turn.]]</span>
 
<span class="basic-tooltip" title="Bag of Marbles\nAt the start of each combat, apply 1 Vulnerable to ALL enemies.">[[File:marbles.png|link=Bag of Marbles|Bag of Marbles: At the start of each combat, apply 1 Vulnerable to ALL enemies.]]</span>
 
<span class="basic-tooltip" title="Bag of Preparation\nAt the start of each combat, draw 2 additional cards.">[[File:bagOfPreparation.png|link=Bag of Preparation|Bag of Preparation: At the start of each combat, draw 2 additional cards.]]</span>
 
<span class="basic-tooltip" title="Blood Vial\nAt the start of each combat, heal 2 HP.">[[File:bloodVial.png|link=Blood Vial|Blood Vial: At the start of each combat, heal 2 HP.]]</span>
 
<span class="basic-tooltip" title="Bronze Scales\nWhenever you take damage, deal 3 damage back.">[[File:bronzeScales.png|link=Bronze Scales|Bronze Scales: Whenever you take damage, deal 3 damage back.]]</span><span class="basic-tooltip" title="Centennial Puzzle\nThe first time you lose HP each combat, draw 3 cards.">[[File:centennialPuzzle.png|link=Centennial Puzzle|Centennial Puzzle: The first time you lose HP each combat, draw 3 cards.]]</span>
 
<span class="basic-tooltip" title="Data Disk (Defect only)\nStart each combat with 1 Focus.">[[File:Data Disk.png|link=Data Disk|Data Disk (Defect only): Start each combat with 1 Focus.|65x65px]]</span>
 
<span class="basic-tooltip" title="Dream Catcher\nWhenever you rest, you may add a card to your deck.">[[File:dreamCatcher.png|link=Dream Catcher|Dream Catcher: Whenever you rest, you may add a card to your deck.]]</span>
 
<span class="basic-tooltip" title="Happy Flower\nEvery 3 turns, gain 1 Energy.">[[File:sunflower.png|link=Happy Flower|Happy Flower: Every 3 turns, gain 1 Energy.]]</span>
 
<span class="basic-tooltip" title="Juzu Bracelet\nRegular enemy combats are no longer encountered in ? rooms.">[[File:juzuBracelet.png|link=Juzu Bracelet|Juzu Bracelet: Regular enemy combats are no longer encountered in ? rooms.]]</span>
 
<span class="basic-tooltip" title="Lantern\nGain 1 Energy on the first turn of each combat.">[[File:lantern.png|link=Lantern|Lantern: Gain 1 Energy on the first turn of each combat.]]</span>
 
<span class="basic-tooltip" title="Maw Bank\nWhenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.">[[File:Maw Bank.png|link=Maw Bank|Maw Bank: Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.|70x70px]]</span>
 
<span class="basic-tooltip" title="Oddly Smooth Stone\nAt the start of each combat, gain 1 Dexterity.">[[File:smoothStone.png|link=Oddly Smooth Stone|Oddly Smooth Stone: At the start of each combat, gain 1 Dexterity.]]</span>
 
<span class="basic-tooltip" title="Omamori\nNegate the next 2 Curses you obtain.">[[File:omamori.png|link=Omamori|Omamori: Negate the next 2 Curses you obtain.]]</span>
 
<span class="basic-tooltip" title="Orichalcum\nIf you end your turn without Block, gain 6 Block.">[[File:orichalcum.png|link=Orichalcum|Orichalcum: If you end your turn without Block, gain 6 Block.]]</span>
 
<span class="basic-tooltip" title="Pen Nib\nEvery 10th Attack you play deals double damage.">[[File:penNib.png|link=Pen Nib|Pen Nib: Every 10th Attack you play deals double damage.]]</span>
 
<span class="basic-tooltip" title="Potion Belt\nUpon pickup, gain 2 Potion slots.">[[File:Potion Belt.png|64x64px|link=Potion Belt|Potion Belt: Upon pickup, gain 1 Potion slot.]]</span>
 
<span class="basic-tooltip" title="Preserved Insect\nEnemies in Elite rooms have 25% less HP.">[[File:Preserved Insect.png|link=Preserved Insect|Preserved Insect: Enemies in Elite rooms have 25% less HP.|68x68px]]</span>
 
<span class="basic-tooltip" title="Red Skull (Ironclad only)\nWhile your HP is at or below 50%, you have 3 additional Strength.">[[File:redSkull.png|link=Red Skull|Red Skull (Ironclad only): While your HP is at or below 50%, you have 3 additional Strength.]]</span>
 
<span class="basic-tooltip" title="Regal Pillow\nHeal an additional 15 HP when you Rest.">[[File:pillow.png|link=Regal Pillow|Regal Pillow: Heal an additional 15 HP when you Rest.]]</span>
 
<span class="basic-tooltip" title="Snecko Skull (Silent only)\nWhenever you apply Poison, apply an additional 1 Poison.">[[File:snakeSkull.png|link=Snecko Skull|Snecko Skull (Silent only): Whenever you apply Poison, apply an additional 1 Poison.]]</span>
 
<span class="basic-tooltip" title="Strawberry\nRaise your Max HP by 7.">[[File:strawberry.png|link=Strawberry|Strawberry: Raise your Max HP by 7.]]</span>
 
<span class="basic-tooltip" title="The Boot\nWhenever you would deal 4 or less unblocked Attack damage, increase it to 5.">[[File:The Boot.png|link=The Boot|Relic: Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.|74x74px]]</span>
 
<span class="basic-tooltip" title="Tiny Chest\nGain 30 Gold. You are 10% more likely to find treasure in ? rooms.">[[File:tinyChest.png|link=Tiny Chest|Tiny Chest: Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.]]</span>
 
<span class="basic-tooltip" title="Vajra\nAt the start of each combat, gain 1 Strength.">[[File:vajra.png|link=Vajra|Vajra: At the start of each combat, gain 1 Strength.]]</span>
 
<span class="basic-tooltip" title="War Paint\nUpon pick up, Upgrade 2 random Skills.">[[File:warPaint.png|link=War Paint|War Paint: Upon pick up, Upgrade 2 random Skills.]]</span>
 
<span class="basic-tooltip" title="Whetstone\nUpon pick up, Upgrade 2 random Attacks.">[[File:whetstone.png|link=Whetstone|Whetstone: Upon pick up, Upgrade 2 random Attacks.]]</span>
 
 
 
<h3 id="Uncommon">'''Uncommon'''</h3>Stronger relics which appear less often than common relics.
 
 
<span class="basic-tooltip" title="Blue Candle\nCurse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.">[[File:blueCandle.png|link=Blue Candle|Blue Candle: Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.]]</span>
 
<span class="basic-tooltip" title="Bottled Flame\nUpon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.">[[File:bottledFlame.png|link=Bottled Flame|Bottled Flame: Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.|69x69px]]</span>
 
<span class="basic-tooltip" title="Bottled Lightning\nUpon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.">[[File:bottledLightning.png|link=Bottled Lightning|Bottled Lightning: Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.|70x70px]]</span>
 
<span class="basic-tooltip" title="Bottled Tornado\nUpon pick up, choose a Power card. At the start of each combat, this card will be in your hand.">[[File:bottledTornado.png|link=Bottled Tornado|Bottled Tornado: Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.|70x70px]]</span>
 
<span class="basic-tooltip" title="Darkstone Periapt\nWhenever you obtain a Curse, increase your Max HP by 6.">[[File:darkstone.png|link=Darkstone Periapt|Darkstone Periapt: Whenever you obtain a Curse, increase your Max HP by 6.]]</span>
 
<span class="basic-tooltip" title="Frozen Egg\nWhenever you add a Power card to your deck, it is Upgraded.">[[File:frozenEgg.png|link=Frozen Egg|Frozen Egg: Whenever you add a Power card to your deck, it is Upgraded.]]</span>
 
<span class="basic-tooltip" title="Gold-Plated Cables (Defect only)\nYour rightmost Orb triggers its passive an additional time.">[[File:Gold Plated Cables.png|link=Gold-Plated Cables|Gold-Plated Cables (Defect only): Your rightmost Orb triggers its passive an additional time.|70x70px]]</span>
 
<span class="basic-tooltip" title="Gremlin Horn\nWhenever an enemy dies, gain 1 Energy and draw 1 card.">[[File:gremlinHorn.png|link=Gremlin Horn|Gremlin Horn: Whenever an enemy dies, gain 1 Energy and draw 1 card.]]</span>
 
<span class="basic-tooltip" title="Kunai\nEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.">[[File:kunai.png|link=Kunai|Kunai: Every time you play 3 Attacks in a single turn, gain 1 Dexterity.]]</span>
 
<span class="basic-tooltip" title="Letter Opener\nEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.">[[File:letterOpener.png|link=Letter Opener|Letter Opener: Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.]]</span>
 
<span class="basic-tooltip" title="Matryoshka\nThe next 2 chests you open contain 2 Relics. (Excludes boss chests)">[[File:matryoshka.png|link=Matryoshka|Matryoshka: The next 2 chests you open contain 2 Relics. (Excludes boss chests)]]</span>
 
<span class="basic-tooltip" title="Meat on the Bone\nIf your HP is at or below 50% at the end of combat, heal 12 HP.">[[File:meat.png|link=Meat on the Bone|Meat on the Bone: If your HP is at or below 50% at the end of combat, heal 12 HP.]]</span>
 
<span class="basic-tooltip" title="Mercury Hourglass\nAt the start of your turn, deal 3 damage to ALL enemies.">[[File:hourglass.png|link=Mercury Hourglass|Mercury Hourglass: At the start of your turn, deal 3 damage to ALL enemies.]]</span>
 
<span class="basic-tooltip" title="Molten Egg\nWhenever you add an Attack card to your deck, it is Upgraded.">[[File:stoneEgg.png|link=Molten Egg|Molten Egg: Whenever you add an Attack card to your deck, it is Upgraded.]]</span>
 
<span class="basic-tooltip" title="Mummified Hand\nWhenever you play a Power, a random card in your hand costs 0 for the turn.">[[File:mummifiedHand.png|link=Mummified Hand|Mummified Hand: Whenever you play a Power, a random card in your hand costs 0 for the turn.]]</span>
 
<span class="basic-tooltip" title="Ninja Scroll (Silent only)\nStart each combat with 3 Shivs in hand.">[[File:ninjaScroll.png|link=Ninja Scroll|Ninja Scroll (Silent only): Start each combat with 3 Shivs in hand.]]</span>
 
<span class="basic-tooltip" title="Ornamental Fan\nEvery time you play 3 Attacks in a single turn, gain 4 Block.">[[File:ornamentalFan.png|link=Ornamental Fan|Ornamental Fan: Every time you play 3 Attacks in a single turn, gain 4 Block.]]</span>
 
<span class="basic-tooltip" title="Pantograph\nAt the start of boss combats, heal 25 HP.">[[File:pantograph.png|link=Pantograph|Pantograph: At the start of boss combats, heal 25 HP.]]</span>
 
<span class="basic-tooltip" title="Paper Krane (Silent only)\nEnemies with Weak deal 40% less damage rather than 25%.">[[File:paperCrane.png|link=Paper Krane|Paper Krane (Silent only): Enemies with Weak deal 40% less damage rather than 25%.]]</span>
 
<span class="basic-tooltip" title="Paper Phrog (Ironclad only)\nEnemies with Vulnerable take 75% more damage rather than 50%.">[[File:paperFrog.png|link=Paper Phrog|Paper Phrog (Ironclad only): Enemies with Vulnerable take 75% more damage rather than 50%.]]</span>
 
<span class="basic-tooltip" title="Pear\nRaise your Max HP by 10.">[[File:pear.png|link=Pear|Pear: Raise your Max HP by 10.]]</span>
 
<span class="basic-tooltip" title="Question Card\nOn Card Reward screens, choose from 4 cards instead of 3.">[[File:questionCard.png|link=Question Card|Question Card: On Card Reward screens, choose from 4 cards instead of 3.]]</span>
 
<span class="basic-tooltip" title="Runic Dodecahedron\nIf your HP is full, gain 1 Energy at the start of each turn.">[[File:dodecahedron.png|link=Runic Dodecahedron|Runic Dodecahedron: If your HP is full, gain 1 Energy at the start of each turn.]]</span>
 
<span class="basic-tooltip" title="Self-Forming Clay (Ironclad only)\nWhenever you lose HP in combat, gain 3 Block next turn.">[[File:clay.png|link=Self-Forming Clay|Self-Forming Clay (Ironclad only): Whenever you lose HP in combat, gain 3 Block next turn.]]</span>
 
<span class="basic-tooltip" title="Shuriken\nEvery time you play 3 Attacks in a single turn, gain 1 Strength.">[[File:shuriken.png|link=Shuriken|Shuriken: Every time you play 3 Attacks in a single turn, gain 1 Strength.]]</span>
 
<span class="basic-tooltip" title="Singing Bowl\nWhen adding cards to your deck, you may gain +2 Max HP instead.">[[File:singingBowl.png|link=Singing Bowl|Singing Bowl: When adding cards to your deck, you may gain +2 Max HP instead.]]</span>
 
<span class="basic-tooltip" title="Smiling Mask\nThe merchant's card removal service now always costs 50 Gold.">[[File:merchantMask.png|link=Smiling Mask|Smiling Mask: The merchant's card removal service now always costs 50 Gold.]]</span>
 
<span class="basic-tooltip" title="Sundial\nEvery 3 times you shuffle your deck, gain 2 Energy.">[[File:sundial.png|link=Sundial|Sundial: Every 3 times you shuffle your deck, gain 2 Energy.]]</span>
 
<span class="basic-tooltip" title="Symbiotic Virus (Defect only)\nAt the Start of each combat, Channel 1 Dark.">[[File:Symbiotic Virus.png|link=Symbiotic Virus|Symbiotic Virus (Defect only): At the Start of each combat, Channel 1 Dark.|70x70px]]</span>
 
<span class="basic-tooltip" title="The Courier\nThe merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.">[[File:courier.png|link=The Courier|The Courier: The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.]]</span>
 
<span class="basic-tooltip" title="Toxic Egg\nWhenever you add a Skill card to your deck, it is Upgraded.">[[File:toxicEgg.png|link=Toxic Egg|Toxic Egg: Whenever you add a Skill card to your deck, it is Upgraded.]]</span>
 
 
 
<h3 id="Rare">'''Rare'''</h3>Unique and powerful relics which are rarely seen.
 
 
<span class="basic-tooltip" title="Bird-Faced Urn\nWhenever you play a Power, heal 2 HP.">[[File:ancientUrn.png|link=Bird-Faced Urn|Bird-Faced Urn: Whenever you play a Power, heal 2 HP.]]</span>
 
<span class="basic-tooltip" title="Calipers\nAt the start of your turn, lose 15 Block rather than all of your Block.">[[File:calipers.png|link=Calipers|Calipers: At the start of your turn, lose 15 Block rather than all of your Block.]]</span>
 
<span class="basic-tooltip" title="Champion Belt (Ironclad only)\nWhenever you apply Vulnerable, also apply 1 Weak.">[[File:championBelt.png|link=Champion Belt|Champion Belt (Ironclad only): Whenever you apply Vulnerable, also apply 1 Weak.]]</span>
 
<span class="basic-tooltip" title="Charon's Ashes (Ironclad only)\nWhenever you Exhaust a card, deal 3 damage to ALL enemies.">[[File:ashes.png|link=Charon's Ashes|Charon's Ashes (Ironclad only): Whenever you Exhaust a card, deal 3 damage to ALL enemies.]]</span>
 
<span class="basic-tooltip" title="Dead Branch\nWhenever you Exhaust a card, add a random card to your hand.">[[File:deadBranch.png|link=Dead Branch|Dead Branch: Whenever you Exhaust a card, add a random card to your hand.]]</span>
 
<span class="basic-tooltip" title="Du-Vu Doll\nFor each Curse in your deck, start each combat with 1 additional Strength.">[[File:duvuDoll.png|link=Du-Vu Doll|Du-Vu Doll: For each Curse in your deck, start each combat with 1 additional Strength.]]</span>
 
<span class="basic-tooltip" title="Emotion Chip (Defect only)\nAt the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.">[[File:Emotion Chip.png|link=Emotion Chip|Emotion Chip (Defect only): At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.|69x69px]]</span>
 
<span class="basic-tooltip" title="Fossilized Helix\nPrevent the first time you would lose HP in combat.">[[File:Fossilized Helix.png|link=Fossilized Helix|Fossilized Helix: Prevent the first time you would lose HP in combat.|65x65px]]</span>
 
<span class="basic-tooltip" title="Gambling Chip\nAt the start of each combat, discard any number of cards then draw that many.">[[File:gamblingChip.png|link=Gambling Chip|Gambling Chip: At the start of each combat, discard any number of cards then draw that many.]]</span>
 
<span class="basic-tooltip" title="Ginger\nYou can no longer become Weakened.">[[File:ginger.png|link=Ginger|Ginger: You can no longer become Weakened.]]</span>
 
<span class="basic-tooltip" title="Girya\nYou can now gain Strength at Rest Sites. (3 times max)">[[File:kettlebell.png|link=Girya|Girya: You can now gain Strength at Rest Sites. (3 times max)]]</span>
 
<span class="basic-tooltip" title="Ice Cream\nEnergy is now conserved between turns.">[[File:iceCream.png|link=Ice Cream|Ice Cream: Energy is now conserved between turns.]]</span>
 
<span class="basic-tooltip" title="Incense Burner\nEvery 6 turns, gain 1 Intangible.">[[File:Incense Burner.png|link=Incense Burner|Incense Burner: Every 6 turns, gain 1 Intangible.|72x72px]]</span>
 
<span class="basic-tooltip" title="Magic Flower (Ironclad only)\nHealing is 50% more effective during combat.">[[File:magicFlower.png|link=Magic Flower|Magic Flower (Ironclad only): Healing is 50% more effective during combat.]]</span>
 
<span class="basic-tooltip" title="Mango\nRaise your Max HP by 14.">[[File:mango.png|link=Mango|Mango: Raise your Max HP by 14.]]</span>
 
<span class="basic-tooltip" title="Old Coin\nGain 300 Gold.">[[File:oldCoin.png|link=Old Coin|Old Coin: Gain 300 Gold.]]</span>
 
<span class="basic-tooltip" title="Nunchaku\nEvery time you play 10 Attacks, gain 1 Energy.">[[File:Nunchaku.png|link=Nunchaku|Nunchaku: Every time you play 10 Attacks, gain 1 Energy.|64x64px]]</span>
 
<span class="basic-tooltip" title="Peace Pipe\nYou can now remove cards from your deck at Rest Sites.">[[File:peacePipe.png|link=Peace Pipe|Peace Pipe: You can now remove cards from your deck at Rest Sites.]]</span>
 
<span class="basic-tooltip" title="Pocketwatch\nWhenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn."> [[File:Pocketwatch.png|link=Pocketwatch|Pocketwatch: Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.|64x64px]]</span>
 
<span class="basic-tooltip" title="Prayer Wheel\nNormal enemies drop an additional card reward.">[[File:prayerWheel.png|link=Prayer Wheel|Prayer Wheel: Normal enemies drop an additional card reward.]]</span>
 
<span class="basic-tooltip" title="Shovel\nYou can now Dig for loot at Rest Sites.">[[File:shovel.png|link=Shovel|Shovel: You can now Dig for loot at Rest Sites.]]</span>
 
<span class="basic-tooltip" title="Stone Calendar\nAt the end of turn 7, deal 40 damage to ALL enemies.">[[File:Stone Calendar.png|link=Stone Calendar|Stone Calendar: At the end of turn 7, deal 40 damage to ALL enemies.|69x69px]]</span>
 
<span class="basic-tooltip" title="The Specimen (Silent only)\nWhenever an enemy dies, transfer any Poison it has to a random enemy.">[[File:specimen.png|link=The Specimen|The Specimen (Silent only): Whenever an enemy dies, transfer any Poison it has to a random enemy.]]</span>
 
<span class="basic-tooltip" title="Thread and Needle\nAt the start of each combat, gain 4 Plated Armor.">[[File:threadAndNeedle.png|link=Thread and Needle|Thread and Needle: At the start of each combat, gain 4 Plated Armor.]]</span>
 
<span class="basic-tooltip" title="Tingsha (Silent only)\nWhenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.">[[File:tingsha.png|link=Tingsha|Tingsha (Silent only): Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.]]</span>
 
<span class="basic-tooltip" title="Torii\nWhenever you would receive 5 or less unblocked Attack damage, reduce it to 1.">[[File:torii.png|link=Torii|Torii: Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.]]</span>
 
<span class="basic-tooltip" title="Tough Bandages (Silent only)\nWhenever you discard a card during your turn, gain 3 Block.">[[File:toughBandages.png|link=Tough Bandages|Tough Bandages (Silent only): Whenever you discard a card during your turn, gain 3 Block.]]</span>
 
<span class="basic-tooltip" title="Turnip\nYou can no longer become Frail.">[[File:Turnip.png|link=Turnip|Turnip: You can no longer become Frail.|68x68px]]</span>
 
<span class="basic-tooltip" title="Unceasing Top\nWhenever you have no cards in hand during your turn, draw a card.">[[File:top.png|link=Unceasing Top|Unceasing Top: Whenever you have no cards in hand during your turn, draw a card.]]</span>
 
<span class="basic-tooltip" title="Wing Boots\nYou may ignore paths when choosing the next room to travel to 3 times.">[[File:Wing Boots.png|link=Wing Boots|Wing Boots: You may ignore paths when choosing the next room to travel to 3 times.|66x66px]]</span>
 
 
 
<h3 id="Boss">'''Boss'''</h3>Relics found only within Boss chests.
 
 
<span class="basic-tooltip" title="Astrolabe\nUpon pickup, choose and Transform 3 cards, then Upgrade them.">[[File:astrolabe.png|link=Astrolabe|Astrolabe: Upon pickup, choose and Transform 3 cards, then Upgrade them.]]</span>
 
<span class="basic-tooltip" title="Black Blood (Ironclad only)\nReplaces Burning Blood. At the end of combat, heal 10 HP.">[[File:blackBlood.png|link=Black Blood|Black Blood (Ironclad only): Replaces Burning Blood. At the end of combat, heal 10 HP.]]</span>
 
<span class="basic-tooltip" title="Black Star\nElites now drop 2 Relics when defeated.">[[File:blackstar.png|link=Black Star|Black Star: Elites now drop 2 Relics when defeated.]]</span>
 
<span class="basic-tooltip" title="Busted Crown\nGain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.">[[File:Busted Crown.png|link=Busted Crown|Busted Crown: Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.|66x66px]]</span>
 
<span class="basic-tooltip" title="Calling Bell\nObtain 3 Curses and 3 Relics.">[[File:bell.png|link=Calling Bell|Calling Bell: Obtain 3 Curses and 3 Relics.]]</span>
 
<span class="basic-tooltip" title="Coffee Dripper\nGain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.">[[File:Coffee Dripper.png|link=Coffee Dripper|Coffee Dripper: Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.|68x68px]]</span>
 
<span class="basic-tooltip" title="Cursed Key\nGain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.">[[File:cursedKey.png|link=Cursed Key|Cursed Key: Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.]]</span>
 
<span class="basic-tooltip" title="Ectoplasm\nGain 1 Energy at the start of each turn. You can no longer gain Gold.">[[File:ectoplasm.png|link=Ectoplasm|Ectoplasm: Gain 1 Energy at the start of each turn. You can no longer gain Gold.]]</span>
 
<span class="basic-tooltip" title="Empty Cage\nUpon pickup, remove 2 cards from your deck.">[[File:Empty Cage.png|link=Empty Cage|Empty Cage: Upon pickup, remove 2 cards from your deck.|76x76px]]</span>
 
<span class="basic-tooltip" title="Eternal Feather\nFor every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.">[[File:eternalFeather.png|link=Eternal Feather|Eternal Feather: For every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.]]</span>
 
<span class="basic-tooltip" title="Frozen Core (Defect only)\nReplaces Cracked Core. If you end your turn with empty Orb slots, channel 1 Frost.">[[File:Frozen Core.png|link=Frozen Core|Frozen Core (Defect only): Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.|67x67px]]</span>
 
<span class="basic-tooltip" title="Fusion Hammer\nGain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.">[[File:Fusion Hammer.png|link=Fusion Hammer|Fusion Hammer: Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.|70x70px]]</span>
 
<span class="basic-tooltip" title="Hovering Kite (Silent only)\nGain 1 Energy and discard 2 cards at the start of each turn.">[[File:Hovering Kite.png|link=Hovering Kite|Hovering Kite (Silent only): Gain 1 Energy and discard 2 cards at the start of each turn.|64x64px]]</span>
 
<span class="basic-tooltip" title="Inserter (Defect only)\nEvery 2 turns, gain 1 Orb slot.">[[File:Inserter.png|link=Inserter|Inserter (Defect only): Every 2 turns, gain 1 Orb slot.|74x74px]]</span>
 
<span class="basic-tooltip" title="Lizard Tail\nWhen you would die, heal to 50% of your Max HP instead (works once).">[[File:lizardTail.png|link=Lizard Tail|Lizard Tail: When you would die, heal to 50% of your Max HP instead (works once).]]</span>
 
<span class="basic-tooltip" title="Mark of Pain (Ironclad only)\nGain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.">[[File:markOfPain.png|link=Mark of Pain|Mark of Pain (Ironclad only): Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.]]</span>
 
<span class="basic-tooltip" title="Nuclear Battery (Defect only)\nAt the start of each combat, Channel 1 Plasma.">[[File:Newfusionbatterysmaller.png|66x66px|link=Nuclear Battery|Nuclear Battery (Defect only): At the start of each combat, Channel 1 Plasma.]]</span>
 
<span class="basic-tooltip" title="Orrery\nChoose and add 5 cards to your deck.">[[File:orrery.png|link=Orrery|Orrery: Choose and add 5 cards to your deck.]]</span>
 
<span class="basic-tooltip" title="Pandora's Box\nTransform all Strikes and Defends.">[[File:pandorasBox.png|link=Pandora's Box|Pandora's Box: Transform all Strikes and Defends.]]</span>
 
<span class="basic-tooltip" title="Philosopher's Stone\nGain 1 Energy at the start of each turn. ALL enemies start with 2 Strength.">[[File:philosopherStone.png|link=Philosopher's Stone|Philosopher's Stone: Gain 1 Energy at the start of each turn. ALL enemies start with 2 Strength.]]</span>
 
<span class="basic-tooltip" title="Ring of the Serpent (Silent only)\nReplaces Ring of the Snake. At the start of your turn, draw 1 additional card.">[[File:serpentRing.png|link=Ring of the Serpent|Ring of the Serpent (Silent only): Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.|64x64px]]</span>
 
<span class="basic-tooltip" title="Runic Cube (Ironclad only)\nWhenever you lose HP, draw 1 card.">[[File:runicCube.png|link=Runic Cube|Runic Cube (Ironclad only): Whenever you lose HP, draw 1 card.]]</span>
 
<span class="basic-tooltip" title="Runic Dome\nGain 1 Energy at the start of each turn. You can no longer see enemy Intents.">[[File:runicDome.png|link=Runic Dome|Runic Dome: Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.]]</span>
 
<span class="basic-tooltip" title="Runic Pyramid\nAt the end of your turn, you no longer discard your hand.">[[File:runicPyramid.png|link=Runic Pyramid|Runic Pyramid: At the end of your turn, you no longer discard your hand.]]</span>
 
<span class="basic-tooltip" title="Snecko Eye\nDraw 2 additional cards each turn. Start each combat Confused.">[[File:sneckoEye.png|link=Snecko Eye|Snecko Eye: Draw 2 additional cards each turn. Start each combat Confused.]]</span>
 
<span class="basic-tooltip" title="Sozu\nGain 1 Energy at the start of each turn. You can no longer use potions.">[[File:sozu.png|link=Sozu|Sozu: Gain 1 Energy at the start of each turn. You can no longer use potions.]]</span><span class="basic-tooltip" title="Tiny House\nObtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.">[[File:tinyHouse.png|link=Tiny House|Tiny House: Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.]]</span><span class="basic-tooltip" title="Velvet Choker\nGain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.">[[File:redChoker.png|link=Velvet Choker|Velvet Choker: Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.]]</span><span class="basic-tooltip" title="White Beast Statue\nPotions always drop after combat.">[[File:whiteBeast.png|link=White Beast Statue|White Beast Statue: Potions always drop after combat.]]</span>
 
<span class="basic-tooltip" title="Wrist Blade (Silent only)\nAttacks that cost 0 deal 3 additional damage.">[[File:Wrist Blade.png|link=Wrist Blade|Wrist Blade (Silent only): Attacks that cost 0 deal 3 additional damage.|62x62px]]</span>
 
 
<h3 id="Event">'''Event'''</h3>Relics which can only be obtained through events.
 
 
<span class="basic-tooltip" title="Bloody Idol\nWhenever you gain Gold, heal 5 HP.">[[File:bloodyChalice.png|link=Bloody Idol|Bloody Idol: Whenever you gain Gold, heal 5 HP.]]</span>
 
<span class="basic-tooltip" title="Circlet\nCollect as many as you can.">[[File:Circlet.png|link=Circlet|Circlet: Collect as many as you can.|74x74px]]</span>
 
<span class="basic-tooltip" title="Cultist Headpiece\nYou feel more talkative.">[[File:Cultist Headpiece.png|link=Cultist Headpiece|Cultist Headpiece: You feel more talkative.|69x69px]]</span>
 
<span class="basic-tooltip" title="Enchiridion\nAt the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.">[[File:enchiridion.png|link=Enchiridion|Enchiridion: At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.]]</span>
 
<span class="basic-tooltip" title="Face of Cleric\nRaise your Max HP by 1 after each combat.">[[File:Face of Cleric.png|link=Face of Cleric|Relic: Raise your Max HP by 1 after each combat.|78x78px]]</span>
 
<span class="basic-tooltip" title="Golden Idol\nEnemies drop 25% more Gold.">[[File:goldenIdolRelic.png|link=Golden Idol (Relic)|Golden Idol: Enemies drop 25% more Gold.]]</span>
 
<span class="basic-tooltip" title="Gremlin Visage\nStart each combat with 1 Weak.">[[File:Gremlin_Visage.png|link=Gremlin Visage|Gremlin Visage: Start each combat with 1 Weak]]</span>
 
<span class="basic-tooltip" title="Mark of the Bloom\nYou can no longer heal.">[[File:Mark of the Bloom.png|link=Mark of the Bloom|Mark of the Bloom: You can no longer heal.|70x70px]]</span>
 
<span class="basic-tooltip" title="Mutagenic Strength\nStart each combat with 3 Strength that is lost at the end of your turn.">[[File:Mutagenic_Strength.png|link=Mutagenic Strength|Mutagenic Strength: Start each combat with 3 Strength that is lost at the end of your turn.|75x75px]]</span>
 
<span class="basic-tooltip" title="N'loth's Hungry Face\nThe next non-boss chest you open is empty.">[[File:N'loth's Hungry Face.png|link=N'loth's Hungry Face|Relic: The next non-boss chest you open is empty.|77x77px]]</span>
 
<span class="basic-tooltip" title="Necronomicon\nThe first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.">[[File:necronomicon.png|link=Necronomicon|Necronomicon: The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.]]</span>
 
<span class="basic-tooltip" title="Neow's Lament\nEnemies in your first 3 combats will have 1 HP.">[[File:lament.png|link=Neow's Lament|Neow's Lament: Enemies in your first 3 combats will have 1 HP.]]</span>
 
<span class="basic-tooltip" title="Nilry's Codex\nAt the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.">[[File:codex.png|link=Nilry's Codex|Nilry's Codex: At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.]]</span>
 
<span class="basic-tooltip" title="Nloth's Gift\nTriples the chance of receiving rare cards as monster rewards.">[[File:nlothsGift.png|link=Nloth's Gift|Nloth's Gift: Triples the chance of receiving rare cards as monster rewards.]]</span>
 
<span class="basic-tooltip" title="Odd Mushroom\nWhen Vulnerable, take 25% more damage rather than 50%.">[[File:mushroom.png|link=Odd Mushroom|Odd Mushroom: When Vulnerable, take 25% more damage rather than 50%.]]</span>
 
<span class="basic-tooltip" title="Red Mask\nAt the start of each combat, apply 1 Weak to ALL enemies.">[[File:redMask.png|link=Red Mask|Red Mask: At the start of each combat, apply 1 Weak to ALL enemies.]]</span>
 
<span class="basic-tooltip" title="Spirit Poop\nIt's unpleasant.">[[File:spiritPoop.png|link=Spirit Poop|Spirit Poop: It's unpleasant.]]</span>
 
<span class="basic-tooltip" title="Ssserpent Head\nWhenever you enter a ? room, gain 50 Gold.">[[File:Ssserpent Head.png|link=Ssserpent Head|Ssserpent Head: Whenever you enter a ? room, gain 50 gold.]]</span>
 
<span class="basic-tooltip" title="Warped Tongs\nAt the start of your turn, Upgrade a random card in your hand.">[[File:Warped Tongs.png|link=Warped Tongs|Warped Tongs: At the start of your turn, Upgrade a random card in your hand.|71x71px]]</span>
 
 
 
<h3 id="Shop">'''Shop'''</h3>Relics which can only be purchased from the Merchant.
 
 
<span class="basic-tooltip" title="Brimstone (Ironclad only)\nAt the start of your turn, everyone gains 1 Strength.">[[File:Brimstone.png|link=Brimstone|Brimstone (Ironclad only): At the start of your turn, everyone gains 1 Strength.|75x75px]]</span>
 
<span class="basic-tooltip" title="Cauldron\nWhen obtained, brews 5 random potions.">[[File:cauldron.png|link=Cauldron|Cauldron: When obtained, brews 5 random potions.]]</span>
 
<span class="basic-tooltip" title="Chemical X\nThe effects of your cost X cards are increased by 2.">[[File:ChemicalX.png|link=Chemical X|Chemical X: The effects of your cost X cards are increased by 2.|69x69px]]</span>
 
<span class="basic-tooltip" title="Clockwork Souvenir\nAt the start of each combat, gain 1 Artifact.">[[File:Clockwork Souvenir.png|link=Clockwork Souvenir|Clockwork Souvenir: At the start of each combat, gain 1 Artifact.|69x69px]]</span>
 
<span class="basic-tooltip" title="Dolly's Mirror\nUpon pickup, obtain an additional copy of a card in your deck.">[[File:Dolly's Mirror.png|link=Dolly's Mirror|Dolly's Mirror: Upon pickup, obtain an additional copy of a card in your deck.|68x68px]]</span>
 
<span class="basic-tooltip" title="Frozen Eye\nWhen viewing your Draw Pile, the cards are now shown in order.">[[File:frozenEye.png|link=Frozen Eye|Frozen Eye: When viewing your Draw Pile, the cards are now shown in order.]]</span>
 
<span class="basic-tooltip" title="Hand Drill\nWhenever you break an enemy's Block, apply 2 Vulnerable.">[[File:Hand Drill.png|link=Hand Drill|Hand Drill: Whenever you break an enemy's Block, apply 2 Vulnerable.|72x72px]]</span>
 
<span class="basic-tooltip" title="Lee's Waffle\nRaise your Max HP by 7 and heal all of your HP.">[[File:waffle.png|link=Lee's Waffle|Lee's Waffle: Raise your Max HP by 7 and heal all of your HP.]]</span>
 
<span class="basic-tooltip" title="Meal Ticket\nWhenever you enter a shop room, heal 7 HP.">[[File:Meal Ticket.png|link=Meal Ticket|Meal Ticket: Whenever you enter a shop room, heal 7 HP.|66x66px]]</span>
 
<span class="basic-tooltip" title="Medical Kit\nStatus cards can now be played. Playing a Status will Exhaust the card.">[[File:medicalKit.png|link=Medical Kit|Medical Kit: Status cards can now be played. Playing a Status will Exhaust the card.]]</span>
 
<span class="basic-tooltip" title="Membership Card\nIn future acts, shops appear 50% more often. BONUS: 20% discount on all products!">[[File:membershipCard.png|link=Membership Card|Membership Card: In future acts, shops appear 50% more often. BONUS: 20% discount on all products!]]</span>
 
<span class="basic-tooltip" title="Orange Pellets\nWhenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.">[[File:Orange Pellets.png|link=Orange Pellets|Orange Pellets: Whenever you play a Power, Attack, and Skill in the same turn, remove all your Debuffs.|68x68px]]</span>
 
<span class="basic-tooltip" title="Prismatic Shard\nCombat reward screens now contain colorless cards and cards from other colors.">[[File:Prismatic Shard.png|link=Prismatic Shard|Prismatic Shard: Combat reward screens now contain colorless cards and cards from other colors.|66x66px]]</span>
 
<span class="basic-tooltip" title="Runic Capacitor (Defect only)\nStart each combat with 3 additional Orb slots.">[[File:Runic Capacitor.png|link=Runic Capacitor|Runic Capacitor (Defect only): Start each combat with 3 additional Orb slots.|73x73px]]</span>
 
<span class="basic-tooltip" title="Sling of Courage\nStart each Elite combat with 2 Strength.">[[File:Sling of Courage.png|link=Sling of Courage|Sling of Courage: Start each Elite combat with 2 Strength.|70x70px]]</span>
 
<span class="basic-tooltip" title="Strange Spoon\nCards which Exhaust when played will instead discard 50% of the time.">[[File:bigSpoon.png|link=Strange Spoon|Strange Spoon: Cards which Exhaust when played will instead discard 50% of the time.]]</span>
 
<span class="basic-tooltip" title="The Abacus\nGain 6 Block whenever you shuffle your draw pile.">[[File:Abacus.png|link=The Abacus|The Abacus: Gain 6 Block whenever you shuffle your draw pile.|72x72px]]</span>
 
<span class="basic-tooltip" title="Toolbox\nAt the start of each combat, add a random colorless card to your hand.">[[File:toolbox.png|link=Toolbox|Toolbox: At the start of each combat, add a random colorless card to your hand.]]</span>
 
<span class="basic-tooltip" title="Toy Ornithopter\nWhenever you use a potion, heal 5 HP.">[[File:ornithopter.png|link=Toy Ornithopter|Toy Ornithopter: Whenever you use a potion, heal 5 HP.]]</span>
 
<span class="basic-tooltip" title="Twisted Funnel (Silent only)\nAt the start of each combat, apply 4 Poison to ALL enemies.">[[File:Twisted Funnel.png|link=Twisted Funnel|Twisted Funnel (Silent only): At the start of each combat, apply 4 Poison to ALL enemies.|63x63px]]</span>
 
 
   
  +
'''The table below can be opened for a longer view of the relics.'''
<h2>Detailed collection</h2>
 
   
{| class="article-table" style="width:100%;"
+
{| class="article-table sortable mw-collapsible mw-collapsed" style="width:100%;"
 
!Icon
 
!Icon
 
!Name
 
!Name
Line 263: Line 19:
 
!Description
 
!Description
 
|-
 
|-
|[[File:BurningBlood_73x80.png|frame|left|link=Burning Blood]]
+
|[[File:Burning_Blood.png|frame|left|link=Burning Blood|66x66px]]
 
|[[Burning Blood]]
 
|[[Burning Blood]]
|Starter ([[Ironclad]])
+
|Starter ([[Ironclad]] only)
 
|At the end of combat, heal 6 HP.
 
|At the end of combat, heal 6 HP.
 
|-
 
|-
|[[File:Cracked Core.png|left|thumb|70x70px]]
+
|[[File:Cracked_Core.png|left|thumb|link=Cracked Core|128x128px]]
 
|[[Cracked Core]]
 
|[[Cracked Core]]
 
|Starter
 
|Starter
([[The Defect]])
+
([[The Defect|Defect]] only)
 
|At the Start of each combat, Channel 1 Lightning.
 
|At the Start of each combat, Channel 1 Lightning.
 
|-
 
|-
  +
|N/A
|<span class="basic-tooltip" title="Ring of the Snake\nAt the start of each combat, draw 2 additional cards.">[[File:snakeRing.png|link=Ring of the Snake|Ring of the Snake: At the start of each combat, draw 2 additional cards.]]</span>
 
  +
|[[Pure Water (BETA)]]
  +
|Starter ([[Watcher (BETA)|Watcher]] only)
  +
|At the start of each combat, add a [[Miracle (BETA)|Miracle]] to your hand.
  +
|-
  +
|[[File:Ring_of_the_Snake.png|link=Ring of the Snake]]
 
|[[Ring of the Snake]]
 
|[[Ring of the Snake]]
|Starter ([[Silent]])
+
|Starter ([[Silent]] only)
 
|At the start of each combat, draw 2 additional cards.
 
|At the start of each combat, draw 2 additional cards.
 
|-
 
|-
  +
|N/A
|[[File:anchor.png|frame|left|link=Anchor]]
 
  +
|[[Akabeko (BETA)]]
  +
|Common
  +
|Your first attack each combat deals 9 additional damage.
  +
|-
  +
|[[File:anchor.png|frame|left|link=Anchor|66x66px]]
 
|[[Anchor]]
 
|[[Anchor]]
 
|Common
 
|Common
 
|Start each combat with 10 [[Block]].
 
|Start each combat with 10 [[Block]].
 
|-
 
|-
|[[File:teaSet.png|frame|left|link=Ancient Tea Set]]
+
|[[File:Ancient_Tea_Set.png|frame|left|link=Ancient Tea Set|66x66px]]
 
|[[Ancient Tea Set]]
 
|[[Ancient Tea Set]]
 
|Common
 
|Common
 
|Whenever you enter a [[Rest Site]], start the next combat with 2 [[Energy]].
 
|Whenever you enter a [[Rest Site]], start the next combat with 2 [[Energy]].
 
|-
 
|-
|[[File:artOfWar.png|frame|left|link=Art of War]]
+
|[[File:Art_of_War.png|frame|left|link=Art of War|128x128px]]
 
|[[Art of War]]
 
|[[Art of War]]
 
|Common
 
|Common
 
|If you do not play any [[Attack]]s during your turn, gain an extra [[Energy]] next turn.
 
|If you do not play any [[Attack]]s during your turn, gain an extra [[Energy]] next turn.
 
|-
 
|-
|[[File:marbles.png|frame|left|link=Bag of Marbles]]
+
|[[File:Bag_of_Marbles.png|frame|left|link=Bag of Marbles|66x66px]]
 
|[[Bag of Marbles]]
 
|[[Bag of Marbles]]
 
|Common
 
|Common
 
|At the start of each combat, apply 1 [[Vulnerable]] to ALL enemies.
 
|At the start of each combat, apply 1 [[Vulnerable]] to ALL enemies.
 
|-
 
|-
|[[File:bagOfPreparation.png|frame|left|link=Bag of Preparation]]
+
|[[File:Bag_of_Preparation.png|frame|left|link=Bag of Preparation|128x128px]]
 
|[[Bag of Preparation]]
 
|[[Bag of Preparation]]
 
|Common
 
|Common
 
|At the start of each combat, draw 2 additional cards.
 
|At the start of each combat, draw 2 additional cards.
 
|-
 
|-
|[[File:bloodVial.png|frame|left|link=Blood Vial]]
+
|[[File:blood_Vial.png|frame|left|link=Blood Vial|66x66px]]
 
|[[Blood Vial]]
 
|[[Blood Vial]]
 
|Common
 
|Common
 
|At the start of each combat, heal 2 HP.
 
|At the start of each combat, heal 2 HP.
 
|-
 
|-
|[[File:bronzeScales.png|frame|left|link=Bronze Scales]]
+
|[[File:bronze_Scales.png|frame|left|link=Bronze Scales|66x66px]]
 
|[[Bronze Scales]]
 
|[[Bronze Scales]]
 
|Common
 
|Common
 
|Whenever you take damage, deal 3 damage back.
 
|Whenever you take damage, deal 3 damage back.
 
|-
 
|-
|[[File:centennialPuzzle.png|frame|left|link=Centennial Puzzle]]
+
|[[File:centennial_Puzzle.png|frame|left|link=Centennial Puzzle|66x66px]]
 
|[[Centennial Puzzle]]
 
|[[Centennial Puzzle]]
 
|Common
 
|Common
 
|The first time you lose HP each combat, draw 3 cards.
 
|The first time you lose HP each combat, draw 3 cards.
 
|-
 
|-
  +
|N/A
|[[File:Data Disk.png|left|thumb|73x73px]]
 
  +
|[[Ceramic Fish (BETA)]]
  +
|Common
  +
|Whenever you add a card to your deck, gain 7 gold.
  +
|-
  +
|[[File:Data_Disk.png|left|thumb|128x128px]]
 
|[[Data Disk]]
 
|[[Data Disk]]
 
|Common
 
|Common
([[The Defect]])
+
([[The Defect|Defect]] only)
 
|Start each combat with 1 Focus.
 
|Start each combat with 1 Focus.
 
|-
 
|-
|[[File:dreamCatcher.png|frame|left|link=Dream Catcher]]
+
|[[File:dream_Catcher.png|frame|left|link=Dream Catcher|128x128px]]
 
|[[Dream Catcher]]
 
|[[Dream Catcher]]
 
|Common
 
|Common
|Whenever you [[Rest site|rest]], you may add a card to your deck.
+
|Whenever you [[Rest Site|rest]], you may add a card to your deck.
 
|-
 
|-
|[[File:sunflower.png|frame|left|link=Happy Flower]]
+
|[[File:Happy_Flower.png|frame|left|link=Happy Flower|66x66px]]
 
|[[Happy Flower]]
 
|[[Happy Flower]]
 
|Common
 
|Common
 
|Every 3 turns, gain 1 [[Energy]].
 
|Every 3 turns, gain 1 [[Energy]].
 
|-
 
|-
  +
|N/A
|[[File:juzuBracelet.png|frame|left|link=Juzu Bracelet]]
 
  +
|[[Ink Bottle (BETA)]]
  +
|Common
  +
|Whenever you play 10 cards, draw 1 card.
  +
|-
  +
|[[File:juzu_Bracelet.png|frame|left|link=Juzu Bracelet|66x66px]]
 
|[[Juzu Bracelet]]
 
|[[Juzu Bracelet]]
 
|Common
 
|Common
 
|Regular enemy combats are no longer encountered in [[Map locations|? rooms]].
 
|Regular enemy combats are no longer encountered in [[Map locations|? rooms]].
 
|-
 
|-
|[[File:lantern.png|frame|left|link=Lantern]]
+
|[[File:lantern.png|frame|left|link=Lantern|66x66px]]
 
|[[Lantern]]
 
|[[Lantern]]
 
|Common
 
|Common
 
|Gain 1 [[Energy]] on the first turn of each combat.
 
|Gain 1 [[Energy]] on the first turn of each combat.
 
|-
 
|-
|[[File:Maw Bank.png|frame|left|link=Maw Bank|75x75px]]
+
|[[File:Maw_Bank.png|frame|left|link=Maw Bank|66x66px]]
 
|[[Maw Bank]]
 
|[[Maw Bank]]
 
|Common
 
|Common
 
|Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
 
|Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
 
|-
 
|-
  +
|N/A
|[[File:smoothStone.png|frame|left|link=Oddly Smooth Stone]]
 
  +
|[[Melange (BETA)]]
  +
|Common ([[Watcher (BETA)|Watcher]] only)
  +
|Whenever you shuffle your draw pile, Scry 3.
  +
|-
  +
|[[File:Oddly_Smooth_Stone.png|frame|left|link=Oddly Smooth Stone|66x66px]]
 
|[[Oddly Smooth Stone]]
 
|[[Oddly Smooth Stone]]
 
|Common
 
|Common
 
|At the start of each combat, gain 1 [[Dexterity]].
 
|At the start of each combat, gain 1 [[Dexterity]].
 
|-
 
|-
|[[File:omamori.png|frame|left|link=Omamori]]
+
|[[File:omamori.png|frame|left|link=Omamori|66x66px]]
 
|[[Omamori]]
 
|[[Omamori]]
 
|Common
 
|Common
 
|Negate the next 2 [[Curse]]s you obtain.
 
|Negate the next 2 [[Curse]]s you obtain.
 
|-
 
|-
|[[File:orichalcum.png|frame|left|link=Orichalcum]]
+
|[[File:orichalcum.png|frame|left|link=Orichalcum|66x66px]]
 
|[[Orichalcum]]
 
|[[Orichalcum]]
 
|Common
 
|Common
 
|If you end your turn without [[Block]], gain 6 [[Block]].
 
|If you end your turn without [[Block]], gain 6 [[Block]].
 
|-
 
|-
|[[File:penNib.png|frame|left|link=Pen Nib]]
+
|[[File:Pen_Nib.png|frame|left|link=Pen Nib|66x66px]]
 
|[[Pen Nib]]
 
|[[Pen Nib]]
 
|Common
 
|Common
 
|Every 10th [[Attack]] you play deals double damage.
 
|Every 10th [[Attack]] you play deals double damage.
 
|-
 
|-
|[[File:Potion Belt.png|frame|left|67x67px|link=Potion Belt]]
+
|[[File:Potion_Belt.png|frame|left|66x66px|link=Potion Belt]]
 
|[[Potion Belt]]
 
|[[Potion Belt]]
 
|Common
 
|Common
 
|Upon pickup, gain 2 Potion slots.
 
|Upon pickup, gain 2 Potion slots.
 
|-
 
|-
|[[File:Preserved Insect.png|frame|left|link=Preserved Insect|61x61px]]
+
|[[File:Preserved_Insect.png|frame|left|link=Preserved Insect|61x61px]]
 
|[[Preserved Insect]]
 
|[[Preserved Insect]]
 
|Common
 
|Common
 
|Enemies in Elite rooms have 25% less HP.
 
|Enemies in Elite rooms have 25% less HP.
 
|-
 
|-
|[[File:RedSkull.png|frame|left|link=Red Skull]]
+
|[[File:Red_Skull.png|frame|left|link=Red Skull|66x66px]]
 
|[[Red Skull]]
 
|[[Red Skull]]
 
|Common
 
|Common
([[Ironclad]])
+
([[Ironclad]] only)
|While your HP is at or below 50%, you have 3 addition Strength.
+
|While your HP is at or below 50%, you have 3 additional Strength.
 
|-
 
|-
|[[File:pillow.png|frame|left|link=Regal Pillow]]
+
|[[File:Regal_Pillow.png|frame|left|link=Regal Pillow|66x66px]]
 
|[[Regal Pillow]]
 
|[[Regal Pillow]]
 
|Common
 
|Common
|Heal an additional 15 HP when you [[Rest site|Rest]].
+
|Heal an additional 15 HP when you [[Rest Site|Rest]].
 
|-
 
|-
|[[File:snakeSkull.png|frame|left|link=Snecko Skull]]
+
|[[File:snecko_Skull.png|frame|left|link=Snecko Skull|66x66px]]
 
|[[Snecko Skull]]
 
|[[Snecko Skull]]
|Common ([[Silent]])
+
|Common ([[Silent]] only)
 
|Whenever you apply [[Poison]], apply an additional 1 [[Poison]].
 
|Whenever you apply [[Poison]], apply an additional 1 [[Poison]].
 
|-
 
|-
|[[File:strawberry.png|frame|left|link=Strawberry]]
+
|[[File:strawberry.png|frame|left|link=Strawberry|66x66px]]
 
|[[Strawberry]]
 
|[[Strawberry]]
 
|Common
 
|Common
 
|Raise your Max HP by 7.
 
|Raise your Max HP by 7.
 
|-
 
|-
|[[File:The Boot.png|frame|left|link=The Boot|67x67px]]
+
|[[File:The_Boot.png|frame|left|link=The Boot|66x66px]]
 
|[[The Boot]]
 
|[[The Boot]]
 
|Common
 
|Common
 
|Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
 
|Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
 
|-
 
|-
|[[File:tinyChest.png|frame|left|link=Tiny Chest]]
+
|[[File:tiny_Chest.png|frame|left|link=Tiny Chest|66x66px]]
 
|[[Tiny Chest]]
 
|[[Tiny Chest]]
 
|Common
 
|Common
 
|Gain 30 [[Gold]]. You are 10% more likely to find treasure in [[Map Locations|? rooms.]]
 
|Gain 30 [[Gold]]. You are 10% more likely to find treasure in [[Map Locations|? rooms.]]
 
|-
 
|-
|[[File:vajra.png|frame|left|link=Vajra]]
+
|[[File:vajra.png|frame|left|link=Vajra|66x66px]]
 
|[[Vajra]]
 
|[[Vajra]]
 
|Common
 
|Common
 
|At the start of each combat, gain 1 [[Strength]].
 
|At the start of each combat, gain 1 [[Strength]].
 
|-
 
|-
|[[File:warPaint.png|frame|left|link=War Paint]]
+
|[[File:war_Paint.png|frame|left|link=War Paint|66x66px]]
 
|[[War Paint]]
 
|[[War Paint]]
 
|Common
 
|Common
 
|Upon pick up, [[Upgrade]] 2 random [[Skill]]s.
 
|Upon pick up, [[Upgrade]] 2 random [[Skill]]s.
 
|-
 
|-
|[[File:whetstone.png|frame|left|link=Whetstone]]
+
|[[File:whetstone.png|frame|left|link=Whetstone|66x66px]]
 
|[[Whetstone]]
 
|[[Whetstone]]
 
|Common
 
|Common
 
|Upon pick up, [[Upgrade]] 2 random [[Attack]]s.
 
|Upon pick up, [[Upgrade]] 2 random [[Attack]]s.
 
|-
 
|-
|[[File:blueCandle.png|frame|left|link=Blue Candle]]
+
|[[File:blue_Candle.png|frame|left|link=Blue Candle|66x66px]]
 
|[[Blue Candle]]
 
|[[Blue Candle]]
 
|Uncommon
 
|Uncommon
 
|[[Curse]] cards can now be played. Playing a Curse will make you lose 1 HP and [[Exhaust]]s the card.
 
|[[Curse]] cards can now be played. Playing a Curse will make you lose 1 HP and [[Exhaust]]s the card.
 
|-
 
|-
|[[File:flameBottle.png|frame|left|link=Bottled Flame]]
+
|[[File:Bottled_Flame.png|frame|left|link=Bottled Flame|66x66px]]
 
|[[Bottled Flame]]
 
|[[Bottled Flame]]
 
|Uncommon
 
|Uncommon
 
|Upon pick up, choose an [[Attack]] card. At the start of each combat, this card will be in your hand.
 
|Upon pick up, choose an [[Attack]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
|[[File:bottledLightning.png|frame|left|link=Bottled Lightning|64x64px]]
+
|[[File:bottled_Lightning.png|frame|left|link=Bottled Lightning|66x66px]]
 
|[[Bottled Lightning]]
 
|[[Bottled Lightning]]
 
|Uncommon
 
|Uncommon
 
|Upon pick up, choose a [[Skill]] card. At the start of each combat, this card will be in your hand.
 
|Upon pick up, choose a [[Skill]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
|[[File:bottledTornado.png|frame|left|link=Bottled Tornado|66x66px]]
+
|[[File:bottled_Tornado.png|frame|left|link=Bottled Tornado|66x66px]]
 
|[[Bottled Tornado]]
 
|[[Bottled Tornado]]
 
|Uncommon
 
|Uncommon
 
|Upon pick up, choose a [[Power]] card. At the start of each combat, this card will be in your hand.
 
|Upon pick up, choose a [[Power]] card. At the start of each combat, this card will be in your hand.
 
|-
 
|-
|[[File:darkstone.png|frame|left|link=Darkstone Periapt]]
+
|[[File:darkstone_Periapt.png|frame|left|link=Darkstone Periapt|66x66px]]
 
|[[Darkstone Periapt]]
 
|[[Darkstone Periapt]]
 
|Uncommon
 
|Uncommon
 
|Whenever you obtain a [[Curse]], increase your Max HP by 6.
 
|Whenever you obtain a [[Curse]], increase your Max HP by 6.
 
|-
 
|-
|[[File:frozenEgg.png|frame|left|link=Frozen Egg]]
+
|[[File:frozen_Egg.png|frame|left|link=Frozen Egg|66x66px]]
 
|[[Frozen Egg]]
 
|[[Frozen Egg]]
 
|Uncommon
 
|Uncommon
 
|Whenever you add a [[Power]] card to your deck, it is [[Upgrade]]d.
 
|Whenever you add a [[Power]] card to your deck, it is [[Upgrade]]d.
 
|-
 
|-
|[[File:Gold Plated Cables.png|left|thumb|70x70px]]
+
|[[File:Gold-Plated_Cables.png|left|thumb]]
 
|[[Gold-Plated Cables]]
 
|[[Gold-Plated Cables]]
 
|Uncommon
 
|Uncommon
([[The Defect]])
+
([[The Defect|Defect]] only)
 
|Your rightmost Orb triggers its passive an additional time.
 
|Your rightmost Orb triggers its passive an additional time.
 
|-
 
|-
|[[File:gremlinHorn.png|frame|left|link=Gremlin Horn]]
+
|[[File:gremlin_Horn.png|frame|left|link=Gremlin Horn|66x66px]]
 
|[[Gremlin Horn]]
 
|[[Gremlin Horn]]
 
|Uncommon
 
|Uncommon
 
|Whenever an enemy dies, gain 1 [[Energy]] and draw 1 card.
 
|Whenever an enemy dies, gain 1 [[Energy]] and draw 1 card.
 
|-
 
|-
  +
|N/A
|[[File:kunai.png|frame|left|link=Kunai]]
 
  +
|[[Horn Cleat (BETA)]]
  +
|Uncommon
  +
|At the start of your 2nd turn, gain 14 Block.
  +
|-
  +
|[[File:kunai.png|frame|left|link=Kunai|66x66px]]
 
|[[Kunai]]
 
|[[Kunai]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Dexterity]].
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Dexterity]].
 
|-
 
|-
|[[File:letterOpener.png|frame|left|link=Letter Opener]]
+
|[[File:letter_Opener.png|frame|left|link=Letter Opener|66x66px]]
 
|[[Letter Opener]]
 
|[[Letter Opener]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Skill]]s in a single turn, deal 5 damage to ALL enemies.
 
|Every time you play 3 [[Skill]]s in a single turn, deal 5 damage to ALL enemies.
 
|-
 
|-
|[[File:matryoshka.png|frame|left|link=Matryoshka]]
+
|[[File:matryoshka.png|frame|left|link=Matryoshka|66x66px]]
 
|[[Matryoshka]]
 
|[[Matryoshka]]
 
|Uncommon
 
|Uncommon
 
|The next 2 [[Chest|chests]] you open contain 2 Relics. (Excludes boss chests)
 
|The next 2 [[Chest|chests]] you open contain 2 Relics. (Excludes boss chests)
 
|-
 
|-
|[[File:meat.png|frame|left|link=Meat on the Bone]]
+
|[[File:Meat_on_the_Bone.png|frame|left|link=Meat on the Bone|66x66px]]
 
|[[Meat on the Bone]]
 
|[[Meat on the Bone]]
 
|Uncommon
 
|Uncommon
 
|If your HP is at or below 50% at the end of combat, heal 12 HP.
 
|If your HP is at or below 50% at the end of combat, heal 12 HP.
 
|-
 
|-
|[[File:hourglass.png|frame|left|link=Mercury Hourglass]]
+
|[[File:Mercury_Hourglass.png|frame|left|link=Mercury Hourglass|66x66px]]
 
|[[Mercury Hourglass]]
 
|[[Mercury Hourglass]]
 
|Uncommon
 
|Uncommon
 
|At the start of your turn, deal 3 damage to ALL enemies.
 
|At the start of your turn, deal 3 damage to ALL enemies.
 
|-
 
|-
|[[File:stoneEgg.png|frame|left|link=Molten Egg]]
+
|[[File:Molten_Egg.png|frame|left|link=Molten Egg|66x66px]]
 
|[[Molten Egg]]
 
|[[Molten Egg]]
 
|Uncommon
 
|Uncommon
 
|Whenever you add an [[Attack]] card to your deck, it is [[Upgrade]]d.
 
|Whenever you add an [[Attack]] card to your deck, it is [[Upgrade]]d.
 
|-
 
|-
|[[File:mummifiedHand.png|frame|left|link=Mummified Hand]]
+
|[[File:mummified_Hand.png|frame|left|link=Mummified Hand|66x66px]]
 
|[[Mummified Hand]]
 
|[[Mummified Hand]]
 
|Uncommon
 
|Uncommon
 
|Whenever you play a [[Power]], a random card in your hand costs 0 for the turn.
 
|Whenever you play a [[Power]], a random card in your hand costs 0 for the turn.
 
|-
 
|-
|[[File:ninjaScroll.png|frame|left|link=Ninja Scroll]]
+
|[[File:ninja_Scroll.png|frame|left|link=Ninja Scroll|66x66px]]
 
|[[Ninja Scroll]]
 
|[[Ninja Scroll]]
|Uncommon ([[Silent]])
+
|Uncommon ([[Silent]] only)
 
|Start each combat with 3 [[Shiv]]s in hand.
 
|Start each combat with 3 [[Shiv]]s in hand.
 
|-
 
|-
|[[File:ornamentalFan.png|frame|left|link=Ornamental Fan]]
+
|[[File:ornamental_Fan.png|frame|left|link=Ornamental Fan|66x66px]]
 
|[[Ornamental Fan]]
 
|[[Ornamental Fan]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Attack]]s in a single turn, gain 4 [[Block]].
 
|Every time you play 3 [[Attack]]s in a single turn, gain 4 [[Block]].
 
|-
 
|-
|[[File:pantograph.png|frame|left|link=Pantograph]]
+
|[[File:pantograph.png|frame|left|link=Pantograph|66x66px]]
 
|[[Pantograph]]
 
|[[Pantograph]]
 
|Uncommon
 
|Uncommon
 
|At the start of [[Bosses|boss]] combats, heal 25 HP.
 
|At the start of [[Bosses|boss]] combats, heal 25 HP.
 
|-
 
|-
|[[File:paperCrane.png|frame|left|link=Paper Krane]]
+
|[[File:paper_Krane.png|frame|left|link=Paper Krane|66x66px]]
 
|[[Paper Krane]]
 
|[[Paper Krane]]
  +
|Uncommon([[Silent]] only)
|
 
Uncommon
 
 
([[Silent]])
 
 
|Enemies with [[Weak]] deal 40% less damage rather than 25%.
 
|Enemies with [[Weak]] deal 40% less damage rather than 25%.
 
|-
 
|-
|[[File:paperFrog.png|frame|left|link=Paper Phrog]]
+
|[[File:paper_Phrog.png|frame|left|link=Paper Phrog|66x66px]]
 
|[[Paper Phrog]]
 
|[[Paper Phrog]]
|Uncommon
+
|Uncommon([[Ironclad]] only)
([[Ironclad]])
 
 
|Enemies with [[Vulnerable]] take 75% more damage rather than 50%.
 
|Enemies with [[Vulnerable]] take 75% more damage rather than 50%.
 
|-
 
|-
|[[File:pear.png|frame|left|link=Pear]]
+
|[[File:pear.png|frame|left|link=Pear|128x128px]]
 
|[[Pear]]
 
|[[Pear]]
 
|Uncommon
 
|Uncommon
 
|Raise your Max HP by 10.
 
|Raise your Max HP by 10.
 
|-
 
|-
|[[File:questionCard.png|frame|left|link=Question Card]]
+
|[[File:question_Card.png|frame|left|link=Question Card|66x66px]]
 
|[[Question Card]]
 
|[[Question Card]]
 
|Uncommon
 
|Uncommon
 
|On future Card Reward screens you have 1 additional card to choose from.
 
|On future Card Reward screens you have 1 additional card to choose from.
 
|-
 
|-
|[[File:dodecahedron.png|frame|left|link=Runic Dodecahedron]]
+
|[[File:Runic_Dodecahedron.png|frame|left|link=Runic Dodecahedron|66x66px]]
 
|[[Runic Dodecahedron]]
 
|[[Runic Dodecahedron]]
 
|Uncommon
 
|Uncommon
 
|If your HP is full, gain 1 [[Energy]] at the start of each turn.
 
|If your HP is full, gain 1 [[Energy]] at the start of each turn.
 
|-
 
|-
|[[File:clay.png|frame|left|link=Self-Forming Clay]]
+
|[[File:Self-Forming_Clay.png|frame|left|link=Self-Forming Clay|66x66px]]
 
|[[Self-Forming Clay]]
 
|[[Self-Forming Clay]]
 
|Uncommon
 
|Uncommon
([[Ironclad]])
+
([[Ironclad]] only)
 
|Whenever you lose HP in combat, gain 3 [[Block]] next turn.
 
|Whenever you lose HP in combat, gain 3 [[Block]] next turn.
 
|-
 
|-
|[[File:shuriken.png|frame|left|link=Shuriken]]
+
|[[File:shuriken.png|frame|left|link=Shuriken|66x66px]]
 
|[[Shuriken]]
 
|[[Shuriken]]
 
|Uncommon
 
|Uncommon
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Strength]].
 
|Every time you play 3 [[Attack]]s in a single turn, gain 1 [[Strength]].
 
|-
 
|-
|[[File:singingBowl.png|frame|left|link=Singing Bowl]]
+
|[[File:singing_Bowl.png|frame|left|link=Singing Bowl|66x66px]]
 
|[[Singing Bowl]]
 
|[[Singing Bowl]]
 
|Uncommon
 
|Uncommon
 
|When adding cards to your deck, you may gain +2 Max HP instead.
 
|When adding cards to your deck, you may gain +2 Max HP instead.
 
|-
 
|-
|[[File:merchantMask.png|frame|left|link=Smiling Mask]]
+
|[[File:Smiling_Mask.png|frame|left|link=Smiling Mask|66x66px]]
 
|[[Smiling Mask]]
 
|[[Smiling Mask]]
 
|Uncommon
 
|Uncommon
 
|The [[Merchant|merchant's]] card removal service now always costs 50 [[Gold]].
 
|The [[Merchant|merchant's]] card removal service now always costs 50 [[Gold]].
 
|-
 
|-
  +
|N/A
|[[File:sundial.png|frame|left|link=Sundial]]
 
  +
|[[Strike Dummy (BETA)]]
  +
|Uncommon
  +
|Cards containing "Strike" deal 3 additional damage.
  +
|-
  +
|[[File:sundial.png|frame|left|link=Sundial|66x66px]]
 
|[[Sundial]]
 
|[[Sundial]]
 
|Uncommon
 
|Uncommon
 
|Every 3 times you shuffle your deck, gain 2 [[Energy]].
 
|Every 3 times you shuffle your deck, gain 2 [[Energy]].
 
|-
 
|-
|[[File:Symbiotic Virus.png|frame|left|link=Symbiotic Virus|62x62px]]
+
|[[File:Symbiotic_Virus.png|frame|left|link=Symbiotic Virus|66x66px]]
 
|[[Symbiotic Virus]]
 
|[[Symbiotic Virus]]
 
|Uncommon
 
|Uncommon
([[The Defect]])
+
([[The Defect|Defect]] only)
 
|At the start of each combat, Channel 1 Dark.
 
|At the start of each combat, Channel 1 Dark.
 
|-
 
|-
  +
|N/A
|[[File:courier.png|frame|left|link=The Courier]]
 
  +
|[[Teardrop Locket (BETA)]]
  +
|Uncommon ([[Watcher (BETA)|Watcher]] only)
  +
|Start each combat in Calm.
  +
|-
  +
|[[File:Courier.png|frame|left|link=The Courier|66x66px]]
 
|[[The Courier]]
 
|[[The Courier]]
 
|Uncommon
 
|Uncommon
 
|The [[Merchant|merchant]] no longer runs out of [[cards]], relics, or [[potions]] and his prices are reduced by 20%.
 
|The [[Merchant|merchant]] no longer runs out of [[cards]], relics, or [[potions]] and his prices are reduced by 20%.
 
|-
 
|-
|[[File:toxicEgg.png|frame|left|link=Toxic Egg]]
+
|[[File:toxic_Egg.png|frame|left|link=Toxic Egg|66x66px]]
 
|[[Toxic Egg]]
 
|[[Toxic Egg]]
 
|Uncommon
 
|Uncommon
 
|Whenever you add a [[Skill]] card to your deck, it is [[Upgrade]]d.
 
|Whenever you add a [[Skill]] card to your deck, it is [[Upgrade]]d.
 
|-
 
|-
  +
|N/A
|[[File:ancientUrn.png|frame|left|link=Bird-Faced Urn]]
 
  +
|[[Yang (BETA)]]
  +
|Uncommon ([[Watcher (BETA)|Watcher]] only)
  +
|Whenever you play an Attack, gain 1 temporary {{KW|Dexterity}}.
  +
|-
  +
|[[File:Bird-Faced_Urn.png|frame|left|link=Bird-Faced Urn|66x66px]]
 
|[[Bird-Faced Urn]]
 
|[[Bird-Faced Urn]]
 
|Rare
 
|Rare
 
|Whenever you play a [[Power]], heal 2 HP.
 
|Whenever you play a [[Power]], heal 2 HP.
 
|-
 
|-
|[[File:calipers.png|frame|left|link=Calipers]]
+
|[[File:calipers.png|frame|left|link=Calipers|66x66px]]
 
|[[Calipers]]
 
|[[Calipers]]
 
|Rare
 
|Rare
 
|At the start of your turn, lose 15 [[Block]] rather than all of your [[Block]].
 
|At the start of your turn, lose 15 [[Block]] rather than all of your [[Block]].
 
|-
 
|-
  +
|N/A
|[[File:championBelt.png|frame|left|link=Champion Belt]]
 
|[[Champion Belt]]
+
|[[Captain's Wheel (BETA)]]
 
|Rare
 
|Rare
  +
|At the start of your 3rd turn, gain 18 Block.
([[Ironclad]])
 
  +
|-
  +
|[[File:champion_Belt.png|frame|left|link=Champion Belt|66x66px]]
  +
|[[Champion Belt]]
  +
|Rare ([[Ironclad]] only)
 
|Whenever you apply [[Vulnerable]], also apply 1 [[Weak]].
 
|Whenever you apply [[Vulnerable]], also apply 1 [[Weak]].
 
|-
 
|-
|[[File:ashes.png|frame|left|link=Charon's Ashes]]
+
|[[File:Charon's_Ashes.png|frame|left|link=Charon's Ashes|66x66px]]
 
|[[Charon's Ashes]]
 
|[[Charon's Ashes]]
  +
|Rare ([[Ironclad]] only)
|Rare
 
([[Ironclad]])
 
 
|Whenever you [[Exhaust]] a card, deal 3 damage to ALL enemies.
 
|Whenever you [[Exhaust]] a card, deal 3 damage to ALL enemies.
 
|-
 
|-
  +
|N/A
|[[File:deadBranch.png|frame|left|link=Dead Branch]]
 
  +
|[[Cloak Clasp (BETA)]]
  +
|Rare
  +
|At the end of your turn, gain 2 {{KW|Block|block}} for each card in your hand.
  +
|-
  +
|[[File:dead_Branch.png|frame|left|link=Dead Branch|66x66px]]
 
|[[Dead Branch]]
 
|[[Dead Branch]]
 
|Rare
 
|Rare
 
|Whenever you [[Exhaust]] a card, add a random card to your hand.
 
|Whenever you [[Exhaust]] a card, add a random card to your hand.
 
|-
 
|-
|[[File:duvuDoll.png|frame|left|link=Du-Vu Doll]]
+
|[[File:Du-Vu_Doll.png|frame|left|link=Du-Vu Doll|66x66px]]
 
|[[Du-Vu Doll]]
 
|[[Du-Vu Doll]]
 
|Rare
 
|Rare
 
|For each [[Curse]] in your deck, start each combat with 1 additional [[Strength]].
 
|For each [[Curse]] in your deck, start each combat with 1 additional [[Strength]].
 
|-
 
|-
|[[File:frozenEye.png|frame|left|link=Frozen Eye]]
+
|[[File:Emotion_Chip.png|left|thumb|128x128px]]
|[[Frozen Eye]]
 
|Shop
 
|When viewing your Draw Pile, the cards are now shown in order.
 
|-
 
|[[File:Emotion Chip.png|left|thumb|69x69px]]
 
 
|[[Emotion Chip]]
 
|[[Emotion Chip]]
 
|Rare
 
|Rare
([[The Defect]])
+
([[The Defect|Defect]] only)
 
|At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
 
|At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
 
|-
 
|-
|[[File:Fossilized Helix.png|frame|left|link=Fossilized Helix|66x66px]]
+
|[[File:Fossilized_Helix.png|frame|left|link=Fossilized Helix|66x66px]]
 
|[[Fossilized Helix]]
 
|[[Fossilized Helix]]
 
|Rare
 
|Rare
 
|Prevent the first time you would lose HP in combat.
 
|Prevent the first time you would lose HP in combat.
 
|-
 
|-
|[[File:gamblingChip.png|frame|left|link=Gambling Chip]]
+
|[[File:gambling_Chip.png|frame|left|link=Gambling Chip|66x66px]]
 
|[[Gambling Chip]]
 
|[[Gambling Chip]]
 
|Rare
 
|Rare
 
|At the start of each combat, discard any number of cards then draw that many.
 
|At the start of each combat, discard any number of cards then draw that many.
 
|-
 
|-
|[[File:ginger.png|frame|left|link=Ginger]]
+
|[[File:ginger.png|frame|left|link=Ginger|66x66px]]
 
|[[Ginger]]
 
|[[Ginger]]
 
|Rare
 
|Rare
 
|You can no longer become [[Weak]]ened.
 
|You can no longer become [[Weak]]ened.
 
|-
 
|-
|[[File:kettlebell.png|frame|left|link=Girya]]
+
|[[File:Girya.png|frame|left|link=Girya|66x66px]]
 
|[[Girya]]
 
|[[Girya]]
 
|Rare
 
|Rare
|You can now gain [[Strength]] at [[Rest site|Rest Sites]]. (3 times max)
+
|You can now gain [[Strength]] at [[Rest Site]]s. (3 times max)
 
|-
 
|-
|[[File:iceCream.png|frame|left|link=Ice Cream]]
+
|[[File:ice_Cream.png|frame|left|link=Ice Cream|66x66px]]
 
|[[Ice Cream]]
 
|[[Ice Cream]]
 
|Rare
 
|Rare
 
|[[Energy]] is now conserved between turns.
 
|[[Energy]] is now conserved between turns.
 
|-
 
|-
|[[File:Incense Burner.png|frame|left|link=Incense Burner|71x71px]]
+
|[[File:Incense_Burner.png|frame|left|link=Incense Burner|66x66px]]
 
|[[Incense Burner]]
 
|[[Incense Burner]]
 
|Rare
 
|Rare
 
|Every 6 turns, gain 1 [[Intangible]].
 
|Every 6 turns, gain 1 [[Intangible]].
 
|-
 
|-
|[[File:magicFlower.png|frame|left|link=Magic Flower]]
+
|[[File:magic_Flower.png|frame|left|link=Magic Flower|66x66px]]
 
|[[Magic Flower]]
 
|[[Magic Flower]]
|Rare
+
|Rare([[Ironclad]] only)
([[Ironclad]])
 
 
|Healing is 50% more effective during combat.
 
|Healing is 50% more effective during combat.
 
|-
 
|-
|[[File:mango.png|frame|left|link=Mango]]
+
|[[File:mango.png|frame|left|link=Mango|66x66px]]
 
|[[Mango]]
 
|[[Mango]]
 
|Rare
 
|Rare
Line 677: Line 476:
 
|Every time you play 10 Attacks, gain 1 Energy.
 
|Every time you play 10 Attacks, gain 1 Energy.
 
|-
 
|-
|[[File:oldCoin.png|frame|left|link=Old Coin]]
+
|[[File:old_Coin.png|frame|left|link=Old Coin|66x66px]]
 
|[[Old Coin]]
 
|[[Old Coin]]
 
|Rare
 
|Rare
 
|Gain 300 [[Gold]].
 
|Gain 300 [[Gold]].
 
|-
 
|-
|[[File:peacePipe.png|frame|left|link=Peace Pipe]]
+
|[[File:peace_Pipe.png|frame|left|link=Peace Pipe|66x66px]]
 
|[[Peace Pipe]]
 
|[[Peace Pipe]]
 
|Rare
 
|Rare
|You can now remove cards from your deck at [[Rest site|Rest Sites]].
+
|You can now remove cards from your deck at [[Rest Site]]s.
 
|-
 
|-
|[[File:Pocketwatch.png|frame|left|link=Pocketwatch|69x69px]]
+
|[[File:Pocketwatch.png|frame|left|link=Pocketwatch|66x66px]]
 
|[[Pocketwatch]]
 
|[[Pocketwatch]]
 
|Rare
 
|Rare
|Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
+
|Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
 
|-
 
|-
|[[File:prayerWheel.png|frame|left|link=Prayer Wheel]]
+
|[[File:prayer_Wheel.png|frame|left|link=Prayer Wheel|66x66px]]
 
|[[Prayer Wheel]]
 
|[[Prayer Wheel]]
 
|Rare
 
|Rare
 
|Normal enemies drop an additional card reward.
 
|Normal enemies drop an additional card reward.
 
|-
 
|-
|[[File:shovel.png|frame|left|link=Shovel]]
+
|[[File:shovel.png|frame|left|link=Shovel|66x66px]]
 
|[[Shovel]]
 
|[[Shovel]]
 
|Rare
 
|Rare
|You can now Dig for loot at [[Rest site|Rest Sites]].
+
|You can now Dig for loot at [[Rest Site]]s.
 
|-
 
|-
|[[File:Stone Calendar.png|frame|left|link=Stone Calendar|67x67px]]
+
|[[File:Stone_Calendar.png|frame|left|link=Stone Calendar|66x66px]]
 
|[[Stone Calendar]]
 
|[[Stone Calendar]]
 
|Rare
 
|Rare
|At the end of turn 7, deal 40 damage to ALL enemies.
+
|At the end of turn 7, deal 52 damage to ALL enemies.
 
|-
 
|-
|[[File:specimen.png|frame|left|link=The Specimen]]
+
|[[File:The_Specimen.png|frame|left|link=The Specimen|66x66px]]
 
|[[The Specimen]]
 
|[[The Specimen]]
|Rare ([[Silent]])
+
|Rare ([[Silent]] only)
 
|Whenever an enemy dies, transfer any [[Poison]] it has to a random enemy.
 
|Whenever an enemy dies, transfer any [[Poison]] it has to a random enemy.
 
|-
 
|-
|[[File:threadAndNeedle.png|frame|left|link=Thread and Needle]]
+
|[[File:Thread_and_Needle.png|frame|left|link=Thread and Needle|66x66px]]
 
|[[Thread and Needle]]
 
|[[Thread and Needle]]
 
|Rare
 
|Rare
 
|At the start of each combat, gain 4 Plated Armor.
 
|At the start of each combat, gain 4 Plated Armor.
 
|-
 
|-
|[[File:tingsha.png|frame|left|link=Tingsha]]
+
|[[File:tingsha.png|frame|left|link=Tingsha|66x66px]]
 
|[[Tingsha]]
 
|[[Tingsha]]
|Rare
+
|Rare ([[Silent]] only)
([[Silent]])
 
 
|Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
 
|Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
 
|-
 
|-
|[[File:torii.png|frame|left|link=Torii]]
+
|[[File:torii.png|frame|left|link=Torii|66x66px]]
 
|[[Torii]]
 
|[[Torii]]
 
|Rare
 
|Rare
 
|Whenever you would receive 5 or less unblocked [[Attack]] damage, reduce it to 1.
 
|Whenever you would receive 5 or less unblocked [[Attack]] damage, reduce it to 1.
 
|-
 
|-
|[[File:toughBandages.png|frame|left|link=Tough Bandages]]
+
|[[File:tough_Bandages.png|frame|left|link=Tough Bandages|66x66px]]
 
|[[Tough Bandages]]
 
|[[Tough Bandages]]
|Rare
+
|Rare ([[Silent]] only)
([[Silent]])
 
 
|Whenever you discard a card during your turn, gain 3 Block.
 
|Whenever you discard a card during your turn, gain 3 Block.
 
|-
 
|-
  +
|N/A
|[[File:Turnip.png|left|thumb|69x69px]]
 
  +
|[[Tungsten Rod (BETA)]]
  +
|Rare
  +
|Whenever you would lose HP, lose 1 less.
  +
|-
  +
|[[File:Turnip.png|left|thumb|128x128px]]
 
|[[Turnip]]
 
|[[Turnip]]
 
|Rare
 
|Rare
 
|You can no longer become Frail.
 
|You can no longer become Frail.
 
|-
 
|-
|[[File:top.png|frame|left|link=Unceasing Top]]
+
|[[File:Unceasing_Top.png|frame|left|link=Unceasing Top|66x66px]]
 
|[[Unceasing Top]]
 
|[[Unceasing Top]]
 
|Rare
 
|Rare
 
|Whenever you have no cards in hand during your turn, draw a card.
 
|Whenever you have no cards in hand during your turn, draw a card.
 
|-
 
|-
|[[File:Wing Boots.png|frame|left|link=Winged Boots|70x70px]]
+
|[[File:Wing_Boots.png|frame|left|link=Wing Boots|66x66px]]
 
|[[Wing Boots]]
 
|[[Wing Boots]]
 
|Rare
 
|Rare
 
|You may ignore paths when choosing the next room to travel to 3 times.
 
|You may ignore paths when choosing the next room to travel to 3 times.
 
|-
 
|-
|[[File:astrolabe.png|frame|left|link=Astrolabe]]
+
|[[File:astrolabe.png|frame|left|link=Astrolabe|66x66px]]
 
|[[Astrolabe]]
 
|[[Astrolabe]]
 
|Boss
 
|Boss
 
|Upon pickup, choose and [[Transform]] 3 cards, then [[Upgrade]] them.
 
|Upon pickup, choose and [[Transform]] 3 cards, then [[Upgrade]] them.
 
|-
 
|-
|[[File:blackBlood.png|frame|left|link=Black Blood]]
+
|[[File:black_Blood.png|frame|left|link=Black Blood|66x66px]]
 
|[[Black Blood]]
 
|[[Black Blood]]
|Boss ([[Ironclad]])
+
|Boss ([[Ironclad]] only)
 
|Replaces [[Burning Blood]]. At the end of combat, heal 10 HP.
 
|Replaces [[Burning Blood]]. At the end of combat, heal 10 HP.
 
|-
 
|-
|[[File:blackstar.png|frame|left|link=Black Star]]
+
|[[File:black_Star.png|frame|left|link=Black Star|66x66px]]
 
|[[Black Star]]
 
|[[Black Star]]
 
|Boss
 
|Boss
 
|[[Elites]] now drop 2 Relics when defeated.
 
|[[Elites]] now drop 2 Relics when defeated.
 
|-
 
|-
|[[File:Busted Crown.png|left|thumb|69x69px]]
+
|[[File:Busted_Crown.png|left|thumb|66x66px]]
 
|[[Busted Crown]]
 
|[[Busted Crown]]
 
|Boss
 
|Boss
 
|Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
 
|Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
 
|-
 
|-
|[[File:bell.png|frame|left|link=Calling Bell]]
+
|[[File:Calling_Bell.png|frame|left|link=Calling Bell|66x66px]]
 
|[[Calling Bell]]
 
|[[Calling Bell]]
 
|Boss
 
|Boss
 
|Obtain 3 [[Curse]]s and 3 Relics.
 
|Obtain 3 [[Curse]]s and 3 Relics.
 
|-
 
|-
|[[File:Coffee Dripper.png|left|thumb|67x67px]]
+
|[[File:Coffee_Dripper.png|left|thumb|128x128px]]
 
|[[Coffee Dripper]]
 
|[[Coffee Dripper]]
 
|Boss
 
|Boss
 
|Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
 
|Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
 
|-
 
|-
|[[File:cursedKey.png|frame|left|link=Cursed Key]]
+
|[[File:cursed_Key.png|frame|left|link=Cursed Key|66x66px]]
 
|[[Cursed Key]]
 
|[[Cursed Key]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. Whenever you open a non-boss [[Chest|chest]], obtain a [[Curse]].
 
|Gain 1 [[Energy]] at the start of each turn. Whenever you open a non-boss [[Chest|chest]], obtain a [[Curse]].
 
|-
 
|-
|[[File:ectoplasm.png|frame|left|link=Ectoplasm]]
+
|[[File:ectoplasm.png|frame|left|link=Ectoplasm|66x66px]]
 
|[[Ectoplasm]]
 
|[[Ectoplasm]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer gain [[Gold]].
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer gain [[Gold]].
 
|-
 
|-
|[[File:Empty Cage.png|frame|left|link=Empty Cage|86x86px]]
+
|[[File:Empty_Cage.png|frame|left|link=Empty Cage|66x66px]]
 
|[[Empty Cage]]
 
|[[Empty Cage]]
 
|Boss
 
|Boss
 
|Upon pickup, remove 2 cards from your deck.
 
|Upon pickup, remove 2 cards from your deck.
 
|-
 
|-
|[[File:eternalFeather.png|frame|left|link=Eternal Feather]]
+
|[[File:eternal_Feather.png|frame|left|link=Eternal Feather|66x66px]]
 
|[[Eternal Feather]]
 
|[[Eternal Feather]]
 
|Boss
 
|Boss
|For every 5 cards in your deck, heal 2 HP whenever you enter a [[Rest site|Rest Site]].
+
|For every 5 cards in your deck, heal 3 HP whenever you enter a [[Rest Site]].
 
|-
 
|-
|[[File:Frozen Core.png|frame|left|link=Frozen Core|67x67px]]
+
|[[File:Frozen_Core.png|frame|left|link=Frozen Core|66x66px]]
 
|[[Frozen Core]]
 
|[[Frozen Core]]
 
|Boss
 
|Boss
([[The Defect]])
+
([[The Defect|Defect]] only)
 
|Replaces [[Cracked Core]]. If you end your turn with empty Orb slots, Channel 1 Frost.
 
|Replaces [[Cracked Core]]. If you end your turn with empty Orb slots, Channel 1 Frost.
 
|-
 
|-
|[[File:Fusion Hammer.png|frame|left|link=Fusion Hammer|74x74px]]
+
|[[File:Fusion_Hammer.png|frame|left|link=Fusion Hammer|66x66px]]
 
|[[Fusion Hammer]]
 
|[[Fusion Hammer]]
 
|Boss
 
|Boss
 
|Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
 
|Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
 
|-
 
|-
  +
|N/A
|[[File:Hovering Kite.png|frame|left|link=Hovering Kite|65x65px]]
 
  +
|[[Holy Water (BETA)]]
  +
|Boss ([[Watcher (BETA)|Watcher]] only)
  +
|Replaces [[Pure Water (BETA)|Pure Water]]. At the start of each combat, add 3 [[Miracle (BETA)|Miracles]] to your hand.
  +
|-
  +
|[[File:Hovering_Kite.png|frame|left|link=Hovering Kite|66x66px]]
 
|[[Hovering Kite]]
 
|[[Hovering Kite]]
|Boss ([[Silent]])
+
|Boss ([[Silent]] only)
 
|Gain 1 Energy and discard 2 cards at the start of each turn.
 
|Gain 1 Energy and discard 2 cards at the start of each turn.
 
|-
 
|-
|[[File:Inserter.png|frame|left|link=Inserter|61x61px]]
+
|[[File:Inserter.png|frame|left|link=Inserter|66x66px]]
 
|[[Inserter]]
 
|[[Inserter]]
 
|Boss
 
|Boss
([[The Defect]])
+
([[The Defect|Defect]] only)
 
|Every 2 turns, gain 1 Orb slot.
 
|Every 2 turns, gain 1 Orb slot.
 
|-
 
|-
|[[File:lizardTail.png|frame|left|link=Lizard Tail]]
+
|[[File:lizard_Tail.png|frame|left|link=Lizard Tail|66x66px]]
 
|[[Lizard Tail]]
 
|[[Lizard Tail]]
 
|Boss
 
|Boss
 
|When you would die, heal to 50% of your Max HP instead (works once).
 
|When you would die, heal to 50% of your Max HP instead (works once).
 
|-
 
|-
|[[File:markOfPain.png|frame|left|link=Mark of Pain]]
+
|[[File:mark_of_Pain.png|frame|left|link=Mark of Pain|128x128px]]
 
|[[Mark of Pain]]
 
|[[Mark of Pain]]
 
|Boss
 
|Boss
([[Ironclad]])
+
([[Ironclad]] only)
 
|Gain 1 [[Energy]] at the start of each turn. Start combats with 2 [[Wound]]s in your draw pile.
 
|Gain 1 [[Energy]] at the start of each turn. Start combats with 2 [[Wound]]s in your draw pile.
 
|-
 
|-
|[[File:Newfusionbatterysmaller.png|frame|left|link=Nuclear Battery|75x75px]]
+
|[[File:Nuclear_Battery.png|frame|left|link=Nuclear Battery|66x66px]]
 
|[[Nuclear Battery]]
 
|[[Nuclear Battery]]
 
|Boss
 
|Boss
([[The Defect]])
+
([[The Defect|Defect]] only)
 
|At the start of each combat, Channel 1 Plasma.
 
|At the start of each combat, Channel 1 Plasma.
 
|-
 
|-
|[[File:orrery.png|frame|left|link=Orrery]]
+
|[[File:orrery.png|frame|left|link=Orrery|66x66px]]
 
|[[Orrery]]
 
|[[Orrery]]
 
|Boss
 
|Boss
 
|Choose and add 5 cards to your deck.
 
|Choose and add 5 cards to your deck.
 
|-
 
|-
|[[File:pandorasBox.png|frame|left|link=Pandora's Box]]
+
|[[File:pandora's_Box.png|frame|left|link=Pandora's Box|66x66px]]
 
|[[Pandora's Box]]
 
|[[Pandora's Box]]
 
|Boss
 
|Boss
 
|[[Transform]] all [[Strike]]s and [[Defend]]s.
 
|[[Transform]] all [[Strike]]s and [[Defend]]s.
 
|-
 
|-
|[[File:philosopherStone.png|frame|left|link=Philosopher's Stone]]
+
|[[File:philosopher's_Stone.png|frame|left|link=Philosopher's Stone|66x66px]]
 
|[[Philosopher's Stone]]
 
|[[Philosopher's Stone]]
 
|Boss
 
|Boss
|Gain 1 [[Energy]] at the start of each turn. ALL enemies start with 2 [[Strength]].
+
|Gain 1 [[Energy]] at the start of each turn. ALL enemies start with 1 [[Strength]].
 
|-
 
|-
|[[File:serpentRing.png|frame|left|link=Ring of the Serpent]]
+
|[[File:Ring_of_the_Serpent.png|frame|left|link=Ring of the Serpent|128x128px]]
 
|[[Ring of the Serpent]]
 
|[[Ring of the Serpent]]
|Boss
+
|Boss ([[Silent]] only)
([[Silent]])
 
 
|Replaces [[Ring of the Snake]]. At the start of your turn, draw 1 additional card.
 
|Replaces [[Ring of the Snake]]. At the start of your turn, draw 1 additional card.
 
|-
 
|-
|[[File:runicCube.png|frame|left|link=Runic Cube]]
+
|[[File:runic_Cube.png|frame|left|link=Runic Cube|66x66px]]
 
|[[Runic Cube]]
 
|[[Runic Cube]]
  +
|Boss ([[Ironclad]] only)
|Boss
 
([[Ironclad]])
 
 
|Whenever you lose HP, draw 1 card.
 
|Whenever you lose HP, draw 1 card.
 
|-
 
|-
|[[File:runicDome.png|frame|left|link=Runic Dome]]
+
|[[File:runic_Dome.png|frame|left|link=Runic Dome|66x66px]]
 
|[[Runic Dome]]
 
|[[Runic Dome]]
 
|Boss
 
|Boss
|Gain 1 [[Energy]] at the start of each turn. You can no longer see enemy [[Intents]].
+
|Gain 1 [[Energy]] at the start of each turn. You can no longer see enemy Intents.
 
|-
 
|-
|[[File:runicPyramid.png|frame|left|link=Runic Pyramid]]
+
|[[File:runic_Pyramid.png|frame|left|link=Runic Pyramid|66x66px]]
 
|[[Runic Pyramid]]
 
|[[Runic Pyramid]]
 
|Boss
 
|Boss
 
|At the end of your turn, you no longer discard your hand.
 
|At the end of your turn, you no longer discard your hand.
 
|-
 
|-
  +
|N/A
|[[File:sneckoEye.png|frame|left|link=Snecko Eye]]
 
  +
|[[Sacred Bark (BETA)]]
  +
|Boss
  +
|Double the effectiveness of potions.
  +
|-
  +
|N/A
  +
|[[Slaver's Collar (BETA)]]
  +
|Boss
  +
|During Boss and Elite combats, gain [[Energy]] at the start of your turn.
  +
|-
  +
|[[File:snecko_Eye.png|frame|left|link=Snecko Eye|66x66px]]
 
|[[Snecko Eye]]
 
|[[Snecko Eye]]
 
|Boss
 
|Boss
 
|Draw 2 additional cards each turn. Start each combat [[Confused]].
 
|Draw 2 additional cards each turn. Start each combat [[Confused]].
 
|-
 
|-
|[[File:sozu.png|frame|left|link=Sozu]]
+
|[[File:sozu.png|frame|left|link=Sozu|66x66px]]
 
|[[Sozu]]
 
|[[Sozu]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer obtain [[Potions|potions]].
 
|Gain 1 [[Energy]] at the start of each turn. You can no longer obtain [[Potions|potions]].
 
|-
 
|-
|[[File:tinyHouse.png|frame|left|link=Tiny House]]
+
|[[File:tiny_House.png|frame|left|link=Tiny House|66x66px]]
 
|[[Tiny House]]
 
|[[Tiny House]]
 
|Boss
 
|Boss
|Obtain 1 [[Potions|potion]]. Gain 30 [[Gold]]. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
+
|Obtain 1 [[Potions|potion]]. Gain 50 [[Gold]]. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
 
|-
 
|-
|[[File:redChoker.png|frame|left|link=Velvet Choker]]
+
|[[File:Velvet_Choker.png|frame|left|link=Velvet Choker|66x66px]]
 
|[[Velvet Choker]]
 
|[[Velvet Choker]]
 
|Boss
 
|Boss
 
|Gain 1 [[Energy]] at the start of each turn. You cannot play more than 6 cards per turn.
 
|Gain 1 [[Energy]] at the start of each turn. You cannot play more than 6 cards per turn.
 
|-
 
|-
  +
|N/A
|[[File:whiteBeast.png|frame|left|link=White Beast Statue]]
 
  +
|[[Violet Lotus (BETA)]]
  +
|Boss ([[Watcher (BETA)|Watcher]] only)
  +
|Whenever you exit Calm, gain an additional [[Energy]].
  +
|-
  +
|[[File:white_Beast_Statue.png|frame|left|link=White Beast Statue|66x66px]]
 
|[[White Beast Statue]]
 
|[[White Beast Statue]]
 
|Boss
 
|Boss
 
|[[Potions]] always drop after combat.
 
|[[Potions]] always drop after combat.
 
|-
 
|-
|[[File:Wrist Blade.png|frame|left|link=Wrist Blade|62x62px]]
+
|[[File:Wrist_Blade.png|frame|left|link=Wrist Blade|66x66px]]
 
|[[Wrist Blade]]
 
|[[Wrist Blade]]
|Boss
+
|Boss ([[Silent]] only)
([[Silent]])
 
 
|Attacks that cost 0 deal 3 additional damage.
 
|Attacks that cost 0 deal 3 additional damage.
 
|-
 
|-
|[[File:bloodyChalice.png|frame|left|link=Bloody Idol]]
+
|[[File:bloody_Idol.png|frame|left|link=Bloody Idol|128x128px]]
 
|[[Bloody Idol]]
 
|[[Bloody Idol]]
 
|Event
 
|Event
 
|Whenever you gain [[Gold]], heal 5 HP.
 
|Whenever you gain [[Gold]], heal 5 HP.
 
|-
 
|-
|[[File:Circlet.png|frame|left|link=Circlet]]
+
|[[File:Cultist_Headpiece.png|frame|left|link=Cultist Headpiece|128x128px]]
|[[Circlet]]
 
|Event
 
|Collect as many as you can. (Given when you exhaust the relic pool)
 
|-
 
|[[File:Cultist Headpiece.png|frame|left|link=Cultist Headpiece|66x66px]]
 
 
|[[Cultist Headpiece]]
 
|[[Cultist Headpiece]]
 
|Event
 
|Event
 
|You feel more talkative.
 
|You feel more talkative.
 
|-
 
|-
|[[File:enchiridion.png|frame|left|link=Enchiridion]]
+
|[[File:enchiridion.png|frame|left|link=Enchiridion|66x66px]]
 
|[[Enchiridion]]
 
|[[Enchiridion]]
 
|Event
 
|Event
 
|At the start of each combat, add a random [[Power]] card to your hand. It costs 0 until the end of turn.
 
|At the start of each combat, add a random [[Power]] card to your hand. It costs 0 until the end of turn.
 
|-
 
|-
|[[File:Face of Cleric.png|frame|left|link=Face of Cleric|70x70px]]
+
|[[File:Face_of_Cleric.png|frame|left|link=Face of Cleric|128x128px]]
 
|[[Face of Cleric]]
 
|[[Face of Cleric]]
 
|Event
 
|Event
 
|Raise your Max HP by 1 after each combat.
 
|Raise your Max HP by 1 after each combat.
 
|-
 
|-
|[[File:goldenIdolRelic.png|frame|left|link=Golden Idol (Relic)]]
+
|[[File:golden_Idol.png|frame|left|link=Golden Idol (Relic)|66x66px]]
 
|[[Golden Idol (Relic)|Golden Idol]]
 
|[[Golden Idol (Relic)|Golden Idol]]
 
|Event
 
|Event
 
|Enemies drop 25% more [[Gold]].
 
|Enemies drop 25% more [[Gold]].
 
|-
 
|-
|[[File:Gremlin Visage.png|frame|left|link=Gremlin Visage]]
+
|[[File:Gremlin_Visage.png|frame|left|link=Gremlin Visage|66x66px]]
 
|[[Gremlin Visage]]
 
|[[Gremlin Visage]]
 
|Event
 
|Event
 
|Start each combat with 1 Weak.
 
|Start each combat with 1 Weak.
 
|-
 
|-
|[[File:Mark of the Bloom.png|frame|left|link=Mark of the Bloom|68x68px]]
+
|[[File:Mark_of_the_Bloom.png|frame|left|link=Mark of the Bloom|128x128px]]
 
|[[Mark of the Bloom]]
 
|[[Mark of the Bloom]]
 
|Event
 
|Event
 
|You can no longer heal.
 
|You can no longer heal.
 
|-
 
|-
|[[File:Mutagenic_Strength.png|frame|left|link=Mutagenic Strength|67x67px]]
+
|[[File:Mutagenic_Strength.png|frame|left|link=Mutagenic Strength|66x66px]]
 
|[[Mutagenic Strength]]
 
|[[Mutagenic Strength]]
 
|Event
 
|Event
 
|Start each combat with 3 [[Strength]] that is lost at the end of your turn.
 
|Start each combat with 3 [[Strength]] that is lost at the end of your turn.
 
|-
 
|-
|[[File:N'loth's Hungry Face.png|frame|left|link=N'loth's Hungry Face|74x74px]]
+
|[[File:N'loth's_Hungry_Face.png|frame|left|link=N'loth's Hungry Face|66x66px]]
 
|[[N'loth's Hungry Face]]
 
|[[N'loth's Hungry Face]]
 
|Event
 
|Event
 
|The next non-boss chest you open is empty.
 
|The next non-boss chest you open is empty.
 
|-
 
|-
|[[File:necronomicon.png|frame|left|link=Necronomicon]]
+
|[[File:necronomicon.png|frame|left|link=Necronomicon|66x66px]]
 
|[[Necronomicon]]
 
|[[Necronomicon]]
 
|Event
 
|Event
 
|The first [[Attack]] played each turn that costs 2 or more is played twice. When you take this relic, become [[Necronomicurse|Cursed]].
 
|The first [[Attack]] played each turn that costs 2 or more is played twice. When you take this relic, become [[Necronomicurse|Cursed]].
 
|-
 
|-
|[[File:lament.png|frame|left]]
+
|[[File:neow's_Lament.png|frame|left|66x66px]]
 
|[[Neow's Lament]]
 
|[[Neow's Lament]]
 
|Event
 
|Event
 
|Enemies in your first 3 combats will have 1 HP.
 
|Enemies in your first 3 combats will have 1 HP.
 
|-
 
|-
|[[File:codex.png|frame|left|link=Nilry's Codex]]
+
|[[File:nilry's_Codex.png|frame|left|link=Nilry's Codex|66x66px]]
 
|[[Nilry's Codex]]
 
|[[Nilry's Codex]]
 
|Event
 
|Event
 
|At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
 
|At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
 
|-
 
|-
|[[File:nlothsGift.png|frame|left|link=Nloth's Gift]]
+
|[[File:n'loth's_Gift.png|frame|left|link=Nloth's Gift|66x66px]]
 
|[[Nloth's Gift]]
 
|[[Nloth's Gift]]
 
|Event
 
|Event
 
|Triples the chance of receiving rare cards as monster rewards.
 
|Triples the chance of receiving rare cards as monster rewards.
 
|-
 
|-
|[[File:mushroom.png|frame|left|link=Odd Mushroom]]
+
|[[File:odd_Mushroom.png|frame|left|link=Odd Mushroom|66x66px]]
 
|[[Odd Mushroom]]
 
|[[Odd Mushroom]]
 
|Event
 
|Event
 
|When [[Vulnerable]], take 25% more damage rather than 50%.
 
|When [[Vulnerable]], take 25% more damage rather than 50%.
 
|-
 
|-
|[[File:redMask.png|frame|left|link=Red Mask]]
+
|[[File:red_Mask.png|frame|left|link=Red Mask|66x66px]]
 
|[[Red Mask]]
 
|[[Red Mask]]
 
|Event
 
|Event
 
|At the start of each combat, apply 1 [[Weak]] to ALL enemies.
 
|At the start of each combat, apply 1 [[Weak]] to ALL enemies.
 
|-
 
|-
|[[File:spiritPoop.png|frame|left|link=Spirit Poop]]
+
|[[File:spirit_Poop.png|frame|left|link=Spirit Poop|66x66px]]
 
|[[Spirit Poop]]
 
|[[Spirit Poop]]
 
|Event
 
|Event
 
|It's unpleasant.
 
|It's unpleasant.
 
|-
 
|-
|[[File:Ssserpent Head.png|frame|left|link=Ssserpent Head]]
+
|[[File:Ssserpent_Head.png|frame|left|link=Ssserpent Head|66x66px]]
 
|[[Ssserpent Head]]
 
|[[Ssserpent Head]]
 
|Event
 
|Event
 
|Whenever you enter a ? room, gain 50 Gold.
 
|Whenever you enter a ? room, gain 50 Gold.
 
|-
 
|-
|[[File:Warped Tongs.png|frame|left|link=Warped Tongs|70x70px]]
+
|[[File:Warped_Tongs.png|frame|left|link=Warped Tongs|66x66px]]
 
|[[Warped Tongs]]
 
|[[Warped Tongs]]
 
|Event
 
|Event
|At the start of your turn, Upgrade a random card in your hand.
+
|At the start of your turn, Upgrade a random card in your hand for the rest of combat.
 
|-
 
|-
|[[File:Brimstone.png|frame|left|link=Brimstone|71x71px]]
+
|[[File:Brimstone.png|frame|left|link=Brimstone|66x66px]]
 
|[[Brimstone]]
 
|[[Brimstone]]
 
|Shop ([[Ironclad]] only)
 
|Shop ([[Ironclad]] only)
|At the start of your turn, everyone gains 1 [[Strength]].
+
|At the start of your turn, gain 2 [[Strength]] and ALL enemies gain 1 [[Strength]].
 
|-
 
|-
|[[File:cauldron.png|frame|left|link=Cauldron]]
+
|[[File:cauldron.png|frame|left|link=Cauldron|66x66px]]
 
|[[Cauldron]]
 
|[[Cauldron]]
 
|Shop
 
|Shop
 
|When obtained, brews 5 random [[potions]].
 
|When obtained, brews 5 random [[potions]].
 
|-
 
|-
|[[File:ChemicalX.png|frame|left|link=Chemical X]]
+
|[[File:Chemical_X.png|frame|left|link=Chemical X|66x66px]]
 
|[[Chemical X]]
 
|[[Chemical X]]
 
|Shop
 
|Shop
 
|The effects of your cost X cards are increased by 2.
 
|The effects of your cost X cards are increased by 2.
 
|-
 
|-
|[[File:Clockwork Souvenir.png|frame|left|link=Clockwork Souvenir|63x63px]]
+
|[[File:Clockwork_Souvenir.png|frame|left|link=Clockwork Souvenir|66x66px]]
 
|[[Clockwork Souvenir]]
 
|[[Clockwork Souvenir]]
 
|Shop
 
|Shop
 
|At the start of each combat, gain 1 [[Artifact]].
 
|At the start of each combat, gain 1 [[Artifact]].
 
|-
 
|-
|[[File:Dolly's Mirror.png|frame|left|link=Dolly's Mirror|68x68px]]
+
|[[File:Dolly's_Mirror.png|frame|left|link=Dolly's Mirror|66x66px]]
 
|[[Dolly's Mirror]]
 
|[[Dolly's Mirror]]
 
|Shop
 
|Shop
 
|Upon pickup, obtain an additional copy of a card in your deck.
 
|Upon pickup, obtain an additional copy of a card in your deck.
 
|-
 
|-
|[[File:frozenEye.png|frame|left|link=Frozen Eye]]
+
|[[File:frozen_Eye.png|frame|left|link=Frozen Eye|66x66px]]
 
|[[Frozen Eye]]
 
|[[Frozen Eye]]
 
|Shop
 
|Shop
 
|When viewing your Draw Pile, the cards are now shown in order.
 
|When viewing your Draw Pile, the cards are now shown in order.
 
|-
 
|-
|[[File:Hand Drill.png|frame|left|link=Hand Drill|65x65px]]
+
|[[File:Hand_Drill.png|frame|left|link=Hand Drill|65x65px]]
 
|[[Hand Drill]]
 
|[[Hand Drill]]
 
|Shop
 
|Shop
 
|Whenever you break an enemy's Block, apply 2 [[Vulnerable]].
 
|Whenever you break an enemy's Block, apply 2 [[Vulnerable]].
 
|-
 
|-
|[[File:waffle.png|frame|left|link=Lee's Waffle]]
+
|[[File:Lee's_Waffle.png|frame|left|link=Lee's Waffle|66x66px]]
 
|[[Lee's Waffle]]
 
|[[Lee's Waffle]]
 
|Shop
 
|Shop
 
|Raise your Max HP by 7 and heal all of your HP.
 
|Raise your Max HP by 7 and heal all of your HP.
 
|-
 
|-
|[[File:Meal Ticket.png|frame|left|link=Meal Ticket|65x65px]]
+
|[[File:Meal_Ticket.png|frame|left|link=Meal Ticket|66x66px]]
 
|[[Meal Ticket]]
 
|[[Meal Ticket]]
 
|Shop
 
|Shop
|Whenever you enter a shop room, heal 7 HP.
+
|Whenever you enter a shop room, heal 15 HP.
 
|-
 
|-
|[[File:medicalKit.png|frame|left|link=Medical Kit]]
+
|[[File:medical_Kit.png|frame|left|link=Medical Kit|66x66px]]
 
|[[Medical Kit]]
 
|[[Medical Kit]]
 
|Shop
 
|Shop
 
|[[Statuses|Status]] cards can now be played. Playing a Status will [[Exhaust]] the card.
 
|[[Statuses|Status]] cards can now be played. Playing a Status will [[Exhaust]] the card.
 
|-
 
|-
|[[File:membershipCard.png|frame|left|link=Membership Card]]
+
|[[File:Membership_Card.png|frame|left|link=Membership Card|66x66px]]
 
|[[Membership Card]]
 
|[[Membership Card]]
 
|Shop
 
|Shop
|In future acts, [[Merchant|shops]] appear 50% more often. BONUS: 50% discount on all products!
+
|50% discount on all products!
 
|-
 
|-
|[[File:Orange Pellets.png|frame|left|link=Orange Pellets|72x72px]]
+
|[[File:Orange_Pellets.png|frame|left|link=Orange Pellets|66x66px]]
 
|[[Orange Pellets]]
 
|[[Orange Pellets]]
 
|Shop
 
|Shop
 
|Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
 
|Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
 
|-
 
|-
|[[File:Prismatic Shard.png|frame|left|link=Prismatic Shard|65x65px]]
+
|[[File:Prismatic_Shard.png|frame|left|link=Prismatic Shard|66x66px]]
 
|[[Prismatic Shard]]
 
|[[Prismatic Shard]]
 
|Shop
 
|Shop
 
|Combat reward screens now contain colorless cards and cards from other colors.
 
|Combat reward screens now contain colorless cards and cards from other colors.
 
|-
 
|-
|[[File:Runic Capacitor.png|frame|left|link=Runic Capacitor|70x70px]]
+
|[[File:Runic_Capacitor.png|frame|left|link=Runic Capacitor|66x66px]]
 
|[[Runic Capacitor]]
 
|[[Runic Capacitor]]
 
|Shop
 
|Shop
([[The Defect]])
+
([[The Defect|Defect]] only)
 
|Start each combat with 3 additional Orb slots.
 
|Start each combat with 3 additional Orb slots.
 
|-
 
|-
|[[File:Sling of Courage.png|frame|left|link=Sling of Courage]]
+
|[[File:Sling_of_Courage.png|frame|left|link=Sling of Courage|66x66px]]
 
|[[Sling of Courage]]
 
|[[Sling of Courage]]
 
|Shop
 
|Shop
 
|Start each Elite combat with 2 Strength.
 
|Start each Elite combat with 2 Strength.
 
|-
 
|-
|[[File:bigSpoon.png|frame|left|link=Strange Spoon]]
+
|[[File:Strange_Spoon.png|frame|left|link=Strange Spoon|66x66px]]
 
|[[Strange Spoon]]
 
|[[Strange Spoon]]
 
|Shop
 
|Shop
 
|Cards which [[Exhaust]] when played will instead discard 50% of the time.
 
|Cards which [[Exhaust]] when played will instead discard 50% of the time.
 
|-
 
|-
|[[File:Abacus.png|frame|left|link=The Abacus|72x72px]]
+
|[[File:Abacus.png|frame|left|link=The Abacus|128x128px]]
 
|[[The Abacus]]
 
|[[The Abacus]]
 
|Shop
 
|Shop
 
|Gain 6 Block whenever you shuffle your draw pile.
 
|Gain 6 Block whenever you shuffle your draw pile.
 
|-
 
|-
|[[File:toolbox.png|frame|left|link=Toolbox]]
+
|[[File:Toolbox.png|frame|left|link=Toolbox|66x66px]]
 
|[[Toolbox]]
 
|[[Toolbox]]
 
|Shop
 
|Shop
 
|At the start of each combat, add a random colorless card to your hand.
 
|At the start of each combat, add a random colorless card to your hand.
 
|-
 
|-
|[[File:ornithopter.png|frame|left|link=Toy Ornithopter]]
+
|[[File:Toy_Ornithopter.png|frame|left|link=Toy Ornithopter|66x66px]]
 
|[[Toy Ornithopter]]
 
|[[Toy Ornithopter]]
 
|Shop
 
|Shop
 
|Whenever you use a [[Potions|potion]], heal 5 HP.
 
|Whenever you use a [[Potions|potion]], heal 5 HP.
 
|-
 
|-
|[[File:Twisted Funnel.png|frame|left|link=Twisted Funnel]]
+
|[[File:Twisted_Funnel.png|frame|left|link=Twisted Funnel|66x66px]]
 
|[[Twisted Funnel]]
 
|[[Twisted Funnel]]
 
|Shop
 
|Shop
 
([[Silent]])
 
([[Silent]])
 
|At the start of each combat, apply 4 [[Poison]] to ALL enemies.
 
|At the start of each combat, apply 4 [[Poison]] to ALL enemies.
  +
|-
  +
|[[File:Circlet.png|link=Circlet|Circlet: Collect as many as you can.|66x66px]]
  +
|[[Circlet]]
  +
|Special
  +
|Collect as many as you can. (Given when you exhaust the relic pool)
 
|}
 
|}
  +
  +
<h2>Collection</h2>
  +
<div style="width:100%">
  +
=== '''Starter''' ===
  +
Characters can start with these relics.
  +
  +
<span class="basic-tooltip" title="Burning Blood (Ironclad only)\nAt the end of combat, heal 6 HP.">[[File:Burning_Blood.png|link=Burning Blood|Burning Blood (Ironclad only): At the end of combat, heal 6 HP.|66x66px]]</span><span class="basic-tooltip" title="Cracked Core (Defect only)\nAt the Start of each Combat, Channel 1 Lightning.">[[File:Cracked_Core.png|link=Cracked Core|Cracked Core (Defect only): At the start of each Combat, Channel 1 Lightning.|66x66px]]</span><span class="basic-tooltip" title="Ring of the Snake (Silent only)\nAt the start of each combat, draw 2 additional cards.">[[File:Ring_of_the_Snake.png|link=Ring of the Snake|Ring of the Snake (Silent only): At the start of each combat, draw 2 additional cards.|66x66px]]</span>
  +
  +
<h3 id="Common">'''Common'''</h3>
  +
Weak relics that are found commonly.
  +
  +
<span class="basic-tooltip" title="Anchor\nStart each combat with 10 Block.">[[File:Anchor.png|link=Anchor|Anchor: Start each combat with 10 Block.]]</span>
  +
<span class="basic-tooltip" title="Ancient Tea Set\nWhenever you enter a Rest Site, start the next combat with 2 Energy.">[[File:Ancient_Tea_Set.png|link=Ancient Tea Set|Ancient Tea Set: Whenever you enter a Rest Site, start the next combat with 2 Energy.]]</span>
  +
<span class="basic-tooltip" title="Art of War\nIf you do not play any Attacks during your turn, gain an extra Energy next turn.">[[File:Art_of_War.png|link=Art of War|Art of War: If you do not play any Attacks during your turn, gain an extra Energy next turn.]]</span>
  +
<span class="basic-tooltip" title="Bag of Marbles\nAt the start of each combat, apply 1 Vulnerable to ALL enemies.">[[File:Bag_of_Marbles.png|link=Bag of Marbles|Bag of Marbles: At the start of each combat, apply 1 Vulnerable to ALL enemies.]]</span>
  +
<span class="basic-tooltip" title="Bag of Preparation\nAt the start of each combat, draw 2 additional cards.">[[File:Bag_of_Preparation.png|link=Bag of Preparation|Bag of Preparation: At the start of each combat, draw 2 additional cards.]]</span>
  +
<span class="basic-tooltip" title="Blood Vial\nAt the start of each combat, heal 2 HP.">[[File:Blood_Vial.png|link=Blood Vial|Blood Vial: At the start of each combat, heal 2 HP.]]</span>
  +
<span class="basic-tooltip" title="Bronze Scales\nWhenever you take damage, deal 3 damage back.">[[File:Bronze_Scales.png|link=Bronze Scales|Bronze Scales: Start each combat with 3 Thorns.]]</span>
  +
<span class="basic-tooltip" title="Centennial Puzzle\nThe first time you lose HP each combat, draw 3 cards.">[[File:Centennial_Puzzle.png|link=Centennial Puzzle|Centennial Puzzle: The first time you lose HP each combat, draw 3 cards.]]</span>
  +
<span class="basic-tooltip" title="Data Disk (Defect only)\nStart each combat with 1 Focus.">[[File:Data_Disk.png|link=Data Disk|Data Disk (Defect only): Start each combat with 1 Focus.]]</span>
  +
<span class="basic-tooltip" title="Dream Catcher\nWhenever you rest, you may add a card to your deck.">[[File:Dream_Catcher.png|link=Dream Catcher|Dream Catcher: Whenever you rest, you may add a card to your deck.]]</span>
  +
  +
  +
<span class="basic-tooltip" title="Happy Flower\nEvery 3 turns, gain 1 Energy.">[[File:Happy_Flower.png|link=Happy Flower|Happy Flower: Every 3 turns, gain 1 Energy.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Juzu Bracelet\nRegular enemy combats are no longer encountered in ? rooms.">[[File:Juzu_Bracelet.png|link=Juzu Bracelet|Juzu Bracelet: Regular enemy combats are no longer encountered in ? rooms.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Lantern\nGain 1 Energy on the first turn of each combat.">[[File:lantern.png|link=Lantern|Lantern: Gain 1 Energy on the first turn of each combat.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Maw Bank\nWhenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.">[[File:Maw_Bank.png|link=Maw Bank|Maw Bank: Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Oddly Smooth Stone\nAt the start of each combat, gain 1 Dexterity.">[[File:Oddly_Smooth_Stone.png|link=Oddly Smooth Stone|Oddly Smooth Stone: At the start of each combat, gain 1 Dexterity.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Omamori\nNegate the next 2 Curses you obtain.">[[File:Omamori.png|link=Omamori|Omamori: Negate the next 2 Curses you obtain.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Orichalcum\nIf you end your turn without Block, gain 6 Block.">[[File:orichalcum.png|link=Orichalcum|Orichalcum: If you end your turn without Block, gain 6 Block.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Pen Nib\nEvery 10th Attack you play deals double damage.">[[File:Pen_Nib.png|link=Pen Nib|Pen Nib: Every 10th Attack you play deals double damage.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Potion Belt\nUpon pickup, gain 2 Potion slots.">[[File:Potion_Belt.png|link=Potion Belt|Potion Belt: Upon pickup, gain 1 Potion slot.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Preserved Insect\nEnemies in Elite rooms have 25% less HP.">[[File:Preserved_Insect.png|link=Preserved Insect|Preserved Insect: Enemies in Elite rooms have 25% less HP.|66x66px]]</span>
  +
  +
<span class="basic-tooltip" title="Red Skull (Ironclad only)\nWhile your HP is at or below 50%, you have 3 additional Strength.">[[File:Red_Skull.png|link=Red Skull|Red Skull (Ironclad only): While your HP is at or below 50%, you have 3 additional Strength.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Regal Pillow\nHeal an additional 15 HP when you Rest.">[[File:Regal_Pillow.png|link=Regal Pillow|Regal Pillow: Heal an additional 15 HP when you Rest.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Smiling Mask\nThe merchant's card removal service now always costs 50 Gold.">[[File:Smiling_Mask.png|link=Smiling Mask|Smiling Mask: The merchant's card removal service now always costs 50 Gold.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Snecko Skull (Silent only)\nWhenever you apply Poison, apply an additional 1 Poison.">[[File:Snecko_Skull.png|link=Snecko Skull|Snecko Skull (Silent only): Whenever you apply Poison, apply an additional 1 Poison.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Strawberry\nRaise your Max HP by 7.">[[File:Strawberry.png|link=Strawberry|Strawberry: Raise your Max HP by 7.|66x66px]]</span>
  +
<span class="basic-tooltip" title="The Boot\nWhenever you would deal 4 or less unblocked Attack damage, increase it to 5.">[[File:The_Boot.png|link=The Boot|Relic: Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Tiny Chest\nGain 30 Gold. You are 10% more likely to find treasure in ? rooms.">[[File:Tiny_Chest.png|link=Tiny Chest|Tiny Chest: Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Vajra\nAt the start of each combat, gain 1 Strength.">[[File:Vajra.png|link=Vajra|Vajra: At the start of each combat, gain 1 Strength.|66x66px]]</span>
  +
<span class="basic-tooltip" title="War Paint\nUpon pick up, Upgrade 2 random Skills.">[[File:War_Paint.png|link=War Paint|War Paint: Upon pick up, Upgrade 2 random Skills.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Whetstone\nUpon pick up, Upgrade 2 random Attacks.">[[File:Whetstone.png|link=Whetstone|Whetstone: Upon pick up, Upgrade 2 random Attacks.|66x66px]]</span>
  +
  +
  +
<h3 id="Uncommon">'''Uncommon'''</h3>
  +
Stronger relics which appear less often than common relics.
  +
  +
<span class="basic-tooltip" title="Blue Candle\nCurse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.">[[File:Blue_Candle.png|link=Blue Candle|Blue Candle: Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Bottled Flame\nUpon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.">[[File:Bottled_Flame.png|link=Bottled Flame|Bottled Flame: Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Bottled Lightning\nUpon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.">[[File:Bottled_Lightning.png|link=Bottled Lightning|Bottled Lightning: Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Bottled Tornado\nUpon pick up, choose a Power card. At the start of each combat, this card will be in your hand.">[[File:Bottled_Tornado.png|link=Bottled Tornado|Bottled Tornado: Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Darkstone Periapt\nWhenever you obtain a Curse, increase your Max HP by 6.">[[File:Darkstone_Periapt.png|link=Darkstone Periapt|Darkstone Periapt: Whenever you obtain a Curse, increase your Max HP by 6.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Frozen Egg\nWhenever you add a Power card to your deck, it is Upgraded.">[[File:Frozen_Egg.png|link=Frozen Egg|Frozen Egg: Whenever you add a Power card to your deck, it is Upgraded.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Gold-Plated Cables (Defect only)\nYour rightmost Orb triggers its passive an additional time.">[[File:Gold-Plated_Cables.png|link=Gold-Plated Cables|Gold-Plated Cables (Defect only): Your rightmost Orb triggers its passive an additional time.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Gremlin Horn\nWhenever an enemy dies, gain 1 Energy and draw 1 card.">[[File:Gremlin_Horn.png|link=Gremlin Horn|Gremlin Horn: Whenever an enemy dies, gain 1 Energy and draw 1 card.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Kunai\nEvery time you play 3 Attacks in a single turn, gain 1 Dexterity.">[[File:Kunai.png|link=Kunai|Kunai: Every time you play 3 Attacks in a single turn, gain 1 Dexterity.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Letter Opener\nEvery time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.">[[File:Letter_Opener.png|link=Letter Opener|Letter Opener: Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.|66x66px]]</span>
  +
  +
<span class="basic-tooltip" title="Matryoshka\nThe next 2 chests you open contain 2 Relics. (Excludes boss chests)">[[File:matryoshka.png|link=Matryoshka|Matryoshka: The next 2 chests you open contain 2 Relics. (Excludes boss chests)|66x66px]]</span>
  +
<span class="basic-tooltip" title="Meat on the Bone\nIf your HP is at or below 50% at the end of combat, heal 12 HP.">[[File:Meat_on_the_Bone.png|link=Meat on the Bone|Meat on the Bone: If your HP is at or below 50% at the end of combat, heal 12 HP.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Mercury Hourglass\nAt the start of your turn, deal 3 damage to ALL enemies.">[[File:Mercury_Hourglass.png|link=Mercury Hourglass|Mercury Hourglass: At the start of your turn, deal 3 damage to ALL enemies.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Molten Egg\nWhenever you add an Attack card to your deck, it is Upgraded.">[[File:Molten_Egg.png|link=Molten Egg|Molten Egg: Whenever you add an Attack card to your deck, it is Upgraded.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Mummified Hand\nWhenever you play a Power, a random card in your hand costs 0 for the turn.">[[File:mummified_Hand.png|link=Mummified Hand|Mummified Hand: Whenever you play a Power, a random card in your hand costs 0 for the turn.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Ninja Scroll (Silent only)\nStart each combat with 3 Shivs in hand.">[[File:ninja_Scroll.png|link=Ninja Scroll|Ninja Scroll (Silent only): Start each combat with 3 Shivs in hand.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Ornamental Fan\nEvery time you play 3 Attacks in a single turn, gain 4 Block.">[[File:ornamental_Fan.png|link=Ornamental Fan|Ornamental Fan: Every time you play 3 Attacks in a single turn, gain 4 Block.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Pantograph\nAt the start of boss combats, heal 25 HP.">[[File:pantograph.png|link=Pantograph|Pantograph: At the start of boss combats, heal 25 HP.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Paper Krane (Silent only)\nEnemies with Weak deal 40% less damage rather than 25%.">[[File:paper_Krane.png|link=Paper Krane|Paper Krane (Silent only): Enemies with Weak deal 40% less damage rather than 25%.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Paper Phrog (Ironclad only)\nEnemies with Vulnerable take 75% more damage rather than 50%.">[[File:paper_Phrog.png|link=Paper Phrog|Paper Phrog (Ironclad only): Enemies with Vulnerable take 75% more damage rather than 50%.|66x66px]]</span>
  +
  +
<span class="basic-tooltip" title="Pear\nRaise your Max HP by 10.">[[File:pear.png|link=Pear|Pear: Raise your Max HP by 10.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Question Card\nOn Card Reward screens, choose from 4 cards instead of 3.">[[File:question_Card.png|link=Question Card|Question Card: On Card Reward screens, choose from 4 cards instead of 3.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Runic Dodecahedron\nIf your HP is full, gain 1 Energy at the start of each turn.">[[File:Runic_Dodecahedron.png|link=Runic Dodecahedron|Runic Dodecahedron: If your HP is full, gain 1 Energy at the start of each turn.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Self-Forming Clay (Ironclad only)\nWhenever you lose HP in combat, gain 3 Block next turn.">[[File:Self-Forming_Clay.png|link=Self-Forming Clay|Self-Forming Clay (Ironclad only): Whenever you lose HP in combat, gain 3 Block next turn.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Shuriken\nEvery time you play 3 Attacks in a single turn, gain 1 Strength.">[[File:shuriken.png|link=Shuriken|Shuriken: Every time you play 3 Attacks in a single turn, gain 1 Strength.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Singing Bowl\nWhen adding cards to your deck, you may gain +2 Max HP instead.">[[File:singing_Bowl.png|link=Singing Bowl|Singing Bowl: When adding cards to your deck, you may gain +2 Max HP instead.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Sundial\nEvery 3 times you shuffle your deck, gain 2 Energy.">[[File:Sundial.png|link=Sundial|Sundial: Every 3 times you shuffle your deck, gain 2 Energy.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Symbiotic Virus (Defect only)\nAt the Start of each combat, Channel 1 Dark.">[[File:Symbiotic_Virus.png|link=Symbiotic Virus|Symbiotic Virus (Defect only): At the Start of each combat, Channel 1 Dark.|66x66px]]</span>
  +
<span class="basic-tooltip" title="The Courier\nThe merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.">[[File:Courier.png|link=The Courier|The Courier: The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Toxic Egg\nWhenever you add a Skill card to your deck, it is Upgraded.">[[File:Toxic_Egg.png|link=Toxic Egg|Toxic Egg: Whenever you add a Skill card to your deck, it is Upgraded.|66x66px]]</span>
  +
  +
  +
<h3 id="Rare">'''Rare'''</h3>
  +
Unique and powerful relics which are rarely seen.
  +
  +
<span class="basic-tooltip" title="Bird-Faced Urn\nWhenever you play a Power, heal 2 HP.">[[File:Bird-Faced_Urn.png|link=Bird-Faced Urn|Bird-Faced Urn: Whenever you play a Power, heal 2 HP.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Calipers\nAt the start of your turn, lose 15 Block rather than all of your Block.">[[File:calipers.png|link=Calipers|Calipers: At the start of your turn, lose 15 Block rather than all of your Block.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Champion Belt (Ironclad only)\nWhenever you apply Vulnerable, also apply 1 Weak.">[[File:champion_Belt.png|link=Champion Belt|Champion Belt (Ironclad only): Whenever you apply Vulnerable, also apply 1 Weak.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Charon's Ashes (Ironclad only)\nWhenever you Exhaust a card, deal 3 damage to ALL enemies.">[[File:Charon's_Ashes.png|link=Charon's Ashes|Charon's Ashes (Ironclad only): Whenever you Exhaust a card, deal 3 damage to ALL enemies.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Dead Branch\nWhenever you Exhaust a card, add a random card to your hand.">[[File:dead_Branch.png|link=Dead Branch|Dead Branch: Whenever you Exhaust a card, add a random card to your hand.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Du-Vu Doll\nFor each Curse in your deck, start each combat with 1 additional Strength.">[[File:Du-Vu_Doll.png|link=Du-Vu Doll|Du-Vu Doll: For each Curse in your deck, start each combat with 1 additional Strength.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Emotion Chip (Defect only)\nAt the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.">[[File:Emotion_Chip.png|link=Emotion Chip|Emotion Chip (Defect only): At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Fossilized Helix\nPrevent the first time you would lose HP in combat.">[[File:Fossilized_Helix.png|link=Fossilized Helix|Fossilized Helix: Prevent the first time you would lose HP in combat.|66x66px]]</span>
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<span class="basic-tooltip" title="Gambling Chip\nAt the start of each combat, discard any number of cards then draw that many.">[[File:gambling_Chip.png|link=Gambling Chip|Gambling Chip: At the start of each combat, discard any number of cards then draw that many.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Ginger\nYou can no longer become Weakened.">[[File:ginger.png|link=Ginger|Ginger: You can no longer become Weakened.|66x66px]]</span>
  +
  +
<span class="basic-tooltip" title="Girya\nYou can now gain Strength at Rest Sites. (3 times max)">[[File:Girya.png|link=Girya|Girya: You can now gain Strength at Rest Sites. (3 times max)|66x66px]]</span>
  +
<span class="basic-tooltip" title="Ice Cream\nEnergy is now conserved between turns.">[[File:ice_Cream.png|link=Ice Cream|Ice Cream: Energy is now conserved between turns.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Incense Burner\nEvery 6 turns, gain 1 Intangible.">[[File:Incense_Burner.png|link=Incense Burner|Incense Burner: Every 6 turns, gain 1 Intangible.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Magic Flower (Ironclad only)\nHealing is 50% more effective during combat.">[[File:magic_Flower.png|link=Magic Flower|Magic Flower (Ironclad only): Healing is 50% more effective during combat.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Mango\nRaise your Max HP by 14.">[[File:mango.png|link=Mango|Mango: Raise your Max HP by 14.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Nunchaku\nEvery time you play 10 Attacks, gain 1 Energy.">[[File:Nunchaku.png|link=Nunchaku|Nunchaku: Every time you play 10 Attacks, gain 1 Energy.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Old Coin\nGain 300 Gold.">[[File:old_Coin.png|link=Old Coin|Old Coin: Gain 300 Gold.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Peace Pipe\nYou can now remove cards from your deck at Rest Sites.">[[File:peace_Pipe.png|link=Peace Pipe|Peace Pipe: You can now remove cards from your deck at Rest Sites.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Pocketwatch\nWhenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn."> [[File:Pocketwatch.png|link=Pocketwatch|Pocketwatch: Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Prayer Wheel\nNormal enemies drop an additional card reward.">[[File:prayer_Wheel.png|link=Prayer Wheel|Prayer Wheel: Normal enemies drop an additional card reward.|66x66px]]</span>
  +
  +
<span class="basic-tooltip" title="Shovel\nYou can now Dig for loot at Rest Sites.">[[File:shovel.png|link=Shovel|Shovel: You can now Dig for loot at Rest Sites.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Stone Calendar\nAt the end of turn 7, deal 52 damage to ALL enemies.">[[File:Stone_Calendar.png|link=Stone Calendar|Stone Calendar: At the end of turn 7, deal 52 damage to ALL enemies.|66x66px]]</span>
  +
<span class="basic-tooltip" title="The Specimen (Silent only)\nWhenever an enemy dies, transfer any Poison it has to a random enemy.">[[File:The_Specimen.png|link=The Specimen|The Specimen (Silent only): Whenever an enemy dies, transfer any Poison it has to a random enemy.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Thread and Needle\nAt the start of each combat, gain 4 Plated Armor.">[[File:Thread_and_Needle.png|link=Thread and Needle|Thread and Needle: At the start of each combat, gain 4 Plated Armor.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Tingsha (Silent only)\nWhenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.">[[File:tingsha.png|link=Tingsha|Tingsha (Silent only): Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Torii\nWhenever you would receive 5 or less unblocked Attack damage, reduce it to 1.">[[File:torii.png|link=Torii|Torii: Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Tough Bandages (Silent only)\nWhenever you discard a card during your turn, gain 3 Block.">[[File:tough_Bandages.png|link=Tough Bandages|Tough Bandages (Silent only): Whenever you discard a card during your turn, gain 3 Block.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Turnip\nYou can no longer become Frail.">[[File:Turnip.png|link=Turnip|Turnip: You can no longer become Frail.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Unceasing Top\nWhenever you have no cards in hand during your turn, draw a card.">[[File:Unceasing_Top.png|link=Unceasing Top|Unceasing Top: Whenever you have no cards in hand during your turn, draw a card.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Wing Boots\nYou may ignore paths when choosing the next room to travel to 3 times.">[[File:Wing_Boots.png|link=Wing Boots|Wing Boots: You may ignore paths when choosing the next room to travel to 3 times.|66x66px]]</span>
  +
  +
  +
<h3 id="Boss">'''Boss'''</h3>
  +
Relics found only within Boss chests.
  +
  +
<span class="basic-tooltip" title="Astrolabe\nUpon pickup, choose and Transform 3 cards, then Upgrade them.">[[File:astrolabe.png|link=Astrolabe|Astrolabe: Upon pickup, choose and Transform 3 cards, then Upgrade them.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Black Blood (Ironclad only)\nReplaces Burning Blood. At the end of combat, heal 10 HP.">[[File:black_Blood.png|link=Black Blood|Black Blood (Ironclad only): Replaces Burning Blood. At the end of combat, heal 10 HP.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Black Star\nElites now drop 2 Relics when defeated.">[[File:Black_Star.png|link=Black Star|Black Star: Elites now drop 2 Relics when defeated.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Busted Crown\nGain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.">[[File:Busted_Crown.png|link=Busted Crown|Busted Crown: Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Calling Bell\nObtain 3 Curses and 3 Relics.">[[File:Calling_Bell.png|link=Calling Bell|Calling Bell: Obtain 3 Curses and 3 Relics.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Coffee Dripper\nGain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.">[[File:Coffee_Dripper.png|link=Coffee Dripper|Coffee Dripper: Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Cursed Key\nGain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.">[[File:cursed_Key.png|link=Cursed Key|Cursed Key: Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Ectoplasm\nGain 1 Energy at the start of each turn. You can no longer gain Gold.">[[File:ectoplasm.png|link=Ectoplasm|Ectoplasm: Gain 1 Energy at the start of each turn. You can no longer gain Gold.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Empty Cage\nUpon pickup, remove 2 cards from your deck.">[[File:Empty_Cage.png|link=Empty Cage|Empty Cage: Upon pickup, remove 2 cards from your deck.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Eternal Feather\nFor every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.">[[File:eternal_Feather.png|link=Eternal Feather|Eternal Feather: For every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.|66x66px]]</span>
  +
  +
<span class="basic-tooltip" title="Frozen Core (Defect only)\nReplaces Cracked Core. If you end your turn with empty Orb slots, channel 1 Frost.">[[File:Frozen_Core.png|link=Frozen Core|Frozen Core (Defect only): Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Fusion Hammer\nGain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.">[[File:Fusion_Hammer.png|link=Fusion Hammer|Fusion Hammer: Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Hovering Kite (Silent only)\nGain 1 Energy and discard 2 cards at the start of each turn.">[[File:Hovering_Kite.png|link=Hovering Kite|Hovering Kite (Silent only): Gain 1 Energy and discard 2 cards at the start of each turn.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Inserter (Defect only)\nEvery 2 turns, gain 1 Orb slot.">[[File:Inserter.png|link=Inserter|Inserter (Defect only): Every 2 turns, gain 1 Orb slot.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Lizard Tail\nWhen you would die, heal to 50% of your Max HP instead (works once).">[[File:lizard_Tail.png|link=Lizard Tail|Lizard Tail: When you would die, heal to 50% of your Max HP instead (works once).|66x66px]]</span>
  +
<span class="basic-tooltip" title="Mark of Pain (Ironclad only)\nGain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.">[[File:Mark_of_Pain.png|link=Mark of Pain|Mark of Pain (Ironclad only): Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Nuclear Battery (Defect only)\nAt the start of each combat, Channel 1 Plasma.">[[File:Nuclear_Battery.png|66x66px|link=Nuclear Battery|Nuclear Battery (Defect only): At the start of each combat, Channel 1 Plasma.]]</span>
  +
<span class="basic-tooltip" title="Orrery\nChoose and add 5 cards to your deck.">[[File:orrery.png|link=Orrery|Orrery: Choose and add 5 cards to your deck.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Pandora's Box\nTransform all Strikes and Defends.">[[File:pandora's_Box.png|link=Pandora's Box|Pandora's Box: Transform all Strikes and Defends.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Philosopher's Stone\nGain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.">[[File:Philosopher's_Stone.png|link=Philosopher's Stone|Philosopher's Stone: Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.|66x66px]]</span>
  +
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<span class="basic-tooltip" title="Ring of the Serpent (Silent only)\nReplaces Ring of the Snake. At the start of your turn, draw 1 additional card.">[[File:Ring_of_the_Serpent.png|link=Ring of the Serpent|Ring of the Serpent (Silent only): Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Runic Cube (Ironclad only)\nWhenever you lose HP, draw 1 card.">[[File:runic_Cube.png|link=Runic Cube|Runic Cube (Ironclad only): Whenever you lose HP, draw 1 card.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Runic Dome\nGain 1 Energy at the start of each turn. You can no longer see enemy Intents.">[[File:runic_Dome.png|link=Runic Dome|Runic Dome: Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Runic Pyramid\nAt the end of your turn, you no longer discard your hand.">[[File:runic_Pyramid.png|link=Runic Pyramid|Runic Pyramid: At the end of your turn, you no longer discard your hand.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Snecko Eye\nDraw 2 additional cards each turn. Start each combat Confused.">[[File:snecko_Eye.png|link=Snecko Eye|Snecko Eye: Draw 2 additional cards each turn. Start each combat Confused.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Sozu\nGain 1 Energy at the start of each turn. You can no longer obtain potions.">[[File:sozu.png|link=Sozu|Sozu: Gain 1 Energy at the start of each turn. You can no longer obtain potions.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Tiny House\nObtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.">[[File:tiny_House.png|link=Tiny House|Tiny House: Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Velvet Choker\nGain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.">[[File:Velvet_Choker.png|link=Velvet Choker|Velvet Choker: Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.|66x66px]]</span>
  +
<span class="basic-tooltip" title="White Beast Statue\nPotions always drop after combat.">[[File:white_Beast_Statue.png|link=White Beast Statue|White Beast Statue: Potions always drop after combat.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Wrist Blade (Silent only)\nAttacks that cost 0 deal 3 additional damage.">[[File:Wrist_Blade.png|link=Wrist Blade|Wrist Blade (Silent only): Attacks that cost 0 deal 3 additional damage.|66x66px]]</span>
  +
  +
<h3 id="Event">'''Event'''</h3>
  +
Relics which can only be obtained through events.
  +
  +
<span class="basic-tooltip" title="Bloody Idol\nWhenever you gain Gold, heal 5 HP.">[[File:Bloody_Idol.png|link=Bloody Idol|Bloody Idol: Whenever you gain Gold, heal 5 HP.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Cultist Headpiece\nYou feel more talkative.">[[File:Cultist_Headpiece.png|link=Cultist Headpiece|Cultist Headpiece: You feel more talkative.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Enchiridion\nAt the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.">[[File:enchiridion.png|link=Enchiridion|Enchiridion: At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Face of Cleric\nRaise your Max HP by 1 after each combat.">[[File:Face_of_Cleric.png|link=Face of Cleric|Relic: Raise your Max HP by 1 after each combat.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Golden Idol\nEnemies drop 25% more Gold.">[[File:golden_Idol.png|link=Golden Idol (Relic)|Golden Idol: Enemies drop 25% more Gold.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Gremlin Visage\nStart each combat with 1 Weak.">[[File:Gremlin_Visage.png|link=Gremlin Visage|Gremlin Visage: Start each combat with 1 Weak|66x66px]]</span>
  +
<span class="basic-tooltip" title="Mark of the Bloom\nYou can no longer heal.">[[File:Mark_of_the_Bloom.png|link=Mark of the Bloom|Mark of the Bloom: You can no longer heal.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Mutagenic Strength\nStart each combat with 3 Strength that is lost at the end of your turn.">[[File:Mutagenic_Strength.png|link=Mutagenic Strength|Mutagenic Strength: Start each combat with 3 Strength that is lost at the end of your turn.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Nloth's Gift\nTriples the chance of receiving rare cards as monster rewards.">[[File:n'loth's_Gift.png|link=Nloth's Gift|Nloth's Gift: Triples the chance of receiving rare cards as monster rewards.|66x66px]]</span>
  +
<span class="basic-tooltip" title="N'loth's Hungry Face\nThe next non-boss chest you open is empty.">[[File:N'loth's_Hungry_Face.png|link=N'loth's Hungry Face|Relic: The next non-boss chest you open is empty.|66x66px]]</span>
  +
  +
  +
<span class="basic-tooltip" title="Necronomicon\nThe first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.">[[File:Necronomicon.png|link=Necronomicon|Necronomicon: The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Neow's Lament\nEnemies in your first 3 combats will have 1 HP.">[[File:Neow's_Lament.png|link=Neow's Lament|Neow's Lament: Enemies in your first 3 combats will have 1 HP.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Nilry's Codex\nAt the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.">[[File:Nilry's_Codex.png|link=Nilry's Codex|Nilry's Codex: At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Odd Mushroom\nWhen Vulnerable, take 25% more damage rather than 50%.">[[File:Odd_Mushroom.png|link=Odd Mushroom|Odd Mushroom: When Vulnerable, take 25% more damage rather than 50%.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Red Mask\nAt the start of each combat, apply 1 Weak to ALL enemies.">[[File:red_Mask.png|link=Red Mask|Red Mask: At the start of each combat, apply 1 Weak to ALL enemies.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Spirit Poop\nIt's unpleasant.">[[File:spirit_Poop.png|link=Spirit Poop|Spirit Poop: It's unpleasant.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Ssserpent Head\nWhenever you enter a ? room, gain 50 Gold.">[[File:Serpent_Head.png|link=Ssserpent Head|Ssserpent Head: Whenever you enter a ? room, gain 50 gold.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Warped Tongs\nAt the start of your turn, Upgrade a random card in your hand for the rest of combat.">[[File:Warped_Tongs.png|link=Warped Tongs|Warped Tongs: At the start of your turn, Upgrade a random card in your hand for the rest of combat.|66x66px]]</span>
  +
  +
  +
  +
<h3 id="Shop">'''Shop'''</h3>
  +
Relics which can only be purchased from the Merchant.
  +
  +
<span class="basic-tooltip" title="Brimstone (Ironclad only)\nAt the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.">[[File:Brimstone.png|link=Brimstone|Brimstone (Ironclad only): At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Cauldron\nWhen obtained, brews 5 random potions.">[[File:cauldron.png|link=Cauldron|Cauldron: When obtained, brews 5 random potions.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Chemical X\nThe effects of your cost X cards are increased by 2.">[[File:Chemical_X.png|link=Chemical X|Chemical X: The effects of your cost X cards are increased by 2.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Clockwork Souvenir\nAt the start of each combat, gain 1 Artifact.">[[File:Clockwork_Souvenir.png|link=Clockwork Souvenir|Clockwork Souvenir: At the start of each combat, gain 1 Artifact.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Dolly's Mirror\nUpon pickup, obtain an additional copy of a card in your deck.">[[File:Dolly's_Mirror.png|link=Dolly's Mirror|Dolly's Mirror: Upon pickup, obtain an additional copy of a card in your deck.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Frozen Eye\nWhen viewing your Draw Pile, the cards are now shown in order.">[[File:frozen_Eye.png|link=Frozen Eye|Frozen Eye: When viewing your Draw Pile, the cards are now shown in order.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Hand Drill\nWhenever you break an enemy's Block, apply 2 Vulnerable.">[[File:Hand_Drill.png|link=Hand Drill|Hand Drill: Whenever you break an enemy's Block, apply 2 Vulnerable.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Lee's Waffle\nRaise your Max HP by 7 and heal all of your HP.">[[File:Lee's_Waffle.png|link=Lee's Waffle|Lee's Waffle: Raise your Max HP by 7 and heal all of your HP.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Meal Ticket\nWhenever you enter a shop room, heal 15 HP.">[[File:Meal_Ticket.png|link=Meal Ticket|Meal Ticket: Whenever you enter a shop room, heal 15 HP.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Medical Kit\nStatus cards can now be played. Playing a Status will Exhaust the card.">[[File:medical_Kit.png|link=Medical Kit|Medical Kit: Status cards can now be played. Playing a Status will Exhaust the card.|66x66px]]</span>
  +
  +
<span class="basic-tooltip" title="Membership Card\n50% discount on all products!">[[File:membership_Card.png|link=Membership Card|Membership Card:50% discount on all products!|66x66px]]</span>
  +
<span class="basic-tooltip" title="Orange Pellets\nWhenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.">[[File:Orange_Pellets.png|link=Orange Pellets|Orange Pellets: Whenever you play a Power, Attack, and Skill in the same turn, remove all your Debuffs.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Prismatic Shard\nCombat reward screens now contain colorless cards and cards from other colors.">[[File:Prismatic_Shard.png|link=Prismatic Shard|Prismatic Shard: Combat reward screens now contain colorless cards and cards from other colors.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Runic Capacitor (Defect only)\nStart each combat with 3 additional Orb slots.">[[File:Runic_Capacitor.png|link=Runic Capacitor|Runic Capacitor (Defect only): Start each combat with 3 additional Orb slots.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Sling of Courage\nStart each Elite combat with 2 Strength.">[[File:Sling_of_Courage.png|link=Sling of Courage|Sling of Courage: Start each Elite combat with 2 Strength.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Strange Spoon\nCards which Exhaust when played will instead discard 50% of the time.">[[File:Strange_Spoon.png|link=Strange Spoon|Strange Spoon: Cards which Exhaust when played will instead discard 50% of the time.|66x66px]]</span>
  +
<span class="basic-tooltip" title="The Abacus\nGain 6 Block whenever you shuffle your draw pile.">[[File:Abacus.png|link=The Abacus|The Abacus: Gain 6 Block whenever you shuffle your draw pile.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Toolbox\nAt the start of each combat, add a random colorless card to your hand.">[[File:toolbox.png|link=Toolbox|Toolbox: At the start of each combat, add a random colorless card to your hand.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Toy Ornithopter\nWhenever you use a potion, heal 5 HP.">[[File:Toy_Ornithopter.png|link=Toy Ornithopter|Toy Ornithopter: Whenever you use a potion, heal 5 HP.|66x66px]]</span>
  +
<span class="basic-tooltip" title="Twisted Funnel (Silent only)\nAt the start of each combat, apply 4 Poison to ALL enemies.">[[File:Twisted_Funnel.png|link=Twisted Funnel|Twisted Funnel (Silent only): At the start of each combat, apply 4 Poison to ALL enemies.|66x66px]]</span>
  +
  +
<h3 id="Special">'''Special'''</h3>
  +
Relic which only appears if you have every other relic in a relic pool. You can have more than one. It is not listed in the in-game Compendium and has no effects.
  +
  +
<span class="basic-tooltip" title="Circlet\nCollect as many as you can.">[[File:Circlet.png|link=Circlet|Circlet: Collect as many as you can.|66x66px]]</span>
  +
  +
</div>
  +
[[Category:Relic]]

Revision as of 21:10, 16 September 2019

Relics are permanent items that provide a passive bonus for the rest of the run. Most relics are available to all characters, with some exceptions (indicated for each relic).

Starter Relics are granted upon starting a run with the corresponding character.

Common, Uncommon, and Rare Relics can be found from a variety of sources.

Boss Relics can only be found from Bosses (or in Neow's starting choice, traded for Starter Relic).

Event Relics can only be found from specific event outcomes.

Finally, Shop Relics can only be purchased from the Merchant.

The table below can be opened for a longer view of the relics.

Icon Name Rarity Description
File:Burning Blood.png
Burning Blood Starter (Ironclad only) At the end of combat, heal 6 HP.
File:Cracked Core.png
Cracked Core Starter

(Defect only)

At the Start of each combat, Channel 1 Lightning.
N/A Pure Water (BETA) Starter (Watcher only) At the start of each combat, add a Miracle to your hand.
File:Ring of the Snake.png Ring of the Snake Starter (Silent only) At the start of each combat, draw 2 additional cards.
N/A Akabeko (BETA) Common Your first attack each combat deals 9 additional damage.
Anchor
Anchor Common Start each combat with 10 Block.
File:Ancient Tea Set.png
Ancient Tea Set Common Whenever you enter a Rest Site, start the next combat with 2 Energy.
File:Art of War.png
Art of War Common If you do not play any Attacks during your turn, gain an extra Energy next turn.
File:Bag of Marbles.png
Bag of Marbles Common At the start of each combat, apply 1 Vulnerable to ALL enemies.
File:Bag of Preparation.png
Bag of Preparation Common At the start of each combat, draw 2 additional cards.
File:Blood Vial.png
Blood Vial Common At the start of each combat, heal 2 HP.
File:Bronze Scales.png
Bronze Scales Common Whenever you take damage, deal 3 damage back.
File:Centennial Puzzle.png
Centennial Puzzle Common The first time you lose HP each combat, draw 3 cards.
N/A Ceramic Fish (BETA) Common Whenever you add a card to your deck, gain 7 gold.
File:Data Disk.png
Data Disk Common

(Defect only)

Start each combat with 1 Focus.
File:Dream Catcher.png
Dream Catcher Common Whenever you rest, you may add a card to your deck.
File:Happy Flower.png
Happy Flower Common Every 3 turns, gain 1 Energy.
N/A Ink Bottle (BETA) Common Whenever you play 10 cards, draw 1 card.
File:Juzu Bracelet.png
Juzu Bracelet Common Regular enemy combats are no longer encountered in ? rooms.
Lantern
Lantern Common Gain 1 Energy on the first turn of each combat.
File:Maw Bank.png
Maw Bank Common Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
N/A Melange (BETA) Common (Watcher only) Whenever you shuffle your draw pile, Scry 3.
File:Oddly Smooth Stone.png
Oddly Smooth Stone Common At the start of each combat, gain 1 Dexterity.
Omamori
Omamori Common Negate the next 2 Curses you obtain.
Orichalcum
Orichalcum Common If you end your turn without Block, gain 6 Block.
File:Pen Nib.png
Pen Nib Common Every 10th Attack you play deals double damage.
File:Potion Belt.png
Potion Belt Common Upon pickup, gain 2 Potion slots.
File:Preserved Insect.png
Preserved Insect Common Enemies in Elite rooms have 25% less HP.
File:Red Skull.png
Red Skull Common

(Ironclad only)

While your HP is at or below 50%, you have 3 additional Strength.
File:Regal Pillow.png
Regal Pillow Common Heal an additional 15 HP when you Rest.
File:Snecko Skull.png
Snecko Skull Common (Silent only) Whenever you apply Poison, apply an additional 1 Poison.
Strawberry
Strawberry Common Raise your Max HP by 7.
File:The Boot.png
The Boot Common Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
File:Tiny Chest.png
Tiny Chest Common Gain 30 Gold. You are 10% more likely to find treasure in ? rooms.
Vajra
Vajra Common At the start of each combat, gain 1 Strength.
File:War Paint.png
War Paint Common Upon pick up, Upgrade 2 random Skills.
Whetstone
Whetstone Common Upon pick up, Upgrade 2 random Attacks.
File:Blue Candle.png
Blue Candle Uncommon Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.
File:Bottled Flame.png
Bottled Flame Uncommon Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.
File:Bottled Lightning.png
Bottled Lightning Uncommon Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.
File:Bottled Tornado.png
Bottled Tornado Uncommon Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.
File:Darkstone Periapt.png
Darkstone Periapt Uncommon Whenever you obtain a Curse, increase your Max HP by 6.
File:Frozen Egg.png
Frozen Egg Uncommon Whenever you add a Power card to your deck, it is Upgraded.
File:Gold-Plated Cables.png
Gold-Plated Cables Uncommon

(Defect only)

Your rightmost Orb triggers its passive an additional time.
File:Gremlin Horn.png
Gremlin Horn Uncommon Whenever an enemy dies, gain 1 Energy and draw 1 card.
N/A Horn Cleat (BETA) Uncommon At the start of your 2nd turn, gain 14 Block.
Kunai
Kunai Uncommon Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
File:Letter Opener.png
Letter Opener Uncommon Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Matryoshka
Matryoshka Uncommon The next 2 chests you open contain 2 Relics. (Excludes boss chests)
File:Meat on the Bone.png
Meat on the Bone Uncommon If your HP is at or below 50% at the end of combat, heal 12 HP.
File:Mercury Hourglass.png
Mercury Hourglass Uncommon At the start of your turn, deal 3 damage to ALL enemies.
File:Molten Egg.png
Molten Egg Uncommon Whenever you add an Attack card to your deck, it is Upgraded.
File:Mummified Hand.png
Mummified Hand Uncommon Whenever you play a Power, a random card in your hand costs 0 for the turn.
File:Ninja Scroll.png
Ninja Scroll Uncommon (Silent only) Start each combat with 3 Shivs in hand.
File:Ornamental Fan.png
Ornamental Fan Uncommon Every time you play 3 Attacks in a single turn, gain 4 Block.
Pantograph
Pantograph Uncommon At the start of boss combats, heal 25 HP.
File:Paper Krane.png
Paper Krane Uncommon(Silent only) Enemies with Weak deal 40% less damage rather than 25%.
File:Paper Phrog.png
Paper Phrog Uncommon(Ironclad only) Enemies with Vulnerable take 75% more damage rather than 50%.
Pear
Pear Uncommon Raise your Max HP by 10.
File:Question Card.png
Question Card Uncommon On future Card Reward screens you have 1 additional card to choose from.
File:Runic Dodecahedron.png
Runic Dodecahedron Uncommon If your HP is full, gain 1 Energy at the start of each turn.
File:Self-Forming Clay.png
Self-Forming Clay Uncommon

(Ironclad only)

Whenever you lose HP in combat, gain 3 Block next turn.
Shuriken
Shuriken Uncommon Every time you play 3 Attacks in a single turn, gain 1 Strength.
File:Singing Bowl.png
Singing Bowl Uncommon When adding cards to your deck, you may gain +2 Max HP instead.
File:Smiling Mask.png
Smiling Mask Uncommon The merchant's card removal service now always costs 50 Gold.
N/A Strike Dummy (BETA) Uncommon Cards containing "Strike" deal 3 additional damage.
Sundial
Sundial Uncommon Every 3 times you shuffle your deck, gain 2 Energy.
File:Symbiotic Virus.png
Symbiotic Virus Uncommon

(Defect only)

At the start of each combat, Channel 1 Dark.
N/A Teardrop Locket (BETA) Uncommon (Watcher only) Start each combat in Calm.
File:Courier.png
The Courier Uncommon The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.
File:Toxic Egg.png
Toxic Egg Uncommon Whenever you add a Skill card to your deck, it is Upgraded.
N/A Yang (BETA) Uncommon (Watcher only) Whenever you play an Attack, gain 1 temporary Icon Dexterity Dexterity.
File:Bird-Faced Urn.png
Bird-Faced Urn Rare Whenever you play a Power, heal 2 HP.
Calipers
Calipers Rare At the start of your turn, lose 15 Block rather than all of your Block.
N/A Captain's Wheel (BETA) Rare At the start of your 3rd turn, gain 18 Block.
File:Champion Belt.png
Champion Belt Rare (Ironclad only) Whenever you apply Vulnerable, also apply 1 Weak.
File:Charon's Ashes.png
Charon's Ashes Rare (Ironclad only) Whenever you Exhaust a card, deal 3 damage to ALL enemies.
N/A Cloak Clasp (BETA) Rare At the end of your turn, gain 2 Icon Block block for each card in your hand.
File:Dead Branch.png
Dead Branch Rare Whenever you Exhaust a card, add a random card to your hand.
File:Du-Vu Doll.png
Du-Vu Doll Rare For each Curse in your deck, start each combat with 1 additional Strength.
File:Emotion Chip.png
Emotion Chip Rare

(Defect only)

At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
File:Fossilized Helix.png
Fossilized Helix Rare Prevent the first time you would lose HP in combat.
File:Gambling Chip.png
Gambling Chip Rare At the start of each combat, discard any number of cards then draw that many.
Ginger
Ginger Rare You can no longer become Weakened.
Girya
Girya Rare You can now gain Strength at Rest Sites. (3 times max)
File:Ice Cream.png
Ice Cream Rare Energy is now conserved between turns.
File:Incense Burner.png
Incense Burner Rare Every 6 turns, gain 1 Intangible.
File:Magic Flower.png
Magic Flower Rare(Ironclad only) Healing is 50% more effective during combat.
Mango
Mango Rare Raise your Max HP by 14.
Nunchaku
Nunchaku Rare Every time you play 10 Attacks, gain 1 Energy.
File:Old Coin.png
Old Coin Rare Gain 300 Gold.
File:Peace Pipe.png
Peace Pipe Rare You can now remove cards from your deck at Rest Sites.
Pocketwatch
Pocketwatch Rare Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
File:Prayer Wheel.png
Prayer Wheel Rare Normal enemies drop an additional card reward.
Shovel
Shovel Rare You can now Dig for loot at Rest Sites.
File:Stone Calendar.png
Stone Calendar Rare At the end of turn 7, deal 52 damage to ALL enemies.
File:The Specimen.png
The Specimen Rare (Silent only) Whenever an enemy dies, transfer any Poison it has to a random enemy.
File:Thread and Needle.png
Thread and Needle Rare At the start of each combat, gain 4 Plated Armor.
Tingsha
Tingsha Rare (Silent only) Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Torii
Torii Rare Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
File:Tough Bandages.png
Tough Bandages Rare (Silent only) Whenever you discard a card during your turn, gain 3 Block.
N/A Tungsten Rod (BETA) Rare Whenever you would lose HP, lose 1 less.
Turnip
Turnip Rare You can no longer become Frail.
File:Unceasing Top.png
Unceasing Top Rare Whenever you have no cards in hand during your turn, draw a card.
File:Wing Boots.png
Wing Boots Rare You may ignore paths when choosing the next room to travel to 3 times.
Astrolabe
Astrolabe Boss Upon pickup, choose and Transform 3 cards, then Upgrade them.
File:Black Blood.png
Black Blood Boss (Ironclad only) Replaces Burning Blood. At the end of combat, heal 10 HP.
File:Black Star.png
Black Star Boss Elites now drop 2 Relics when defeated.
File:Busted Crown.png
Busted Crown Boss Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
File:Calling Bell.png
Calling Bell Boss Obtain 3 Curses and 3 Relics.
File:Coffee Dripper.png
Coffee Dripper Boss Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
File:Cursed Key.png
Cursed Key Boss Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.
Ectoplasm
Ectoplasm Boss Gain 1 Energy at the start of each turn. You can no longer gain Gold.
File:Empty Cage.png
Empty Cage Boss Upon pickup, remove 2 cards from your deck.
File:Eternal Feather.png
Eternal Feather Boss For every 5 cards in your deck, heal 3 HP whenever you enter a Rest Site.
File:Frozen Core.png
Frozen Core Boss

(Defect only)

Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.
File:Fusion Hammer.png
Fusion Hammer Boss Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
N/A Holy Water (BETA) Boss (Watcher only) Replaces Pure Water. At the start of each combat, add 3 Miracles to your hand.
File:Hovering Kite.png
Hovering Kite Boss (Silent only) Gain 1 Energy and discard 2 cards at the start of each turn.
Inserter
Inserter Boss

(Defect only)

Every 2 turns, gain 1 Orb slot.
File:Lizard Tail.png
Lizard Tail Boss When you would die, heal to 50% of your Max HP instead (works once).
File:Mark of Pain.png
Mark of Pain Boss

(Ironclad only)

Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.
File:Nuclear Battery.png
Nuclear Battery Boss

(Defect only)

At the start of each combat, Channel 1 Plasma.
Orrery
Orrery Boss Choose and add 5 cards to your deck.
File:Pandora's Box.png
Pandora's Box Boss Transform all Strikes and Defends.
File:Philosopher's Stone.png
Philosopher's Stone Boss Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.
File:Ring of the Serpent.png
Ring of the Serpent Boss (Silent only) Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.
File:Runic Cube.png
Runic Cube Boss (Ironclad only) Whenever you lose HP, draw 1 card.
File:Runic Dome.png
Runic Dome Boss Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.
File:Runic Pyramid.png
Runic Pyramid Boss At the end of your turn, you no longer discard your hand.
N/A Sacred Bark (BETA) Boss Double the effectiveness of potions.
N/A Slaver's Collar (BETA) Boss During Boss and Elite combats, gain Energy at the start of your turn.
File:Snecko Eye.png
Snecko Eye Boss Draw 2 additional cards each turn. Start each combat Confused.
Sozu
Sozu Boss Gain 1 Energy at the start of each turn. You can no longer obtain potions.
File:Tiny House.png
Tiny House Boss Obtain 1 potion. Gain 50 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
File:Velvet Choker.png
Velvet Choker Boss Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
N/A Violet Lotus (BETA) Boss (Watcher only) Whenever you exit Calm, gain an additional Energy.
File:White Beast Statue.png
White Beast Statue Boss Potions always drop after combat.
File:Wrist Blade.png
Wrist Blade Boss (Silent only) Attacks that cost 0 deal 3 additional damage.
File:Bloody Idol.png
Bloody Idol Event Whenever you gain Gold, heal 5 HP.
File:Cultist Headpiece.png
Cultist Headpiece Event You feel more talkative.
Enchiridion
Enchiridion Event At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.
File:Face of Cleric.png
Face of Cleric Event Raise your Max HP by 1 after each combat.
File:Golden Idol.png
Golden Idol Event Enemies drop 25% more Gold.
File:Gremlin Visage.png
Gremlin Visage Event Start each combat with 1 Weak.
File:Mark of the Bloom.png
Mark of the Bloom Event You can no longer heal.
File:Mutagenic Strength.png
Mutagenic Strength Event Start each combat with 3 Strength that is lost at the end of your turn.
File:N'loth's Hungry Face.png
N'loth's Hungry Face Event The next non-boss chest you open is empty.
Necronomicon
Necronomicon Event The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed.
File:Neow's Lament.png
Neow's Lament Event Enemies in your first 3 combats will have 1 HP.
File:Nilry's Codex.png
Nilry's Codex Event At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
File:N'loth's Gift.png
Nloth's Gift Event Triples the chance of receiving rare cards as monster rewards.
File:Odd Mushroom.png
Odd Mushroom Event When Vulnerable, take 25% more damage rather than 50%.
File:Red Mask.png
Red Mask Event At the start of each combat, apply 1 Weak to ALL enemies.
File:Spirit Poop.png
Spirit Poop Event It's unpleasant.
Ssserpent Head
Ssserpent Head Event Whenever you enter a ? room, gain 50 Gold.
File:Warped Tongs.png
Warped Tongs Event At the start of your turn, Upgrade a random card in your hand for the rest of combat.
Brimstone
Brimstone Shop (Ironclad only) At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Cauldron
Cauldron Shop When obtained, brews 5 random potions.
File:Chemical X.png
Chemical X Shop The effects of your cost X cards are increased by 2.
File:Clockwork Souvenir.png
Clockwork Souvenir Shop At the start of each combat, gain 1 Artifact.
File:Dolly's Mirror.png
Dolly's Mirror Shop Upon pickup, obtain an additional copy of a card in your deck.
File:Frozen Eye.png
Frozen Eye Shop When viewing your Draw Pile, the cards are now shown in order.
File:Hand Drill.png
Hand Drill Shop Whenever you break an enemy's Block, apply 2 Vulnerable.
File:Lee's Waffle.png
Lee's Waffle Shop Raise your Max HP by 7 and heal all of your HP.
File:Meal Ticket.png
Meal Ticket Shop Whenever you enter a shop room, heal 15 HP.
File:Medical Kit.png
Medical Kit Shop Status cards can now be played. Playing a Status will Exhaust the card.
File:Membership Card.png
Membership Card Shop 50% discount on all products!
File:Orange Pellets.png
Orange Pellets Shop Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
File:Prismatic Shard.png
Prismatic Shard Shop Combat reward screens now contain colorless cards and cards from other colors.
File:Runic Capacitor.png
Runic Capacitor Shop

(Defect only)

Start each combat with 3 additional Orb slots.
File:Sling of Courage.png
Sling of Courage Shop Start each Elite combat with 2 Strength.
File:Strange Spoon.png
Strange Spoon Shop Cards which Exhaust when played will instead discard 50% of the time.
File:Abacus.png
The Abacus Shop Gain 6 Block whenever you shuffle your draw pile.
Toolbox
Toolbox Shop At the start of each combat, add a random colorless card to your hand.
File:Toy Ornithopter.png
Toy Ornithopter Shop Whenever you use a potion, heal 5 HP.
File:Twisted Funnel.png
Twisted Funnel Shop

(Silent)

At the start of each combat, apply 4 Poison to ALL enemies.
Circlet: Collect as many as you can. Circlet Special Collect as many as you can. (Given when you exhaust the relic pool)

Collection

Starter

Characters can start with these relics.

Burning Blood (Ironclad only): At the end of combat, heal 6 HP.Cracked Core (Defect only): At the start of each Combat, Channel 1 Lightning.Ring of the Snake (Silent only): At the start of each combat, draw 2 additional cards.

Common

Weak relics that are found commonly.

Anchor: Start each combat with 10 Block. Ancient Tea Set: Whenever you enter a Rest Site, start the next combat with 2 Energy. Art of War: If you do not play any Attacks during your turn, gain an extra Energy next turn. Bag of Marbles: At the start of each combat, apply 1 Vulnerable to ALL enemies. Bag of Preparation: At the start of each combat, draw 2 additional cards. Blood Vial: At the start of each combat, heal 2 HP. Bronze Scales: Start each combat with 3 Thorns. Centennial Puzzle: The first time you lose HP each combat, draw 3 cards. Data Disk (Defect only): Start each combat with 1 Focus. Dream Catcher: Whenever you rest, you may add a card to your deck.


Happy Flower: Every 3 turns, gain 1 Energy. Juzu Bracelet: Regular enemy combats are no longer encountered in ? rooms. Lantern: Gain 1 Energy on the first turn of each combat. Maw Bank: Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop. Oddly Smooth Stone: At the start of each combat, gain 1 Dexterity. Omamori: Negate the next 2 Curses you obtain. Orichalcum: If you end your turn without Block, gain 6 Block. Pen Nib: Every 10th Attack you play deals double damage. Potion Belt: Upon pickup, gain 1 Potion slot. Preserved Insect: Enemies in Elite rooms have 25% less HP.

Red Skull (Ironclad only): While your HP is at or below 50%, you have 3 additional Strength. Regal Pillow: Heal an additional 15 HP when you Rest. Smiling Mask: The merchant's card removal service now always costs 50 Gold. Snecko Skull (Silent only): Whenever you apply Poison, apply an additional 1 Poison. Strawberry: Raise your Max HP by 7. Relic: Whenever you would deal 4 or less unblocked Attack damage, increase it to 5. Tiny Chest: Gain 30 Gold. You are 10% more likely to find treasure in ? rooms. Vajra: At the start of each combat, gain 1 Strength. War Paint: Upon pick up, Upgrade 2 random Skills. Whetstone: Upon pick up, Upgrade 2 random Attacks.


Uncommon

Stronger relics which appear less often than common relics.

Blue Candle: Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card. Bottled Flame: Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand. Bottled Lightning: Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand. Bottled Tornado: Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand. Darkstone Periapt: Whenever you obtain a Curse, increase your Max HP by 6. Frozen Egg: Whenever you add a Power card to your deck, it is Upgraded. Gold-Plated Cables (Defect only): Your rightmost Orb triggers its passive an additional time. Gremlin Horn: Whenever an enemy dies, gain 1 Energy and draw 1 card. Kunai: Every time you play 3 Attacks in a single turn, gain 1 Dexterity. Letter Opener: Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.

Matryoshka: The next 2 chests you open contain 2 Relics Meat on the Bone: If your HP is at or below 50% at the end of combat, heal 12 HP. Mercury Hourglass: At the start of your turn, deal 3 damage to ALL enemies. Molten Egg: Whenever you add an Attack card to your deck, it is Upgraded. Mummified Hand: Whenever you play a Power, a random card in your hand costs 0 for the turn. Ninja Scroll (Silent only): Start each combat with 3 Shivs in hand. Ornamental Fan: Every time you play 3 Attacks in a single turn, gain 4 Block. Pantograph: At the start of boss combats, heal 25 HP. Paper Krane (Silent only): Enemies with Weak deal 40% less damage rather than 25%. Paper Phrog (Ironclad only): Enemies with Vulnerable take 75% more damage rather than 50%.

Pear: Raise your Max HP by 10. Question Card: On Card Reward screens, choose from 4 cards instead of 3. Runic Dodecahedron: If your HP is full, gain 1 Energy at the start of each turn. Self-Forming Clay (Ironclad only): Whenever you lose HP in combat, gain 3 Block next turn. Shuriken: Every time you play 3 Attacks in a single turn, gain 1 Strength. Singing Bowl: When adding cards to your deck, you may gain +2 Max HP instead. Sundial: Every 3 times you shuffle your deck, gain 2 Energy. Symbiotic Virus (Defect only): At the Start of each combat, Channel 1 Dark. The Courier: The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%. Toxic Egg: Whenever you add a Skill card to your deck, it is Upgraded.


Rare

Unique and powerful relics which are rarely seen.

Bird-Faced Urn: Whenever you play a Power, heal 2 HP. Calipers: At the start of your turn, lose 15 Block rather than all of your Block. Champion Belt (Ironclad only): Whenever you apply Vulnerable, also apply 1 Weak. Charon's Ashes (Ironclad only): Whenever you Exhaust a card, deal 3 damage to ALL enemies. Dead Branch: Whenever you Exhaust a card, add a random card to your hand. Du-Vu Doll: For each Curse in your deck, start each combat with 1 additional Strength. Emotion Chip (Defect only): At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs. Fossilized Helix: Prevent the first time you would lose HP in combat. Gambling Chip: At the start of each combat, discard any number of cards then draw that many. Ginger: You can no longer become Weakened.

Girya: You can now gain Strength at Rest Sites Ice Cream: Energy is now conserved between turns. Incense Burner: Every 6 turns, gain 1 Intangible. Magic Flower (Ironclad only): Healing is 50% more effective during combat. Mango: Raise your Max HP by 14. Nunchaku: Every time you play 10 Attacks, gain 1 Energy. Old Coin: Gain 300 Gold. Peace Pipe: You can now remove cards from your deck at Rest Sites. Pocketwatch: Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn. Prayer Wheel: Normal enemies drop an additional card reward.

Shovel: You can now Dig for loot at Rest Sites. Stone Calendar: At the end of turn 7, deal 52 damage to ALL enemies. The Specimen (Silent only): Whenever an enemy dies, transfer any Poison it has to a random enemy. Thread and Needle: At the start of each combat, gain 4 Plated Armor. Tingsha (Silent only): Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded. Torii: Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1. Tough Bandages (Silent only): Whenever you discard a card during your turn, gain 3 Block. Turnip: You can no longer become Frail. Unceasing Top: Whenever you have no cards in hand during your turn, draw a card. Wing Boots: You may ignore paths when choosing the next room to travel to 3 times.


Boss

Relics found only within Boss chests.

Astrolabe: Upon pickup, choose and Transform 3 cards, then Upgrade them. Black Blood (Ironclad only): Replaces Burning Blood. At the end of combat, heal 10 HP. Black Star: Elites now drop 2 Relics when defeated. Busted Crown: Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from. Calling Bell: Obtain 3 Curses and 3 Relics. Coffee Dripper: Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites. Cursed Key: Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse. Ectoplasm: Gain 1 Energy at the start of each turn. You can no longer gain Gold. Empty Cage: Upon pickup, remove 2 cards from your deck. Eternal Feather: For every 5 cards in your deck, heal 2 HP whenever you enter a Rest Site.

Frozen Core (Defect only): Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost. Fusion Hammer: Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites. Hovering Kite (Silent only): Gain 1 Energy and discard 2 cards at the start of each turn. Inserter (Defect only): Every 2 turns, gain 1 Orb slot. Lizard Tail: When you would die, heal to 50% of your Max HP instead (works once). Mark of Pain (Ironclad only): Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile. Nuclear Battery (Defect only): At the start of each combat, Channel 1 Plasma. Orrery: Choose and add 5 cards to your deck. Pandora's Box: Transform all Strikes and Defends. Philosopher's Stone: Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.

Ring of the Serpent (Silent only): Replaces Ring of the Snake. At the start of your turn, draw 1 additional card. Runic Cube (Ironclad only): Whenever you lose HP, draw 1 card. Runic Dome: Gain 1 Energy at the start of each turn. You can no longer see enemy Intents. Runic Pyramid: At the end of your turn, you no longer discard your hand. Snecko Eye: Draw 2 additional cards each turn. Start each combat Confused. Sozu: Gain 1 Energy at the start of each turn. You can no longer obtain potions. Tiny House: Obtain 1 potion. Gain 30 Gold. Raise your Max HP by 5. Obtain 1 card. Velvet Choker: Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn. White Beast Statue: Potions always drop after combat. Wrist Blade (Silent only): Attacks that cost 0 deal 3 additional damage.

Event

Relics which can only be obtained through events.

Bloody Idol: Whenever you gain Gold, heal 5 HP. Cultist Headpiece: You feel more talkative. Enchiridion: At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn. Relic: Raise your Max HP by 1 after each combat. Golden Idol: Enemies drop 25% more Gold. Gremlin Visage: Start each combat with 1 Weak Mark of the Bloom: You can no longer heal. Mutagenic Strength: Start each combat with 3 Strength that is lost at the end of your turn. Nloth's Gift: Triples the chance of receiving rare cards as monster rewards. Relic: The next non-boss chest you open is empty.


Necronomicon: The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become Cursed. Neow's Lament: Enemies in your first 3 combats will have 1 HP. Nilry's Codex: At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile. Odd Mushroom: When Vulnerable, take 25% more damage rather than 50%. Red Mask: At the start of each combat, apply 1 Weak to ALL enemies. Spirit Poop: It's unpleasant. Ssserpent Head: Whenever you enter a ? room, gain 50 gold. Warped Tongs: At the start of your turn, Upgrade a random card in your hand for the rest of combat.


Shop

Relics which can only be purchased from the Merchant.

Brimstone (Ironclad only): At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength. Cauldron: When obtained, brews 5 random potions. Chemical X: The effects of your cost X cards are increased by 2. Clockwork Souvenir: At the start of each combat, gain 1 Artifact. Dolly's Mirror: Upon pickup, obtain an additional copy of a card in your deck. Frozen Eye: When viewing your Draw Pile, the cards are now shown in order. Hand Drill: Whenever you break an enemy's Block, apply 2 Vulnerable. Lee's Waffle: Raise your Max HP by 7 and heal all of your HP. Meal Ticket: Whenever you enter a shop room, heal 15 HP. Medical Kit: Status cards can now be played. Playing a Status will Exhaust the card.

Membership Card:50% discount on all products! Orange Pellets: Whenever you play a Power, Attack, and Skill in the same turn, remove all your Debuffs. Prismatic Shard: Combat reward screens now contain colorless cards and cards from other colors. Runic Capacitor (Defect only): Start each combat with 3 additional Orb slots. Sling of Courage: Start each Elite combat with 2 Strength. Strange Spoon: Cards which Exhaust when played will instead discard 50% of the time. The Abacus: Gain 6 Block whenever you shuffle your draw pile. Toolbox: At the start of each combat, add a random colorless card to your hand. Toy Ornithopter: Whenever you use a potion, heal 5 HP. Twisted Funnel (Silent only): At the start of each combat, apply 4 Poison to ALL enemies.

Special

Relic which only appears if you have every other relic in a relic pool. You can have more than one. It is not listed in the in-game Compendium and has no effects.

Circlet: Collect as many as you can.