Relics are permanent items that provide a passive bonus for the rest of the run. Most relics are available to all characters, with some exceptions (indicated for each relic).

Starter Relics are granted upon starting a run with the corresponding character.

Common, Uncommon, and Rare Relics can be found from a variety of sources. Usually, the odds of getting a particular rarity of relic is 3:2:1 (50%/33%/17%). Chests have their own rarity chances.

Boss Relics can only be found from Bosses (or in Neow's starting choice, traded for Starter Relic).

Event Relics can only be found from specific event outcomes.

Finally, Shop Relics can only be purchased from the Merchant.

The table below can be opened for a longer view of the relics.

Icon Name Rarity Description
BurningBlood.png
Burning Blood Starter (Ironclad only) At the end of combat, heal 6 HP.
CrackedCore.png
Cracked Core Starter

(Defect only)

At the Start of each combat, Channel 1 Lightning.
PureWater-0.png
Pure Water Starter (Watcher only) At the start of each combat, add a Miracle to your hand.
RingoftheSnake.png Ring of the Snake Starter (Silent only) At the start of each combat, draw 2 additional cards.
Akabeko.png
Akabeko Common Your first attack each combat deals 8 additional damage.
Anchor.png
Anchor Common Start each combat with 10 Block.
AncientTeaSet.png
Ancient Tea Set Common Whenever you enter a Rest Site, start the next combat with 2 extra Energy.
ArtofWar.png
Art of War Common If you do not play any Attacks during your turn, gain an extra Energy next turn.
BagofMarbles.png
Bag of Marbles Common At the start of each combat, apply 1 Vulnerable to ALL enemies.
BagofPreparation.png
Bag of Preparation Common At the start of each combat, draw 2 additional cards.
BloodVial.png
Blood Vial Common At the start of each combat, heal 2 HP.
BronzeScales.png
Bronze Scales Common Whenever you take damage, deal 3 damage back.
CentennialPuzzle.png
Centennial Puzzle Common The first time you lose HP each combat, draw 3 cards.
CeramicFish.png
Ceramic Fish Common Whenever you add a card to your deck, gain 9 gold.
Damaru.png
Damaru Common (Watcher only) At the start of your turn, gain 1 Mantra.
DataDisk.png
Data Disk Common

(Defect only)

Start each combat with 1 Focus.
DreamCatcher.png
Dream Catcher Common Whenever you rest, you may add a card to your deck.
HappyFlower.png
Happy Flower Common Every 3 turns, gain 1 Energy.
JuzuBracelet.png
Juzu Bracelet Common Regular enemy combats are no longer encountered in ? rooms.
Lantern.png
Lantern Common Gain 1 Energy on the first turn of each combat.
MawBank.png
Maw Bank Common Whenever you climb a floor, gain 12 Gold. No longer works when you spend any Gold at the shop.
MealTicket.png
Meal Ticket Common Whenever you enter a shop room, heal 15 HP.
Nunchaku.png
Nunchaku Common Every time you play 10 Attacks, gain 1 Energy.
OddlySmoothStone.png
Oddly Smooth Stone Common At the start of each combat, gain 1 Dexterity.
Omamori.png
Omamori Common Negate the next 2 Curses you obtain.
Orichalcum.png
Orichalcum Common If you end your turn without Block, gain 6 Block.
PenNib.png
Pen Nib Common Every 10th Attack you play deals double damage.
PotionBelt.png
Potion Belt Common Upon pickup, gain 2 Potion slots.
PreservedInsect.png
Preserved Insect Common Enemies in Elite rooms have 25% less HP.
RedSkull.png
Red Skull Common

(Ironclad only)

While your HP is at or below 50%, you have 3 additional Strength.
RegalPillow.png
Regal Pillow Common Heal an additional 15 HP when you Rest.
SmilingMask.png
Smiling Mask Common The merchant's card removal service now always costs 50 Gold.
SnakeSkull.png
Snecko Skull Common (Silent only) Whenever you apply Poison, apply an additional 1 Poison.
Strawberry.png
Strawberry Common Raise your Max HP by 7.
Boot.png
The Boot Common Whenever you would deal 4 or less unblocked Attack damage, increase it to 5.
TinyChest.png
Tiny Chest Common Every 4th ? room is a Treasure room.
ToyOrnithopter.png
Toy Ornithopter Common Whenever you use a potion, heal 5 HP.
Vajra.png
Vajra Common At the start of each combat, gain 1 Strength.
WarPaint.png
War Paint Common Upon pick up, Upgrade 2 random Skills.
Whetstone.png
Whetstone Common Upon pick up, Upgrade 2 random Attacks.
BlueCandle.png
Blue Candle Uncommon Curse cards can now be played. Playing a Curse will make you lose 1 HP and Exhausts the card.
BottledFlame.png
Bottled Flame Uncommon Upon pick up, choose an Attack card. At the start of each combat, this card will be in your hand.
BottledLightning.png
Bottled Lightning Uncommon Upon pick up, choose a Skill card. At the start of each combat, this card will be in your hand.
BottledTornado.png
Bottled Tornado Uncommon Upon pick up, choose a Power card. At the start of each combat, this card will be in your hand.
DarkstonePeriapt.png
Darkstone Periapt Uncommon Whenever you obtain a Curse, increase your Max HP by 6.
Yang-0.png
Duality Uncommon (Watcher only) Whenever you play an Attack, gain 1 temporary Icon Dexterity.png Dexterity.
EternalFeather.png
Eternal Feather Uncommon For every 5 cards in your deck, heal 3 HP whenever you enter a Rest Site.
FrozenEgg2.png
Frozen Egg Uncommon Whenever you add a Power card to your deck, it is Upgraded.
Cables.png
Gold-Plated Cables Uncommon

(Defect only)

Your rightmost Orb triggers its passive an additional time.
GremlinHorn.png
Gremlin Horn Uncommon Whenever an enemy dies, gain 1 Energy and draw 1 card.
Horn cleat.png
Horn Cleat Uncommon At the start of your 2nd turn, gain 14 Block.
InkBottle.png
Ink Bottle Uncommon Whenever you play 10 cards, draw 1 card.
Kunai.png
Kunai Uncommon Every time you play 3 Attacks in a single turn, gain 1 Dexterity.
LetterOpener.png
Letter Opener Uncommon Every time you play 3 Skills in a single turn, deal 5 damage to ALL enemies.
Matryoshka.png
Matryoshka Uncommon The next 2 chests you open contain 2 Relics. (Excludes boss chests)
MeatontheBone.png
Meat on the Bone Uncommon If your HP is at or below 50% at the end of combat, heal 12 HP.
MercuryHourglass.png
Mercury Hourglass Uncommon At the start of your turn, deal 3 damage to ALL enemies.
MoltenEgg2.png
Molten Egg Uncommon Whenever you add an Attack card to your deck, it is Upgraded.
MummifiedHand.png
Mummified Hand Uncommon Whenever you play a Power, a random card in your hand costs 0 for the turn.
NinjaScroll.png
Ninja Scroll Uncommon (Silent only) Start each combat with 3 Shivs in hand.
OrnamentalFan.png
Ornamental Fan Uncommon Every time you play 3 Attacks in a single turn, gain 4 Block.
Pantograph.png
Pantograph Uncommon At the start of boss combats, heal 25 HP.
PaperCrane.png
Paper Krane Uncommon (Silent only) Enemies with Weak deal 40% less damage rather than 25%.
PaperFrog.png
Paper Phrog Uncommon (Ironclad only) Enemies with Vulnerable take 75% more damage rather than 50%.
Pear.png
Pear Uncommon Raise your Max HP by 10.
QuestionCard.png
Question Card Uncommon On future Card Reward screens you have 1 additional card to choose from.
SelfFormingClay.png
Self-Forming Clay Uncommon

(Ironclad only)

Whenever you lose HP in combat, gain 3 Block next turn.
Shuriken.png
Shuriken Uncommon Every time you play 3 Attacks in a single turn, gain 1 Strength.
SingingBowl.png
Singing Bowl Uncommon When adding cards to your deck, you may gain +2 Max HP instead.
StrikeDummy.png
Strike Dummy Uncommon Cards containing "Strike" deal 3 additional damage.
Sundial.png
Sundial Uncommon Every 3 times you shuffle your deck, gain 2 Energy.
SymbioticVirus.png
Symbiotic Virus Uncommon

(Defect only)

At the start of each combat, Channel 1 Dark.
Tear drop locket.png
Teardrop Locket Uncommon (Watcher only) Start each combat in Calm.
TheCourier.png
The Courier Uncommon The merchant no longer runs out of cards, relics, or potions and his prices are reduced by 20%.
ToxicEgg2.png
Toxic Egg Uncommon Whenever you add a Skill card to your deck, it is Upgraded.
WhiteBeastStatue.png
White Beast Statue Uncommon Potions always drop after combat.
BirdFacedUrn.png
Bird-Faced Urn Rare Whenever you play a Power, heal 2 HP.
Calipers.png
Calipers Rare At the start of your turn, lose 15 Block rather than all of your Block.
Captain wheel.png
Captain's Wheel Rare At the start of your 3rd turn, gain 18 Block.
ChampionBelt.png
Champion Belt Rare (Ironclad only) Whenever you apply Vulnerable, also apply 1 Weak.
CharonsAshes.png
Charon's Ashes Rare (Ironclad only) Whenever you Exhaust a card, deal 3 damage to ALL enemies.
CloakClasp.png
Cloak Clasp Rare (Watcher only) At the end of your turn, gain 1 Icon Block.png block for each card in your hand.
DeadBranch.png
Dead Branch Rare Whenever you Exhaust a card, add a random card to your hand.
Du-VuDoll.png
Du-Vu Doll Rare For each Curse in your deck, start each combat with 1 additional Strength.
EmotionChip.png
Emotion Chip Rare

(Defect only)

At the start of each turn, if you took any damage last turn, trigger the passive ability of all your Orbs.
FossilizedHelix.png
Fossilized Helix Rare Prevent the first time you would lose HP in combat.
GamblingChip.png
Gambling Chip Rare At the start of each combat, discard any number of cards then draw that many.
Ginger.png
Ginger Rare You can no longer become Weakened.
Girya.png
Girya Rare You can now gain Strength at Rest Sites. (3 times max)
Golden eye.png
Golden Eye Rare (Watcher only) Whenever you Scry, Scry 2 additional cards.
IceCream.png
Ice Cream Rare Energy is now conserved between turns.
IncenseBurner.png
Incense Burner Rare Every 6 turns, gain 1 Intangible.
LizardTail.png
Lizard Tail Rare When you would die, heal to 50% of your Max HP instead (works once).
MagicFlower.png
Magic Flower Rare (Ironclad only) Healing is 50% more effective during combat.
Mango.png
Mango Rare Raise your Max HP by 14.
OldCoin.png
Old Coin Rare Gain 300 Gold.
PeacePipe.png
Peace Pipe Rare You can now remove cards from your deck at Rest Sites.
Pocketwatch.png
Pocketwatch Rare Whenever you play 3 or less cards in a turn, draw 3 additional cards at the start of your next turn.
PrayerWheel.png
Prayer Wheel Rare Normal enemies drop an additional card reward.
Shovel.png
Shovel Rare You can now Dig for loot at Rest Sites.
StoneCalendar.png
Stone Calendar Rare At the end of turn 7, deal 52 damage to ALL enemies.
TheSpecimen.png
The Specimen Rare (Silent only) Whenever an enemy dies, transfer any Poison it has to a random enemy.
ThreadandNeedle.png
Thread and Needle Rare At the start of each combat, gain 4 Plated Armor.
Tingsha.png
Tingsha Rare (Silent only) Whenever you discard a card during your turn, deal 3 damage to a random enemy for each card discarded.
Torii.png
Torii Rare Whenever you would receive 5 or less unblocked Attack damage, reduce it to 1.
ToughBandages.png
Tough Bandages Rare (Silent only) Whenever you discard a card during your turn, gain 3 Block.
TungstenRod.png
Tungsten Rod Rare Whenever you would lose HP, lose 1 less.
Turnip.png
Turnip Rare You can no longer become Frail.
UnceasingTop.png
Unceasing Top Rare Whenever you have no cards in hand during your turn, draw a card.
WingedGreaves.png
Wing Boots Rare You may ignore paths when choosing the next room to travel to 3 times.
Astrolabe.png
Astrolabe Boss Upon pickup, choose and Transform 3 cards, then Upgrade them.
BlackBlood.png
Black Blood Boss (Ironclad only) Replaces Burning Blood. At the end of combat, heal 12 HP.
BlackStar.png
Black Star Boss Elites now drop 2 Relics when defeated.
BustedCrown.png
Busted Crown Boss Gain 1 Energy at the start of each turn. On Card Reward screens, you have 2 fewer cards to choose from
CallingBell.png
Calling Bell Boss Upon pickup, obtain a unique Curse and 3 relics.
CoffeeDripper.png
Coffee Dripper Boss Gain 1 Energy at the start of each turn. You can no longer Rest at Rest Sites
CursedKey.png
Cursed Key Boss Gain 1 Energy at the start of each turn. Whenever you open a non-boss chest, obtain a Curse.
Ectoplasm.png
Ectoplasm Boss Gain 1 Energy at the start of each turn. You can no longer gain Gold.
EmptyCage.png
Empty Cage Boss Upon pickup, remove 2 cards from your deck.
FrozenCore.png
Frozen Core Boss

(Defect only)

Replaces Cracked Core. If you end your turn with empty Orb slots, Channel 1 Frost.
FusionHammer.png
Fusion Hammer Boss Gain 1 Energy at the start of each turn. You can no longer Smith at Rest Sites.
Holy water.png
Holy Water Boss (Watcher only) Replaces Pure Water. At the start of each combat, add 3 Miracles to your hand.
HoveringKite.png
Hovering Kite Boss (Silent only) The first time you discard a card each turn, gain 1 Energy.

(BETA: Gain 1 Energy and discard 2 cards at the start of each turn.)

Inserter.png
Inserter Boss

(Defect only)

Every 2 turns, gain 1 Orb slot.
MarkofPain.png
Mark of Pain Boss

(Ironclad only)

Gain 1 Energy at the start of each turn. Start combats with 2 Wounds in your draw pile.
NuclearBattery.png
Nuclear Battery Boss

(Defect only)

At the start of each combat, Channel 1 Plasma.
PandorasBox.png
Pandora's Box Boss Transform all Strikes and Defends.
PhilosophersStone.png
Philosopher's Stone Boss Gain 1 Energy at the start of each turn. ALL enemies start with 1 Strength.
RingoftheSerpent.png
Ring of the Serpent Boss (Silent only) Replaces Ring of the Snake. At the start of your turn, draw 1 additional card.
RunicCube.png
Runic Cube Boss (Ironclad only) Whenever you lose HP, draw 1 card.
RunicDome.png
Runic Dome Boss Gain 1 Energy at the start of each turn. You can no longer see enemy Intents.
RunicPyramid.png
Runic Pyramid Boss At the end of your turn, you no longer discard your hand.
SacredBark.png
Sacred Bark Boss Double the effectiveness of potions.
SlaversCollar.png
Slaver's Collar Boss During Boss and Elite combats, gain Energy at the start of your turn.
SneckoEye.png
Snecko Eye Boss Draw 2 additional cards each turn. Start each combat Confused.
Sozu.png
Sozu Boss Gain 1 Energy at the start of each turn. You can no longer obtain potions.
TinyHouse.png
Tiny House Boss Obtain 1 potion. Gain 50 Gold. Raise your Max HP by 5. Obtain 1 card. Upgrade 1 Random card.
VelvetChoker.png
Velvet Choker Boss Gain 1 Energy at the start of each turn. You cannot play more than 6 cards per turn.
Violet lotus.png
Violet Lotus Boss (Watcher only) Whenever you exit Calm, gain an additional Energy.
WristBlade.png
Wrist Blade Boss (Silent only) Attacks that cost 0 deal 4 additional damage.
BloodyIdol.png
Bloody Idol Event Whenever you gain Gold, heal 5 HP.
CultistMask.png
Cultist Headpiece Event You feel more talkative.
Enchiridion.png
Enchiridion Event At the start of each combat, add a random Power card to your hand. It costs 0 until the end of turn.
FaceOfCleric.png
Face of Cleric Event Raise your Max HP by 1 after each combat.
GoldenIdol.png
Golden Idol Event Enemies drop 25% more Gold.
GremlinMask.png
Gremlin Visage Event Start each combat with 1 Weak.
MarkoftheBloom.png
Mark of the Bloom Event You can no longer heal.
MutagenicStrength.png
Mutagenic Strength Event Start each combat with 3 Strength that is lost at the end of your turn.
NlothsMask.png
N'loth's Hungry Face Event The next non-boss chest you open is empty.
Necronomicon.png
Necronomicon Event The first Attack played each turn that costs 2 or more is played twice. When you take this relic, become

Cursed.

NeowsBlessing.png
Neow's Lament Event Enemies in your first 3 combats will have 1 HP.
NilrysCodex.png
Nilry's Codex Event At the end of each turn, you can choose 1 of 3 random cards to shuffle into your draw pile.
NlothsGift.png
Nloth's Gift Event Triples the chance of receiving rare cards as monster rewards.
OddMushroom.png
Odd Mushroom Event When Vulnerable, take 25% more damage rather than 50%.
RedMask.png
Red Mask Event At the start of each combat, apply 1 Weak to ALL enemies.
SpiritPoop.png
Spirit Poop Event It's unpleasant.
SsserpentHead.png
Ssserpent Head Event Whenever you enter a ? room, gain 50 Gold.
WarpedTongs.png
Warped Tongs Event At the start of your turn, Upgrade a random card in your hand for the rest of combat.
Brimstone.png
Brimstone Shop (Ironclad only) At the start of your turn, gain 2 Strength and ALL enemies gain 1 Strength.
Cauldron.png
Cauldron Shop When obtained, brews 5 random potions.
ChemicalX.png
Chemical X Shop The effects of your cost X cards are increased by 2.
ClockworkSouvenir.png
Clockwork Souvenir Shop At the start of each combat, gain 1 Artifact.
DollysMirror.png
Dolly's Mirror Shop Upon pickup, obtain an additional copy of a card in your deck.
FrozenEye.png
Frozen Eye Shop When viewing your Draw Pile, the cards are now shown in order.
HandDrill.png
Hand Drill Shop Whenever you break an enemy's Block, apply 2 Vulnerable.
LeesWaffle.png
Lee's Waffle Shop Raise your Max HP by 7 and heal all of your HP.
MedicalKit.png
Medical Kit Shop Status cards can now be played. Playing a Status will Exhaust the card.
Melange.png
Melange Shop (Watcher only) Whenever you shuffle your draw pile, Scry 3.
MembershipCard.png
Membership Card Shop 50% discount on all products!
OrangePellets.png
Orange Pellets Shop Whenever you play a Power, Attack, and Skill in the same turn, remove all of your Debuffs.
Orrery.png
Orrery Shop Choose and add 5 cards to your deck.
PrismaticShard.png
Prismatic Shard Shop Combat reward screens now contain colorless cards and cards from other colors.
RunicCapacitor.png
Runic Capacitor Shop

(Defect only)

Start each combat with 3 additional Orb slots.
Sling.png
Sling of Courage Shop Start each Elite combat with 2 Strength.
StrangeSpoon.png
Strange Spoon Shop Cards which Exhaust when played will instead discard 50% of the time.
TheAbacus.png
The Abacus Shop Gain 6 Block whenever you shuffle your draw pile.
Toolbox.png
Toolbox Shop At the start of each combat, choose 1 of 3 random Colorless cards and add the chosen card into your hand.
TwistedFunnel.png
Twisted Funnel Shop

(Silent only)

At the start of each combat, apply 4 Poison to ALL enemies.
Circlet.png
Circlet Special Collect as many as you can. (Given when you exhaust the relic pool)

Collection[edit | edit source]

Starter[edit | edit source]

Characters can start with these relics.

BurningBlood.png RingoftheSnake.png CrackedCore.png PureWater-0.png

Common[edit | edit source]

Weak relics that are found commonly.

Akabeko.png Anchor.png AncientTeaSet.png ArtofWar.png BagofMarbles.png BagofPreparation.png BloodVial.png BronzeScales.png CentennialPuzzle.png CeramicFish.png Damaru.png DataDisk.png DreamCatcher.png HappyFlower.png JuzuBracelet.png Lantern.png MawBank.png MealTicket.png Nunchaku.png OddlySmoothStone.png Omamori.png Orichalcum.png PenNib.png PotionBelt.png PreservedInsect.png RedSkull.png RegalPillow.png SmilingMask.png SnakeSkull.png Strawberry.png Boot.png TinyChest.png ToyOrnithopter.png Vajra.png WarPaint.png Whetstone.png

Uncommon[edit | edit source]

Stronger relics which appear less often than common relics.

BlueCandle.png BottledFlame.png BottledLightning.png BottledTornado.png DarkstonePeriapt.png Yang-0.png EternalFeather.png FrozenEgg2.png Cables.png GremlinHorn.png Horn cleat.png InkBottle.png Kunai.png LetterOpener.png Matryoshka.png MeatontheBone.png MercuryHourglass.png MoltenEgg2.png MummifiedHand.png NinjaScroll.png OrnamentalFan.png Pantograph.png PaperCrane.png PaperFrog.png Pear.png QuestionCard.png SelfFormingClay.png Shuriken.png SingingBowl.png StrikeDummy.png Sundial.png SymbioticVirus.png Tear drop locket.png TheCourier.png ToxicEgg2.png WhiteBeastStatue.png

Rare[edit | edit source]

Unique and powerful relics which are rarely seen.

BirdFacedUrn.png Calipers.png Captain wheel.png ChampionBelt.png CharonsAshes.png CloakClasp.png DeadBranch.png Du-VuDoll.png EmotionChip.png FossilizedHelix.png GamblingChip.png Ginger.png Girya.png Golden eye.png IceCream.png IncenseBurner.png LizardTail.png MagicFlower.png Mango.png OldCoin.png PeacePipe.png Pocketwatch.png PrayerWheel.png Shovel.png StoneCalendar.png TheSpecimen.png ThreadandNeedle.png Tingsha.png Torii.png ToughBandages.png TungstenRod.png Turnip.png UnceasingTop.png WingedGreaves.png

Boss[edit | edit source]

Relics found only within Boss chests.

Astrolabe.png BlackBlood.png BlackStar.png BustedCrown.png CallingBell.png CoffeeDripper.png CursedKey.png Ectoplasm.png EmptyCage.png FrozenCore.png FusionHammer.png Holy water.png HoveringKite.png Inserter.png MarkofPain.png NuclearBattery.png PandorasBox.png PhilosophersStone.png RingoftheSerpent.png RunicCube.png RunicDome.png RunicPyramid.png SacredBark.png SlaversCollar.png SneckoEye.png Sozu.png TinyHouse.png VelvetChoker.png Violet lotus.png WristBlade.png

Event[edit | edit source]

Relics which can only be obtained through events.

BloodyIdol.png CultistMask.png Enchiridion.png FaceOfCleric.png GoldenIdol.png GremlinMask.png MarkoftheBloom.png MutagenicStrength.png NlothsGift.png NlothsMask.png Necronomicon.png NeowsBlessing.png NilrysCodex.png OddMushroom.png RedMask.png SpiritPoop.png SsserpentHead.png WarpedTongs.png

Shop[edit | edit source]

Relics which can only be purchased from the Merchant.

Brimstone.png Cauldron.png ChemicalX.png ClockworkSouvenir.png DollysMirror.png FrozenEye.png HandDrill.png LeesWaffle.png MedicalKit.png Melange.png MembershipCard.png OrangePellets.png Orrery.png PrismaticShard.png RunicCapacitor.png Sling.png StrangeSpoon.png TheAbacus.png Toolbox.png TwistedFunnel.png

Special[edit | edit source]

Relic which only appears if you have every other relic in a relic pool. You can have more than one. It is not listed in the in-game Compendium and has no effects.

Circlet.png

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