Slay the Spire Wiki
(Rewrote section about the "Awakened One" for accuracy and clarity.)
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{{Modifiers_Templete|title1 = Regeneration|image1 = Icon Regen.png|description = At the end of your turn, heal X HP and reduce Regen by 1.|type = [[Buff]]|stacking_behavior = Intensity and Duration}}
Regeneration is a buff that heals the character's health at the end of the turn.
 
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{{KW|Regeneration}} is a buff that heals the character's health at the end of the turn. "End of turn" will not be evaluated if you win the battle — if you kill the final enemy, {{KW|Regeneration}} will not trigger.
   
Regeneration works similar to poison, the number represents the amount it will heal and the turns left, after each turn, the number decreases by one. When the number reaches 0, regeneration wears off
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{{KW|Regeneration}} works similar to {{KW|Poison}}. The number represents the amount it will heal and the turns left. After each turn, the number decreases by one. When the number reaches 0, {{KW|Regeneration}} wears off.
   
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Because of its linear decay per turn, multiple {{P|Regen Potion|Regen Potions}} stack quadratically: taking one can restore 15 HP over 5 turns (5 + 4 + 3 + 2 + 1 HP), but taking two in succession and starting off with 10 {{KW|Regeneration}} can restore drastically more than that in the first two turns (10 + 9 + 8 + ... + 1 for a total of 55 HP over 10 turns). It can be improved even further with the assistance of {{R|Sacred Bark}}.
<u>'''Sources of Regeneration:'''</u>
 
* Regeneration Potion: Gives the player 5 regeneration
 
   
 
==Sources of Regeneration==
<nowiki> </nowiki>Not to be confused with the [[Awakened One|Awakened One's]] regeneration ability which heals at a flat rate of 10 health each turn, neither stacking nor decaying.[[Category:Buffs]]
 
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* {{P|Regen Potion}}: Gives the player 5 {{KW|Regeneration}} (10 with {{R|Sacred Bark}})
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==Notes==
 
* Not to be confused with the [[Awakened One|Awakened One's]] or [[Elites#Elite_Buffs|buffed]] [[Elites|elite's]] {{KW|Regenerate}} ability, which heals at a flat rate at the end of every turn without decaying.
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[[Category:Buffs]]

Latest revision as of 01:47, 12 December 2023

Icon Regen Regeneration is a buff that heals the character's health at the end of the turn. "End of turn" will not be evaluated if you win the battle — if you kill the final enemy, Icon Regen Regeneration will not trigger.

Icon Regen Regeneration works similar to Icon Poison Poison. The number represents the amount it will heal and the turns left. After each turn, the number decreases by one. When the number reaches 0, Icon Regen Regeneration wears off.

Because of its linear decay per turn, multiple RegenPotion Regen Potions stack quadratically: taking one can restore 15 HP over 5 turns (5 + 4 + 3 + 2 + 1 HP), but taking two in succession and starting off with 10 Icon Regen Regeneration can restore drastically more than that in the first two turns (10 + 9 + 8 + ... + 1 for a total of 55 HP over 10 turns). It can be improved even further with the assistance of SacredBark Sacred Bark.

Sources of Regeneration[]

Notes[]