Rampage is an Attack card for the Ironclad. It deals 8 damage, then 5 more for every time Rampage is played in a combat. As an Uncommon card, it appears as a reward for combat, although less often than Commons.
Upon upgrade, the amount its damage increases by per-play is increased to 8.
Notes:
- In early phase of the run, a deck is likely to be quite small, so Rampage can be a good source of damage.
- Rampage requires a Long-term duration ability, so Rampage deck easily transits to Block-based deck, such as Body Slam or Barricade deck.
Interactions[]
Duplication Potion and Double Tap: Rampage's damage will be scaled twice, and the second card play will have the increased damage from the first card play.
- Dual Wield: Rampage's scaled damage will be copied, but both copies will scale separately.
Update History[]
- Weekly Patch 46: Adrenaline
- Fix for proper behavior when duplicating cards like Rampage and Genetic Algorithm with effects like Echo Form.
- Weekly Patch 34: Malaise
- Rampage card's ramp increased from 4 -> 5. No change to upgraded version.
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Starters | |||
Attacks | Common
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Anger • Body Slam • Clash • Cleave • Clothesline • Headbutt • Heavy Blade • Iron Wave • Perfected Strike • Pommel Strike • Sword Boomerang • Thunderclap • Twin Strike • Wild Strike
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Uncommon
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Blood for Blood • Carnage • Dropkick • Hemokinesis • Pummel • Rampage • Reckless Charge • Searing Blow • Sever Soul • Uppercut • Whirlwind
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Rare
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Skills | Common
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Uncommon
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Battle Trance • Bloodletting • Burning Pact • Disarm • Dual Wield • Entrench • Flame Barrier • Ghostly Armor • Infernal Blade • Intimidate • Power Through • Rage • Second Wind • Seeing Red • Sentinel • Shockwave • Spot Weakness
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Rare
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Powers | Uncommon
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Rare
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