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{{CardAutobox}}
When played, this card will count all "Strike" cards you have in your draw pile, discard pile, and/or hand.
 
   
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'''Perfected Strike''' is an [[Attack]] card for the [[Ironclad]]. It deals 6 damage plus 2 for every card with "Strike" in its name in the player's draw pile, discard pile, and hand. As a [[Common]] card, it can be found as a reward after combats.
Applicable cards for the bonus are:
 
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* Perfected Strike
 
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Upgrading Perfected Strike increases the damage bonus for each "Strike" from 2 to 3.
* Pommel Strike
 
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* Strike
 
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The bonus damage is added to the base damage of the card, and all the damage is dealt in one shot, meaning strength bonuses are applied only once and not multiple times. Both in and out of combat, the first line of the card's text is updated to reflect the additional damage.
* Twin Strike
 
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* Wild Strike
 
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Each copy of Perfected Strike counts itself as a "Strike".
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The eligible cards are:
 
* '''Perfected Strike'''
 
* {{C|Pommel Strike}}
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* {{C|Strike_R|Strike}}
 
* {{C|Twin Strike}}
 
* {{C|Wild Strike}}
 
* {{C|Swift Strike}}
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In game modes where you have access to cards of every color, it additionally counts:
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* {{C|Strike_B|The Defect's Strike}}
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* {{C|Strike_G|The Silent's Strike}}
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* {{C|Strike_P|The Watcher's Strike}}
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* {{C|Sneaky Strike}}
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* {{C|Thunder Strike}}
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* {{C|Meteor Strike}}
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* {{C|Windmill Strike}}
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=== Strategy ===
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* Perfected Strike is one of the most powerful Attacks in early Ironclad decks. Simply dropping one into the starting deck deals 18 damage without an upgrade, and it only increases from there.
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* Picking Perfected Strikes early is a reliable strategy. Not only are they strong on their own, but their power grows over time as more Perfected Strikes and other "Strike" cards are obtained.
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* As a Common, the card is often sold by the [[Merchant]] at a low price, so players looking to build a Strike deck should pick routes that include his carpet.
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* When packing Perfected Strikes, avoid the [[Vampires(?)]] Event and [[Pandora's Box]] [[Relic]], since this will remove your starting {{C|Strike_R|Strikes}} and reduce the card's power.
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* Changing the total number of "Strike" cards in your deck, discard pile, and hand during combat affects Perfected Strike's additional damage. This means that its power decreases when "Strikes" are {{KW|Exhaust|Exhausted}} or put in Stasis by [[Bronze Automaton#Bronze Orb|Bronze Orbs]], and increases when "Strikes" are created by {{C|Dual Wield}}.
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==Update History==
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*Weekly Patch 28: The Ritual
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**Fixed issue where Strike (blue), Thunder Strike, and Meteor Strike weren't used by Perfected Strike.
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*Weekly Patch 18: Paranormal
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**Perfected Strike now counts Strikes from other characters.
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*Weekly Patch 1: The First of Many!
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**Clarified Perfected Strike's wording for new functionality.
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**Perfected Strike gets an updated description.
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**Perfected Strike reworked. Now counts ALL cards with the word Strike in its title. Swift Strike, Wild Strike, etc.
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{{Ironclad Card Navbox}}

Revision as of 03:57, 20 March 2020

Perfected Strike is an Attack card for the Ironclad. It deals 6 damage plus 2 for every card with "Strike" in its name in the player's draw pile, discard pile, and hand. As a Common card, it can be found as a reward after combats.

Upgrading Perfected Strike increases the damage bonus for each "Strike" from 2 to 3.

The bonus damage is added to the base damage of the card, and all the damage is dealt in one shot, meaning strength bonuses are applied only once and not multiple times. Both in and out of combat, the first line of the card's text is updated to reflect the additional damage.

Each copy of Perfected Strike counts itself as a "Strike".

The eligible cards are:

In game modes where you have access to cards of every color, it additionally counts:

Strategy

  • Perfected Strike is one of the most powerful Attacks in early Ironclad decks. Simply dropping one into the starting deck deals 18 damage without an upgrade, and it only increases from there.
  • Picking Perfected Strikes early is a reliable strategy. Not only are they strong on their own, but their power grows over time as more Perfected Strikes and other "Strike" cards are obtained.
  • As a Common, the card is often sold by the Merchant at a low price, so players looking to build a Strike deck should pick routes that include his carpet.
  • Changing the total number of "Strike" cards in your deck, discard pile, and hand during combat affects Perfected Strike's additional damage. This means that its power decreases when "Strikes" are Exhausted or put in Stasis by Bronze Orbs, and increases when "Strikes" are created by Dual Wield.

Update History

  • Weekly Patch 28: The Ritual
    • Fixed issue where Strike (blue), Thunder Strike, and Meteor Strike weren't used by Perfected Strike.
  • Weekly Patch 18: Paranormal
    • Perfected Strike now counts Strikes from other characters.
  • Weekly Patch 1: The First of Many!
    • Clarified Perfected Strike's wording for new functionality.
    • Perfected Strike gets an updated description.
    • Perfected Strike reworked. Now counts ALL cards with the word Strike in its title. Swift Strike, Wild Strike, etc.
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