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Necronomicurse is received when you get the Necronomicon.png Necronomicon from the Cursed Tome event. This curse cannot be removed from your deck by any means (unless Necronomicon.png Necronomicon is removed, possibly by N'loth). When it is exhausted, Necronomicon.png Necronomicon will flash and put another one in your hand.


Strategy[]

  • Necronomicurse counts for Du-VuDoll.png Du-Vu Doll.
  • Omamori.png Omamori will negate the Necronomicurse entirely, but only if Omamori.png Omamori is acquired first.
  • If the Necronomicurse is played with BlueCandle.png Blue Candle, it will be returned to your hand after being exhausted; while this means you can't escape the Necronomicurse, you can play it as this way as many times as you want, and that interaction can be exploited in a number of ways.
    • It allows you to take arbitrary amounts of damage in one-damage increments, triggering useful on-damage effects like Rupture or Blood for Blood.
    • Alternatively, the TungstenRod.png Tungsten Rod negates the HP loss, allowing you to keep playing the Curse for free.
    • Each play still counts as an exhaust, so it will trigger on-exhaust effects like DeadBranch.png Dead Branch, Dark Embrace, and CharonsAshes.png Charon's Ashes.
    • Each one counts as a card played, so it can trigger things like Panache or A Thousand Cuts.

Trivia[]

Update History[]

  • Weekly Patch 1: The First of Many!
    • Necronomicurse no longer shows up on card removal screens (since it cannot be removed).
Cursed run.png Curse Cards Cursed run.png
Ascender's BaneClumsyCurse of the BellDecayDoubtInjuryNecronomicurseNormalityPainParasitePrideRegretShameWrithe
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