Meteor Strike is an Attack card for The Defect that deals a huge amount of damage, channels a lot of Plasma Orbs, and has a notoriously restrictive Energy cost.

Upgrading Meteor Strike increases its damage from 24 to 30.

Strategy Edit

  • Meteor Strike requires The Defect to generate two extra Energy just to play it! The payoff is worth the effort - big damage, three Evokes, and six Energy to play with the following turn.
  • Since Meteor Strike provides no defense, expect to take some damage the first time it's played. Subsequent plays will actually generate Energy, since remaining Plasma Orbs will probably be Evoked.
  • Plasma Orbs consistently generate Energy turn after turn, so Meteor Strike stabilizes a single-turn Energy boost like Double Energy
    into an Energy advantage that can last through the rest of the game.
  • Meteor Strike obviously requires Energy generation. Relics are best, but in practice, a combination of Relics and Skills will probably be necessary. TURBO
    is actually a good choice, as the Plasma Orbs offset Void
    's Energy loss.
  • Subsequent Meteor Strikes will likely Evoke some Plasma Orbs and refund their own costs. Add Skim
    and Machine Learning
    to keep the combo going.
  • Playing Meteor Strike with an active Echo Form
    is frankly ridiculous.
  • One of Meteor Strike's strongest synergies is Tempest
    . Tempest Evokes the Plasma orbs, enabling a 12-Energy turn. Meteor Strike then Evokes the Lightning Orbs, dealing 45 total damage and restoring the Plasma.
  • Because Plasma Orbs aren't affected by Focus, consider playing Meteor Strike alongside Hyperbeam
  • Snecko Eye can reduce Meteor Strike's cost enough to play without Energy generation. Snecko Eye will also never raise its cost, making the combo pure upside.

Update HistoryEdit

  • Weekly Patch 28: The Ritual
    • Fixed issue where Strike (blue), Thunder Strike, and Meteor Strike weren't used by Perfected Strike.
Defect Cards
Attacks All for OneBall LightningBarrageBeam CellBlizzardBullseyeClawCold SnapCompile DriverCore SurgeDoom and GloomFTLGo for the EyesHyperbeamMelterMeteor StrikeReboundRip and TearScrapeStreamlineStrike (Defect)SunderSweeping BeamThunder Strike
Skills AggregateAmplifyAuto-ShieldsBoot SequenceChaosCharge BatteryChillConsumeCoolheadedDarknessDefend (Defect)Double EnergyDualcastEquilibriumFissionForce FieldFusionGenetic AlgorithmGlacierHologramLeapMulti-CastOverclockRainbowRebootRecursionRecycleReinforced BodyReprogramSeekSkimStackSteam BarrierTURBOTempestWhite NoiseZap
Powers Biased CognitionBufferCapacitorCreative AIDefragmentEcho FormElectrodynamicsHeatsinksHello WorldLoopMachine LearningSelf RepairStatic DischargeStorm
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