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+ | {{Relic Infobox |
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− | Possibly a reference to the popular PSP series "DanganRonpa" |
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+ | |image1=MeatontheBone.png |
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+ | |description=If your HP is at or below 50% at the end of combat, heal 12 HP. |
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+ | |flavor=The meat keeps replenishing, never seeming to fully run out. |
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+ | |rarity=[[Relics#Uncommon|Uncommon]] |
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+ | |class=Any |
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+ | }} |
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+ | If your HP is at 50% of below at the end of combat, heal 12 HP. |
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+ | |||
+ | Meat on the Bone is an [[Uncommon Relic]]. |
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+ | |||
+ | ==Update History== |
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+ | *Weekly Patch 6: We're Back! |
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+ | **Black Blood, Burning Blood, and Meat on the Bone no longer heal you if you are dead. |
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+ | *Weekly Patch 5: Happy Holidays! |
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+ | **Meat on the Bone, Red Skull, Slime's Split, and Berserk all trigger on less than or equal to 50% HP and desc are updated to reflect this |
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+ | *Weekly Update 3: Balance Balance Balance |
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+ | **Meat on the Bone relic buff. (9 -> 12 HP) |
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+ | [[Category:Relic]] |
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+ | [[Category:Uncommon Relic]] |
Revision as of 17:59, 25 September 2019
If your HP is at 50% of below at the end of combat, heal 12 HP.
Meat on the Bone is an Uncommon Relic.
Update History
- Weekly Patch 6: We're Back!
- Black Blood, Burning Blood, and Meat on the Bone no longer heal you if you are dead.
- Weekly Patch 5: Happy Holidays!
- Meat on the Bone, Red Skull, Slime's Split, and Berserk all trigger on less than or equal to 50% HP and desc are updated to reflect this
- Weekly Update 3: Balance Balance Balance
- Meat on the Bone relic buff. (9 -> 12 HP)