It can only generate a card that is available through shop and rewards. It cannot generate a healing card.
Excluded Cards[]
Attacks
- Bite (Healing and event-exclusive)
- Ritual Dagger (Event-exclusive)
- Shiv (Card effect only)
- Smite (Card effect only)
- Through Violence (Card effect only)
Skills
- Bandage Up (Healing)
- Apparition (Event-exclusive)
- J.A.X. (Event-exclusive)
- Beta (Card effect only)
- Insight (Card effect only)
- Miracle (Card, relic, and potion effect only)
- Safety (Card effect only)
Powers
- Omega (Card effect only)
Update History[]
- Weekly Patch 51: Recursion
- Capitalization fixes for Magnetism power description.
- Weekly Patch 44: Chrysalis
- All sources of random temporary card generation in combat (like Dead Branch) can no longer generate cards that provide healing.
- New tip added to indicate that healing cards cannot be generated randomly during combat.
- Weekly Patch 42: Reboot
- Updating icon for Magnetism power.
- Weekly Patch 27: Hello World
- New colorless card: Magnetism.
Colorless Cards | |||
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Attacks | Uncommon
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Rare
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Special
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Skills | Uncommon
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Bandage Up • Blind • Dark Shackles • Deep Breath • Discovery • Enlightenment • Finesse • Forethought • Good Instincts • Impatience • Jack of All Trades • Madness • Panacea • Panic Button • Purity • Trip
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Rare
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Special
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Powers | Rare
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Special
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