Will not activate on cards that already cost 0, but will activate on non-0 cost cards that have been temporarily reduced to 0 for the current turn through other effects such as Mummified Hand or Attack/Skill Potions.
Also will not activate on X-cost cards.
- Patch V1.1: The Dealer
- All-Out Attack, Madness, and Reboot cards no longer affect Card Rewards when used (rng issue).
- Weekly Patch 8: Ooh Shiny!
- Colorless cards can now be upgraded! This was also a good time to re-examine and balance several of the cards.
- Madness is nerfed (costs 1 now). Upgrade cost 1 -> 0.
- Weekly Patch 5: Happy Holidays!
- Bullet Time now affects all cards currently in hand, works with Madness, and no longer applies a Power to you.
- Day 1 Patch
- When you use Madness, the card affected flashes gold now.
- Fix for Bite cards not loading correctly (it gave you Madness cards) when resuming a run.
- If a card fails to be identified you now get a Madness instead of crashing.