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{{Card_Infobox|class = Neutral|image1 = Madness.png|type = Skill|rarity = Uncommon|effect = A random card in your hand costs 0 for the rest of combat. [[Exhaust|Exhaust]].|cost = 1|effect_plus = A random card in your hand costs 0 for the rest of combat. [[Exhaust|Exhaust]].|cost_plus = 0}}Will not activate on cards that already cost 0.
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{{CardAutobox}}
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Will not activate on cards that already cost 0, but '''will''' activate on non-0 cost cards that have been temporarily reduced to 0 for the current turn through other effects such as [[Mummified Hand]] or Attack/Skill Potions.
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Also will not activate on X-cost cards.
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==Update History==
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*Patch V1.1: The Dealer
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**All-Out Attack, Madness, and Reboot cards no longer affect Card Rewards when used (rng issue).
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*Weekly Patch 8: Ooh Shiny!
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**Colorless cards can now be upgraded! This was also a good time to re-examine and balance several of the cards.
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**Madness is nerfed (costs 1 now). Upgrade cost 1 -> 0.
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*Weekly Patch 5: Happy Holidays!
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**Bullet Time now affects all cards currently in hand, works with Madness, and no longer applies a Power to you.
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*Day 1 Patch
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**When you use Madness, the card affected flashes gold now.
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**Fix for Bite cards not loading correctly (it gave you Madness cards) when resuming a run.
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**If a card fails to be identified you now get a Madness instead of crashing.
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{{Neutral Card Navbox}}

Latest revision as of 19:14, August 21, 2019

Will not activate on cards that already cost 0, but will activate on non-0 cost cards that have been temporarily reduced to 0 for the current turn through other effects such as Mummified Hand or Attack/Skill Potions.

Also will not activate on X-cost cards.

Update HistoryEdit

  • Patch V1.1: The Dealer
    • All-Out Attack, Madness, and Reboot cards no longer affect Card Rewards when used (rng issue).
  • Weekly Patch 8: Ooh Shiny!
    • Colorless cards can now be upgraded! This was also a good time to re-examine and balance several of the cards.
    • Madness is nerfed (costs 1 now). Upgrade cost 1 -> 0.
  • Weekly Patch 5: Happy Holidays!
    • Bullet Time now affects all cards currently in hand, works with Madness, and no longer applies a Power to you.
  • Day 1 Patch
    • When you use Madness, the card affected flashes gold now.
    • Fix for Bite cards not loading correctly (it gave you Madness cards) when resuming a run.
    • If a card fails to be identified you now get a Madness instead of crashing.
ColorlessEnergy Colorless Cards ColorlessEnergy
Attacks
Uncommon
Rare
Special
Skills
Uncommon
Rare
Special
Powers
Rare
Special
Debuff1 Status Cards Debuff1
BurnDazedSlimedVoidWound
Debuff2 Curse Cards Debuff2
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