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Madness

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{{CardAutobox}}
 
{{CardAutobox}}
   
Will not activate on cards that already cost 0, but '''will''' activate on non-0 cost cards that have been temporarily reduced to 0 for the current turn through other effects such as [[Mummified Hand]] or Attack/Skill Potions.
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Will not activate on cards that already cost 0, but '''will''' activate on non-0 cost cards that have been temporarily reduced to 0 through other effects such as [[Mummified Hand]].
 
Also will not activate on X-cost cards.
 
 
==Update History==
 
*Patch V1.1: The Dealer
 
**All-Out Attack, Madness, and Reboot cards no longer affect Card Rewards when used (rng issue).
 
*Weekly Patch 8: Ooh Shiny!
 
**Colorless cards can now be upgraded! This was also a good time to re-examine and balance several of the cards.
 
**Madness is nerfed (costs 1 now). Upgrade cost 1 -> 0.
 
*Weekly Patch 5: Happy Holidays!
 
**Bullet Time now affects all cards currently in hand, works with Madness, and no longer applies a Power to you.
 
*Day 1 Patch
 
**When you use Madness, the card affected flashes gold now.
 
**Fix for Bite cards not loading correctly (it gave you Madness cards) when resuming a run.
 
**If a card fails to be identified you now get a Madness instead of crashing.
 
   
 
{{Neutral Card Navbox}}
 
{{Neutral Card Navbox}}
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