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Will not activate on cards that already cost 0, but will activate on non-0 cost cards that have been temporarily reduced to 0 for the current turn through other effects such as Mummified Hand or Attack/Skill Potions.

Also will not activate on X-cost cards.

Update HistoryEdit

  • Patch V1.1: The Dealer
    • All-Out Attack, Madness, and Reboot cards no longer affect Card Rewards when used (rng issue).
  • Weekly Patch 8: Ooh Shiny!
    • Colorless cards can now be upgraded! This was also a good time to re-examine and balance several of the cards.
    • Madness is nerfed (costs 1 now). Upgrade cost 1 -> 0.
  • Weekly Patch 5: Happy Holidays!
    • Bullet Time now affects all cards currently in hand, works with Madness, and no longer applies a Power to you.
  • Day 1 Patch
    • When you use Madness, the card affected flashes gold now.
    • Fix for Bite cards not loading correctly (it gave you Madness cards) when resuming a run.
    • If a card fails to be identified you now get a Madness instead of crashing.
Neutral Cards
Attacks BiteDramatic EntranceFlash of SteelHand of GreedMind BlastRitual DaggerShivSmiteSwift StrikeThrough Violence
Skills ApotheosisApparitionBandage UpBetaBlindChrysalisDark ShacklesDeep BreathDiscoveryEnlightenmentFinesseForethoughtGood InstinctsImpatienceInsightJ.A.X.Jack of All TradesMadnessMaster of StrategyMetamorphosisMiraclePanaceaPanic ButtonPuritySafetySecret TechniqueSecret WeaponThe BombThinking AheadTransmutationTripViolence
Powers MagnetismMayhemOmegaPanacheSadistic Nature
Statuses BurnDazedSlimedVoidWound
Curses Ascender's BaneClumsyCurse of the BellDecayDoubtInjuryNecronomicurseNormalityPainParasitePrideRegretShameWrithe
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